Jump to content

GTA_SA_FREE's missions


GTA_SA_FREE

Recommended Posts

Jeez. I don't like the style, when everybody make 1 mission and 1 topic for every f*cking each mission... >:/ Well, you haven't made many topics, but, ah damnit forgot what I was writing.

user posted image
Link to comment
Share on other sites

I've played the first one. It crashed after CJ and the other guy finished talking.

 

Here are a few suggestions to help with future missions:

 

Before you make a cutscene objective, teleport the player somewhere you can't see him, but also somewhere close. I drove my car into the Checkpoint and ended up with another CJ standing on top of my car talking to this guy standing infront of him and everyone thinks it's normal.

 

At the part where you go up to the door to visit Sweet, you could of atleast had a cutscene in Sweet's house where CJ looks for him or maybe even teleport the player there and get him to go into a checkpoint.

 

Just incase you didn't hide CJ and the other guy after the cutscene, (don't know if you did or not cause it crashed after that,) hide any actors used in a cutscene after it. Select the cutscene, then stand near CJ and go on Actors and Hide Actor. Then stand near the other guy and do the same.

 

Well, those are the only suggestions I have for now. Let me know what happens after CJ and the other guy talks please and note of any noticeable mistakes.

 

btw you can edit your mission and fix these mistakes. Simply, download your mission, (if you don't already have it,) and fix these mistakes, then go onto the DYOM site and find your mission. Click on it. Then, change the show in the URL to edit. Find your DYOM mission and click on it and Open. Now upload the new and improved mission.

Also, please let me know everything that happens after the cutscene where they talk. All the actors, all the objects, all the cars, etc.

 

If you use my suggestions, maybe your missions won't suck. smile.gif

Link to comment
Share on other sites

GTA_SA_FREE
I've played the first one. It crashed after CJ and the other guy finished talking.

 

Here are a few suggestions to help with future missions:

 

Before you make a cutscene objective, teleport the player somewhere you can't see him, but also somewhere close. I drove my car into the Checkpoint and ended up with another CJ standing on top of my car talking to this guy standing infront of him and everyone thinks it's normal.

 

At the part where you go up to the door to visit Sweet, you could of atleast had a cutscene in Sweet's house where CJ looks for him or maybe even teleport the player there and get him to go into a checkpoint.

 

Just incase you didn't hide CJ and the other guy after the cutscene, (don't know if you did or not cause it crashed after that,) hide any actors used in a cutscene after it. Select the cutscene, then stand near CJ and go on Actors and Hide Actor. Then stand near the other guy and do the same.

 

Well, those are the only suggestions I have for now. Let me know what happens after CJ and the other guy talks please and note of any noticeable mistakes.

 

btw you can edit your mission and fix these mistakes. Simply, download your mission, (if you don't already have it,) and fix these mistakes, then go onto the DYOM site and find your mission. Click on it. Then, change the show in the URL to edit. Find your DYOM mission and click on it and Open. Now upload the new and improved mission.

Also, please let me know everything that happens after the cutscene where they talk. All the actors, all the objects, all the cars, etc.

 

If you use my suggestions, maybe your missions won't suck. smile.gif

ok thx

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • 1 User Currently Viewing
    0 members, 0 Anonymous, 1 Guest

×
×
  • Create New...

Important Information

By using GTAForums.com, you agree to our Terms of Use and Privacy Policy.