justinx Posted September 3, 2009 Share Posted September 3, 2009 impressive! well all i can say is just thanks!and ill update more stuff after a few days....be back! Link to comment Share on other sites More sharing options...
03stevensmi Posted September 3, 2009 Share Posted September 3, 2009 (edited) impressive! well all i can say is just thanks!and ill update more stuff after a few days....be back! no problem m8! looking forward 2 what u got next! ps: love your stolen good's house! i combined the last stand cheat and the apartment together! itz pritty wicked! well done m8! Edited September 3, 2009 by 03stevensmi Link to comment Share on other sites More sharing options...
justinx Posted September 3, 2009 Share Posted September 3, 2009 show that cheat the combined cheats okay you rock in construction modifyin!thanks again Link to comment Share on other sites More sharing options...
Beamer9620 Posted September 3, 2009 Share Posted September 3, 2009 i dont have much expierience like upa does but i can spawn and make constructions and i know how a hex editor works(ownly know a little of the hex editor) but....im really busy with school too did u check upa's site at my cheats section there are all my cheats not much but i hope every1 enjoys them en steven the stuntman code is in the cheats file itself and the other code i didnt know... (still playing saints row 2 BTW ) i've seen your page and cheats! there pritty [email protected]!~# good compered 2 mine (except my constructions and ctw cheat)! lol. Speeking of construction's.. justinx posted a few a earlyer on and sead he was happy to have people improve or customise them! so i did! i improved his midnight club 1! i've added a few objects, redone the roof and added alitle somthing to it every where inside 2 make it lethal as hell! MAKE SURE U SET THE TIME TO 23:00 its important if u do! note: THIS WILL CAUSE SEIZURES TO ANYONE WHO ARE SENSITIVE TO FLASHING IMAGES! I TAKE NO RESPONSIBILITY FOR ANYTHING TO HAPPEN WHEN THIS CODE IS ON! U HAVE BEEN WARNED!!! #cheat the ULTIMATE night club (FLASH WARNING)//orignaly made by justinx moveto(-1023.80,-903.40,14.41); object(0x1CA8,0,0,318);move(2.05,-1.00,-0.60); object(0x1CB8,0,45,123);move(-0.79,29.33,-1.20); object(0x01A4,0,0,136);move(-10.66,0.61,0.10); object(0x01A4,0,0,322);move(20.31,19.25,1.30); object(0x01A8,0,0,224);move(-8.48,8.79,-0.10); object(0x01A8,0,0,228);move(-9.72,-18.18,0.00); object(0x01A8,0,0,48);move(19.91,-8.10,0.00); object(0x01A8,0,0,315);move(-17.79,-8.68,-1.60); object(0x01B8,0,0,34);move(-5.79,5.50,0.00); object(0x01B8,0,0,68);move(-3.38,22.52,0.00); object(0x01B8,0,0,124);move(6.89,15.21,0.00); object(0x01B8,0,0,173);move(25.26,-25.78,-0.10); object(0x01B8,0,0,325);move(-12.73,-11.68,0.00); object(0x01B8,0,0,6);move(1.19,23.79,0.00); object(0x01B8,0,0,217);move(-13.31,-10.82,0.00); object(0x01B8,0,0,108);move(4.08,-5.41,0.00); object(0x01B8,0,0,68);move(3.15,6.57,3.00); object(0x01B8,0,0,102);move(6.08,-6.38,0.00); object(0x01B8,0,0,51);move(-16.92,17.38,0.00); 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object(0x020A,0,270,230);move(0.49,0.34,0.00); object(0x020A,0,270,230);move(0.41,0.29,0.00); object(0x020A,0,270,230);move(-0.33,-0.23,0.00); object(0x020A,0,270,230);move(-0.20,0.99,0.00); object(0x020A,0,270,230);move(-0.41,-0.29,0.00); object(0x020A,0,270,230);move(-0.33,-0.23,0.00); object(0x020A,0,270,230);move(-0.25,-0.17,0.00); object(0x020A,0,270,230);move(-0.41,-0.29,0.00); object(0x020A,0,270,230);move(-0.64,0.74,0.00); object(0x020A,0,270,230);move(0.25,0.17,0.00); object(0x020A,0,270,230);move(0.41,0.29,0.00); object(0x020A,0,270,230);move(0.25,0.17,0.00); object(0x020A,0,270,230);move(0.41,0.29,0.00); object(0x020A,0,270,230);move(0.63,-1.77,0.00); object(0x020A,0,270,230);moveto(-1020.79,-859.62,11.80); object(0x1D04,0,0,320);move(2.16,1.78,0.00); object(0x1D04,0,0,320);move(1.50,-3.71,0.00); object(0x1D04,0,0,318);setchar(pcar+0x2b7, 2);setchar(0x8bb11dc, 2);setchar(0x9a6341b, 2);teleport(-1011.15, -852.68, 13.09); hope u like it! I know u will! applause very good cheat Link to comment Share on other sites More sharing options...
03stevensmi Posted September 3, 2009 Share Posted September 3, 2009 (edited) show that cheat the combined cheats okay you rock in construction modifyin!thanks again Here u go M8! #cheat the Last Stand apartmentmoveto(-808.01,-1180.07,12.66); object(0x1CD2,0,0,160);move(-7.04,6.52,1.20); object(0x1CE6,0,0,342);move(9.22,-1.32,-0.30); object(0x1CEC,0,0,99);move(0.34,-1.09,0.10); object(0x1CF2,0,0,251);move(-6.89,-1.14,-1.00); object(0x1CF7,0,0,120);move(-1.52,-4.17,0.00); object(0x1CF8,0,0,254);move(2.71,8.60,0.00); object(0x1CFA,0,0,342);move(1.94,0.30,0.00); object(0x1CFB,0,0,2);move(0.53,0.29,1.00); object(0x1CFB,0,0,6);move(0.33,-0.89,-1.00); object(0x1CFB,0,0,16);move(-5.00,-0.25,0.00); object(0x1D03,0,0,158);move(0.73,-0.03,0.00); object(0x1D05,0,0,180);move(0.00,0.00,0.40); object(0x1CFF,0,0,345);move(-0.35,-3.27,-0.60); object(0x1D06,0,0,296);move(-0.46,0.65,0.20); object(0x1CF7,0,0,301);move(1.56,2.01,0.40); object(0x1CEA,0,0,6);move(0.03,0.13,0.60); object(0x1CEB,0,0,181);move(-3.07,-7.40,-0.60); object(0x1CE2,0,0,0);move(-0.06,0.32,0.00); object(0x1CE2,0,0,182);move(9.25,5.79,-0.50); object(0x1CCD,0,0,154);move(-0.05,0.22,0.00); object(0x1CCC,0,0,151);move(-0.13,0.18,0.00); object(0x1CCB,0,0,148);move(-6.96,-1.28,1.00); object(0x014A,0,70,83);move(-0.13,-0.39,0.00); object(0x014B,210,130,162);move(0.15,-0.23,-0.10); object(0x014C,245,170,201);move(-0.09,-0.27,-0.10); object(0x014D,245,170,193);move(-0.18,-0.20,0.00); object(0x014E,245,170,191);move(-0.31,0.23,0.20); object(0x014F,250,140,181);move(0.26,-0.14,0.00); object(0x0150,250,140,188);move(0.13,-0.16,0.00); object(0x0151,250,140,189);move(-0.12,0.41,0.00); object(0x0152,250,140,194);move(-0.09,0.29,0.00); object(0x0153,250,140,187);move(0.33,-0.36,0.00); object(0x0154,250,140,185);move(-0.59,0.31,0.00); object(0x0155,105,170,203);move(0.94,0.48,-0.10); object(0x0156,105,170,235);move(-0.40,-0.08,0.00); object(0x0158,105,170,225);move(-4.20,-3.95,2.10); object(0x0159,105,210,320);move(4.25,2.76,-2.20); object(0x015A,105,210,2);move(-0.20,0.10,0.00); object(0x015B,105,210,356);move(0.80,0.97,0.00); object(0x015C,105,210,352);move(-0.41,-0.97,-0.10); object(0x015D,105,210,10);move(-0.07,1.11,0.20); object(0x015E,105,210,262);moveto(-796.54,-1181.24,10.36); object(0x1D4B,0,0,71);move(-41.34,-18.72,0.00); object(0x1CB3,0,0,2);move(1.48,1.24,0.00); object(0x1CB3,0,0,90);move(-1.40,0.46,0.00); object(0x1CB3,0,0,97);move(2.46,-0.89,0.00); object(0x1CA7,0,0,92);move(34.72,11.00,5.70); object(0x01A4,0,0,74);move(-5.05,17.48,0.20); object(0x01A4,0,0,72);move(-7.07,-2.07,0.00); object(0x01A4,0,0,339);move(13.26,-22.48,0.00); object(0x01A4,0,0,163);move(-4.46,11.19,-1.10); object(0x01A8,270,0,73);move(5.07,-10.57,0.70); object(0x01A4,0,0,258);move(-14.91,21.27,0.50); object(0x01A4,0,0,162);move(-7.01,-3.05,0.00); object(0x01A4,0,0,95);move(7.01,-23.34,0.00); object(0x01A4,0,0,341);move(-1.19,0.14,-0.30); object(0x01A4,0,0,250);move(8.96,15.02,-0.40); object(0x01A8,90,0,254);move(8.63,-1.03,-5.20); object(0x01B8,0,0,351);move(-2.42,7.68,0.00); object(0x01B8,0,0,47);move(-2.20,-0.91,0.00); object(0x01BE,0,0,41);move(0.08,-0.86,-0.10); object(0x01BE,0,0,87);move(-0.20,0.61,0.80); object(0x01BE,0,0,91);move(-10.98,-3.66,-0.60); object(0x01BF,0,0,95);move(0.88,0.57,0.00); object(0x01C1,0,0,99);move(11.52,-4.53,-0.20); object(0x01C1,0,0,290);move(-2.05,5.60,0.00); object(0x01C1,0,0,241);move(1.82,-1.00,0.00); object(0x01C2,0,0,255);move(0.53,-2.92,0.00); object(0x01C5,0,0,273);move(0.73,3.57,-0.10); object(0x01C6,0,0,338);move(-0.83,-2.31,0.00); object(0x01F5,0,0,357);move(1.40,3.69,-0.10); object(0x026D,0,0,325);move(0.35,-1.65,0.00); object(0x026D,0,0,14);move(0.33,-1.72,0.00); object(0x026D,0,0,339);move(-25.98,-17.65,0.90); object(0x1CA8,0,0,101);move(-10.27,35.63,0.00); object(0x1CA8,0,0,257);move(8.46,-12.04,1.90); object(0x1CA9,90,0,248);move(2.94,-8.55,0.00); object(0x1CA9,90,0,251);move(-4.57,12.82,-4.30); object(0x1CA9,0,90,160);move(-2.99,-2.52,1.80); object(0x1CA9,270,160,341);move(1.13,0.36,-0.30); object(0x1CA9,265,155,343);move(5.46,-13.56,2.20); object(0x1CA9,270,150,344);move(22.88,6.11,-2.10); object(0x1CB8,270,150,150);move(0.94,-0.46,0.00); object(0x1CD3,270,150,156);move(-3.66,5.26,5.60); object(0x1CEA,0,0,250);move(-0.30,0.86,0.00); object(0x1CEB,0,0,242);move(-3.95,-0.27,0.00); object(0x1CF2,0,0,252);move(-0.52,-0.67,-0.30); object(0x1CF4,0,0,266);move(3.69,2.15,0.00); object(0x1CFF,0,0,58);move(-3.27,3.47,0.00); object(0x1D00,0,0,33);move(1.84,-0.86,0.20); object(0x1D12,0,0,49);move(-10.78,-4.37,0.00); object(0x1D11,0,0,245);teleport(-806.04, -1185.04, 11.00); note: If u like my cheats, u should check out my web page on upaz site! http://upaluppa.wetpaint.com/page/03stevensmi's+Cheats Edited September 3, 2009 by 03stevensmi Link to comment Share on other sites More sharing options...
03stevensmi Posted September 3, 2009 Share Posted September 3, 2009 (edited) ......and if u like the night club cheat, u should take a look at the 1 i modified from Chucklehofft! MAKE SURE YOU SET THE TIME TO 23:00 this is also important to do that 4 this cheat! here it is #cheat Night club//originaly created by Chucklehofft moveto(-962.17,1065.86,11.49); object(0x1CD4,0,0,0);move(11.60,-0.08,0.00); object(0x1CD4,0,0,0);move(0.00,0.00,3.00); object(0x1CD4,0,0,0);move(0.00,0.00,3.00); object(0x1CD4,0,0,0);move(-11.60,0.08,-3.00); object(0x1CD4,0,0,0);move(0.00,0.00,3.00); object(0x1CD4,0,0,0);move(1.01,0.89,-6.00); object(0x1CD4,0,0,90);move(0.00,0.00,3.00); object(0x1CD4,0,0,90);move(0.00,0.00,3.00); object(0x1CD4,0,0,90);move(0.01,1.90,0.00); object(0x1CD4,0,0,90);move(0.00,0.00,-3.00); object(0x1CD4,0,0,90);move(0.00,0.00,-3.00); object(0x1CD4,0,0,90);move(0.01,1.90,0.00); object(0x1CD4,0,0,90);move(0.00,0.00,3.00); object(0x1CD4,0,0,90);move(0.00,0.00,3.00); object(0x1CD4,0,0,90);move(0.01,1.90,0.00); object(0x1CD4,0,0,90);move(0.00,0.00,-3.00); object(0x1CD4,0,0,90);move(0.00,0.00,-3.00); object(0x1CD4,0,0,90);move(0.01,1.90,0.00); object(0x1CD4,0,0,90);move(0.00,0.00,3.00); 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object(0x1D39,0,0,90);move(0.04,2.86,0.00); object(0x1D39,0,0,90);move(-7.87,-0.71,-0.20); object(0x1C93,0,0,0);move(1.43,1.94,0.20); object(0x1CF4,0,0,0);move(0.01,-1.11,0.00); object(0x1CF4,0,0,0);move(0.00,-1.20,0.00); object(0x1CF4,0,0,0);move(0.00,-1.20,0.00); object(0x1CF4,0,0,0);move(-2.19,-3.57,-0.30); object(0x1D06,0,0,90);move(0.01,-0.60,0.80); object(0x1D03,0,0,90);move(-0.01,1.20,0.00); object(0x1D03,0,0,90);move(0.01,-0.60,0.50); object(0x1CEA,0,0,90);move(1.47,3.81,0.00); object(0x1CEC,0,0,90);move(-0.01,1.40,0.00); object(0x1CEC,0,0,255);move(5.14,-7.09,-1.00); object(0x1CF9,0,0,183);move(-5.80,-0.42,0.00); object(0x1D01,0,0,284);move(-0.25,4.23,0.00); object(0x1D01,0,0,295);move(6.55,6.96,0.00); object(0x1CD6,90,0,180);move(-5.22,-0.01,0.00); object(0x1CD6,90,0,180);move(1.14,3.51,4.80); object(0x0159,55,0,180);move(2.49,-0.23,0.00); object(0x0159,140,0,180);move(-1.41,-2.18,0.00); object(0x0159,140,0,180);move(5.84,3.36,-4.30); object(0x01A4,0,0,90);move(-10.85,0.02,0.00); 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object(0x1CD4,90,0,180);move(-4.10,-0.03,0.00); object(0x1CD4,90,0,180);move(-1.80,-0.01,0.00); object(0x1CD4,90,0,180);move(-1.80,0.09,0.00); object(0x1CD4,90,0,180);move(-1.80,0.19,0.00); object(0x1CD4,90,0,180);move(-1.70,-0.01,0.00); object(0x1CD4,90,0,180);move(-0.70,-0.00,0.00); object(0x1CD4,90,0,180);move(11.62,-2.84,0.00); object(0x1CD4,90,0,180);move(-1.90,-0.01,0.00); object(0x1CD4,90,0,180);move(-1.80,-0.01,0.00); object(0x1CD4,90,0,180);move(-1.80,-0.01,0.00); object(0x1CD4,90,0,180);move(-1.70,0.09,0.00); object(0x1CD4,90,0,180);move(-1.80,0.09,0.00); object(0x1CD4,90,0,180);move(-1.60,-0.01,0.00); object(0x1CD4,90,0,180);move(-1.30,-0.01,0.00); object(0x1CD4,90,0,180);move(11.81,-2.20,0.00); object(0x1CD4,90,0,180);move(-1.70,-0.01,0.00); object(0x1CD4,90,0,180);move(-1.70,-0.01,0.00); object(0x1CD4,90,0,180);move(-1.70,-0.01,0.00); object(0x1CD4,90,0,180);move(-1.50,-0.01,0.00); object(0x1CD4,90,0,180);move(-1.60,-0.01,0.00); object(0x1CD4,90,0,180);move(-1.90,-0.01,0.00); object(0x1CD4,90,0,180);move(-1.30,-0.01,0.00); object(0x1CD4,90,0,180);move(-1.00,-0.01,0.00); object(0x1CD4,90,0,180);move(4.91,-2.45,0.10); object(0x1CD4,90,0,180);move(1.40,0.01,0.00); object(0x1CD4,90,0,180);move(1.30,0.01,0.00); object(0x1CD4,90,0,180);move(1.30,0.01,0.00); object(0x1CD4,90,0,180);move(0.80,0.00,0.00); object(0x1CD4,90,0,180);move(0.70,0.00,0.00); object(0x1CD4,90,0,180);move(1.00,0.01,0.00); object(0x1CD4,90,0,180);move(1.30,0.01,0.00); object(0x1CD4,90,0,180);move(-9.20,-0.06,0.00); object(0x1CD4,90,0,180);move(-1.50,-0.01,0.00); object(0x1CD4,90,0,180);move(-1.40,-0.01,0.00); object(0x1CD4,90,0,180);move(0.04,-10.77,-4.40); object(0x1CD4,0,0,0);move(1.80,0.02,0.00); object(0x1CD4,0,0,0);move(3.80,0.03,0.00); object(0x1CD4,0,0,0);move(1.80,0.02,0.00); object(0x1CD4,0,0,0);move(1.90,0.02,0.00); object(0x1CD4,0,0,0);move(1.80,0.02,0.00); object(0x1CD4,0,0,0);move(1.10,0.01,0.00); object(0x1CD4,0,0,0);move(-0.60,-0.01,2.90); object(0x1CD4,0,0,0);move(-1.70,-0.01,0.00); object(0x1CD4,0,0,0);move(-1.80,-0.02,0.00); object(0x1CD4,0,0,0);move(-1.70,-0.01,0.00); object(0x1CD4,0,0,0);move(-0.70,-0.01,0.00); object(0x1CD4,0,0,0);move(-1.80,-0.02,0.00); object(0x1CD4,0,0,0);move(-1.80,-0.02,0.00); object(0x1CD4,0,0,0);move(-1.50,-0.01,0.00); object(0x1CD4,0,0,0);move(-0.90,-0.01,0.00); object(0x1CD4,0,0,0);moveto(-952.44,1067.34,18.97); object(0x1CD4,90,0,2);move(-1.70,0.06,0.00); object(0x1CD4,90,0,2);move(-1.90,0.07,0.00); object(0x1CD4,90,0,2);move(-1.70,0.00,0.00); object(0x1CD4,90,0,358);move(-1.80,-0.07,0.00); object(0x1CD4,90,0,358);move(-1.20,-0.04,0.00); object(0x1CD4,90,0,358);move(-1.37,2.69,0.00); object(0x1CD4,90,0,359);move(1.80,0.02,0.00); object(0x1CD4,90,0,359);move(1.80,0.02,0.00); object(0x1CD4,90,0,359);move(1.50,0.02,0.00); object(0x1CD4,90,0,359);move(1.68,-0.09,0.00); object(0x1CD4,90,0,1);move(2.99,-0.16,0.00); object(0x1CD4,90,0,3);move(-1.40,0.06,0.00); object(0x1CD4,90,0,3);move(1.32,2.66,0.00); object(0x1CD4,90,0,3);move(-1.80,0.08,0.00); object(0x1CD4,90,0,3);move(-1.70,0.07,0.00); object(0x1CD4,90,0,3);move(-1.80,0.08,0.00); object(0x1CD4,90,0,3);move(-1.91,-0.03,0.00); object(0x1CD4,90,0,3);move(-1.70,0.08,0.00); object(0x1CD4,90,0,3);move(-1.20,0.06,0.00); object(0x1CD4,90,0,3);move(2.26,2.54,0.00); object(0x1CD4,90,0,1);move(1.80,-0.05,0.00); object(0x1CD4,90,0,1);move(1.70,-0.04,0.00); object(0x1CD4,90,0,1);move(1.70,-0.04,0.00); object(0x1CD4,90,0,1);move(1.60,-0.04,0.00); object(0x1CD4,90,0,1);move(1.80,-0.05,0.00); object(0x1CD4,90,0,1);move(0.01,0.52,0.00); object(0x1CD4,90,0,1);move(-1.20,0.03,0.00); object(0x1CD4,90,0,1);move(-1.60,0.04,0.00); object(0x1CD4,90,0,1);move(-2.10,0.05,0.00); object(0x1CD4,90,0,1);move(-1.85,-9.87,-1.40); object(0x1CD4,0,0,1);move(0.60,-0.02,-0.10); object(0x1CD4,0,0,1);move(-2.45,11.26,-0.20); object(0x1CD4,0,0,182);move(1.80,-0.06,0.00); object(0x1CD4,0,0,182);move(0.60,-0.02,0.00); object(0x1CD4,0,0,182);move(-0.23,-0.82,1.50); object(0x1CD4,90,0,182);move(-1.20,0.04,0.00); object(0x1CD4,90,0,182);move(-1.10,0.03,0.00); object(0x1CD4,90,0,182);moveto(-963.03,1078.23,11.33); object(0x1CD4,0,0,270);move(-0.01,1.70,0.00); object(0x1CD4,0,0,270);move(-0.01,1.80,0.00); object(0x1CD4,0,0,270);move(-0.01,1.80,0.00); object(0x1CD4,0,0,270);move(-0.00,0.70,0.00); object(0x1CD4,0,0,270);move(-0.00,0.30,0.00); object(0x1CD4,0,0,270);move(-0.00,0.30,2.90); object(0x1CD4,0,0,270);move(0.01,-1.90,0.00); object(0x1CD4,0,0,270);move(-0.05,-1.89,-0.00); object(0x1CD4,0,0,270);move(0.00,-1.80,0.00); object(0x1CD4,0,0,270);move(0.00,-1.90,0.00); object(0x1CD4,0,0,270);move(13.39,0.80,-2.70); object(0x1CD4,0,0,89);move(-0.02,1.80,0.00); object(0x1CD4,0,0,89);move(-0.02,1.80,0.00); object(0x1CD4,0,0,89);move(-0.02,1.70,0.00); object(0x1CD4,0,0,89);move(-0.01,0.50,0.00); object(0x1CD4,0,0,89);move(0.12,0.20,2.70); object(0x1CD4,0,0,89);move(0.02,-1.70,0.00); object(0x1CD4,0,0,89);move(-0.08,-1.70,0.00); object(0x1CD4,0,0,89);move(0.02,-1.70,0.00); object(0x1CD4,0,0,89);move(0.02,-1.30,0.00); object(0x1CD4,0,0,89);moveto(-956.12,1073.99,10.09); object(0x1D04,0,0,179);move(0.03,-3.77,0.00); object(0x1D04,0,0,180);move(-3.60,7.38,0.20); object(0x029F,0,0,1);move(6.90,-0.08,0.00); object(0x029F,0,0,1);moveto(-957.32,1050.51,70.79); object(0x1CB7,355,0,342);move(0.00,0.00,0.00); object(0x1CB7,355,0,342);move(-87.64,9.89,-37.40); object(0x1CBD,355,0,271);move(-11.42,10.92,0.00); object(0x1CBA,355,0,249);move(2.26,-33.30,0.00); object(0x1CBB,355,0,198);move(15.78,-39.86,0.00); object(0x1CBA,355,0,170);move(79.21,71.83,-16.30); object(0x1CBA,0,180,358);moveto(-958.47,1076.19,10.09); object(0x1CBD,0,0,1);moveto(-962.52,1060.71,7.99); object(0x020D,0,0,354);move(12.13,1.18,0.00); object(0x020D,0,0,177);move(-6.25,-6.30,1.80); object(0x020C,0,0,188);move(-1.47,3.25,13.80); object(0x020D,190,0,357);setchar(pcar+0x2b7, 6);setchar(0x8bb11dc, 6);setchar(0x9a6341b, 6);teleport(-958.66, 1057.04, 11.09); note: if the music dos'nt work 4 u, try pausing the game and unpause the game a coupple of times. if it still has'nt work, able this cheat and pause and unpause the game! #cheat Fresh 105 FMsetchar(pcar+0x2b7, 6);setchar(0x8bb11dc, 6);setchar(0x9a6341b, 6); ow! and here's a cheat wich i think you'll like! Its a cheat wich look's like your trippin colours! It flashes different patterns, colours and even the sky, buildings and road is multi colours! It's class! here it is... #cheat trippin balls//created by 03stevensmisetchar(0x08BB3E00, 0);setchar(0x08BB3DF8, 0);setchar(0x08BB458C, 0);setint(0x08BB3B3C, 99999999999999999999999);setchar(0x08BB3B40, 19);setchar(0x08BB3B41, 167);setchar(0x0871D58F, 0xDF);setchar(0x0871D5CF, 0xDF);setchar(0x08B5E090, 19, 167); this code is the same as the trippin balls cheat but has a blurry, hard 2 see fell to it! Its a redone version of "DRUGED MODE"! it looks more trippy! (I Perfer the 1st trippy cheat cause its realy hard to see! Don't let the video fool ya)! here it is... #cheat I CAN'T SEE! I'ME REALY TRIPPING BALLS//created by 03stevensmisetchar(0x08BB3E00, 0);setchar(0x08BB3DF8, 0);setchar(0x08BB458C, 0);setint(0x08BB3B3C, 99999999999999999999999);setchar(0x08BB3B40, 19);setchar(0x08BB3B41, 167);setchar(0x0871D58F, 0xDF);setchar(0x0871D5CF, 0xDF);setchar(0x08B5E090, 19, 167);setchar(0x8BC8984, 0x0c);setfloat(pplayer + 0x4E4, 50.0); enjoy ps: Sorry 4 the dobble post! I didn't know if i had enough room for the 4 cheats! Edited September 4, 2009 by 03stevensmi Link to comment Share on other sites More sharing options...
Chucklehofft Posted September 4, 2009 Share Posted September 4, 2009 duuude, acid mode, man..that's like, soo...,uh... lol, i love that ^^^^ Link to comment Share on other sites More sharing options...
Beamer9620 Posted September 5, 2009 Share Posted September 5, 2009 steven good cheats man Link to comment Share on other sites More sharing options...
Upaluppa Posted September 7, 2009 Share Posted September 7, 2009 That acid mode is damn crazy ! Awesome work, I won't forget to add this to my site, when I'm back ! Link to comment Share on other sites More sharing options...
justinx Posted September 8, 2009 Share Posted September 8, 2009 (edited) hey uppa!! its been awhile since u post !like my constructions?? and i have a suggestion...why dont put a list of all the cheats created?? plz reply anybody! EDIT:and can u make a soooo foggy cheat?? i want a gta:silent hill style! Edited September 8, 2009 by justinx Link to comment Share on other sites More sharing options...
Beamer9620 Posted September 8, 2009 Share Posted September 8, 2009 (edited) when is chinatown wars out on psp? wich is the release date?? i heared it was top-down but im more ofline then online here cause im really busy with school (school = PS. could any1 say if saints row 1 is fot the computer?(srry for offtopic) Edited September 9, 2009 by the modding-dutch-guy Link to comment Share on other sites More sharing options...
Dusterdoo Posted September 9, 2009 Share Posted September 9, 2009 (edited) CTW comes out on october 20th. And It is semi top-down. Oh, yeah saints row 1 isn't for the pc. it's only on the xbox 360. Edited September 9, 2009 by Dusterdoo Link to comment Share on other sites More sharing options...
Dusterdoo Posted September 9, 2009 Share Posted September 9, 2009 hey Dutch-guy got any new cheats coming out soon? Link to comment Share on other sites More sharing options...
Beamer9620 Posted September 9, 2009 Share Posted September 9, 2009 hey Dutch-guy got any new cheats coming out soon? i didnt plan anything...ur the first 1 ever asked if i gonna make cheats but i dont have any ideas at the moment....any ideas??? and isnt saints row 1 for the ps3 then? or do i have to use an emulator on my computer Link to comment Share on other sites More sharing options...
Dusterdoo Posted September 9, 2009 Share Posted September 9, 2009 hey Dutch-guy got any new cheats coming out soon? i didnt plan anything...ur the first 1 ever asked if i gonna make cheats but i dont have any ideas at the moment....any ideas??? and isnt saints row 1 for the ps3 then? or do i have to use an emulator on my computer No it's not on the ps3 me and upa were talking about taking buildings that everyone knows about from lcs and bringing them to vcs. We were gonna call i 'Give Me Liberty' (the first mission in gta III) what do you think? Link to comment Share on other sites More sharing options...
Beamer9620 Posted September 10, 2009 Share Posted September 10, 2009 ......good idea....and i got a cheat about a couple of minutes its done its based on saints row 1's church its almost done Link to comment Share on other sites More sharing options...
Dusterdoo Posted September 10, 2009 Share Posted September 10, 2009 ......good idea....and i got a cheat about a couple of minutes its done its based on saints row 1's church its almost done sounds cool! oh, yeah and the 'Give Me Liberty' thing is gonna be all on washington beach. Link to comment Share on other sites More sharing options...
Beamer9620 Posted September 10, 2009 Share Posted September 10, 2009 ......good idea....and i got a cheat about a couple of minutes its done its based on saints row 1's church its almost done sounds cool! oh, yeah and the 'Give Me Liberty' thing is gonna be all on washington beach. its almost don be sure u wear the leisure suit(theres a purple shirt in the outfit) and i got a good name for it Vice's Row what do u think? Link to comment Share on other sites More sharing options...
Dusterdoo Posted September 10, 2009 Share Posted September 10, 2009 i'm trying to fix my diving mod by i need help! is this how i would write this? (underwater address to control cheat) #cheat Underwater Address Test static underwater; underwater = setchar(0x098B4C18, 0x84); if(!underwater) off; 0x098B4C18 is normally 0x04, but changes to 0x84 while Vic falls into water, then it changes back to 0x04. Link to comment Share on other sites More sharing options...
Dusterdoo Posted September 10, 2009 Share Posted September 10, 2009 i'm trying to fix my diving mod by i need help! is this how i would write this? (underwater address to control cheat) #cheat Underwater Address Test static underwater; underwater = setchar(0x098B4C18, 0x84); if(!underwater) off;} 0x098B4C18 is normally 0x04, but changes to 0x84 while Vic falls into water, then it changes back to 0x04. because i have No experience with the water addresses! (upa found this one, so im trying it) Link to comment Share on other sites More sharing options...
Beamer9620 Posted September 10, 2009 Share Posted September 10, 2009 i'm trying to fix my diving mod by i need help! is this how i would write this? (underwater address to control cheat) #cheat Underwater Address Test static underwater; underwater = setchar(0x098B4C18, 0x84); if(!underwater) off; 0x098B4C18 is normally 0x04, but changes to 0x84 while Vic falls into water, then it changes back to 0x04. i dont have that much expierience in hacking so i cant help u im srry. (BTW my cheat is almost done) Link to comment Share on other sites More sharing options...
Dusterdoo Posted September 10, 2009 Share Posted September 10, 2009 ......good idea....and i got a cheat about a couple of minutes its done its based on saints row 1's church its almost done sounds cool! oh, yeah and the 'Give Me Liberty' thing is gonna be all on washington beach. its almost don be sure u wear the leisure suit(theres a purple shirt in the outfit) and i got a good name for it Vice's Row what do u think? i think that sounds cool! how big is the construction? Link to comment Share on other sites More sharing options...
Beamer9620 Posted September 10, 2009 Share Posted September 10, 2009 its at the broken building at washington beach im now testing AND ITS BIG Link to comment Share on other sites More sharing options...
Dusterdoo Posted September 10, 2009 Share Posted September 10, 2009 its at the broken building at washington beach im now testing AND ITS BIG awesome! what kind of stuff is in it? Link to comment Share on other sites More sharing options...
Dusterdoo Posted September 10, 2009 Share Posted September 10, 2009 heres a cheat that i made a while back. #cheat Monster Truck pspawn = 0x08E81290; setint(pspawn, 209); setfloat(pspawn + 4, -1041.73, -761.80, 11.57, 90); //Basics setshort(0x98a325a, 1, 'M','o','n','s','t','e','r', 0); setshort(0x08e90DD8, 1, ' ', 'G', 'o', ' ', 'T', 'o', ' ', 'S', 'u', 'n', 's', 'h', 'i', 'n', 'e', ' ', 'A', 'u', 't', 'o', 's', 0); //Wheels setfloat(0x93647F8, 1.5, 1.5); //wheel size setfloat(0x96309c0+0x6c, 0.95); //Traction Multiplier setfloat(0x96309c0+0xc4, 0.75); //Traction Loss setfloat(0x96309c0+0x70, 0.5); //Traction Bias //Engine setchar(0x96309c0+0x5c, '4', 'D', 6); // Drive type / Engine type / Gears //Suspension setfloat(0x96309c0+0x7c, 0); //Suspension Upper Limit setfloat(0x96309c0+0x80, -0.75); //Suspension Lower Limit setfloat(0x96309c0+0x78, 5); //Suspension Damping Level setfloat(0x96309c0+0x74, 0.6); //Suspension Force Level setfloat(0x96309c0+0x84, 0.5); //Suspension Bias setfloat(0x96309c0+0x88, 1); //Anti-Dive Multiplier //Handling setfloat(0x96309c0+0x68, 35); //Steering Lock setfloat(0x96309c0+0xbc, 6000); //Vehilce Mass setfloat(0x96309c0+0xc0, 6000); //Turn Mass setfloat(0x96309c0+0xa0, 0); //Centre of Mass - X setfloat(0x96309c0+0xa4, 0); //Centre of Mass - Y setfloat(0x96309c0+0xa8, 0); //Centre of Mass - Z Link to comment Share on other sites More sharing options...
Beamer9620 Posted September 10, 2009 Share Posted September 10, 2009 its at the broken building at washington beach im now testing AND ITS BIG awesome! what kind of stuff is in it? its all old renovated look a little room an cool entrance a office a sniping spot near the roof weapons+car+helicopter spawn i think its cool and if any 1 likes it plz say so only 2 mins left Link to comment Share on other sites More sharing options...
Dusterdoo Posted September 10, 2009 Share Posted September 10, 2009 (edited) OK cool! And im also working on a mod of Diaz's mansion. How do you post ur cheats in the white spacing? Edited September 10, 2009 by Dusterdoo Link to comment Share on other sites More sharing options...
Beamer9620 Posted September 10, 2009 Share Posted September 10, 2009 type the butten when typing a post u see a button say CODE hit that button then teporarry allow windows srcipting easy as hell Link to comment Share on other sites More sharing options...
Beamer9620 Posted September 10, 2009 Share Posted September 10, 2009 the vice's row cheat is here! but i couldnt let the car spawns work but here it is it has a big building and alot of stuff+weapon spawns #cheat Vice's Row//based on saints row 1's church//Be Sure To Wear The Leisure Suit Its A Bit Purple,LOL.//Made By The Modding-DutchGuypspawn = 0x08E81290;setint(pspawn, 269);setfloat(pspawn + 4, 0x4,18.97,-1228.06,10.47);pickup = 0x08C6A330;pspawn += 0x30;setint(pspawn, 275);setfloat(pspawn + 4, -1208.15,24.28);pickup = 0x08C6A330;setfloat(pickup, 10.41,-1203.93,20.02);setint(pickup + 0x2C, 99999);setshort(pickup + 0x34, 0x015D);setchar(pickup + 0x38, 0x03);pickup += 0x40;setfloat(pickup, 4.12,-1231.30,20.00);setint(pickup + 0x2C, 99999);setshort(pickup + 0x34, 0x0165);setchar(pickup + 0x38, 0x03);pickup += 0x40;setfloat(pickup, 10.41,-1203.93,20.02);setint(pickup + 0x2C, 99999);setshort(pickup + 0x34, 0x015D);setchar(pickup + 0x38, 0x03);pickup += 0x40;setfloat(pickup, 6.02,-1201.37,10.47);setint(pickup + 0x2C, 99999);setshort(pickup + 0x34, 0x0164);setchar(pickup + 0x38, 0x03);pickup += 0x40;setfloat(pickup, 6.11,-1203.10,10.47);setint(pickup + 0x2C, 99999);setshort(pickup + 0x34, 0x0169);setchar(pickup + 0x38, 0x03);pickup += 0x40;setfloat(pickup, 4.48,-1208.73,10.47);setint(pickup + 0x2C, 99999);setshort(pickup + 0x34,0x015A);setchar(pickup + 0x38, 0x03);moveto(-0.62,-1198.13,21.87); object(0x1CA6,0,0,180);move(5.20,-0.01,0.00); object(0x1CA6,0,0,180);move(0.00,0.00,-4.20); object(0x1CA6,0,0,180);move(-4.20,0.01,0.00); object(0x1CA6,0,0,180);move(1.10,-0.00,-1.10); object(0x1CA6,0,0,180);move(0.00,0.00,-2.10); object(0x1CA6,0,270,180);move(7.07,0.07,0.00); object(0x1CA6,0,270,176);move(-6.62,-23.89,8.50); object(0x1CA6,265,0,175);move(7.67,0.62,0.00); object(0x1CA6,265,0,175);move(-0.42,5.14,0.00); object(0x1CA6,265,0,175);move(-6.28,-0.51,0.00); object(0x1CA6,265,0,175);move(-0.38,4.67,0.00); object(0x1CA6,265,0,175);move(5.18,0.42,0.00); object(0x1CA6,265,0,175);move(-5.70,4.27,0.00); object(0x1CA6,265,0,272);move(4.64,1.62,0.00); object(0x1CA6,265,0,272);move(1.84,-3.56,0.00); object(0x1CA6,265,0,223);move(-0.38,-9.06,0.10); object(0x1CA6,265,0,356);move(-4.29,-0.29,0.00); object(0x1CA6,265,0,356);move(-0.66,-4.98,0.00); object(0x1CA6,265,0,356);move(2.99,0.21,0.00); object(0x1CA6,265,0,356);move(7.13,24.70,5.50); object(0x1CA6,180,270,5);move(0.12,-4.30,0.00); object(0x1CA6,180,270,89);move(-3.96,-0.22,0.30); object(0x1CA6,180,270,177);move(0.04,4.48,0.00); object(0x1CA6,180,270,272);move(1.71,1.18,4.80); object(0x1CA6,85,180,358);move(-8.27,-1.26,-11.00); object(0x1CA6,80,180,2);move(-0.37,2.99,0.00); object(0x1CA6,80,180,2);move(-1.32,-1.84,-11.80); object(0x1CD4,0,0,261);move(3.24,-0.63,0.00); object(0x1CD4,0,0,271);move(5.07,-25.82,1.80); object(0x1CD6,270,180,187);move(-2.69,13.36,0.70); object(0x1CE1,180,180,272);move(-0.00,-1.80,0.00); object(0x1CE2,180,180,272);move(-0.02,-1.92,0.00); object(0x1CE4,180,180,271);move(7.05,-9.95,0.50); object(0x1CEA,0,180,276);move(0.00,0.00,0.60); object(0x1CEB,0,180,276);move(-1.48,4.00,-1.70); object(0x1CEC,0,0,214);move(-0.01,-8.12,0.00); object(0x1CF0,0,0,339);move(-1.23,-0.13,0.00); object(0x1CF0,0,0,1);move(-0.55,8.46,0.00); object(0x1CF6,0,0,359);move(-14.23,8.06,0.00); object(0x1CF8,0,0,356);move(0.83,-5.06,0.00); object(0x1CF8,0,0,356);move(16.13,-9.79,-0.10); object(0x1CFC,0,0,91);move(-1.52,-4.77,3.10); object(0x1D04,0,0,139);move(-3.81,-0.03,0.00); object(0x1D04,0,0,172);move(-3.93,0.25,0.00); object(0x1D04,0,0,216);move(-4.25,0.75,0.00); object(0x1D04,0,0,248);move(0.07,26.14,-6.30); object(0x1D04,0,0,335);move(1.66,-15.68,0.00); object(0x1D04,0,0,188);move(7.61,-3.02,8.90); object(0x1CD6,265,0,2);move(3.24,-4.56,0.60); object(0x1CFA,0,0,177);move(-2.20,-0.11,0.00); object(0x1CFA,0,0,177);move(-0.15,20.69,-0.10); object(0x1D00,0,0,178);move(1.72,-6.23,0.10); object(0x1D00,0,0,322);move(-5.40,-19.48,4.50); object(0x1D05,0,0,169);teleport(2.61,-1193.92,10.46); Link to comment Share on other sites More sharing options...
BreadBasket Posted September 10, 2009 Share Posted September 10, 2009 i'm trying to fix my diving mod by i need help! is this how i would write this? (underwater address to control cheat) #cheat Underwater Address Test static underwater; underwater = setchar(0x098B4C18, 0x84); if(!underwater) off; 0x098B4C18 is normally 0x04, but changes to 0x84 while Vic falls into water, then it changes back to 0x04. That should work, can't see anything wrong with it anyway. I would have written it differently, but whatever. Link to comment Share on other sites More sharing options...
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