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Cheat Releases


Durka Durka Mahn
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The original cheat device only works on firmwares below 3.71 m-33. I am using the 371 prx, and it works fine for me, so surely that cannot be your problem?

In this case I have absolutely no clue what his problem could be...

 

I`m just creating a new Learjet version which is much better than the old one !

I`ve fixed the doors and I`m now working on the not beeing able to move problem !

I want this cheat to be absolutely perfect !

 

The new version is going to be the final (last) release if everything works right !

Edited by Upaluppa
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Yay! Learjet!

IT IS FINISHED NOW !!!

NO MORE UPDATES MATE !

 

THIS IS THE FINAL VERSION !

 

CHECK IT OUT AND TELL ME IF YOU LIKE IT !

 

lol.gif I`m so happy, after hours of trying and failing I`ve finally managed to get this cheat to work in an acceptable way !

 

You`ll find the cheat on page 5 of this thread !

I didn`t want to repost it again, so I`ve updated the old post instead !

Edited by Upaluppa
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Thanks, I`ve worked almost two days (and nights) on this cheat !

But I think it was worth the effort ! wink.gif

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What, where you deliver explosive materials?

Yes, a bunch of explosive barrels transported on a Flatbed truck while the police chases you !

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WingedWarrior
Yay! Learjet!

IT IS FINISHED NOW !!!

NO MORE UPDATES MATE !

 

THIS IS THE FINAL VERSION !

 

CHECK IT OUT AND TELL ME IF YOU LIKE IT !

 

lol.gif I`m so happy, after hours of trying and failing I`ve finally managed to get this cheat to work in an acceptable way !

 

You`ll find the cheat on page 5 of this thread !

I didn`t want to repost it again, so I`ve updated the old post instead !

Can't find it on page 5. blush.gif

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This cheat will teleport you to the Biplane at the Airport:

 

#cheat Teleport to the Biplaneteleport(-1266.37, -1076.81, 14.87)

 

And here`s the Learjet Mod:

 

#cheat The Learjetsetint(pplayer+0x5bc, 0xffffff);setchar(pplayer+0xCB8, 0x2);setchar(pplayer+0x5B0, 0xE);for(pbomb = 0x08BF9E50; pbomb < 0x08BFA420; pbomb += 0x30)setchar(pbomb+0xC, 0x0);setchar(0x09f69054, 1);ptow = getint(0x0994f460);if(ptow){setchar(pplayer+0xCB8, 0x0);setchar(pplayer+0x5B0, 0x0);door = getchar(pplayer+0x8B4);check = getshort(ptow+0x56);}checkid = getshort(pcar+0x56);if(ptow&&checkid&&checkid == 222&&check&&check == 368){setchar(pcar+0x4A, 0x15);setshort(ptow+0x56, 7453);}if(pcar&&checkid&&checkid == 222&&ptow&&check&&check == 7453){setchar(pcar+0x49, 0x82);setchar(pcar+0x277, 0xEF);setfloat(0x8bc8684, 10);a1 = getfloat(pcar+0x0);a2 = getfloat(pcar+0x4);a3 = getfloat(pcar+0x8);b1 = getfloat(pcar+0x10);b2 = getfloat(pcar+0x14);b3 = getfloat(pcar+0x18);c1 = getfloat(pcar+0x20);c2 = getfloat(pcar+0x24);c3 = getfloat(pcar+0x28);d1 = getfloat(pcar+0x30);d2 = getfloat(pcar+0x34);d3 = getfloat(pcar+0x38);e1 = getfloat(pcar+0x70);e2 = getfloat(pcar+0x74);e3 = getfloat(pcar+0x78);f1 = getfloat(pcar+0x140);f2 = getfloat(pcar+0x144);f3 = getfloat(pcar+0x148);if(buttons&CTRL_DOWN){setfloat(pcar+0x38, d3+5);}static obj;if(!obj){obj = ptow;}else{selectobject(obj);setfloat(obj+0x0, a1);setfloat(obj+0x4, a2);setfloat(obj+0x8, a3);setfloat(obj+0x10, b1);setfloat(obj+0x14, b2);setfloat(obj+0x18, b3);setfloat(obj+0x20, c1);setfloat(obj+0x24, c2);setfloat(obj+0x28, c3);setfloat(obj+0x30, d1);setfloat(obj+0x34, d2);setfloat(obj+0x38, d3);setfloat(obj+0x70, e1);setfloat(obj+0x74, e2);setfloat(obj+0x78, e3);setfloat(obj+0x140, f1);setfloat(obj+0x144, f2);setfloat(obj+0x148, f3);propagateobject();}}if(obj){checkobj = getshort(obj+0x56);}if(obj&&checkobj&&checkobj == 7454){setchar(pcar+0x49, 0x81);selectobject(obj);setfloat(obj+0x0, a1);setfloat(obj+0x4, a2);setfloat(obj+0x8, a3);setfloat(obj+0x10, b1);setfloat(obj+0x14, b2);setfloat(obj+0x18, b3);setfloat(obj+0x20, c1);setfloat(obj+0x24, c2);setfloat(obj+0x28, c3);setfloat(obj+0x30, d1);setfloat(obj+0x34, d2);setfloat(obj+0x38, d3-0.5);setfloat(obj+0x70, e1);setfloat(obj+0x74, e2);setfloat(obj+0x78, e3);setfloat(obj+0x140, f1);setfloat(obj+0x144, f2);setfloat(obj+0x148, f3);propagateobject();}if(obj&&checkobj&&checkobj == 7453&&buttons&CTRL_TRIANGLE&&door != 0x37){setshort(obj+0x56, 7454);}if(obj&&checkobj&&checkobj == 7454&&door == 0x37){setshort(obj+0x56, 7453);}if(obj&&checkobj&&checkobj == 7454&&buttons&CTRL_TRIANGLE){setchar(pcar+0x49, 0x82);}if(pcar&&checkid&&checkid != 222){setchar(pcar+0x277, 0x20);}#offobj = state = 0;setchar(0x09f69054, 0);setchar(pcar+0x277, 0x20);setchar(pcar+0x49, 0x82);setchar(pcar+0x4A, 0x18);

 

But I guess it doesn`t work for you anyways...

It`s still based on the old version which did not work for you. whatsthat.gif

Edited by Upaluppa
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WingedWarrior

Currently loading up the game so hold your horses.

 

EDIT: Nope, still doesn't work for me. :\

Edited by WingedWarrior
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Currently loading up the game so hold your horses.

 

EDIT: Nope, still doesn't work for me. :\

I don`t get it...

I wish I could help you, but for whatever reason the pointer to the nearest object ptow = getint(0x0994f460); used in the Learjet cheat is different in your game !

Edited by Upaluppa
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WingedWarrior
Hold on! The landmine takes a while to load but when I threw it at the biplane and entered it, I had to wait a few moments but the Learjet appeared!
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Hold on! The landmine takes a while to load but when I threw it at the biplane and entered it, I had to wait a few moments but the Learjet appeared!

!!! smile.gif

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WingedWarrior
But I can't get the landmine to load anymore and there's an error message whenever I activate the Learjet cheat.
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But I can't get the landmine to load anymore and there's an error message whenever I activate the Learjet cheat.

It would help me a lot if you tell me what the error message says ! wink.gif

I should be able to help you then !

Edited by Upaluppa
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WingedWarrior

"address out of range: check = getshort(ptow+0x56);}"

 

But once the landmine loads (after a loong while) the message goes away.

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WingedWarrior

Actually, don't worry about it. It works like it should. ;D

 

Still a bit glitchy but a great cheat nonetheless. Great job.

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"address out of range: check = getshort(ptow+0x56);}"

 

But once the landmine loads (after a loong while) the message goes away.

Alright !

Did you enable the Learjet cheat after teleporting to the Biplane or before ?

Because if you activated it before teleporting that`s your problem !

In order to make it work you have to use the teleport first and activate the learjet cheat when you`re already standing next to the Biplane !

 

That`s because the cheat only works when there are no other objects near the place where you`ve thrown the mine...

Edited by Upaluppa
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A new sidemission in which you have to deliver explosive materials to 8-Ball !

 

Here`s a teleport which takes you to the starting place of the mission:

 

#cheat Teleport to Explosive Delivery Sidemissionteleport(-1083.33,281.63,11.26);

 

Here`s my new Delivery Mission:

 

#cheat Explosive Deliverya1 = getfloat(pcar+0x0);a2 = getfloat(pcar+0x4);a3 = getfloat(pcar+0x8);b1 = getfloat(pcar+0x10);b2 = getfloat(pcar+0x14);b3 = getfloat(pcar+0x18);c1 = getfloat(pcar+0x20);c2 = getfloat(pcar+0x24);c3 = getfloat(pcar+0x28);d1 = getfloat(pcar+0x30);d2 = getfloat(pcar+0x34);d3 = getfloat(pcar+0x38);e1 = getfloat(pcar+0x70);e2 = getfloat(pcar+0x74);e3 = getfloat(pcar+0x78);f1 = getfloat(pcar+0x140);f2 = getfloat(pcar+0x144);f3 = getfloat(pcar+0x148);pspawn = 0x08E81290;setint(pspawn, 180);setfloat(pspawn+0x4, -1109.05,293.75,12.26, 270);ptow = getint(0x0994f460);if(ptow){check = getshort(ptow+0x56);}checkid = getshort(pcar+0x56);static Marker1;X1 = -1109.05;Y1 = 293.75;if(!Marker1){Marker1 = 1;}checkx1 = X1-getfloat(pobj+0x30);checky1 = Y1-getfloat(pobj+0x34);if(!ptow&&sqrt(checkx1*checkx1+checky1*checky1)<5){setshort(0x98a3134, 1, 'B','o','m','b','c','a','t', 0);setshort(0x08e90bd8, 1, 'T', 'h', 'r', 'o', 'w', ' ', 't', 'h', 'e', ' ', 'm', 'i', 'n', 'e', ' ', 't', 'o', ' ', 's', 't', 'a', 'r', 't', ' ', 't', 'h', 'e', ' ', '~', 'h', '~', 'E', 'x', 'p', 'l', 'o', 's', 'i', 'v', 'e', ' ', 'D', 'e', 'l', 'i', 'v', 'e', 'r', 'y', '~', 'w', '~', ' ', 's', 'i', 'd', 'e', 'm', 'i', 's', 's', 'i', 'o', 'n', ' ', '!', 0);setint(pplayer+0x5bc, 0xffffff);setchar(pplayer+0xCB8, 0x2);setchar(pplayer+0x5B0, 0xE);}if(ptow&&check&&check != 368&&sqrt(checkx1*checkx1+checky1*checky1)<5){setshort(0x98a3134, 1, 'B','o','m','b','c','a','t', 0);setshort(0x08e90bd8, 1, 'T', 'h', 'r', 'o', 'w', ' ', 't', 'h', 'e', ' ', 'm', 'i', 'n', 'e', ' ', 't', 'o', ' ', 's', 't', 'a', 'r', 't', ' ', 't', 'h', 'e', ' ', '~', 'h', '~', 'E', 'x', 'p', 'l', 'o', 's', 'i', 'v', 'e', ' ', 'D', 'e', 'l', 'i', 'v', 'e', 'r', 'y', '~', 'w', '~', ' ', 's', 'i', 'd', 'e', 'm', 'i', 's', 's', 'i', 'o', 'n', ' ', '!', 0);setint(pplayer+0x5bc, 0xffffff);setchar(pplayer+0xCB8, 0x2);setchar(pplayer+0x5B0, 0xE);}for(pbomb = 0x08BF9E50; pbomb < 0x08BFA420; pbomb += 0x30){setchar(pbomb, 0x12);}pexp = 0x08BF9E50;static det;if(getchar(pexp+0xC)){setchar(pexp+0xC, 0x0);det = 1;}if(ptow&&check&&check == 368){setshort(0x08e90bd8, 1, 'E', 'n', 't', 'e', 'r', ' ', 't', 'h', 'e', ' ', '~', 'h', '~', 'B','o','b','c','a','t', '~', 'w', '~', ' ', '!', 0);setint(pplayer+0x5bc, 0x0);setchar(pplayer+0xCB8, 0x0);setchar(pplayer+0x5B0, 0x0);}if(ptow&&pcar&&checkid&&checkid == 180&&check&&check == 368){setshort(ptow+0x56, 450);}if(ptow&&pcar&&checkid&&checkid == 180&&check&&check == 450){static bomber;bomber = 1;}if(bomber){static obj;if(!obj){obj = ptow;}else{selectobject(obj);setfloat(obj+0x0, a1);setfloat(obj+0x4, a2);setfloat(obj+0x8, a3);setfloat(obj+0x10, b1);setfloat(obj+0x14, b2);setfloat(obj+0x18, b3);setfloat(obj+0x20, c1);setfloat(obj+0x24, c2);setfloat(obj+0x28, c3);setfloat(obj+0x30, d1);setfloat(obj+0x34, d2);setfloat(obj+0x38, d3+1.2);setfloat(obj+0x70, e1);setfloat(obj+0x74, e2);setfloat(obj+0x78, e3);setfloat(obj+0x140, f1);setfloat(obj+0x144, f2);setfloat(obj+0x148, f3);propagateobject();}}if(obj&&bomber){setshort(pcar+0x232, 0x101);setchar(0x09f69054, 1);setfloat(0x8bc8684, 5);setint(pplayer+0x910, 5);setchar(0x08BB329C, 0x0);setchar(0x08E93604, 0x1);setchar(0x8bb3e00, 2);setchar(0x8bb3df8, 2);setchar(0x8bb458c, 2);setshort(0x08E92FFC, 'W', 'a', 't', 'c', 'h', ' ', 'o', 'u', 't', ',', ' ', 't', 'h', 'e', ' ', 'c', 'o', 'p', 's', ' ', 'a', 'r', 'e', ' ', 'a', 'l', 'e', 'r', 't', 'e', 'd', ' ', '!');setshort(0x08E931FC, 'W', 'a', 't', 'c', 'h', ' ', 'o', 'u', 't', ',', ' ', 't', 'h', 'e', ' ', 'c', 'o', 'p', 's', ' ', 'a', 'r', 'e', ' ', 'a', 'l', 'e', 'r', 't', 'e', 'd', ' ', '!');setshort(0x08E933FC, 'W', 'a', 't', 'c', 'h', ' ', 'o', 'u', 't', ',', ' ', 't', 'h', 'e', ' ', 'c', 'o', 'p', 's', ' ', 'a', 'r', 'e', ' ', 'a', 'l', 'e', 'r', 't', 'e', 'd', ' ', '!');setshort(0x08e90bd8, 1, 'B', 'r', 'i', 'n', 'g', ' ', 't', 'h', 'i', 's', ' ', 's', 't', 'u', 'f', 'f', ' ', 't', 'o', ' ', '~', 'h', '~', '8', '-', 'B', 'a', 'l', 'l', 's', ' ', 'G', 'a', 'r', 'a', 'g', 'e', '~','w', '~', ' ', '!', 0);}static Marker2;X2 = -900.81;Y2 = 1122.63;if(!Marker2){Marker2 = 1;}checkx2 = X2-getfloat(pobj+0x30);checky2 = Y2-getfloat(pobj+0x34);if(obj&&bomber&&sqrt(checkx2*checkx2+checky2*checky2)<5){setshort(0x08e90DD8, 1, ' ', 'M', 'i', 's', 's', 'i', 'o', 'n', ' ', 'p', 'a','s', 's', 'e', 'd', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ',' ', ' ', ' ', ' ', ' ', '2', '5', '0', '0', '$', ' ', '!',0);setint(0x08bde55c, getint(0x08bde55c)+2500);obj = state = 0;pexp = 0;bomber = 0;det = 0;setshort(pcar+0x232, 0);setchar(0x8bb3e00, 1);setchar(0x8bb3df8, 1);setchar(0x8bb458c, 1);setshort(0x98a3134, 1, 'B','o','b','c','a','t', 0);setchar(0x09f69054, 0);setfloat(0x8bc8684, 0);setint(pplayer+0x910, 0);setchar(0x08E93604, 0x0);setshort(0x08e90bd8, 0);playerx = getfloat(pobj+0x30);playery = getfloat(pobj+0x34);playerz = getfloat(pobj+0x38);teleport(playerx, playery, playerz);}#offobj = state = 0;pexp = 0;bomber = 0;det = 0;setshort(pcar+0x232, 0);setchar(0x8bb3e00, 1);setchar(0x8bb3df8, 1);setchar(0x8bb458c, 1);setshort(0x98a3134, 1, 'B','o','b','c','a','t', 0);setchar(0x09f69054, 0);setfloat(0x8bc8684, 0);setint(pplayer+0x910, 0);setchar(0x08E93604, 0x0);setshort(0x08e90bd8, 0);

 

These pictures should help you to find your way around:

 

user posted image

user posted image

user posted image

user posted image

 

The Bobcat is inside the hangar at your Compound (Little Haiti) Savehouse !

You have to bring the "Explosive Stuff" to 8-Ball`s Bombshop in Downtown !

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Nice work, I will try it later.

It still has some bugs...

 

The explosive barrel dissappears when you leave the compound.

And it currently spawns on the vehicles roof instead of the back.

Another problem is the police which doesn`t seem to chase you even tough you have a wanted level.

 

I`ll try to fix the cheat later.

I`m also creating a new driveby cheat which should be pretty funny !

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If you wait for a while, the police should appear, as they always take a while to arrive, even at 6 stars, especially if you suddenly set your wanted level to a higher number using a cheat device code.

 

I am currently wondering what you are up to with your new mission. Sounds interesting.

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If you wait for a while, the police should appear, as they always take a while to arrive, even at 6 stars, especially if you suddenly set your wanted level to a higher number using a cheat device code.

 

I am currently wondering what you are up to with your new mission. Sounds interesting.

Oh, the driveby cheat is not going to be a mission...

All it does is automatically enabling the freeaim driveby mode as soon as you enter a vehicle !

 

Hey, what do you think about a Taxi Mod ?

I want to make a mod in which you can enter a Taxi as a passenger and choose a destination and the driver brings you to the choosen place !

I might even combine it with the driveby cheat !

 

I just recently used a mod called "Driver Mod" for San Andreas !

It was made by some guy known as pavel.

 

That was a damn great mod and I had an unbelieveable amount of fun playing with it !

It gave me the idea to create a Taxi/Driver Mod for VCS using that lovely little Cheatdevice tool !

 

I guess the best ideas always come to your mind if you don`t expect it ! smile.gif

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What, like a ped drives you to your marker that you set? That would be awesomely cool, and the freeaim driveby mode sounds good too.

 

I think I may have played that mod for SA. Not sure though.

 

Erin Go Bragh!?

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What, like a ped drives you to your marker that you set? That would be awesomely cool, and the freeaim driveby mode sounds good too.

 

I think I may have played that mod for SA. Not sure though.

 

Erin Go Bragh!?

Exactly, that`s what I`m going to make !

The freeaim driveby mod should be ready later today !

 

The Taxi Mod will take longer because I have to create a sh*tload of waypoints around the streets to tell the Taxi where to move to ! suicidal.gif

 

And if you have San Andreas you should definately try the driver mod !

It`s really one of the best mods I can think of for this game.

 

Oh, and:

Erin Go Bragh ! (Because I just love Ireland wink.gif )

And Irish Folk... inlove.gif

Edited by Upaluppa
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OK then...

 

Do you need a version 1 .exe for the driver mod? Or can I just play it with my modified V2 game?

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