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I Need Help..!


Chuka
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hello everyone.! I would like to know if these codes are bad ...

/ / This file was using decompiler sascm.ini published by Seemann (http://sannybuilder.com/files/SASCM.rar) on 13.10.2007

 

($ VERSION 3.1.0027)

($ CLEO. Cs)

 

MAIN //------------- ---------------

thread 'BEAST'

 

: BEAST_11

wait 0

if

Player.Defined ($ PLAYER_CHAR)

else_jump @ BEAST_11

if

$ ONMISSION == 0

else_jump @ BEAST_11

if

00FE: actor $ PLAYER_ACTOR sphere 0 in_sphere -2352.0076 -653.3335 128.0547 radius 100.5 100.5 50.5

else_jump @ BEAST_11

Model.Load (# chnsaw)

023C: load_special_actor 'Orc' as 2 / / models 290-299

 

: BEAST_110

wait 0

if

Model.Available (# Heatseeker)

Model.Available (# SPECIAL02)

else_jump @ BEAST_110

1 @ = Actor.Create (Mission1, # SPECIAL02, -2352.0076, -653.3335, 128.0548)

Actor.Angle (1 @) = 276.8935

Actor.Health (1 @) = 50000

0446: set_actor 1 @ immune_to_headshots 0

04D8: set_actor 1 @ drowns_in_water 0

0946: set_actor 1 @ actions_uninterupted_by_weapon_fire 1

07FE: set_actor 1 @ fighting_style_to 5 6

060F: set_actor 1 @ melee_accuracy_to 100.0

01B2: give_actor 1 ammo 1 @ 9 weapon / / Load the weapon model before using this

060B: set_actor 1 @ decision_maker_to 32

0245: set_actor 1 @ walk_style_to "OldMan"

03FE: @ set_actor 1 money 100

07A1: set_walk_speed 6

05E2: AS_actor 1 @ kill_actor $ PLAYER_ACTOR

Actor.SetImmunities (1 @, 0, 1, 1, 1, 0)

Model.Destroy (# SPECIAL02)

 

: BEAST_277

wait 0

if

Player.Defined ($ PLAYER_CHAR)

else_jump @ BEAST_366

if

not Actor.Dead (1 @)

else_jump @ BEAST_378

if

00F2: actor $ PLAYER_ACTOR near_actor 1 @ radius 200.0 200.0 0

$ GEKKO_ACTOR = Actor.Health (1 @)

$ GEKKO_ACTOR / = 25

else_jump @ BEAST_366

@ jump BEAST_277

 

: BEAST_366

Actor.RemoveReferences (1 @)

@ jump BEAST_11

 

: BEAST_378

Actor.RemoveReferences (1 @)

end_thread

 

I would like to know please

 

if wrong please respond with the code and moving

 

greetings icon14.gif

 

 

 

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hello everyone.! I would like to know if these codes are bad ...

 

This script not ok.

By copying from anywhere and inserting into editor the format has become broken.

The symbols are followed from a space and thats not allowed.

Read more in Cleo Tutorial

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