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PES 2010


saintdave
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PES 2010: New Season, All New Game

 

Konami Digital Entertainment GmbH has announced that its forthcoming PES 2010 title will benefit from the most exhaustive raft of new features in the series’ history, with every aspect of the game benefiting from key improvements. Major gameplay additions will make PES 2010 the most realistic football simulation available.

 

PES 2010 is scheduled for release on PLAYSTATION®3, Xbox 360, PC-DVD, PSP® (PLAYSTATION®Portable), PlayStation®2 and mobile phones in the Autumn, and follows months of analysis and feedback monitoring to enhance the game in every area. PES Productions, Konami’s Tokyo-based development team, has collated feedback on the series’ strengths and weaknesses via fan forums, both ardent and casual PES players and press comment, and has incorporated a wide range of requests in the new game. The result will be the most challenging, realistic and satisfying PES to date.

 

Konami has spent the last year expanding the development team’s numbers, and created a number of dedicated departments, each striving to further improving their respective parts of the game both in the short and long terms. Key additions for PES 2010 include:

 

Gameplay: PES 2010 focuses on enhancing the excitement of matches between players, making for a truly challenging experience that will constantly test the player. Intuitive zonal defending will cover spaces and players need to look constantly for new ways to attack. PES 2010 focuses on being a real football simulation, as it requires both strategic play and quick reactions, as in real life. In addition to key out-field elements, goalkeepers are more versatile and with abilities matching those of modern shot-stoppers. The game’s referees have also been reworked, with smarter AI elements allowing them to make more balanced calls during matches.

 

Improved Visuals: PES 2010 has undergone a major visual revamp, with its celebrated player likenesses and animations now even closer to those of real-life players – including live player expressions to be depicted with an improved lighting system which differentiates between various conditions! Stadium detail is also massively improved, with the grass and other in-stadium elements finely depicted.

 

All-new animation and moves: Animations now dovetail into each other seamlessly, with dribbling and shots on goals worked into dribbling animations. More individual skills are also on show, including new flicks and tricks that have a definite showing on the way a game flows. Several elements have been completely reworked, with the dribbling, turning and kicking animations greatly enhanced, while there is a noticeable change in pace when a player passes a ball from a standing position than from within a run.

 

Match-Day Atmosphere: Crowd reactions to the on-field action are now more varied, with all new chants and cheers. The subtle difference between Home and Away matches will be reproduced, and the crowd will react spontaneously to specific situations in a game, showing their disdain or pleasure as fouls are committed and goals scored. Likewise, the commentary has been altered to offer a fresher, more concise overview of the game.

 

Enhanced Master League: Master League has been thoroughly renewed with the enhancement of managerial aspects, which enables users to enjoy managing a team for a longer career lifespan. Seen by many as a key contributor to the series’ success, the Master League elements in PES 2010 have been bolstered by far-ranging and vital new additions, dedicated to enriching the mode. Further details will be announced shortly.

 

AI: The Tokyo team has worked to improve the AI of the game, with Teamvision 2.0 implemented. Midfielders and defenders now work together to cover open space and close down attacks, meaning that cover can be provided for lower-ranked defenders. This also has the additional effect of removing soft goals, thus returning PES 2010 to its simulation roots. In terms of attacking, players can also now move several players once, sending them into different areas, opening up more goal-scoring possibilities than ever before. As such, PES 2010 necessitates a new level of control from the player. Strategic thinking is as important as quick passing, but the new system greatly opens the way the player oversees control of the team. In free kick scenarios, for instance, players can now instigate the runs of the players awaiting the ball in the penalty area.

 

Individual Play Characteristics: In previous PES games, the team formation has determined the movements of the players. PES 2010 introduces a new system wherein the individual attacking and defending nature of the players is integral to the way they play. Each player enjoys unique AI tied into their best abilities, and is reflected in the actions of their team mates – i.e. if a player who is known to be a good crosser of the ball is in possession, more players will flood the penalty area to receive it. Similarly, if a player is known to be good with close control, defenders will work to cover their stronger side, while lone strikers will be automatically supported by midfielders on receipt of the ball.

 

Strategy Use: A new power gauge system allows users to balance their strategy in a quick, but wide-ranging way before a match. Every element – pass frequency, movement, the line of defence, width of play, or the position of the front line – can be altered to match those of a favoured club: Juventus Turin are a dangerous side on the counter-attack, for instance, while FC Barcelona use width in their attack. These formulations can be altered at any point, too, with Home and Away matches forcing different circumstances on the user, as does the rigours of a Master League season.

 

Penalties: An all-new system has been implemented, offering greater control, placing and accuracy.

 

Enhanced Online: A new dedicated section of the Tokyo team is committed to improving the online side of PES 2010. More downloadable content is also planned. Konami has supported PES 2009 with the release of new licensed teams, transfer updates, etc, and this support will grow for PES 2010. Team and content updates are planned throughout the game’s lifespan. These will make the game even more bespoke to the player’s match day needs.

 

Konami has strengthend its relationship with UEFA and can announce it has secured the exclusive video game rights for the Europa League Licence (formerly known as the UEFA Cup). In addition Konami will be enhancing and developing the use of the UEFA Champions League within PES 2010 to make even better use of the best club football competition in the world.

 

Further details of these new features will be released in the coming months. Konami has also confirmed that Lionel Messi will also be a key endorsement player for the new game, and will feature in the promotion and development of the game later this year.

 

“We have been monitoring feedback and comments on the progression of the PES series for some time now, and PES 2010 will see us implementing a great deal of the ideas players have been requesting,” commented Naoya Hatsumi, Producer for PES Productions at Konami Digital Entertainment Japan. “We aim to make PES 2010 a more user-friendly, immediate experience that places the emphasis on getting straight into the gameplay for which the series is famed. PES 2010 will look better, will play better, and will recreate real football as closely as the current hardware will allow.”

 

“The preparations for PES 2010 have been in place for some time now, with the reorganization and increase of the Tokyo-based studio allowing expert teams to concentrate on their particular area,” commented Jon Murphy, PES European Team Leader. “We are now in a better position to implement the greatest raft of changes and improvements to the series we have seen, and thank the PES community for their input.”

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2010 just sounds way too futuristic.

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I was a PES fanboy for years but last year (and even the year before some would argue) Fifa blew it outa the water. I did like the PES of old but it just can't compete with Fifa for realism or authenticity (Man Red... sigh).

 

It will be intruiging to see how PES 2010 turns out cause it's clear the developers care that they are being kicked into touch by EA (pun intended happy.gif)

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Used to be a Pro Evo kid back in the day on the PS2 but that last 3 they've churned out have been utter sh*t and i mean sh*t. Don't even get me started about the online, the amount of lag encountered from 09 was worse than 6 and 08.

 

They say the same things every year about improved this, that and the other but there's been hardly any change.

 

To be honest i don't even know if i'll get this one.

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Emotion98.3

PES 2010, Seems like Yesterday when i found out about my first online friend death sad.gif . The Last game i played with him (Xbox Live Gamertag: Robby0708) was Saints Row, but he also had PES 2008 that he played alot. He never got to see the year 2008 though, sad to think he got hit by a bus. He missed out on PES 2009 and now 2010 cryani.gif .

 

Just goes to show, don't take life for granted

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Creed Bratton

The last PES that was any good was actually PES 5 IMO. All the others were sh*t. Maybe PES6 was good but that's because it was the same as PES5 only it was PES6...PES10 better be something really f*ckin' special or this time KONAMI ain't gettin' my money.

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Although a lot of critics slaughtered it, I did actually spend quite a lot of time on PES 08 Master League. That mode makes PES for me, it's ace crafting a team of world beaters from nothing. I remember my old goal machines Klasnic and Kovacevic and my wing demon Pienaar (who ended up at Everton mercie_blink.gif). And my goalie Stekelenburg!

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Hasnt this quest for virtual reality gone a little too far? I mean, who gives a sh*t if every individual eyelash is modeled and unique? Its not going to be any more enjoyable then the last 10 games they've released.

 

 

Visuals

 

PES 2010 has undergone a major visual revamp, with its celebrated player likenesses and animations now even closer to those of real-life players – including live player expressions to be depicted with an improved lighting system which differentiates between various conditions! Stadium detail is also massively improved, with the grass and other in-stadium elements finely depicted.

 

Animations now dovetail into each other seamlessly, with dribbling and shots on goals worked into dribbling animations. More individual skills are also on show, including new flicks and tricks that have a definite showing on the way a game flows. Several elements have been completely reworked, with the dribbling, turning and kicking animations greatly enhanced, while there is a noticeable change in pace when a player passes a ball from a standing position than from within a run.

 

Crowd reactions to the on-field action are now more varied, with all new chants and cheers. The subtle difference between Home and Away matches will be reproduced, and the crowd will react spontaneously to specific situations in a game, showing their disdain or pleasure as fouls are committed and goals scored. Likewise, the commentary has been altered to offer a fresher, more concise overview of the game.

 

Jesus just buy a f*cking ball and go outside.

Edited by OnePiece

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AndyGanteks

More or less sounds the same as PES 09 and backwards. icon13.gif

 

On the side note of the AI, they say they improve it every year, and yet yesterday night, i played Milan vs Bayern on Top Player in Master League.

So i was like leading 3:0 in 75th minute, match surely mine, and bayern goalie came to my box for a corner like it's the last minute tight 1-0 result maybe. So i just defended and sent the ball to the empty net.

Then Bayern went on from the center i took the ball, purposely into corner and the goalie came up again. Repeated the same and ended up winning 7 f*cking 0. mercie_blink.gif

 

So much for PES AI.

Either way, neither PES or FIFA have developed as a new gen game yet. Both of them sound too Old gen (PS2)

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Guybrush Threepwood
Jesus just buy a f*cking ball and go outside.

MLVD Claps.... Slowly

I thought this was for discussing the game, not how fat kids aren't going outside anymore and can't distinguish between a rugby- and a football anymore.

 

Anyways, I never play sports games anymore. They lost their appeal a long time ago when I figured out going outside and actually playing a sport is so much more fun than bashing your NES controller cause the pixelated asshole on the screen can't do what you want him to do panic.gif

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The last PES that was any good was actually PES 5 IMO. All the others were sh*t. Maybe PES6 was good but that's because it was the same as PES5 only it was PES6.

Spot on, totally agree. I got a bit sentimental over last years pes as seemed like it had returned to form. Only played it a couple of times on a mates ps3 though as I own an xbox, and using the xbox controller for football games is just pointless imo.

 

The fact we didnt really play it much after that says a lot I suppose.

 

 

When it was good though, f*ck, there was nothing like it. Best 2 player game ever.

 

 

 

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Lethal Nizzle

Haha, I lol'd when Messi's face appeared zoomed in.

 

I agree with GTAvanja; I loved PES5, the visuals, the spot-on kits (some) and the new weather conditions made for a solid game. I played on PES6 earlier, and the shooting compared to FIFA's is awful. The whole feel of the game isn't up to par, and this is coming from an ex-PES lover. confused.gif

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Hasnt this quest for virtual reality gone a little too far? I mean, who gives a sh*t if every individual eyelash is modeled and unique? Its not going to be any more enjoyable then the last 10 games they've released.

 

 

*SNIP*

 

Jesus just buy a f*cking ball and go outside.

Although you don't care the little features in football games make the game feel awesome. I know FIFA actually gives most of the top players their running animation and freekick stances. Then the little feature of 'i want the ball there' whist pointing in the direction, that's awesome.

 

Would you rather every player look the same and have the same animations?

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Jesus just buy a f*cking ball and go outside.

That's like saying just go outside and rob a car and run over people and shoot cops instead of playing GTA.

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Not even bothering getting it this time around, since PES6 it's been a let down each year.
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Creed Bratton

 

Not even bothering getting it this time around, since PES6 it's been a let down each year.

Since PES5 actually. PES6=PES5

 

Is it true that Winning Eleven is actually a lot different then PES? Cause I thought the only difference was the name?

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Jesus just buy a f*cking ball and go outside.

That's like saying just go outside and rob a car and run over people and shoot cops instead of playing GTA.

Or like go out and run along some clouds, jump on turtles and eat mushrooms to get big rather than play Mario.

 

Thought I'd give PES08 a spin and I really can't get back into it after playing the latest Fifa. The physics suck.

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Jesus just buy a f*cking ball and go outside.

That's like saying just go outside and rob a car and run over people and shoot cops instead of playing GTA.

Wow, good point, you totally destroyed my argument there, if you look over the glaring flaw in your logic.

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Haven't played any of either on the current gen consoles, I just keep playing it on the PS2. It feels the same every year on the ps2 too, bar a few changes here and there. It's just simpler, and I like the animations better. So I can't comment if it'll suck or not, cause so far they've all been great on the ps2, and this one will probably be too. Though if FIFA on the pc is anything to go by, I'll stick with PES. What was up with that corner angle? So bizzarre! And the game feels the same as the past years, just not good. I guess the simpler graphics on the PS2 make the feeling better, because it doesn't try to be uber realistic graphics, thus making it seem more natural.

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