xander3000 Posted April 7, 2009 Share Posted April 7, 2009 (edited) Hi everybody! I need some help! How I can spawn dead people in a cleo script? I'm almost done with this cleo myth http://www.gtaforums.com/index.php?showtopic=406183 But i want know how to do for spawn dead actors around the ground:turn: Thank you! Edited April 7, 2009 by xander3000 Link to comment Share on other sites More sharing options...
coin-god Posted April 8, 2009 Share Posted April 8, 2009 Spawn them and kill them. Or spawn tehm and amke them play some stoned anims from Crack.ifp. Link to comment Share on other sites More sharing options...
PatrickW Posted April 8, 2009 Share Posted April 8, 2009 The best result imho is indeed to spawn an actor and assign him an appropriate animation, such as "CRCKDETH2" from "CRACK", or "CS_DEAD_GUY" from "WUZI". and to make it even more real, let them bleed. // Load models0247: load_model #BFYST04ED: load_animation "WUZI" 038B: load_requested_models:MODEL_LOAD0001: wait 0 ms00D6: if and0248: model #BFYST available04EE: animation "WUZI" loaded 004D: jump_if_false @[email protected] = Actor.Create(CIVFEMALE, #BFYST, 0.0, 0.0, 0.0)0605: actor [email protected] perform_animation_sequence "CS_DEAD_GUY" "WUZI" 4.0 loop 1 0 0 0 time -10332: set_actor [email protected] bleeding 1 04EF: release_animation"WUZI"0249: release_model #BFYST Link to comment Share on other sites More sharing options...
xander3000 Posted April 8, 2009 Author Share Posted April 8, 2009 Thank you!!!!! Link to comment Share on other sites More sharing options...
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