ZAZ Posted May 9, 2009 Share Posted May 9, 2009 (edited) Skyburst coloured Fireworks place the Skyburst rocket and fire up the sensational coloured Fireworks **************** update version 22.12.2009 **************** works with alice version 0.9 **************** for GTAIV 5.patch 1.0.0.4 Download GTA4_Fireworks 2010 --------------------------------------------------------------------------------------------------------------------------------------------- old version/alice 0.32/gta4 patch 1.0.3.0 Download --------------------------------------------------------------------------------------------------------------------------------------------- Free Image Hosting by ImageBam.com 1. first install Alice How to do, look at: www.gtaforums.com/index.php?showtopic=386816 It requires to install an asi loader like xliveless: www.gtaforums.com/index.php?showtopic=388658 2. copy Fireworks.lua into GTA IV\Alice folder --->press R to place the fireworks rocket --->optional: hold C pressed after lift off to view from overhead cam --->optional: press again R after lift off to blow up the fireworks rocket earlier credits fly out to Alexander Blade 2008 & Adhome # http://alexander.sannybuilder.com/ for Alice.asi Listener for xliveless, GooD-NTS # http://openiv.com/ also credits to Seemann, Bart Waterduck, Patric W., spaceeinstein and much thanks to Chamber and oinkoink Edited January 16, 2010 by ZAZ CLEO MODS CLEO Script Tutorial Link to comment Share on other sites More sharing options...
McLovin2404 Posted May 9, 2009 Share Posted May 9, 2009 (edited) The file name is "Fireworks.lua". Do I really need Alice asi loader since I already have other asi loader? Edited May 9, 2009 by McLovin2404 Link to comment Share on other sites More sharing options...
AdanRyder Posted May 9, 2009 Share Posted May 9, 2009 The file name is "Fireworks.lua". Where do I insert this file kind sir? You need ALICE. Link to comment Share on other sites More sharing options...
ZAZ Posted May 9, 2009 Author Share Posted May 9, 2009 The file name is "Fireworks.lua". Do I really need Alice asi loader since I already have other asi loader? Alice is not the asi loader. Alice is a plugin which gets started from an asi loader. I used only xliveless which includes an asi loader. Other asi loader should also work. CLEO MODS CLEO Script Tutorial Link to comment Share on other sites More sharing options...
McLovin2404 Posted May 9, 2009 Share Posted May 9, 2009 Ok...just read the Alice post. This fireworks script won't work in MP? Nice work on the script though Link to comment Share on other sites More sharing options...
abcadgfawghaeheheahaeh Posted May 9, 2009 Share Posted May 9, 2009 beatiful mod Link to comment Share on other sites More sharing options...
oinkoink Posted May 9, 2009 Share Posted May 9, 2009 How romantic! No, seriously that's really awsome...like always! ³ Peace! o!nko!nk Link to comment Share on other sites More sharing options...
illdan Posted May 9, 2009 Share Posted May 9, 2009 (edited) Really Awesome Mod! Here is the article about it in just remove "-" Link deleted, you are very well aware that linking to that site is prohibited. -- Dutchy3010 Edited May 9, 2009 by Dutchy3010 Link to comment Share on other sites More sharing options...
coin-god Posted May 9, 2009 Share Posted May 9, 2009 Nice work Added to the MisMods list Link to comment Share on other sites More sharing options...
Fabio206 Posted May 10, 2009 Share Posted May 10, 2009 Great Link to comment Share on other sites More sharing options...
275646707 Posted May 13, 2009 Share Posted May 13, 2009 can 1.02 use it? Link to comment Share on other sites More sharing options...
ZAZ Posted May 13, 2009 Author Share Posted May 13, 2009 (edited) can 1.02 use it? The script requires Alice version 0.30 and higher I recomand 0.31 I think it should work for 1.0.0.2 Edited May 14, 2009 by ZAZ CLEO MODS CLEO Script Tutorial Link to comment Share on other sites More sharing options...
Little Psycho Posted May 15, 2009 Share Posted May 15, 2009 Nice, but ZAZ, please make so useful mods. I dunno, somethin' like property buying etc. It would be awesome to have Majestic hotel or any rich house from Alderney. Link to comment Share on other sites More sharing options...
ZAZ Posted May 16, 2009 Author Share Posted May 16, 2009 Nice, but ZAZ, please make so useful mods. I dunno, somethin' like property buying etc. It would be awesome to have Majestic hotel or any rich house from Alderney. Yes, save ability at Majestics. I want it too. It needs time to understand all this new scripts. The using of particle effects and animations is really simple, same as in SA CLEO MODS CLEO Script Tutorial Link to comment Share on other sites More sharing options...
Little Psycho Posted May 17, 2009 Share Posted May 17, 2009 Nice, but ZAZ, please make so useful mods. I dunno, somethin' like property buying etc. It would be awesome to have Majestic hotel or any rich house from Alderney. Yes, save ability at Majestics. I want it too. It needs time to understand all this new scripts. The using of particle effects and animations is really simple, same as in SA You now, someone already made script like this, I even used it, but it's for .net scripthook which is outdated and doesn't works at gta iv 1.3 at all. Link to comment Share on other sites More sharing options...
ZAZ Posted May 17, 2009 Author Share Posted May 17, 2009 Nice, but ZAZ, please make so useful mods. I dunno, somethin' like property buying etc. It would be awesome to have Majestic hotel or any rich house from Alderney. Yes, save ability at Majestics. I want it too. It needs time to understand all this new scripts. The using of particle effects and animations is really simple, same as in SA You now, someone already made script like this, I even used it, but it's for .net scripthook which is outdated and doesn't works at gta iv 1.3 at all. You mean the hubsters Majestics script for NetscriptHook I can not test it with my 1.0.0.3 version. As far I know does it make a fading by each gameload and teleports the player into the hotel. The spawn locations of gameload are fix defined in the main.sco. I can write a savescript but I can not change the spawn locations. The main.sco is not editable yet. CLEO MODS CLEO Script Tutorial Link to comment Share on other sites More sharing options...
Little Psycho Posted May 17, 2009 Share Posted May 17, 2009 Nice, but ZAZ, please make so useful mods. I dunno, somethin' like property buying etc. It would be awesome to have Majestic hotel or any rich house from Alderney. Yes, save ability at Majestics. I want it too. It needs time to understand all this new scripts. The using of particle effects and animations is really simple, same as in SA You now, someone already made script like this, I even used it, but it's for .net scripthook which is outdated and doesn't works at gta iv 1.3 at all. You mean the hubsters Majestics script for NetscriptHook I can not test it with my 1.0.0.3 version. As far I know does it make a fading by each gameload and teleports the player into the hotel. The spawn locations of gameload are fix defined in the main.sco. I can write a savescript but I can not change the spawn locations. The main.sco is not editable yet. SCO files are editable with newest spark IV Link to comment Share on other sites More sharing options...
ZAZ Posted May 17, 2009 Author Share Posted May 17, 2009 Nice, but ZAZ, please make so useful mods. I dunno, somethin' like property buying etc. It would be awesome to have Majestic hotel or any rich house from Alderney. Yes, save ability at Majestics. I want it too. It needs time to understand all this new scripts. The using of particle effects and animations is really simple, same as in SA You now, someone already made script like this, I even used it, but it's for .net scripthook which is outdated and doesn't works at gta iv 1.3 at all. You mean the hubsters Majestics script for NetscriptHook I can not test it with my 1.0.0.3 version. As far I know does it make a fading by each gameload and teleports the player into the hotel. The spawn locations of gameload are fix defined in the main.sco. I can write a savescript but I can not change the spawn locations. The main.sco is not editable yet. SCO files are editable with newest spark IV Really? With Spark0.6.2 I can only view the script but not edit. CLEO MODS CLEO Script Tutorial Link to comment Share on other sites More sharing options...
Little Psycho Posted May 17, 2009 Share Posted May 17, 2009 Nice, but ZAZ, please make so useful mods. I dunno, somethin' like property buying etc. It would be awesome to have Majestic hotel or any rich house from Alderney. Yes, save ability at Majestics. I want it too. It needs time to understand all this new scripts. The using of particle effects and animations is really simple, same as in SA You now, someone already made script like this, I even used it, but it's for .net scripthook which is outdated and doesn't works at gta iv 1.3 at all. You mean the hubsters Majestics script for NetscriptHook I can not test it with my 1.0.0.3 version. As far I know does it make a fading by each gameload and teleports the player into the hotel. The spawn locations of gameload are fix defined in the main.sco. I can write a savescript but I can not change the spawn locations. The main.sco is not editable yet. SCO files are editable with newest spark IV Really? With Spark0.6.2 I can only view the script but not edit. Damn, sorry, mistake. However it's strange it isn't possible to edit it yet, because nothing must be cracked. Link to comment Share on other sites More sharing options...
olek7881 Posted July 15, 2009 Share Posted July 15, 2009 I am from Polish. I know English not for very. I ask you explain me how to install this? I pull off mod and I lightone's cigarette alice gre and game shows that I have the unsuitable version of game. and I updated patch 1.3 --PO POLSKU-- jestem z polski. nie za bardzo umiem angielski. proszê was wyt³umaczcie mi jak to zainstalowaæ? ¶ci±gam mod i alice odpalam gre i gra pokazuje ¿e mam nieodpowiedni± wersjê gry. a zaktualizowa³em patchem 1.3 Link to comment Share on other sites More sharing options...
ZAZ Posted July 16, 2009 Author Share Posted July 16, 2009 I am from Polish. I know English not for very. I ask you explain me how to install this? I pull off mod and I lightone's cigarette alice gre and game shows that I have the unsuitable version of game. and I updated patch 1.3 --PO POLSKU-- jestem z polski. nie za bardzo umiem angielski. proszê was wyt³umaczcie mi jak to zainstalowaæ? ¶ci±gam mod i alice odpalam gre i gra pokazuje ¿e mam nieodpowiedni± wersjê gry. a zaktualizowa³em patchem 1.3 1. first install Alice How to do and get the files at: www.gtaforums.com/index.php?showtopic=386816 It requires to install an asi loader like xliveless, get it here: www.gtaforums.com/index.php?showtopic=388658 it works on gta4 patchversion 1.0.0.3 (not tested on 1.0.0.4) 2. copy Fireworks.lua into GTA IV\Alice folder CLEO MODS CLEO Script Tutorial Link to comment Share on other sites More sharing options...
gtaloversa6o Posted December 19, 2009 Share Posted December 19, 2009 (edited) I can't get it to work.My Alice log says this: 18:33:52 | Initialization started 18:33:52 | - Addresses ...Ok 18:33:52 | - Natives loading ...Ok 18:33:52 | - Main hook creating ...Ok 18:33:52 | - Native caller ...Ok 18:33:52 | - Natives preinit ...Ok 18:33:52 | - Natives ...Ok 18:33:52 | Initialization successful 18:34:09 | Main hook installed 18:35:27 | Loading *.ext script plugins ... 18:35:27 | Loading *.lua scripts ... 18:35:27 | Loading lua script "Fireworks.lua" ...loaded 18:35:27 | Loading finished, 1 scripts and plugins loaded 18:35:27 | Lua script executing error. Script "Fireworks.lua", Error "SYNTAX/LOGIC ERROR !!!" Extra Info: Game Version :1.0.3.0 ASI Loader: XliveLess (Latest Version) Alice: (Latest Version) I also have NET. Scripthook but i dont know if it will affect the mod. Edited December 19, 2009 by gtaloversa6o Link to comment Share on other sites More sharing options...
ZAZ Posted December 19, 2009 Author Share Posted December 19, 2009 I can't get it to work.My Alice log says this: 18:33:52 | Initialization started 18:33:52 | - Addresses ...Ok 18:33:52 | - Natives loading ...Ok 18:33:52 | - Main hook creating ...Ok 18:33:52 | - Native caller ...Ok 18:33:52 | - Natives preinit ...Ok 18:33:52 | - Natives ...Ok 18:33:52 | Initialization successful 18:34:09 | Main hook installed 18:35:27 | Loading *.ext script plugins ... 18:35:27 | Loading *.lua scripts ... 18:35:27 | Loading lua script "Fireworks.lua" ...loaded 18:35:27 | Loading finished, 1 scripts and plugins loaded 18:35:27 | Lua script executing error. Script "Fireworks.lua", Error "SYNTAX/LOGIC ERROR !!!" Extra Info: Game Version :1.0.3.0 ASI Loader: XliveLess (Latest Version) Alice: (Latest Version) I also have NET. Scripthook but i dont know if it will affect the mod. actually the fireworks lua script works only with alice version 0.32 for GTAIVpatch 1.0.0.3 it's so sad it won't work for new alice version 0.9 and it seems not possible to do with alice version 0.9 It have problems with codes which worked on alice 0.32 CLEO MODS CLEO Script Tutorial Link to comment Share on other sites More sharing options...
gtaloversa6o Posted December 19, 2009 Share Posted December 19, 2009 I can't get it to work.My Alice log says this: 18:33:52 | Initialization started 18:33:52 | - Addresses ...Ok 18:33:52 | - Natives loading ...Ok 18:33:52 | - Main hook creating ...Ok 18:33:52 | - Native caller ...Ok 18:33:52 | - Natives preinit ...Ok 18:33:52 | - Natives ...Ok 18:33:52 | Initialization successful 18:34:09 | Main hook installed 18:35:27 | Loading *.ext script plugins ... 18:35:27 | Loading *.lua scripts ... 18:35:27 | Loading lua script "Fireworks.lua" ...loaded 18:35:27 | Loading finished, 1 scripts and plugins loaded 18:35:27 | Lua script executing error. Script "Fireworks.lua", Error "SYNTAX/LOGIC ERROR !!!" Extra Info: Game Version :1.0.3.0 ASI Loader: XliveLess (Latest Version) Alice: (Latest Version) I also have NET. Scripthook but i dont know if it will affect the mod. actually the fireworks lua script works only with alice version 0.32 for GTAIVpatch 1.0.0.3 it's so sad it won't work for new alice version 0.9 and it seems not possible to do with alice version 0.9 It have problems with codes which worked on alice 0.32 Oh well . I was planning on using it on christmas along with the snow mod. Thats too bad. Would have been quite nice snowing with fireworsk at night at time square. Try to make it so it works if possible in any way. Looks like a fantastic mod. Link to comment Share on other sites More sharing options...
ZAZ Posted December 19, 2009 Author Share Posted December 19, 2009 I can't get it to work.My Alice log says this: 18:33:52 | Initialization started 18:33:52 | - Addresses ...Ok 18:33:52 | - Natives loading ...Ok 18:33:52 | - Main hook creating ...Ok 18:33:52 | - Native caller ...Ok 18:33:52 | - Natives preinit ...Ok 18:33:52 | - Natives ...Ok 18:33:52 | Initialization successful 18:34:09 | Main hook installed 18:35:27 | Loading *.ext script plugins ... 18:35:27 | Loading *.lua scripts ... 18:35:27 | Loading lua script "Fireworks.lua" ...loaded 18:35:27 | Loading finished, 1 scripts and plugins loaded 18:35:27 | Lua script executing error. Script "Fireworks.lua", Error "SYNTAX/LOGIC ERROR !!!" Extra Info: Game Version :1.0.3.0 ASI Loader: XliveLess (Latest Version) Alice: (Latest Version) I also have NET. Scripthook but i dont know if it will affect the mod. actually the fireworks lua script works only with alice version 0.32 for GTAIVpatch 1.0.0.3 it's so sad it won't work for new alice version 0.9 and it seems not possible to do with alice version 0.9 It have problems with codes which worked on alice 0.32 Oh well . I was planning on using it on christmas along with the snow mod. Thats too bad. Would have been quite nice snowing with fireworsk at night at time square. Try to make it so it works if possible in any way. Looks like a fantastic mod. I'm too and maybe I make a more simple and smaller script without rocket basicly the effects are working just the placement is difficult CLEO MODS CLEO Script Tutorial Link to comment Share on other sites More sharing options...
Gta Fishhead Posted December 19, 2009 Share Posted December 19, 2009 Woah, niccce mod ZAZ, could you make this mod for San Andreas Link to comment Share on other sites More sharing options...
ZAZ Posted December 22, 2009 Author Share Posted December 22, 2009 (edited) Skyburst coloured Fireworks place the Skyburst rocket and fire up the sensational coloured Fireworks **************** update version 22.12.2009 **************** works with alice version 0.9 **************** for GTAIV 5.patch 1.0.0.4 Download GTA4_Fireworks 2010 Update Alice to alice 0.9 get it at: www.gtaforums.com/index.php?showtopic=386816 It contains also asiloader:dsound.dll alternativ asi loader xliveless: www.gtaforums.com/index.php?showtopic=388658 Skyburst coloured Fireworks place the Skyburst rocket and fire up the sensational coloured Fireworks **************** update version 22.12.2009 **************** works with alice version 0.9 **************** for GTAIV 5.patch 1.0.0.4 Download GTA4_Fireworks 2010 Update Alice to alice 0.9 get it at: www.gtaforums.com/index.php?showtopic=386816 It contains also asiloader:dsound.dll alternativ asi loader xliveless: www.gtaforums.com/index.php?showtopic=388658 Skyburst coloured Fireworks place the Skyburst rocket and fire up the sensational coloured Fireworks **************** update version 22.12.2009 **************** works with alice version 0.9 **************** for GTAIV 5.patch 1.0.0.4 Download GTA4_Fireworks 2010 Update Alice to alice 0.9 get it at: www.gtaforums.com/index.php?showtopic=386816 It contains also asiloader:dsound.dll alternativ asi loader xliveless: www.gtaforums.com/index.php?showtopic=388658 Edited December 22, 2009 by ZAZ CLEO MODS CLEO Script Tutorial Link to comment Share on other sites More sharing options...
gtaloversa6o Posted December 22, 2009 Share Posted December 22, 2009 To everyone who will try the mod on version 1.0.3.0: The mod works perfectly. Get the latest Alice. Thank you ZAZ. Heres your feedback mate, 10/10 for the mod Link to comment Share on other sites More sharing options...
gorgonut Posted December 23, 2009 Share Posted December 23, 2009 Nice mod!Happy one! Could you make an ini file for the next version, so that we ll be able to adjust the keys? Thanks. Link to comment Share on other sites More sharing options...
ZAZ Posted December 23, 2009 Author Share Posted December 23, 2009 (edited) Nice mod!Happy one! Could you make an ini file for the next version, so that we ll be able to adjust the keys? Thanks. you can open the lua file with notepad and change the keynumbers you like the script includes 3 keypress checks one for the start, at script end/ 82 = R if (IsKeyPressed(82) == 1) then --key_press R one to let the rocket blow up ealier/ 82 = R if (LOCATE_OBJECT_3D(objector.a, x.b, y.b, z.b, itof(2.0), itof(2.0), itof(2.0), 0) == 1) or (IsKeyPressed(82) == 1) then and one to change camera view/ 67 = C if (IsKeyPressed(67) == 1) then it's really easy to change the key_press number, you should just know the virtual key code list. Edited December 23, 2009 by ZAZ CLEO MODS CLEO Script Tutorial Link to comment Share on other sites More sharing options...
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