Ryosuke839 Posted April 23, 2009 Share Posted April 23, 2009 Hi, all. I've created the plug-in for adding weapons to San Andreas. You can use more weapon mods at the same time! -Change the limit of weapon models. -Change the limit of weapon identifiers. -Change the limit of weapon datas. -Change the fire type of weapons. -Change the crosshair of weapons. -Change the aim zoom of weapons. -Change the gun sound of weapons. Download: GTA:SA Weapon Limit Adjuster Movie: *Spawned weapons in movie are added, not replaced. *The archive includes sample of settings, but weapon models are not included. RyanDri3957V, Edgrd, Concavax and 1 other 4 Link to comment Share on other sites More sharing options...
solocord Posted April 25, 2009 Share Posted April 25, 2009 Ryosuke mate can you please post a full length tutorial on setting up custom weapons that are addons? i have read the read me but i still don't really understand what to do i would really appreciate it and i am sure a lot of others would too. Link to comment Share on other sites More sharing options...
SicoMusic Posted April 27, 2009 Share Posted April 27, 2009 Yeh im one of those many people we need a tut Link to comment Share on other sites More sharing options...
Ryosuke839 Posted April 28, 2009 Author Share Posted April 28, 2009 ok. but i don't have time to do. please wait for a while. Link to comment Share on other sites More sharing options...
Ryosuke839 Posted May 2, 2009 Author Share Posted May 2, 2009 I've made a tutorial video. Watch in HD if you can. Concavax and RyanDri3957V 2 Link to comment Share on other sites More sharing options...
dani1341 Posted May 4, 2009 Share Posted May 4, 2009 Can you upload the weapon models that you used ??? AustinJSSS 1 Link to comment Share on other sites More sharing options...
FullMetal Posted May 6, 2009 Share Posted May 6, 2009 This is cool... alot of people have been waiting on this. So, it's possible to add X ammount of extra, new weapons? They also have their own handling, right? Looks good... by the way, where did you get those weapons used in the videos? Could you post a link to them? And can the same be done for GTAIII and/or Vice City? AustinJSSS 1 Link to comment Share on other sites More sharing options...
Ryosuke839 Posted May 13, 2009 Author Share Posted May 13, 2009 >Weapon models in the video They've been converted from Insurgency (HL2 MOD). So I don't have copyrights of them. >New weapon handling Yes. >GTA III / VC I don't have them, so I can't analyze the codes. AustinJSSS 1 Link to comment Share on other sites More sharing options...
wesley123 Posted May 17, 2009 Share Posted May 17, 2009 I did everything like is standing in the video tutorial, but my game crashes at the end of the laoding, also before starting up i get 2 errors, An unknown code was found at 0x00855E1C and at 0x00856C6A, how ca i solve this? Can the problem be that im using a no-cd patch because my game disc is damaged? Link to comment Share on other sites More sharing options...
Ryosuke839 Posted May 17, 2009 Author Share Posted May 17, 2009 I'm using No-DVD patch with 14,386,176 bytes. GTA:SA No-DVD GTA: San Andreas v1.0 [ALL] No-CD/Fixed EXE Link to comment Share on other sites More sharing options...
wesley123 Posted May 17, 2009 Share Posted May 17, 2009 Thanks, i dot get the error anymore but the game is still crashing, pretty weird as sacky's limit adjuster keeps saying that it is the shopping.dat while i replaced it with a original one. Before i followed you tutorial i was having no problem of crashing(i still installed a weapon but i forgot 1 digit to change) even with the modified one. Ironicly enough yesterday there was a trojan found on my pc and i cant set 'read only' off anymore, tomorrow i will do a scan again and maybe it will help, at least i hope so because im sure nothing is wrong with your tool Link to comment Share on other sites More sharing options...
gtacarl Posted May 18, 2009 Share Posted May 18, 2009 Ryousuke is the best modder in the world we must give our souls to ryousuke HE IS THE GREATEST MODDER IN THE WHOLE WORLD even aliens can not mod as well as ryosuke Link to comment Share on other sites More sharing options...
wesley123 Posted May 19, 2009 Share Posted May 19, 2009 I will soon try again as the virusses are gone, so it might go well right now, i will incluse the error code in it as something might be wrong with your tool or the exe you posted for me. GTA:SA Crashed, Debug Info Follows: GTA Info: Version: EU 1.0 Last File Loaded: data\shopping.dat Last Library Loaded: Error: Unknown Assembly Info: Exception At Address: 0x00554EE3 Exception Code: 0xc0000005 (EXCEPTION_ACCESS_VIOLATION) Registers: EAX: 0x0000002F EBX: 0x00001B58 ECX: 0x00B1C9F4 EDX: 0x00001074 ESI: 0x08EB1B78 EDI: 0x00B1C9F4 EBP: 0x0272FF00 ESP: 0x0022FBE8 Also if you have time for it, you mihgt just write a tutorial as that is easier to understand, i cant get it working even with the tutorial. Link to comment Share on other sites More sharing options...
catzilla Posted May 19, 2009 Share Posted May 19, 2009 (edited) I need the exe with size 14 383 616 bytes for QuickOpcode.asi from Alexander (it supports only this exe). So i looked at the source code and tried to locate the troublesome addresses (0x00855E1C and 0x00856C6A) in the US exe. It appears I fixed the first error when I changed 0x855E1C to 0x85561C in the source code and compiled, but the 0x856C6A is giving me trouble. Even though I've located the exact same piece in the US executable file, the weapon limiter still insists that there's an error there. And it's true - the game loads, the new weapon works, but when I throw a grenade - instant freeze. Any help on this? I can provide the executable to you, Ryosuke. I would really like to get this working! Edited May 20, 2009 by catzilla Link to comment Share on other sites More sharing options...
cuvip Posted May 20, 2009 Share Posted May 20, 2009 wait, is that possible to change the aim type of the Bazooka Link to comment Share on other sites More sharing options...
Alexander Blade Posted May 20, 2009 Share Posted May 20, 2009 nice can u make one for gta_sa.exe 1.0 us ? all ofsets are almost like in ur's Link to comment Share on other sites More sharing options...
catzilla Posted May 20, 2009 Share Posted May 20, 2009 (edited) With Alexander's help (a lot of it, too) I was able to convert this for the US exe (size 14 383 616). Meet the renewed library! http://lcsteam.net/dump/wlimit_us.7z PS The ;ProxyExplodeType=1 should be commented out, because grenades don't blow up correctly with the proxy. Edited May 20, 2009 by catzilla Fireman 1 Link to comment Share on other sites More sharing options...
Narcis_speed6 Posted May 20, 2009 Share Posted May 20, 2009 (edited) crash,crash,crash...after 2 hours = succes! edit: i am soo happy because i found it how it works good job Ryosuke Edited May 20, 2009 by Narcis_speed6 Link to comment Share on other sites More sharing options...
GaryRoachSanderson Posted May 25, 2009 Share Posted May 25, 2009 (edited) SOLVED! it all works except for one problem. How come when im holding the added weapon it is invisible? its like CJ is shooting with nothing. The icon appears when im holding it, and the model is visible when it has not been picked up yet. any idea whats wrong? edit: here are the images. edit 2: also, i realise the pickup is slightly transparent, about 20% transparent. edit 3: solved!. the error lies in my default.ide for the people face the same problem heres the solution. 18900, famas, famas, rifle, 1, 40, 0 make sure your ide line has all 7 parameters. you get the invisible gun problem when "rifle" or something similar is not entered. Edited May 25, 2009 by Grove Street Boy Link to comment Share on other sites More sharing options...
cuvip Posted May 28, 2009 Share Posted May 28, 2009 (edited) post removed thx, it's wonderful edit: what did i do wrong?, i didn't see the weapon icon and the weapon is invisible, i just did what the tutorial said Edited May 28, 2009 by cuvip Link to comment Share on other sites More sharing options...
GaryRoachSanderson Posted June 8, 2009 Share Posted June 8, 2009 @cuvip: the solution is just one post above you @Ryosuke: here is a list of bugs i have discovered after a week or two of testing. After picking up an added weapon, you need to press "Tab" in order to pickup armor. Added rifles, sniper rifles, and shotguns do not do headshots properly like the default ones do (head is supposed to disappear). CJ holds all added weapons with one hand, including rifles which looks weird that way CJ can run fast carrying added heavy weapons in one hand, including rifles, sniper rifles, rocket etc). All added weapons do not have muzzle (the fire at the mouth of the gun) when CJ fires the weapon. Other than that, its a great tool overall! Good work and i hope to see improvements if there is a next version. Link to comment Share on other sites More sharing options...
GTA Solid Snake Posted June 9, 2009 Share Posted June 9, 2009 (edited) Error [Fixed] another thing is it possible to add weapon pick up around the map with the new weapons. Edited June 10, 2009 by GTA Solid Snake Link to comment Share on other sites More sharing options...
Narcis_speed6 Posted June 18, 2009 Share Posted June 18, 2009 hey ryosuke i founded another bug -when you are in hydra and you press ALT (to let that Lighting Flare) the game quit's to desktop without any error... Link to comment Share on other sites More sharing options...
GaryRoachSanderson Posted June 21, 2009 Share Posted June 21, 2009 (edited) hey ryosuke i founded another bug-when you are in hydra and you press ALT (to let that Lighting Flare) the game quit's to desktop without any error... same here, i got that error too... @GTA Solid Snake: Use Cleo 3 032B: [email protected] = create_weapon_pickup 18900 group 15 ammo 530 at 2077.511 2435.573 49.5235 Edited June 21, 2009 by Grove Street Boy Link to comment Share on other sites More sharing options...
matthias43 Posted June 28, 2009 Share Posted June 28, 2009 Great job rysouke! After some crash i add my new weapon But when i want only change weapons stats it isn't work.I change stats in weapons.txt but dont work.What i do wrong? Link to comment Share on other sites More sharing options...
50Ctac Posted July 15, 2009 Share Posted July 15, 2009 excellent program! But there are some failings. It is necessary to uncheck the next limits in ini-file: ProxyProjectType=1 ProxyPhysicType=1 ProxyExplodeType=1 so the game not quit's to desktop And one question, why added grenade launchers does not work? They do not shoot But with cleo script they shoot Link to comment Share on other sites More sharing options...
tommykills1 Posted November 10, 2009 Share Posted November 10, 2009 i found a bug When you driveby the weapon disappears and can use diffrent weapons to drive by with (like the colt45 ect) Link to comment Share on other sites More sharing options...
cj2000 Posted December 1, 2009 Share Posted December 1, 2009 I have a problem with the weaponspawn, when I tipe "WEAP" the game crashes. Link to comment Share on other sites More sharing options...
serabella Posted January 22, 2010 Share Posted January 22, 2010 I have the exe but the game still shows me the error message before it starts. The game runs fine though Link to comment Share on other sites More sharing options...
Function-X- Posted January 25, 2010 Share Posted January 25, 2010 A new version of weapon limit adjuster has been released, i hope Ryosuke fixed everything Link to comment Share on other sites More sharing options...
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