nerner Posted May 10, 2009 Share Posted May 10, 2009 Learn MIPS Assembly Language and open a VCS dump Sorry, but what!?! Link to comment Share on other sites More sharing options...
Upaluppa Posted May 10, 2009 Share Posted May 10, 2009 (edited) MIPS is machine code. http://chortle.ccsu.edu/AssemblyTutorial/z...structions.html MIPS assembly programming is what you use to directly programm an actual cpu. So you don`t have to compile your program code to make it useable. Sorry, but I guess it`s nothing you can learn in a short time. I don`t know anything about how to disassemble a dump... Edited May 10, 2009 by Upaluppa Link to comment Share on other sites More sharing options...
nerner Posted May 10, 2009 Share Posted May 10, 2009 I am quite happy with cheat device coding thank you very much! Link to comment Share on other sites More sharing options...
Upaluppa Posted May 10, 2009 Share Posted May 10, 2009 (edited) I absolutely agree, I`ll stick to C/Pascal/Cheatdevice ! Because those are the languages I actually know how to work with ! Edited May 10, 2009 by Upaluppa Link to comment Share on other sites More sharing options...
nerner Posted May 10, 2009 Share Posted May 10, 2009 So when are you going to post your marker colour changer cheat? Link to comment Share on other sites More sharing options...
Durka Durka Mahn Posted May 10, 2009 Author Share Posted May 10, 2009 I absolutely agree, I`ll stick to C/Pascal/Cheatdevice !Because those are the languages I actually know how to work with ! If you learn MIPS you could understand exactly what is happening in the VCS game code and create cheats. Link to comment Share on other sites More sharing options...
nerner Posted May 10, 2009 Share Posted May 10, 2009 I could try, but iw ill probably fail, will post updates on how I fare with learning it though. Link to comment Share on other sites More sharing options...
Upaluppa Posted May 14, 2009 Share Posted May 14, 2009 (edited) Here's the first part of my Enterable Interiors Mod: #cheat Enterable Mendez Mansionstatic A;XA1 = 17.55;YA1 = 1151.16;ZA1 = 23.53;XA2 = 17.22;YA2 = 1153.69;ZA2 = -193.79;if(!A){A = 1;}checkxA1 = XA1 - getfloat(pobj+0x30);checkyA1 = YA1 - getfloat(pobj+0x34);checkzA1 = ZA1 - getfloat(pobj+0x38);if(sqrt(checkxA1*checkxA1+checkyA1*checkyA1+checkzA1*checkzA1) < 1){setfloat(pobj+0x30,XA2,YA2,ZA2);}static B;XB1 = 17.22;YB1 = 1149.71;ZB1 = -193.79;XB2 = 17.34;YB2 = 1147.48;ZB2 = 23.53;if(!B){B = 1;}checkxB1 = XB1 - getfloat(pobj+0x30);checkyB1 = YB1 - getfloat(pobj+0x34);checkzB1 = ZB1 - getfloat(pobj+0x38);if(sqrt(checkxB1*checkxB1+checkyB1*checkyB1+checkzB1*checkzB1) < 1){setfloat(pobj+0x30,XB2,YB2,ZB2);}static C;XC1 = 22.81;YC1 = 1185.83;ZC1 = 19.55;XC2 = 35.78;YC2 = 1166.48;ZC2 = -200.19;if(!C){C = 1;}checkxC1 = XC1 - getfloat(pobj+0x30);checkyC1 = YC1 - getfloat(pobj+0x34);checkzC1 = ZC1 - getfloat(pobj+0x38);if(sqrt(checkxC1*checkxC1+checkyC1*checkyC1+checkzC1*checkzC1) < 1){setfloat(pobj+0x30,XC2,YC2,ZC2);}static D;XD1 = 38.68;YD1 = 1165.86;ZD1 = -200.19;XD2 = 22.89;YD2 = 1189.25;ZD2 = 19.64;if(!D){D = 1;}checkxD1 = XD1 - getfloat(pobj+0x30);checkyD1 = YD1 - getfloat(pobj+0x34);checkzD1 = ZD1 - getfloat(pobj+0x38);if(sqrt(checkxD1*checkxD1+checkyD1*checkyD1+checkzD1*checkzD1) < 1){setfloat(pobj+0x30,XD2,YD2,ZD2);}static E;XE1 = 28.69;YE1 = 1176.42;ZE1 = -200.19;XE2 = 28.76;YE2 = 1171.24;ZE2 = -200.19;if(!E){E = 1;}checkxE1 = XE1 - getfloat(pobj+0x30);checkyE1 = YE1 - getfloat(pobj+0x34);checkzE1 = ZE1 - getfloat(pobj+0x38);if(sqrt(checkxE1*checkxE1+checkyE1*checkyE1+checkzE1*checkzE1) < 1){setfloat(pobj+0x30,XE2,YE2,ZE2);}static F;XF1 = 28.71;YF1 = 1174.68;ZF1 = -200.19;XF2 = 28.72;YF2 = 1180.05;ZF2 = -197.51;if(!F){F = 1;}checkxF1 = XF1 - getfloat(pobj+0x30);checkyF1 = YF1 - getfloat(pobj+0x34);checkzF1 = ZF1 - getfloat(pobj+0x38);if(sqrt(checkxF1*checkxF1+checkyF1*checkyF1+checkzF1*checkzF1) < 1){setfloat(pobj+0x30,XF2,YF2,ZF2);}static G;XG1 = 17.55;YG1 = 1177.53;ZG1 = 23.53;XG2 = 31.78;YG2 = 1172.53;ZG2 = -200.19;if(!G){G = 1;}checkxG1 = XG1 - getfloat(pobj+0x30);checkyG1 = YG1 - getfloat(pobj+0x34);checkzG1 = ZG1 - getfloat(pobj+0x38);if(sqrt(checkxG1*checkxG1+checkyG1*checkyG1+checkzG1*checkzG1) < 1){setfloat(pobj+0x30,XG2,YG2,ZG2);}static H;XH1 = 35.18;YH1 = 1172.36;ZH1 = -200.19;XH2 = 17.71;YH2 = 1180.93;ZH2 = 23.53;if(!H){H = 1;}checkxH1 = XH1 - getfloat(pobj+0x30);checkyH1 = YH1 - getfloat(pobj+0x34);checkzH1 = ZH1 - getfloat(pobj+0x38);if(sqrt(checkxH1*checkxH1+checkyH1*checkyH1+checkzH1*checkzH1) < 1){setfloat(pobj+0x30,XH2,YH2,ZH2);}if(getfloat(pplayer+0x38) <= -100.00){setchar(0x8bb11dc,7);setchar(0x9a6341b,7);} The frontdoor, the backdoor (From the "Light my Pire" mission) and the staircase to the cellar are all accessible now ! I've also added some nice background ambience music ! Edited May 14, 2009 by Upaluppa Link to comment Share on other sites More sharing options...
nerner Posted May 14, 2009 Share Posted May 14, 2009 What the hell, background music? Is that like the mission passed tone or what? Link to comment Share on other sites More sharing options...
Upaluppa Posted May 14, 2009 Share Posted May 14, 2009 (edited) No, it's Radio Espantoso playing while you're inside the mansion ! I can use the radio stations as background music ! This cheat makes the music play: #cheat Ambience Musicsetchar(0x8bb11dc,7);setchar(0x9a6341b,7); Be sure to activate the cheat while you're still inside your savehouse, otherwise you have to pause the game after activating the cheat !Otherwise the background music won't play ! Edited May 14, 2009 by Upaluppa Link to comment Share on other sites More sharing options...
Beamer9620 Posted May 14, 2009 Share Posted May 14, 2009 how to get to the place from light my prye im trying it now but cant find it and upaluppa the teleport worked i used coords from construction mode! Link to comment Share on other sites More sharing options...
Upaluppa Posted May 14, 2009 Share Posted May 14, 2009 Just go (or teleport yourself) to Prawn Island and walk to the door of the Mendez Mansion ! When the cheat is active you can enter it like any other savehouse, gunshop etc. ! Link to comment Share on other sites More sharing options...
nerner Posted May 14, 2009 Share Posted May 14, 2009 Nice, just a question, is there a load time, or do you just have that glitchy seethroughness that you get when teleporting. Link to comment Share on other sites More sharing options...
Beamer9620 Posted May 14, 2009 Share Posted May 14, 2009 im in there thats not the problem but from the outro in the office from light my pry i am looking for that Link to comment Share on other sites More sharing options...
nerner Posted May 14, 2009 Share Posted May 14, 2009 im in there thats not the problem but from the outro in the office from light my pry i am looking for that I thin that that is a mission specific interior. Link to comment Share on other sites More sharing options...
Beamer9620 Posted May 14, 2009 Share Posted May 14, 2009 thats right i meant the part that lousise died that office btw nice mod upaluppa Link to comment Share on other sites More sharing options...
nerner Posted May 14, 2009 Share Posted May 14, 2009 The part where she dies is definitely a mission specific interior. Link to comment Share on other sites More sharing options...
Beamer9620 Posted May 14, 2009 Share Posted May 14, 2009 it is because i thought you could get there to? can you Link to comment Share on other sites More sharing options...
nerner Posted May 14, 2009 Share Posted May 14, 2009 it is because i thought you could get there to? can you Only using a method which I believe that I posted a few pages back, and even then, it may not work for that mission. Link to comment Share on other sites More sharing options...
Upaluppa Posted May 14, 2009 Share Posted May 14, 2009 With this method it does not work. But I'll try to create a cheat using nerners method this weekend ! Let's see how it'll turn out... And yes, there is a loading time when you enter the building ! But it's shorter than that of "real" interiors and the "Loading..." text won't show up ! Link to comment Share on other sites More sharing options...
nerner Posted May 14, 2009 Share Posted May 14, 2009 Cool, are you sure that isn't just because you are going to another island at the time? Link to comment Share on other sites More sharing options...
Beamer9620 Posted May 14, 2009 Share Posted May 14, 2009 yeah i was flying around with superman 2 cheat and at the moment the building showed up! Link to comment Share on other sites More sharing options...
Beamer9620 Posted May 14, 2009 Share Posted May 14, 2009 #cheat teleport to house on pole teleport(873.01,186.58,13.80); #cheat house on pole moveto(907.29,-181.50,20.00); object(0x1CA4,90,0,78); move(-2.53,-0.52,0.00); object(0x1CA4,90,0,78); move(3.23,-3.85,0.00); object(0x1CA4,90,0,86); move(-2.20,0.03,-0.10); object(0x1CA4,90,0,82); move(4.88,0.50,0.00); object(0x1CA4,90,0,270); move(-0.81,4.09,-0.10); object(0x1CA4,90,0,266); move(1.25,0.10,0.00); object(0x1CA4,90,0,267); move(1.35,-4.32,0.00); object(0x1CA4,90,0,270); move(1.78,0.10,0.00); object(0x1CA4,90,0,271); move(-0.41,3.60,0.00); object(0x1CA4,90,0,271); move(1.17,0.64,0.00); object(0x1CA4,90,0,259); move(-9.94,1.79,2.20); object(0x1CA4,85,270,270); move(5.21,0.62,0.00); object(0x1CA4,85,270,270); move(-3.59,1.03,-0.20); object(0x1CA4,85,270,82); move(-3.67,-3.37,0.00); object(0x1CA4,85,270,22); move(4.50,1.93,0.00); object(0x1CA4,85,270,103); move(4.15,-0.22,0.00); object(0x1CA4,85,270,137); move(2.13,-1.83,0.00); object(0x1CA4,85,270,165); move(0.66,-2.30,0.00); object(0x1CA4,85,270,184); move(-0.64,-2.57,0.00); object(0x1CA4,85,270,214); move(-1.54,-2.04,0.00); object(0x1CA4,85,270,263); move(-2.57,0.63,0.00); object(0x1CA4,85,270,271); move(-2.70,-0.01,0.00); object(0x1CA4,85,270,274); move(-0.71,7.72,0.00); object(0x1CA4,85,270,41); move(-2.79,-2.90,0.00); object(0x1CA4,85,270,350); move(-12.20,-5.05,-7.30); object(0x1CA4,90,210,170); move(3.38,0.59,1.90); object(0x1CA4,90,210,170); move(3.70,0.70,2.10); object(0x1CA4,90,210,170); move(5.05,1.13,1.20); object(0x1CA4,90,190,166); move(2.67,0.83,0.50); object(0x1CA4,90,190,171); move(7.72,1.68,3.90); object(0x1CA4,90,180,179); move(-0.71,-3.02,0.00); object(0x1CA4,90,180,213); move(-2.50,-1.98,0.00); object(0x1CA4,90,180,250); move(-3.13,-0.08,0.00); object(0x1CA4,90,180,287); move(-3.54,5.18,0.00); object(0x1CA4,90,180,4); move(0.91,2.51,0.00); object(0x1CA4,90,180,35); move(2.75,1.92,0.00); object(0x1CA4,90,180,75); move(3.05,-1.90,0.00); object(0x1CA4,90,180,121); move(-2.80,-4.59,0.00); object(0x1CA4,90,180,118); move(3.36,-0.22,0.00); object(0x1CA4,90,180,190); move(-0.13,2.32,0.00); object(0x1CA4,90,180,163); move(0.30,2.39,0.00); object(0x1CA4,90,180,145); move(-3.21,-1.33,0.00); object(0x1CA4,90,180,119); move(-1.57,0.56,0.00); object(0x1CA4,90,180,100); move(-1.03,-2.27,0.00); object(0x1CA4,90,180,130); move(1.55,-2.34,0.00); object(0x1CA4,90,180,163); move(6.01,2.66,-3.80); object(0x1CB3,0,355,339); move(0.15,-0.97,0.00); object(0x1CB3,0,355,3); move(-4.09,-0.37,0.00); object(0x1CB5,0,355,79); move(3.39,-3.43,1.50); object(0x1C91,0,355,17); move(-6.49,7.27,0.70); object(0x0155,0,0,301); move(2.58,-6.67,0.00); object(0x0151,0,0,174); move(-0.91,-0.56,0.00); object(0x0150,0,0,193); move(-0.85,0.06,0.00); object(0x014D,0,0,220); move(2.82,-0.03,-0.30); object(0x01CB,0,0,169); move(-4.69,6.39,-1.30); object(0x01CD,0,0,323); move(6.00,-0.11,0.90); object(0x01FB,0,0,248); move(-0.77,0.91,0.00); object(0x0201,0,0,261); move(-7.14,-2.20,0.20); object(0x0264,0,0,248); heres the cheat but go to the right wait a while and you will see it its nothing professional Link to comment Share on other sites More sharing options...
Upaluppa Posted May 14, 2009 Share Posted May 14, 2009 Cool, are you sure that isn't just because you are going to another island at the time? Umm... You aren't teleporting to another island when you enter the Mendez Mansion... The Interior is exactly underneath Prawn Island ! The loading is because the game has to load the interiors of the blue hell first. Link to comment Share on other sites More sharing options...
nerner Posted May 14, 2009 Share Posted May 14, 2009 #cheat teleport to house on poleteleport(873.01,186.58,13.80); #cheat house on polemoveto(907.29,-181.50,20.00); object(0x1CA4,90,0,78);move(-2.53,-0.52,0.00); object(0x1CA4,90,0,78);move(3.23,-3.85,0.00); object(0x1CA4,90,0,86);move(-2.20,0.03,-0.10); object(0x1CA4,90,0,82);move(4.88,0.50,0.00); object(0x1CA4,90,0,270);move(-0.81,4.09,-0.10); object(0x1CA4,90,0,266);move(1.25,0.10,0.00); object(0x1CA4,90,0,267);move(1.35,-4.32,0.00); object(0x1CA4,90,0,270);move(1.78,0.10,0.00); object(0x1CA4,90,0,271);move(-0.41,3.60,0.00); object(0x1CA4,90,0,271);move(1.17,0.64,0.00); object(0x1CA4,90,0,259);move(-9.94,1.79,2.20); object(0x1CA4,85,270,270);move(5.21,0.62,0.00); object(0x1CA4,85,270,270);move(-3.59,1.03,-0.20); object(0x1CA4,85,270,82);move(-3.67,-3.37,0.00); object(0x1CA4,85,270,22);move(4.50,1.93,0.00); object(0x1CA4,85,270,103);move(4.15,-0.22,0.00); object(0x1CA4,85,270,137);move(2.13,-1.83,0.00); object(0x1CA4,85,270,165);move(0.66,-2.30,0.00); object(0x1CA4,85,270,184);move(-0.64,-2.57,0.00); object(0x1CA4,85,270,214);move(-1.54,-2.04,0.00); object(0x1CA4,85,270,263);move(-2.57,0.63,0.00); object(0x1CA4,85,270,271);move(-2.70,-0.01,0.00); object(0x1CA4,85,270,274);move(-0.71,7.72,0.00); object(0x1CA4,85,270,41);move(-2.79,-2.90,0.00); object(0x1CA4,85,270,350);move(-12.20,-5.05,-7.30); object(0x1CA4,90,210,170);move(3.38,0.59,1.90); object(0x1CA4,90,210,170);move(3.70,0.70,2.10); object(0x1CA4,90,210,170);move(5.05,1.13,1.20); object(0x1CA4,90,190,166);move(2.67,0.83,0.50); object(0x1CA4,90,190,171);move(7.72,1.68,3.90); object(0x1CA4,90,180,179);move(-0.71,-3.02,0.00); object(0x1CA4,90,180,213);move(-2.50,-1.98,0.00); object(0x1CA4,90,180,250);move(-3.13,-0.08,0.00); object(0x1CA4,90,180,287);move(-3.54,5.18,0.00); object(0x1CA4,90,180,4);move(0.91,2.51,0.00); object(0x1CA4,90,180,35);move(2.75,1.92,0.00); object(0x1CA4,90,180,75);move(3.05,-1.90,0.00); object(0x1CA4,90,180,121);move(-2.80,-4.59,0.00); object(0x1CA4,90,180,118);move(3.36,-0.22,0.00); object(0x1CA4,90,180,190);move(-0.13,2.32,0.00); object(0x1CA4,90,180,163);move(0.30,2.39,0.00); object(0x1CA4,90,180,145);move(-3.21,-1.33,0.00); object(0x1CA4,90,180,119);move(-1.57,0.56,0.00); object(0x1CA4,90,180,100);move(-1.03,-2.27,0.00); object(0x1CA4,90,180,130);move(1.55,-2.34,0.00); object(0x1CA4,90,180,163);move(6.01,2.66,-3.80); object(0x1CB3,0,355,339);move(0.15,-0.97,0.00); object(0x1CB3,0,355,3);move(-4.09,-0.37,0.00); object(0x1CB5,0,355,79);move(3.39,-3.43,1.50); object(0x1C91,0,355,17);move(-6.49,7.27,0.70); object(0x0155,0,0,301);move(2.58,-6.67,0.00); object(0x0151,0,0,174);move(-0.91,-0.56,0.00); object(0x0150,0,0,193);move(-0.85,0.06,0.00); object(0x014D,0,0,220);move(2.82,-0.03,-0.30); object(0x01CB,0,0,169);move(-4.69,6.39,-1.30); object(0x01CD,0,0,323);move(6.00,-0.11,0.90); object(0x01FB,0,0,248);move(-0.77,0.91,0.00); object(0x0201,0,0,261);move(-7.14,-2.20,0.20); object(0x0264,0,0,248); heres the cheat but go to the right wait a while and you will see it its nothing professional Fixed the code for you. Good first cheat, I hate construction mode myself, I find it much easier just to use notepad on my computer. Link to comment Share on other sites More sharing options...
Beamer9620 Posted May 14, 2009 Share Posted May 14, 2009 (edited) ok are there any other interiors besides stadium mal and mendez mansion and i posted the cheat from my construction above EDIT1: thanks nerner i figured out how teleporting works but i tried to let a sandking spawn at the clymenus suite parking space but im figuring that out and what does some of those numbers mean in some cheats? Edited May 14, 2009 by the modding-dutch-guy Link to comment Share on other sites More sharing options...
nerner Posted May 14, 2009 Share Posted May 14, 2009 ok are there any other interiors besides stadium mal and mendez mansion and i posted the cheat from my construction above Marty's Trailer, some random hotel room, the building that you jump into during that Reni mission, and probably some others that I cannot think of right now. Link to comment Share on other sites More sharing options...
Upaluppa Posted May 14, 2009 Share Posted May 14, 2009 The Warehouse at the Docks, the Chollo Warehouse, Ocean View Hotel, The Lighthouse (It`s not floored tough), the Cellar of the Stadium... I guess that's it, I don't remember others... I think I'll create a cheat which makes the Lighthouse accessible, just for the sake of it ! I'll build an elevator into it ! Link to comment Share on other sites More sharing options...
Beamer9620 Posted May 14, 2009 Share Posted May 14, 2009 random hotel room? martys trailer? 1 time i flyd trough the whole map(under the map) but didnt saw it and wheres that king knuts interior i yhink not under the map Link to comment Share on other sites More sharing options...
nerner Posted May 14, 2009 Share Posted May 14, 2009 random hotel room? martys trailer? 1 time i flyd trough the whole map(under the map) but didnt saw it and wheres that king knuts interior i yhink not under the map You need the step through walls code for the Marty's trailer. Link to comment Share on other sites More sharing options...
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