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teleport


Bierbuikje
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Hello, I have a question about the point you can place on the radar. How to let a car driving to the point that the player made on the map? When your playing the game and press 'ESC' you have a menu with options. One of the options is 'MAP' and when you click on it you can put a point somewhere on the map. My question is: 'How to get the coords of this point'? Is there an opcode or something. I really don't know.

 

Thanks. biggrin.gif

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Is there a way to check if the player puts a target on his radar?

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If the player didn't set the target on the map, than this opcode will not change the variables.

The trick is to set one of the variables to an invalid value (for coordinates), e.g. you can set the X

coordinate to -10.000.

Than you execute the opcode and test if the X coordinate is still -10000 afterwards, in that case, no marker was set.

If it has another value, the marker was set, and the coordinates returned are valid.

 

BTW.

This is an opcode that is added by the CLEO library, so only people with CLEO installed can use your mod.

BUt if you want to use it in a CLEO script anyway, that's no problem.

bS8xA.png
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Using memory addresses like this is a bit tricky as the addresses tend to vary based on the version of the executable that you have.

Most of the time you have to use "0AA9: is_game_version_original" to determine the version that is used, and use a different memory address, based on the outcome.

 

bS8xA.png
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