Jump to content

[IV|rel] VIP Kill&Rescue


HippieCommunist

Recommended Posts

yeah i think its been done in LUA by chamber

 

i forgot to add:

+-added condition in player is killed he gets some cash penalty.

biggrin.gif

Thanks , but not what I looking for. The riot mode is awesome , but I want the ability to spawn enemies that are just after you. Kind of like how the enemies do in the sell drug mod. I would love to be driving/walking around and out of nowhere comes an ambush. The mod could be called Niko's the target , where a price has been put on niko's head or something.

Acheron538

 

oh

 

its not working only if theres... no1 to KILL  lol.gif

Also, in vehicle mode the vehicles are spawning in really weird places, such as in the subway systems and under docks.

 

user posted image

 

And sometimes it will spawn two VIPs to kill, both driving opposite directions.

user posted image

Also, when I restarted the game now I can only kill one on foot, even on different islands in very crowded, unpanicked areas.

Edited by Acheron538
HippieCommunist

i can say the subway/underground never happend to me before...

 

the code takes a random car (that means it has to be ABOVE ground)

and believe me its not possible to have one type of mission but not the other unless the code dosnt find car/ped coz they work on the same conditions.

 

and the 2 vips were spawned perhaps coz u have the old ASI that has a diffrent name (so it didnt overwritten)

its impossible for 1 code to spawn 2 VIPs, trust me...

wink.gif

HippieCommunist

it dosnt stops there mate!

thanx for the kind words...

 

@Anna&I - it might take a while, so far i wanted to make every mission to be more of a 'big-deal' after all it is assassination n'all...

 

check out the updated version, now the vip will try to find a car to escape! (if he has no powerful weapons)

*also fixed a bug that took death penalty even if the mission did'nt start blush.gif

it dosnt stops there mate!

thanx for the kind words...

 

@Anna&I - it might take a while, so far i wanted to make every mission to be more of a 'big-deal' after all it is assassination n'all...

 

check out the updated version, now the vip will try to find a car to escape! (if he has no powerful weapons)

*also fixed a bug that took death penalty even if the mission did'nt start blush.gif

NP. I love your mods. Don't mind me I usually just spout random thoughts from my dark corner.

Acheron538

So, in a later version is it possible that there be two buttons?

 

One in car to have an armored/heavy target and one for a regular vehicle?

 

It could be a random of either, which would keep it interesting.

 

Also, can the max distance for peds be doubled?

 

I want to be able to find a building ahead of them and snipe them before they go out of range.

Hey hippie i know you're probably waiting for all those little things to be updated so u can up date your robbery mod which were awesome and i really miss them, just wondering if you can alter them where it just needs an asi loader and no script hooks or xliveless? Also i am looking forward to trying this mod out soon....

  • 4 weeks later...
Little Psycho

-added hold StartKey on foot vip kill. (have some fun with them first! learn their reactions =D)

Call me an idiot, but I just don't get it. So now when you hold StartKey (J) for much time the VIP is on foot?

Little Psycho
-added hold StartKey on foot vip kill. (have some fun with them first! learn their reactions =D)

Call me an idiot, but I just don't get it. So now when you hold StartKey (J) for much time the VIP is on foot?

Gotta sound noobish tounge.gif

Little Psycho
-added hold StartKey on foot vip kill. (have some fun with them first! learn their reactions =D)

Call me an idiot, but I just don't get it. So now when you hold StartKey (J) for much time the VIP is on foot?

Gotta sound noobish tounge.gif

Hippie, for f*ck sake, are you blind? I'm asking you something! Answer my question or you will get new award- the blindest modder of all modders tounge.gif

Little Psycho
lol i must be blind... @.@

 

i must have thought you'd get it by then... tounge2.gif sry

 

you just.... hold it till the screen fades, i dont know how clearer can i be ?_?

sry man icon14.gif

I know how to activate it, I don't understand this part of text:

added hold StartKey on foot vip kill. (have some fun with them first! learn their reactions =D)

So sometimes when activating the mission, the VIP is on foot instead of being in car?

HippieCommunist

whoa thats lame...

 

i seriously think 'basic professional assassin's language' should be part of the school program colgate.gif

 

lesson 1 - synonyms of 'kill':

---------------------------------

whack

nail

clip

cook

ice

stitch

 

next time.... pop quiz! lol.gif

icon14.gif

 

keep it real cookie.gif

Little Psycho
whoa thats lame...

 

i seriously think 'basic professional assassin's language' should be part of the school program colgate.gif

 

lesson 1 - synonyms of 'kill':

---------------------------------

whack

nail

clip

cook

ice

stitch

 

next time.... pop quiz! lol.gif

icon14.gif

 

keep it real cookie.gif

f*cking exactly, Hippie Communist for all Poland schools director! Muahahahah!

With him we won't have to use internet/play violent computer games to understand that cook or stitch etc. means kill! Muahahahhahaha.

Little Psycho

EDIT: Yay, it works! Had to press it few times notify.gif LOL, just tested it, the VIP stole my beatiful Banshee! f*ck, gotta learn to start the mission not when near safehouse lol.gif

The mod rocks. My suggestion is, to make a specific point, where guards drove there mission is failed.

Edited by Little Psycho
WolvenWolf

This is f*cking alpha, dog! Haha

Great mod Hippie!!!, <--- mmm i guess you're tired of reading that line notify.gif

Would be cool if you get a text message to start the mission, or in a phone booth...

Again, F*UCKING ALPHAAA hehe. Keep the good work!

Little Psycho

Any chance of fixing lots of code from during the on foot version of mission? It's hella buggy, I always have to find good place to start mission, or it won't even start. I recomend you to make 6 spawn points for them- each 2 for one island.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • 0 User Currently Viewing
    0 members, 0 Anonymous, 0 Guests

×
×
  • Create New...

Important Information

By using GTAForums.com, you agree to our Terms of Use and Privacy Policy.