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Sunrise Driver

Max Payne 3

For which platform will you buy Max Payne 3?  

798 members have voted

  1. 1. For which platform will you buy Max Payne 3?

    • PlayStation 3
      213
    • Xbox 360
      223
    • PC
      292


Recommended Posts

cp1dell

Latest Windows 10 update? Display settings including DSR won't stick until you restart the machine. i.e. enable DSR, restart, then resolutions should be available.

Still not showing up in the game. It's strange, I've seen people enable it in-game no problem

 

EDIT: Updated to latest drivers and it works now. Sadly my 970 isn't good enough for 4K, oh well. Maybe next upgrade.

Edited by cp1dell

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Spider-Vice

1953bb6380d93198e7abb312a0d5ddfe--max-pa

 

By Mike Bear, freelance concept artist whose clients include Rockstar. Early MP3 sketchbook art, only found on Pinterest as his blog post was long deleted.

https://www.pinterest.pt/pin/165225880049841270

http://archive.is/PKN8s(Pinterest itself doesn't want to be archived, bugs out)

Edited by Spider-Vice

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Emmi

Nice find, art looks great!

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Vrock_wave

View of some very early cars Max Payne 3

 

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Gummy 

How have you been spawning these maps/vehicles/weapons? aside from the debug menu.

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Vrock_wave

How have you been spawning these maps/vehicles/weapons? aside from the debug menu.

I just use open formats. OpenIV allows you to build your levels but only without your own new collisions. There are no longer any auxiliary programs you only need OpenIV and a notepad, and knowledge of building levels.

debug menu does not allow here to do any things except viewing the levels, the bulk of the DEV menu's capabilities are blocked in sco scripts.

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B_Smiles

I assume there is NO debug menu for the xbox360 version, right? Or did the patch take care of that?

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Vrock_wave

I assume there is NO debug menu for the xbox360 version, right? Or did the patch take care of that?

I've never had open archives of console versions of Max Payne 3 but I think it can be included

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B_Smiles

 

I assume there is NO debug menu for the xbox360 version, right? Or did the patch take care of that?

I've never had open archives of console versions of Max Payne 3 but I think it can be included Only wondering because somebody said spamming LB RB before the menu appears would unlock it.

Sigh maybe i should delete everything and try again..

Ps see that the bus wreck models have been recycled in gtav

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Vrock_wave

 

 

I assume there is NO debug menu for the xbox360 version, right? Or did the patch take care of that?

I've never had open archives of console versions of Max Payne 3 but I think it can be included
Only wondering because somebody said spamming LB RB before the menu appears would unlock it.

Sigh maybe i should delete everything and try again..

Ps see that the bus wreck models have been recycled in gtav

 

Yes before it worked on pc, but after patches it fixed. As for the models in gtav many models of props from mp3

Edited by Vrock_wave

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Spider-Vice

 

 

I assume there is NO debug menu for the xbox360 version, right? Or did the patch take care of that?

I've never had open archives of console versions of Max Payne 3 but I think it can be included
Only wondering because somebody said spamming LB RB before the menu appears would unlock it.

Sigh maybe i should delete everything and try again..

Ps see that the bus wreck models have been recycled in gtav

 

You don't need to spam LB RB before the menu appears, you can do it while the menu is loaded, however, Rockstar has patched this IIRC. If there's anyway of installing the unpatched version, you can try it then.

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B_Smiles

 

You don't need to spam LB RB before the menu appears, you can do it while the menu is loaded, however, Rockstar has patched this IIRC. If there's anyway of installing the unpatched version, you can try it then.

 

Ah okay, I thought as much. Thanks for verifying.

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Spider-Vice

They patched it on the PC version at least. It's possible the debug menu was a leftover in the PC code (assuming replacing the UI configuration files wouldn't be enough to make it appear on consoles), it may not even be present on the Xbox.

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Vrock_wave

1 Beta npc (test ped)

 

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Vrock_wave

I tried a small LC piece (convert)

 

Edited by Vrock_wave

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Ash_735

Not bad, I can almost hear Take-Two hiring the PI's right now to track you down.

 

PS: Also, Limp Bizkit? :D

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Vrock_wave

Not bad, I can almost hear Take-Two hiring the PI's right now to track you down.

 

PS: Also, Limp Bizkit? :D

Limp Bizkit it's just for fun :lol: I do not plan to make a public mod this is more for interest. first of all I plan to copy one central island of Manhattan

 

 

Edited by Vrock_wave

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Spider-Vice

It's interesting how strikingly similar to IV it looks, it's like a mish-mash of both games. Which it is, engine-wise.

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Vrock_wave

It's interesting how strikingly similar to IV it looks, it's like a mish-mash of both games. Which it is, engine-wise.

yes they are very similar even in the structure of the assembly, it turned out that even water.dat do not need to convert it just works straight from GTA 4 :lol:

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Gummy 

Any chance you'll be releasing some of your levels or some tutorials for us to build levels? I'd like to mess around with MP3 myself, mostly just playing around the levels with various weapons.

 

Also, anyone getting random crashes on Windows 10? Is there a way to fix?

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Vrock_wave

Any chance you'll be releasing some of your levels or some tutorials for us to build levels? I'd like to mess around with MP3 myself, mostly just playing around the levels with various weapons.

 

 

Maybe I'll find time to write a tutorial. As for weapons in this direction, there are shifts. Someone made a script hook for mp3, I have no idea who the developer is but it's still too raw to do normal things.

 

 

I managed to play around different weapons on sp levels

 

 

Edited by Vrock_wave

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Gummy 

Oh god please continue developing it. I've always wanted some sort of trainer like SNT for Max Payne 3. There are so many weapons (and MP exclusive weapons) that would be great to try out.

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Vrock_wave

Oh god please continue developing it. I've always wanted some sort of trainer like SNT for Max Payne 3. There are so many weapons (and MP exclusive weapons) that would be great to try out.

yes it's really fun :lol:

 

 

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Vrock_wave

car driving

 

 

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mombo2811

https://m.imgur.com/a/z9b2N

Someone posted this on Reddit

Edited by mombo2811

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Vrock_wave

https://m.imgur.com/a/z9b2N

Someone posted this on Reddit

yes it seems to be really so date created in the archive rdr_cloudy01.wdr|2011-09-22 15:35:12 by the way it is used on almost every level either completely or separate layers

Edited by Vrock_wave

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mombo2811

 

https://m.imgur.com/a/z9b2N

Someone posted this on Reddit

yes it seems to be really so date created in the archive rdr_cloudy01.wdr|2011-09-22 15:35:12

 

I think its kinda cool actually I wonder what they did use in gta v

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Vrock_wave

in MaxPayne3 there is such a hidden thing as the blood on the screen, by default, it is disabled, but you can return it. So I think that these drops of blood are a denture from the RDR since they are very similar.

videos to compare

 

Drops appear when bullets hit you

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Spider-Vice

Yep, that's true, MP3 uses the Red Dead skyboxes for some of its levels, as vrock said it blatantly says "rdr_" in the files. Max Payne 3 had a lot of things from RDR, they even left the death sounds from RDR in the files. Unused, of course, but there.

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