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[Q]FULL AUTO GLOCK


Dontbotherme
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Dontbotherme

It dosnt seem to work when i change timebetweenshots, how ever when i go into ragdoll mode i can shoot at that speed i choose but not in normal when aiming and fireing

 

I wanna be able to shoot the glock like an uzi

 

this is how it looks like now:

 

<weapon type="PISTOL"> <data slot="HANDGUN" firetype="INSTANT_HIT" damagetype="BULLET" group="PISTOL_SMALL" targetrange="100.0" weaponrange="100.0" clipsize="107" ammomax="90000" timebetweenshots="23"> 	<damage base="30" networkplayermod="3.0" networkpedmod="1.0"/> 	<physics force="300.0"/> 	<reload time="2000" fasttime="2000" crouchtime="2000"/> 	<aiming accuracy="0.5">   <offset         x="0.15" y="1.0" z="0.55"/>   <crouchedoffset x="0.2"  y="1.0" z="0.05"/>   <reticule standing="0.65" ducked="0.55" scale="0.3"/> 	</aiming> 	<pickup regentime="120000" ammoonstreet="50000"/> 	<controller>   <rumble duration="110" intensity="0.02"/> 	</controller> 	<flags>   <flag>GUN</flag>   <flag>CAN_AIM</flag>   <flag>CAN_FREE_AIM</flag>   <flag>ANIM_RELOAD</flag>   <flag>ANIM_CROUCH_FIRE</flag> 	</flags> </data> <assets model="w_glock"> 	<anim group="[email protected]" meleegroup1="firearm_core"/> 	<effects>   <muzzle fx="muz_pistol_small"/>   <shell fx="weap_ejected_pistol"/> 	</effects> </assets></weapon>

 

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You can use IV Needle to edit the weapons' fire rates. It's located in the Assets tab, look for fire rate and blind fire rate. This is a multiplier, so 1.0 would be normal speed and 2.0 would be twice as fast. Also, this doesn't change the fire rate while in a vehicle, only on foot.

 

If you insist on using notepad to edit the file, this is what the assets section looks like (I used the deagle):

 

 

 <assets model="w_eagle"> 	<anim group="[email protected]" meleegroup1="firearm_core">   <rates firerate="2.5" blindfirerate="2.5"/> 	</anim> 	<effects>   <muzzle fx="muz_pistol_large"/>   <shell fx="weap_ejected_pistol"/> 	</effects> </assets>

 

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KingBulleT 8747

Lol, i did the same, copy the Line of Uzi and change the modelname, slot and weaponname.

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Dontbotherme

 

You can use IV Needle to edit the weapons' fire rates. It's located in the Assets tab, look for fire rate and blind fire rate. This is a multiplier, so 1.0 would be normal speed and 2.0 would be twice as fast. Also, this doesn't change the fire rate while in a vehicle, only on foot.

 

If you insist on using notepad to edit the file, this is what the assets section looks like (I used the deagle):

 

 

 <assets model="w_eagle"> 	<anim group="[email protected]" meleegroup1="firearm_core">   <rates firerate="2.5" blindfirerate="2.5"/> 	</anim> 	<effects>   <muzzle fx="muz_pistol_large"/>   <shell fx="weap_ejected_pistol"/> 	</effects> </assets>

 

Thx biggrin.gificon14.gif

By the way what does that silenced means? in iv needle, people still hear everywere when shooting

Edited by Dontbotherme
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KingBulleT 8747

Silenced is for example if you delet Silenced at molotov, you cant hear the glass-exploding of the bottle.

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