Little Psycho Posted May 1, 2009 Share Posted May 1, 2009 I have another idea xDOn foot you press for eg. horn+jump, and you see a black Patriot coming, it stops near you. You see information in black window: Press horn to buy a pistol balblalblal (you know what I mean) however these weapons costs 2x times more because you they are delivered... This is possible, like the idea, I will consider it I hate going ammunation hehe. Only three in the whole city! P.S - Horn + Jump is already taken but no worries, i'm sure there are more combinations Yeah and I always get lost when searchin' for ammu nation Thanks dude OMG you just gave me the best idea! With a press of a button, the vehicle is armed with a bomb It's like Claude will turn into a mastermind knowing how to plant explosives! Lol Nice idea. Link to comment Share on other sites More sharing options...
ENE Posted May 2, 2009 Share Posted May 2, 2009 love this mod , is awesome!!! Link to comment Share on other sites More sharing options...
ms.cooldude Posted May 2, 2009 Author Share Posted May 2, 2009 can you make walk animation use with keyboard? you know you can use walking animation (that we have in the cutsenes) with ps2 controller. As stated before this is not possible as it is an input command where pressing the up button on keyboards sends the Y axis straight to 255 . A game-pad can control this by gently pushing the Y axis up so you can move between the 0-255 region. Adding to that, there is no opcode in III that allows you to walk. Link to comment Share on other sites More sharing options...
OmeXr Posted May 2, 2009 Share Posted May 2, 2009 uh man, nevermind then. Link to comment Share on other sites More sharing options...
GTADestroyer Posted May 2, 2009 Share Posted May 2, 2009 Hey ms.cooldude, I have got a cool idea why dont you add a 4th island or can you make claude jump outta cars while driving like in SA and VC, or when you get to stauton island at that internet cafe have a marker at the computer when stepped your on computer if you cant do that then i have 3 more ideas if you goto airport and there will be a marker at a plane on runway then when you step in marker a cutscene will pop up and then a guy says: do you want to sky dive? then you can select yes/no then if you press yes then you spawn in airplane flying around liberty city, then if you press jump! then you jump if you dont press jump! while going around liberty city, then you just fly back to aiport. Number2: If you goto laundrette there will be a marker outside then if you stand in it you will trigger a mission a laundrette mission, You have a time to get in a truck around the back and goto houses and give clothes to people what they must have dropped at laundrette, you have to goto 6 houses and deliver there clothes when you have passed then the time stops and you go back to laundrette and go in marker at back of the building then you mission passed, money £200 Number3: Can you make interiors to joeys garage, claudes house when you walk through door it does not trigger savegame, there is a marker to save game so when you step in marker in the house you will trigger save game, make interiors for Kenjis casino, liberty city prison, pay and spray, zip, burger shot. thats all i can think of i hope you can do them Link to comment Share on other sites More sharing options...
ms.cooldude Posted May 2, 2009 Author Share Posted May 2, 2009 Hey ms.cooldude, I have got a cool idea why dont you add a 4th island or can you make claude jump outta cars while driving like in SA and VC, or when you get to stauton island at that internet cafe have a marker at the computer when stepped your on computer if you cant do that then i have 3 more ideas if you goto airport and there will be a marker at a plane on runway then when you step in marker a cutscene will pop up and then a guy says: do you want to sky dive?then you can select yes/no then if you press yes then you spawn in airplane flying around liberty city, then if you press jump! then you jump if you dont press jump! while going around liberty city, then you just fly back to aiport. Number2: If you goto laundrette there will be a marker outside then if you stand in it you will trigger a mission a laundrette mission, You have a time to get in a truck around the back and goto houses and give clothes to people what they must have dropped at laundrette, you have to goto 6 houses and deliver there clothes when you have passed then the time stops and you go back to laundrette and go in marker at back of the building then you mission passed, money £200 Number3: Can you make interiors to joeys garage, claudes house when you walk through door it does not trigger savegame, there is a marker to save game so when you step in marker in the house you will trigger save game, make interiors for Kenjis casino, liberty city prison, pay and spray, zip, burger shot. thats all i can think of i hope you can do them Your ideas are very insightful however as you may know, I am a coder. I would love to have interiors if someone is able to map them, I can easily put a blue marker which allows the player to teleport to the location of the interior. I love the laundrette idea . Another thing that will be added as a side mission. Link to comment Share on other sites More sharing options...
OmeXr Posted May 2, 2009 Share Posted May 2, 2009 cooldude you have alot of idea right now. what will you do? Link to comment Share on other sites More sharing options...
unopescio Posted May 2, 2009 Share Posted May 2, 2009 Number3: Can you make interiors to joeys garage, claudes house when you walk through door it does not trigger savegame, there is a marker to save game so when you step in marker in the house you will trigger save game, make interiors for Kenjis casino, liberty city prison, pay and spray, zip, burger shot. thats all i can think of i hope you can do them I made some of these for my 2010 mod, Its got joeys interior, claudes hideout, kenjis casino, and the liberty city prison. Im pretty sure you can just walk into pay and spray whenever you like though. Link to comment Share on other sites More sharing options...
GTADestroyer Posted May 2, 2009 Share Posted May 2, 2009 Hey ms.cooldude, I have got a cool idea why dont you add a 4th island or can you make claude jump outta cars while driving like in SA and VC, or when you get to stauton island at that internet cafe have a marker at the computer when stepped your on computer if you cant do that then i have 3 more ideas if you goto airport and there will be a marker at a plane on runway then when you step in marker a cutscene will pop up and then a guy says: do you want to sky dive?then you can select yes/no then if you press yes then you spawn in airplane flying around liberty city, then if you press jump! then you jump if you dont press jump! while going around liberty city, then you just fly back to aiport. Number2: If you goto laundrette there will be a marker outside then if you stand in it you will trigger a mission a laundrette mission, You have a time to get in a truck around the back and goto houses and give clothes to people what they must have dropped at laundrette, you have to goto 6 houses and deliver there clothes when you have passed then the time stops and you go back to laundrette and go in marker at back of the building then you mission passed, money £200 Number3: Can you make interiors to joeys garage, claudes house when you walk through door it does not trigger savegame, there is a marker to save game so when you step in marker in the house you will trigger save game, make interiors for Kenjis casino, liberty city prison, pay and spray, zip, burger shot. thats all i can think of i hope you can do them Your ideas are very insightful however as you may know, I am a coder. I would love to have interiors if someone is able to map them, I can easily put a blue marker which allows the player to teleport to the location of the interior. I love the laundrette idea . Another thing that will be added as a side mission. Thanks mate, i really appreciate it Link to comment Share on other sites More sharing options...
ms.cooldude Posted May 2, 2009 Author Share Posted May 2, 2009 Number3: Can you make interiors to joeys garage, claudes house when you walk through door it does not trigger savegame, there is a marker to save game so when you step in marker in the house you will trigger save game, make interiors for Kenjis casino, liberty city prison, pay and spray, zip, burger shot. thats all i can think of i hope you can do them I made some of these for my 2010 mod, Its got joeys interior, claudes hideout, kenjis casino, and the liberty city prison. Im pretty sure you can just walk into pay and spray whenever you like though. Of course, you also had the houses which would be great for properties. They all are good interiors, any chance you could extract them? Oh and btw, the script for 2010 is not dead, its just that it takes much longer to make missions and that I want to do it after my exams. I wouldnt let all the work put in so far by me just go away Link to comment Share on other sites More sharing options...
Bullet_Chris Posted May 3, 2009 Share Posted May 3, 2009 Number3: Can you make interiors to joeys garage, claudes house when you walk through door it does not trigger savegame, there is a marker to save game so when you step in marker in the house you will trigger save game, make interiors for Kenjis casino, liberty city prison, pay and spray, zip, burger shot. thats all i can think of i hope you can do them I made some of these for my 2010 mod, Its got joeys interior, claudes hideout, kenjis casino, and the liberty city prison. Im pretty sure you can just walk into pay and spray whenever you like though. Onepiece+ms.cooldude=the best GTA mod ever! Link to comment Share on other sites More sharing options...
ENE Posted May 3, 2009 Share Posted May 3, 2009 cooldude, could you tell us which ideas you are going to use, because they have give you many but with dont know which ones are going to be in the mod Link to comment Share on other sites More sharing options...
OmeXr Posted May 3, 2009 Share Posted May 3, 2009 hey ms.cooldude, you were looking a new skin for claude. here is my skin. http://img24.imageshack.us/my.php?image=omexr40.png Link to comment Share on other sites More sharing options...
ms.cooldude Posted May 3, 2009 Author Share Posted May 3, 2009 hey ms.cooldude, you were looking a new skin for claude. here is my skin. http://img24.imageshack.us/my.php?image=omexr40.png Very nice, I like it. I am experiencing a problem with the player changing however. It seems that I get an error with it. I have already tried posting in the editing showroom, but it seems like I haven't got any replies yet, how helpful . I can show you lot here as well. I'm trying to change the player's skin/model in GTAIII however when the game approaches the code, it comes up with the error to insert the GTAIII disc which is pretty weird. I'm trying to use this code: :MSCO_RA_15001F5: $PLAYER_ACTOR = create_emulated_actor_from_player $PLAYER_CHAR00D6: if 08118: NOT actor $PLAYER_ACTOR deadjf @MSCO_RA_360352: set_actor $PLAYER_ACTOR skin_to "CHUNKY":Label01A9E700D6: if 08248: NOT model #NULL available004D: jump_if_false @Label01AA010001: wait 0 ms0002: jump @Label01A9E7:Label01AA0100D6: if 08118: NOT actor $PLAYER_ACTOR dead004D: jump_if_false @MSCO_RA_360353: refresh_actor $PLAYER_ACTOR This is the same code I believe that is used in the original GTAIII to change skins (Like PLAYERP to PLAYER). _____________________ I have also tried to make the current vehicle that is being driven by the player have a bomb armed by a pres of the button. Seems like I had no success as it was the same problem as before when I tried a door lock addon. I can also show the code: :MS_BOMB_10wait 100if00E0: player $PLAYER_CHAR drivingjf @MS_BOMBK_10 00DA: $PLAYER_CAR = player $PLAYER_CHAR car:MS_BOMB_20if and00E1: pad 0 key_pressed 15 00E1: pad 0 key_pressed 19 jf @MS_BOMB_10wait 10000242: set_car $PLAYER_CAR bomb_status_to 1wait 6000jump @MS_BOMB_10 Today hasn't been too much of a success hmm Link to comment Share on other sites More sharing options...
unopescio Posted May 4, 2009 Share Posted May 4, 2009 Number3: Can you make interiors to joeys garage, claudes house when you walk through door it does not trigger savegame, there is a marker to save game so when you step in marker in the house you will trigger save game, make interiors for Kenjis casino, liberty city prison, pay and spray, zip, burger shot. thats all i can think of i hope you can do them I made some of these for my 2010 mod, Its got joeys interior, claudes hideout, kenjis casino, and the liberty city prison. Im pretty sure you can just walk into pay and spray whenever you like though. Of course, you also had the houses which would be great for properties. They all are good interiors, any chance you could extract them? Oh and btw, the script for 2010 is not dead, its just that it takes much longer to make missions and that I want to do it after my exams. I wouldnt let all the work put in so far by me just go away you can have anything from 2010 you like. the interiors require model, col, and sometimes texture replacement though. Link to comment Share on other sites More sharing options...
ms.cooldude Posted May 4, 2009 Author Share Posted May 4, 2009 Number3: Can you make interiors to joeys garage, claudes house when you walk through door it does not trigger savegame, there is a marker to save game so when you step in marker in the house you will trigger save game, make interiors for Kenjis casino, liberty city prison, pay and spray, zip, burger shot. thats all i can think of i hope you can do them I made some of these for my 2010 mod, Its got joeys interior, claudes hideout, kenjis casino, and the liberty city prison. Im pretty sure you can just walk into pay and spray whenever you like though. Of course, you also had the houses which would be great for properties. They all are good interiors, any chance you could extract them? Oh and btw, the script for 2010 is not dead, its just that it takes much longer to make missions and that I want to do it after my exams. I wouldnt let all the work put in so far by me just go away you can have anything from 2010 you like. the interiors require model, col, and sometimes texture replacement though. Thanks , its hard finding the models and textures but i'm getting through. I have at the moment successfully put in tenkb_builds06.dff and safehouse.dff with their col files and is working in game. The only problem is that I can't find the textures for it. It could help if you could give me the file name? Link to comment Share on other sites More sharing options...
unopescio Posted May 4, 2009 Share Posted May 4, 2009 You can find out the texture file through moomapper or a quick search in gta3.ide, for tenkb_builds06.dff it should be comhilo3b.txd Link to comment Share on other sites More sharing options...
ms.cooldude Posted May 4, 2009 Author Share Posted May 4, 2009 You can find out the texture file through moomapper or a quick search in gta3.ide, for tenkb_builds06.dff it should be comhilo3b.txd Thanks, this sorted the upstairs out where the railings are now shown however objects inside the house are still white such as doors, beds, tables and the desk. Using your method, the safehouse textures are supposidly in safe.txd however it seems like they are all in comhilo3b.txd yet they are still not showing up. Link to comment Share on other sites More sharing options...
unopescio Posted May 4, 2009 Share Posted May 4, 2009 That shouldve made it work.. You replaced the txd in txd.img too right? I dont know why else it wouldnt work. Link to comment Share on other sites More sharing options...
ms.cooldude Posted May 4, 2009 Author Share Posted May 4, 2009 That shouldve made it work.. You replaced the txd in txd.img too right? I dont know why else it wouldnt work. Yup they are put in both gta3.img and txd.img but still no luck. I've also tried Joey's garage and that is a 100% success Link to comment Share on other sites More sharing options...
unopescio Posted May 4, 2009 Share Posted May 4, 2009 ahh, I changed something in the IDE. Ok, open comnbtm.ide, find the line 2202, safehouse, safe, 1, 290, 0 and change it to 2202, safehouse, comhilo3b, 1, 290, 0 Thatll work. Link to comment Share on other sites More sharing options...
ms.cooldude Posted May 4, 2009 Author Share Posted May 4, 2009 ahh, I changed something in the IDE. Ok, open comnbtm.ide, find the line 2202, safehouse, safe, 1, 290, 0 and change it to 2202, safehouse, comhilo3b, 1, 290, 0 Thatll work. Thanks so much, you are the best! It works and looks beautiful! Btw what does the 290 stand for as it was originally 100. Link to comment Share on other sites More sharing options...
Bullet_Chris Posted May 4, 2009 Share Posted May 4, 2009 ahh, I changed something in the IDE. Ok, open comnbtm.ide, find the line 2202, safehouse, safe, 1, 290, 0 and change it to 2202, safehouse, comhilo3b, 1, 290, 0 Thatll work. Onepiece, There was a building near the Callahan bridge that apeared as a LOD instead of the real model. I thought I should make you aware of that. Link to comment Share on other sites More sharing options...
unopescio Posted May 4, 2009 Share Posted May 4, 2009 ahh, I changed something in the IDE. Ok, open comnbtm.ide, find the line 2202, safehouse, safe, 1, 290, 0 and change it to 2202, safehouse, comhilo3b, 1, 290, 0 Thatll work. Thanks so much, you are the best! It works and looks beautiful! Btw what does the 290 stand for as it was originally 100. cant remember lol. something about the lod model or the alpha or something @bullet chris: What, in twenty ten? Link to comment Share on other sites More sharing options...
OmeXr Posted May 4, 2009 Share Posted May 4, 2009 thanx for your comment ms.cooldude, i hope you will make these things ok. Link to comment Share on other sites More sharing options...
Bullet_Chris Posted May 4, 2009 Share Posted May 4, 2009 (edited) @bullet chris: What, in twenty ten? Yes.That building near the bridge was LOD.And once when I reinstalled your mod it was normal and it had an interior but now it is a LOD. There is a pistol pickup there near the bridge, http://en.wikigta.org/wiki/Pistol_location_(GTA_III) Edited May 4, 2009 by Bullet_Chris Link to comment Share on other sites More sharing options...
ms.cooldude Posted May 4, 2009 Author Share Posted May 4, 2009 (edited) @bullet chris: What, in twenty ten? Yes.That building near the bridge was LOD.And once when I reinstalled your mod it was normal and it had an interior but now it is a LOD. There is a pistol pickup there near the bridge, http://en.wikigta.org/wiki/Pistol_location_(GTA_III) I believe that building is the power plant? Anyways back on topic... ________________ Updates: - Interior additions (05/05/09) Currently, three interiors have been put in the mod, and they are all here thanks to OnePiece . Took some time extracting and putting in without any bugs but it was so worth it. This will help with the purchasing properties addition where more places can now be bought. Apartment 1 - In Portland Apartment 2 - In Staunton Island Joey's Garage Edited May 4, 2009 by ms.cooldude Link to comment Share on other sites More sharing options...
Bullet_Chris Posted May 5, 2009 Share Posted May 5, 2009 Good ideea of adding those interiors!If you add all of them then it will be perfect. I was going to combine this mod with 2010 anyways. I have a few things to say: - in those interiors the camera clips trough the walls;is there a way to fix\avoid that? - how will you save the game in those places\interiors?I would sugest you add a save pickup instead of entering the door, because I like entering houses and if it will save when I enter the room then I wont be able to get in. - this mod will work well with the cars Onepiece makes! Link to comment Share on other sites More sharing options...
OmeXr Posted May 5, 2009 Share Posted May 5, 2009 ms.cooldude, you must convert toni cipriani's house from gta lcs mod and saint mark's bistro interior from gta sa. cuz it will be a awesome building collection for gta 3. Link to comment Share on other sites More sharing options...
ms.cooldude Posted May 5, 2009 Author Share Posted May 5, 2009 (edited) Good ideea of adding those interiors!If you add all of them then it will be perfect.I was going to combine this mod with 2010 anyways. I have a few things to say: - in those interiors the camera clips trough the walls;is there a way to fix\avoid that? - how will you save the game in those places\interiors?I would sugest you add a save pickup instead of entering the door, because I like entering houses and if it will save when I enter the room then I wont be able to get in. - this mod will work well with the cars Onepiece makes! I don't think there's a way to sort the clipping. If anything, ask OnePiece as some of the map files are his. I will deffinetly consider the save pickup idea, love it! ms.cooldude, you must convert toni cipriani's house from gta lcs mod and saint mark's bistro interior from gta sa. cuz it will be a awesome building collection for gta 3. I can't convert from different games however I would like to know if this LCS mod is for III? Also could you give a link to their mod on the forum. Thanks. Edited May 5, 2009 by ms.cooldude Link to comment Share on other sites More sharing options...
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