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Cheat Releases


Durka Durka Mahn
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EDIT: and im not gonna leave the forums dutchguy's stays biggrin.gif  cool.gif

What a f*cking shame. And Upaluppa, don't feel pressured into doing what everyone wants you to do, and by the way, laughed at your desk picture. Where do you do homework? tounge.gif

 

Cheat for sims 2

 

Code: Max Infinite Money

Author: [El Pollo Loco]

Cheat: 0x200FC059 0x00089543

......... notify.gif ?

 

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Hey guys, I never said I'll stop forever. suicidal.gif

I'm just spending a month or two with Resident Evil Hacking and then I'll be back.

 

I really just need a little break of this game.

 

Think of this, your favorite food is pizza and you eat pizza every day...

Sooner or later you'll be tired of it and can't see it anymore.

 

The very same has happened to me with VCS.

 

I'm just waiting for CTW to get me into GTA mood once again !

 

By the way, is anyone still sending me messages on The Cheaters Place ?

If yes, I'll visit my site every now and then, if not I'll ignore my own site for the next time. dontgetit.gif

 

Please let me know, if I should still log in to my site, or not !

how can u send messages on ur site then? i dont know that....

 

 

 

P.S:srry for double post

Edited by the modding-dutch-guy
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EDIT: and im not gonna leave the forums dutchguy's stays biggrin.gif  cool.gif

What a f*cking shame. And Upaluppa, don't feel pressured into doing what everyone wants you to do, and by the way, laughed at your desk picture. Where do you do homework? tounge.gif

 

Cheat for sims 2

 

Code: Max Infinite Money

Author: [El Pollo Loco]

Cheat: 0x200FC059 0x00089543

......... notify.gif ?

Well that was useful wasn't it? And the reason I posted it was because some guy was asking for sims 2 CWCheat codes, so I am not as retarded as you...

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cant you spawn the zombie with changing ped addresses? thats on my tony on vcs topic....cant you do this

 

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EDIT: and im not gonna leave the forums dutchguy's stays biggrin.gif  cool.gif

What a f*cking shame. And Upaluppa, don't feel pressured into doing what everyone wants you to do, and by the way, laughed at your desk picture. Where do you do homework? tounge.gif

 

Cheat for sims 2

 

Code: Max Infinite Money

Author: [El Pollo Loco]

Cheat: 0x200FC059 0x00089543

......... notify.gif ?

Well that was useful wasn't it? And the reason I posted it was because some guy was asking for sims 2 CWCheat codes, so I am not as retarded as you...

better f*cking retarded then f*cking anoying (you) (and my grammar sucks)

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All of you, either stop this sh*t or I'll request both cheat threads to be locked myself ! angry.gif

That will be it then, no more cheats, not at all...

 

Do you really want that !?

Edited by Upaluppa
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Chucklehofft
All of you, either stop this sh*t or I'll request both Cheat Threads to be locked myself ! angry.gif

That will be it then, no more cheats, not at all...

i second that. plz grow up a bit and stop all these small little flame wars.

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True, we are no animals, so please, stop acting like that...

That's not the point of a forum, if you want to flame each other, do it in pm's, ok ?

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Can someone make a cheat calle ninja mod that replaced your current weapons with:

katan(modded to be more ninja like if possible).

throwing stars with lock on(if possible).

Ninja jumps and flips.

Ninja speed.

Ninja clothes(again if possible)

grappling hook(if possible)

 

<hr width="3">

 

 

and also could someone make a weapon cheat with:

a laser gun

sonic boom cannon(it doesn't have to have a noise just something like force push).

Maybe a darth vader type force cheat(not a gun).

A blood fountain grenade would be excelent.

 

 

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Can someone make a cheat calle ninja mod that replaced your current weapons with:

katan(modded to be more ninja like if possible).

throwing stars with lock on(if possible).

Ninja jumps and flips.

Ninja speed.

Ninja clothes(again if possible)

grappling hook(if possible)

and also could someone make a weapon cheat with:

a laser gun

sonic boom cannon(it doesn't have to have a noise just something like force push).

Maybe a darth vader type force cheat(not a gun).

A blood fountain grenade would be excelent.

Oh my, sorry to say, but all of those requests are impossible to do... confused.gif

I'm really sorry, but that's beyond the Cheatdevices abilities...

Edited by Upaluppa
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shadow magikarp

Is it possible to create a

cleo mod like gta sanandreas

it would be verry cool1!

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i have construction cheats in mind ill post them after i create them and i solved the object different locations..blah.blah blah... like that..

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Is it possible to create a

cleo mod like gta sanandreas

it would be verry cool1!

If we ever get to see CLEO for VCS, then that would be awesome! But the only problem is that it is a lot harder to code in CLEO than in CD code. And SCM coding is even harder than that...

 

And also considering the fact that the SCM cannot be rebuilt or decompiled through mission builder or Sanny builder, means that guess work is the only way...

 

Oh and by the way upaluppa, this thread is pretty much dead apart from average constructions.

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speeking of constructions, ive ran out of ideas 4 them! eny1 got eny ideas 4 i can post it hear! we need 2 keep these pages alive! just post your ideas on the cheat development page! that page is dead 2! we need 2 keep these pages alive agean or els all the hard work 4 the new descoverys we found out will be the end!

Edited by 03stevensmi
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Hey,

can someone make a cheat that your car will have a car bomb?

 

Did you know that when you put your car with a bomb in your garage, then get it out of the garage and if you get in the car, then press circle and then it is a timebomb. Or is this no news?

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Hey,

can someone make a cheat that your car will have a car bomb?

 

Did you know that when you put your car with a bomb in your garage, then get it out of the garage and if you get in the car, then press circle and then it is a timebomb. Or is this no news?

i'm not speaking for the community, but I didn't know that.

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its here!i have three constructions :the last stand! place:101 bayshore avenue desc.the whole place is barricaded with alot of stuff and the back is fenced.good for zombie attack.you can freely modify anything i make!

 

and:the apartment:added couple of upgrade for 101 bayshore avenue safehouse it look like you are in the apartment tip:shoot the missile i misplaced..sorry.and lol i have the safe door for a door.

 

and last:the midnight club the construction site near martys place tip:de sure to set the time to night for the lights to shine preety cool place dont shoot on windows or walls they disappear and last can somebody modify the gate can you open it?the garage door because it is closed thats all for today..

 

edit:those cheats some can be done like some backflips and and blood fountain grenades just change the smoke grenade color to red and activate the stunt man

and the force blast cheat

Edited by justinx
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its here!i have three constructions :the last stand! place:101 bayshore avenue desc.the whole place is barricaded with alot of stuff and the back is fenced.good for zombie attack.you can freely modify anything i make!

 

and:the apartment:added couple of upgrade for 101 bayshore avenue safehouse it look like you are in the apartment tip:shoot the missile i misplaced..sorry.and lol i have the safe door for a door.

 

and last:the midnight club the construction site near martys place tip:de sure to set the time to night for the lights to shine preety cool place dont shoot on windows or walls they disappear and last can somebody modify the gate can you open it?the garage door because it is closed thats all for today..

 

edit:those cheats some can be done like some backflips and and blood fountain grenades just change the smoke grenade color to red and activate the stunt man

and the force blast cheat

where are they? can u post them?

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here is is:#cheat:the apartment

moveto(-808.01,-1180.07,12.66); object(0x1CD2,0,0,160);

move(-7.04,6.52,1.20); object(0x1CE6,0,0,342);

move(9.22,-1.32,-0.30); object(0x1CEC,0,0,99);

move(0.34,-1.09,0.10); object(0x1CF2,0,0,251);

move(-6.89,-1.14,-1.00); object(0x1CF7,0,0,120);

move(-1.52,-4.17,0.00); object(0x1CF8,0,0,254);

move(2.71,8.60,0.00); object(0x1CFA,0,0,342);

move(1.94,0.30,0.00); object(0x1CFB,0,0,2);

move(0.53,0.29,1.00); object(0x1CFB,0,0,6);

move(0.33,-0.89,-1.00); object(0x1CFB,0,0,16);

move(-5.00,-0.25,0.00); object(0x1D03,0,0,158);

move(0.73,-0.03,0.00); object(0x1D05,0,0,180);

move(0.00,0.00,0.40); object(0x1CFF,0,0,345);

move(-0.35,-3.27,-0.60); object(0x1D06,0,0,296);

move(-0.46,0.65,0.20); object(0x1CF7,0,0,301);

move(1.56,2.01,0.40); object(0x1CEA,0,0,6);

move(0.03,0.13,0.60); object(0x1CEB,0,0,181);

move(-3.07,-7.40,-0.60); object(0x1CE2,0,0,0);

move(-0.06,0.32,0.00); object(0x1CE2,0,0,182);

move(9.25,5.79,-0.50); object(0x1CCD,0,0,154);

move(-0.05,0.22,0.00); object(0x1CCC,0,0,151);

move(-0.13,0.18,0.00); object(0x1CCB,0,0,148);

move(-6.96,-1.28,1.00); object(0x014A,0,70,83);

move(-0.13,-0.39,0.00); object(0x014B,210,130,162);

move(0.15,-0.23,-0.10); object(0x014C,245,170,201);

move(-0.09,-0.27,-0.10); object(0x014D,245,170,193);

move(-0.18,-0.20,0.00); object(0x014E,245,170,191);

move(-0.31,0.23,0.20); object(0x014F,250,140,181);

move(0.26,-0.14,0.00); object(0x0150,250,140,188);

move(0.13,-0.16,0.00); object(0x0151,250,140,189);

move(-0.12,0.41,0.00); object(0x0152,250,140,194);

move(-0.09,0.29,0.00); object(0x0153,250,140,187);

move(0.33,-0.36,0.00); object(0x0154,250,140,185);

move(-0.59,0.31,0.00); object(0x0155,105,170,203);

move(0.94,0.48,-0.10); object(0x0156,105,170,235);

move(-0.40,-0.08,0.00); object(0x0158,105,170,225);

move(-4.20,-3.95,2.10); object(0x0159,105,210,320);

move(4.25,2.76,-2.20); object(0x015A,105,210,2);

move(-0.20,0.10,0.00); object(0x015B,105,210,356);

move(0.80,0.97,0.00); object(0x015C,105,210,352);

move(-0.41,-0.97,-0.10); object(0x015D,105,210,10);

move(-0.07,1.11,0.20); object(0x015E,105,210,262);

 

#cheat:the night club

moveto(-1023.80,-903.40,14.41); object(0x1CA8,0,0,318);

move(2.05,-1.00,-0.60); object(0x1CB8,0,45,123);

move(-0.79,29.33,-1.20); object(0x01A4,0,0,136);

move(-10.66,0.61,0.10); object(0x01A4,0,0,322);

move(20.31,19.25,1.30); object(0x01A8,0,0,224);

move(-8.48,8.79,-0.10); object(0x01A8,0,0,228);

move(-9.72,-18.18,0.00); object(0x01A8,0,0,48);

move(19.91,-8.10,0.00); object(0x01A8,0,0,315);

move(-17.79,-8.68,-1.60); object(0x01B8,0,0,34);

move(-5.79,5.50,0.00); object(0x01B8,0,0,68);

move(-3.38,22.52,0.00); object(0x01B8,0,0,124);

move(6.89,15.21,0.00); object(0x01B8,0,0,173);

move(25.26,-25.78,-0.10); object(0x01B8,0,0,325);

move(-12.73,-11.68,0.00); object(0x01B8,0,0,6);

move(1.19,23.79,0.00); object(0x01B8,0,0,217);

move(-13.31,-10.82,0.00); object(0x01B8,0,0,108);

move(4.08,-5.41,0.00); object(0x01B8,0,0,68);

move(3.15,6.57,3.00); object(0x01B8,0,0,102);

move(6.08,-6.38,0.00); object(0x01B8,0,0,51);

move(-16.92,17.38,0.00); object(0x01B8,0,0,147);

move(11.27,4.15,-2.10); object(0x01B8,0,0,223);

move(-13.50,0.05,-0.60); object(0x01B8,0,0,140);

move(24.39,-23.17,-0.20); object(0x01B8,0,0,336);

move(0.90,11.53,-0.10); object(0x01B8,0,0,245);

move(-32.69,-6.05,0.10); object(0x01B8,0,0,24);

move(4.52,4.25,0.00); object(0x01B8,0,0,336);

move(-9.17,13.50,-1.10); object(0x01B8,0,0,166);

move(5.17,-2.12,-0.10); object(0x01B8,0,0,215);

move(0.94,14.43,-1.90); object(0x01B8,0,0,204);

move(4.59,-3.38,0.00); object(0x01B8,0,0,262);

move(4.44,4.39,-1.70); object(0x01B8,0,0,265);

move(-3.04,3.96,0.00); object(0x01B8,0,0,230);

move(20.15,-9.84,1.80); object(0x01B8,0,0,310);

move(10.30,-0.20,0.50); object(0x01B8,0,0,294);

move(10.38,-2.61,0.60); object(0x01B8,0,0,342);

move(-22.25,15.71,-0.30); object(0x01B8,0,0,147);

move(8.64,1.74,1.80); object(0x01B8,0,0,209);

move(10.29,-2.33,-0.20); object(0x01B8,0,0,229);

move(12.57,-3.34,-0.50); object(0x01B8,0,0,243);

move(2.86,-11.11,0.10); object(0x01B8,0,0,282);

move(-9.75,-9.42,-0.20); object(0x01B8,0,0,23);

move(9.92,1.43,0.40); object(0x01B8,0,0,323);

move(-3.19,-10.56,0.10); object(0x01B8,0,0,2);

move(-10.15,2.04,0.50); object(0x01B8,0,0,96);

move(-0.88,-13.19,-0.20); object(0x01B8,0,0,48);

move(-3.77,5.97,0.10); object(0x01B8,0,0,99);

move(-6.11,-0.19,0.10); object(0x01C4,0,0,320);

move(-17.82,-5.22,0.50); object(0x01C6,0,0,141);

move(1.15,-1.43,0.00); object(0x01C6,0,0,138);

move(1.14,-1.85,0.00); object(0x01C6,0,0,134);

move(-4.84,-7.73,1.90); object(0x01CA,0,0,359);

move(-6.40,6.07,-0.10); object(0x01CA,0,0,4);

move(10.40,28.82,-1.50); object(0x01CD,0,0,21);

move(-4.28,-32.64,-0.70); object(0x01D0,0,0,237);

move(-1.06,1.20,0.00); object(0x01D0,0,0,249);

move(-1.64,1.24,0.00); object(0x01D0,0,0,263);

move(-0.99,1.78,0.00); object(0x01D0,0,0,278);

move(6.59,1.89,0.40); object(0x01DE,0,0,319);

move(8.46,-2.75,0.00); object(0x01E0,0,0,49);

move(-3.27,-0.03,0.00); object(0x01E0,0,0,138);

move(12.91,9.07,-0.20); object(0x01E0,0,0,226);

move(1.04,3.43,-0.40); object(0x01E0,0,0,319);

move(-30.50,4.00,0.00); object(0x01E0,0,0,136);

move(-3.07,4.80,0.00); object(0x01E0,0,0,157);

move(-0.92,5.46,0.00); object(0x01E0,0,0,187);

move(1.78,5.16,0.00); object(0x01E0,0,0,212);

move(3.81,4.18,0.00); object(0x01E0,0,0,230);

move(4.30,0.95,0.10); object(0x01E0,0,0,295);

move(4.63,-3.28,-0.10); object(0x01E0,0,0,318);

move(17.76,-18.83,0.00); object(0x01E0,0,0,136);

move(-8.53,8.98,-0.10); object(0x01E0,0,0,135);

move(-13.39,-7.61,2.30); object(0x1CB4,0,0,313);

move(13.86,-12.55,1.40); object(0x1CB2,0,90,228);

move(5.32,9.86,-0.10); object(0x1CB2,0,90,137);

move(-14.97,-3.97,0.30); object(0x1CB2,0,90,320);

move(-7.57,10.99,0.00); object(0x1CB2,0,90,333);

move(-1.28,9.56,0.00); object(0x1CB2,0,90,37);

move(15.30,-7.13,-0.40); object(0x1CB2,0,90,134);

move(-4.88,5.35,-0.10); object(0x1CB2,0,90,132);

move(13.72,-12.34,-3.30); object(0x1CB3,0,0,222);

move(0.83,-0.15,0.00); object(0x1CB3,0,0,275);

move(-0.86,-0.77,0.00); object(0x1CB3,0,0,339);

move(1.43,-0.08,0.00); object(0x1CB3,0,0,7);

move(-13.31,-12.37,2.00); object(0x1CCA,0,0,99);

move(-4.95,3.68,-0.30); object(0x1CCA,0,0,143);

move(17.62,3.22,-1.20); object(0x1CCB,0,0,30);

move(-0.31,-0.14,0.00); object(0x1CCC,0,0,32);

move(-0.58,0.42,0.00); object(0x1CCD,0,0,30);

move(0.91,0.77,-0.80); object(0x1CD3,0,0,36);

move(-14.92,18.25,1.20); object(0x1CEA,0,0,46);

move(0.00,0.00,0.00); object(0x1CEA,0,0,46);

move(0.66,-0.80,0.00); object(0x1CEA,0,0,50);

move(-2.01,2.66,-0.20); object(0x1CEB,0,0,204);

move(1.80,-2.39,0.80); object(0x1CEA,0,0,209);

move(-2.94,2.88,-1.10); object(0x1CEC,0,0,210);

move(-1.77,-0.62,0.00); object(0x1CEE,0,0,192);

move(0.80,0.81,0.00); object(0x1CF2,0,0,200);

move(1.03,-2.87,-0.60); object(0x1CF4,0,0,200);

move(1.72,-1.72,0.00); object(0x1CF4,0,0,212);

move(-6.12,-2.02,0.10); object(0x1CF7,0,0,220);

move(-0.38,-1.40,-0.10); object(0x1CF7,0,0,317);

move(-3.11,2.21,0.00); object(0x1CF7,0,0,110);

move(0.49,-2.52,0.00); object(0x1CF7,0,0,92);

move(16.47,-0.90,0.00); object(0x1CF8,0,0,45);

move(0.89,-21.11,-0.10); object(0x1CFA,0,0,136);

move(1.37,1.62,-0.10); object(0x1CFB,0,0,118);

move(0.68,0.83,0.00); object(0x1CFB,0,0,158);

move(-0.28,-0.33,0.80); object(0x1CFB,0,0,162);

move(-5.20,24.31,-0.60); object(0x1D00,0,0,44);

move(2.04,-2.23,0.00); object(0x1D00,0,0,54);

move(-15.40,-6.93,0.00); object(0x1D04,0,0,238);

move(6.90,-3.76,0.00); object(0x1D04,0,0,159);

move(-0.93,4.97,0.00); object(0x1D04,0,0,159);

move(15.44,-0.98,0.00); object(0x1D10,0,0,43);

move(-1.79,1.37,0.00); object(0x1D10,0,0,42);

move(-1.82,1.45,0.00); object(0x1D10,0,0,40);

move(2.51,-6.15,0.00); object(0x1D12,0,0,105);

move(-10.82,-10.05,1.70); object(0x1D1B,0,0,226);

move(-10.55,28.65,-1.60); object(0x1D39,0,0,334);

move(4.42,-1.15,0.00); object(0x1D39,0,0,30);

move(3.89,-3.68,0.80); object(0x1D44,0,70,87);

move(6.45,-5.82,-0.90); object(0x1D4D,0,0,116);

move(-1.44,0.49,0.00); object(0x1D4D,0,0,183);

move(0.35,-2.13,0.00); object(0x1D4D,0,0,224);

move(-16.36,5.14,0.00); object(0x1D4E,0,0,264);

move(0.94,4.21,0.00); object(0x1D4E,0,0,289);

move(4.23,-0.59,0.00); object(0x1D06,0,0,5);

move(22.01,-20.76,0.00); object(0x1D00,0,0,66);

move(-13.32,18.23,0.70); object(0x1CFF,0,0,305);

move(-12.54,-7.50,-0.40); object(0x1CFD,0,0,223);

move(9.04,-10.08,0.00); object(0x01BE,0,0,196);

move(-0.68,0.99,0.00); object(0x01BE,0,0,288);

move(0.29,-0.30,0.80); object(0x01BE,0,0,284);

move(17.01,-1.66,0.00); object(0x01B3,0,0,169);

move(-21.04,20.83,0.00); object(0x0262,0,0,340);

move(0.02,0.27,0.10); object(0x0262,0,0,350);

move(-0.60,-0.13,-0.10); object(0x0262,0,0,337);

move(-3.20,2.08,2.90); object(0x1CB2,0,90,48);

move(-1.00,-10.81,0.00); object(0x1CB2,0,90,146);

wait im about to test the last stand..

 

#cheat the last stand

moveto(-796.54,-1181.24,10.36); object(0x1D4B,0,0,71);

move(-41.34,-18.72,0.00); object(0x1CB3,0,0,2);

move(1.48,1.24,0.00); object(0x1CB3,0,0,90);

move(-1.40,0.46,0.00); object(0x1CB3,0,0,97);

move(2.46,-0.89,0.00); object(0x1CA7,0,0,92);

move(34.72,11.00,5.70); object(0x01A4,0,0,74);

move(-5.05,17.48,0.20); object(0x01A4,0,0,72);

move(-7.07,-2.07,0.00); object(0x01A4,0,0,339);

move(13.26,-22.48,0.00); object(0x01A4,0,0,163);

move(-4.46,11.19,-1.10); object(0x01A8,270,0,73);

move(5.07,-10.57,0.70); object(0x01A4,0,0,258);

move(-14.91,21.27,0.50); object(0x01A4,0,0,162);

move(-7.01,-3.05,0.00); object(0x01A4,0,0,95);

move(7.01,-23.34,0.00); object(0x01A4,0,0,341);

move(-1.19,0.14,-0.30); object(0x01A4,0,0,250);

move(8.96,15.02,-0.40); object(0x01A8,90,0,254);

move(8.63,-1.03,-5.20); object(0x01B8,0,0,351);

move(-2.42,7.68,0.00); object(0x01B8,0,0,47);

move(-2.20,-0.91,0.00); object(0x01BE,0,0,41);

move(0.08,-0.86,-0.10); object(0x01BE,0,0,87);

move(-0.20,0.61,0.80); object(0x01BE,0,0,91);

move(-10.98,-3.66,-0.60); object(0x01BF,0,0,95);

move(0.88,0.57,0.00); object(0x01C1,0,0,99);

move(11.52,-4.53,-0.20); object(0x01C1,0,0,290);

move(-2.05,5.60,0.00); object(0x01C1,0,0,241);

move(1.82,-1.00,0.00); object(0x01C2,0,0,255);

move(0.53,-2.92,0.00); object(0x01C5,0,0,273);

move(0.73,3.57,-0.10); object(0x01C6,0,0,338);

move(-0.83,-2.31,0.00); object(0x01F5,0,0,357);

move(1.40,3.69,-0.10); object(0x026D,0,0,325);

move(0.35,-1.65,0.00); object(0x026D,0,0,14);

move(0.33,-1.72,0.00); object(0x026D,0,0,339);

move(-25.98,-17.65,0.90); object(0x1CA8,0,0,101);

move(-10.27,35.63,0.00); object(0x1CA8,0,0,257);

move(8.46,-12.04,1.90); object(0x1CA9,90,0,248);

move(2.94,-8.55,0.00); object(0x1CA9,90,0,251);

move(-4.57,12.82,-4.30); object(0x1CA9,0,90,160);

move(-2.99,-2.52,1.80); object(0x1CA9,270,160,341);

move(1.13,0.36,-0.30); object(0x1CA9,265,155,343);

move(5.46,-13.56,2.20); object(0x1CA9,270,150,344);

move(22.88,6.11,-2.10); object(0x1CB8,270,150,150);

move(0.94,-0.46,0.00); object(0x1CD3,270,150,156);

move(-3.66,5.26,5.60); object(0x1CEA,0,0,250);

move(-0.30,0.86,0.00); object(0x1CEB,0,0,242);

move(-3.95,-0.27,0.00); object(0x1CF2,0,0,252);

move(-0.52,-0.67,-0.30); object(0x1CF4,0,0,266);

move(3.69,2.15,0.00); object(0x1CFF,0,0,58);

move(-3.27,3.47,0.00); object(0x1D00,0,0,33);

move(1.84,-0.86,0.20); object(0x1D12,0,0,49);

move(-10.78,-4.37,0.00); object(0x1D11,0,0,245);

 

edit:can some make a cheat that you can fire a gun and while running/walking

like using a mini-smg.

 

and i like to see expressions....thanks for everything

Edited by justinx
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cheerz! i'll test them now! ps. wen u sead "midnight club", i thaught u ment the game nd u made a street race construction with neon and lights! lol.

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cheerz! i'll test them now! ps. wen u sead "midnight club", i thaught u ment the game nd u made a street race construction with neon and lights! lol.

haha same here!

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my temporairly suspensun is over im back again....did i miss something? cool.gif

not realy m8! confused.gif

 

But i'me trying 2 keep this page alive agean!

justinx's just posted 3 constructions, and i'me still thinking of some!

but i can't think of jack s**t! angry.gif

 

but its good your bak m8!

i got suspended 2 4 posting a comment 2! but thats history now!

 

WE need some more descovery's and cheats m8! quick!

could u try 2 get in upaz shooz and take over finding some good cheats or constructions 4 us!

 

WE need 2 bring this page back! rahkstar2.gifrahkstar2.gifrahkstar2.gifrahkstar2.gif

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my temporairly suspensun is over im back again....did i miss something? cool.gif

not realy m8! confused.gif

 

But i'me trying 2 keep this page alive agean!

justinx's just posted 3 constructions, and i'me still thinking of some!

but i can't think of jack s**t! angry.gif

 

but its good your bak m8!

i got suspended 2 4 posting a comment 2! but thats history now!

 

WE need some more descovery's and cheats m8! quick!

could u try 2 get in upaz shooz and take over finding some good cheats or constructions 4 us!

 

WE need 2 bring this page back! rahkstar2.gifrahkstar2.gifrahkstar2.gifrahkstar2.gif

i dont have much expierience like upa does but i can spawn and make constructions and i know how a hex editor works(ownly know a little of the hex editor) but....im really busy with school too confused.gif did u check upa's site at my cheats section there are all my cheats not much but i hope every1 enjoys them colgate.gif

 

 

 

en steven the stuntman code is in the cheats file itself and the other code i didnt know...

(still playing saints row 2 BTW tounge.gif )

Edited by the modding-dutch-guy
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i dont have much expierience like upa does but i can spawn and make constructions and i know how a hex editor works(ownly know a little of the hex editor) but....im really busy with school too confused.gif  did u check upa's site at my cheats section there are all my cheats not much but i hope every1 enjoys them colgate.gif 

 

 

en steven the stuntman code is in the cheats file itself and the other code i didnt know...

(still playing saints row 2 BTW tounge.gif )

 

i've seen your page and cheats!

there pritty [email protected]!~# good compered 2 mine (except my constructions and ctw cheat)! lol. biggrin.gif

 

Speeking of construction's..

 

 

justinx posted a few a earlyer on and sead he was happy

to have people improve or customise them! so i did! sly.gif

 

i improved his midnight club 1! i've added a few objects, redone the roof and

added alitle somthing to it every where inside 2 make it lethal as hell! notify.gif

 

MAKE SURE U SET THE TIME TO 23:00

its important if u do! sneaky2.gif

 

 

note: THIS WILL CAUSE SEIZURES TO ANYONE WHO ARE SENSITIVE TO FLASHING IMAGES!

I TAKE NO RESPONSIBILITY FOR ANYTHING TO HAPPEN WHEN THIS CODE IS ON!

U HAVE BEEN WARNED!!!

devil.gifdevil.gifdevil.gifdevil.gif

 

 

 

 

#cheat the ULTIMATE night club (FLASH WARNING)//orignaly made by justinx moveto(-1023.80,-903.40,14.41); object(0x1CA8,0,0,318);move(2.05,-1.00,-0.60); object(0x1CB8,0,45,123);move(-0.79,29.33,-1.20); object(0x01A4,0,0,136);move(-10.66,0.61,0.10); object(0x01A4,0,0,322);move(20.31,19.25,1.30); object(0x01A8,0,0,224);move(-8.48,8.79,-0.10); object(0x01A8,0,0,228);move(-9.72,-18.18,0.00); object(0x01A8,0,0,48);move(19.91,-8.10,0.00); object(0x01A8,0,0,315);move(-17.79,-8.68,-1.60); object(0x01B8,0,0,34);move(-5.79,5.50,0.00); object(0x01B8,0,0,68);move(-3.38,22.52,0.00); object(0x01B8,0,0,124);move(6.89,15.21,0.00); object(0x01B8,0,0,173);move(25.26,-25.78,-0.10); object(0x01B8,0,0,325);move(-12.73,-11.68,0.00); object(0x01B8,0,0,6);move(1.19,23.79,0.00); object(0x01B8,0,0,217);move(-13.31,-10.82,0.00); object(0x01B8,0,0,108);move(4.08,-5.41,0.00); object(0x01B8,0,0,68);move(3.15,6.57,3.00); object(0x01B8,0,0,102);move(6.08,-6.38,0.00); object(0x01B8,0,0,51);move(-16.92,17.38,0.00); object(0x01B8,0,0,147);move(11.27,4.15,-2.10); object(0x01B8,0,0,223);move(-13.50,0.05,-0.60); object(0x01B8,0,0,140);move(24.39,-23.17,-0.20); object(0x01B8,0,0,336);move(0.90,11.53,-0.10); object(0x01B8,0,0,245);move(-32.69,-6.05,0.10); object(0x01B8,0,0,24);move(4.52,4.25,0.00); object(0x01B8,0,0,336);move(-9.17,13.50,-1.10); object(0x01B8,0,0,166);move(5.17,-2.12,-0.10); object(0x01B8,0,0,215);move(0.94,14.43,-1.90); object(0x01B8,0,0,204);move(4.59,-3.38,0.00); object(0x01B8,0,0,262);move(4.44,4.39,-1.70); object(0x01B8,0,0,265);move(-3.04,3.96,0.00); object(0x01B8,0,0,230);move(20.15,-9.84,1.80); object(0x01B8,0,0,310);move(10.30,-0.20,0.50); object(0x01B8,0,0,294);move(10.38,-2.61,0.60); object(0x01B8,0,0,342);move(-22.25,15.71,-0.30); object(0x01B8,0,0,147);move(8.64,1.74,1.80); object(0x01B8,0,0,209);move(10.29,-2.33,-0.20); object(0x01B8,0,0,229);move(12.57,-3.34,-0.50); object(0x01B8,0,0,243);move(2.86,-11.11,0.10); object(0x01B8,0,0,282);move(-9.75,-9.42,-0.20); object(0x01B8,0,0,23);move(9.92,1.43,0.40); object(0x01B8,0,0,323);move(-3.19,-10.56,0.10); object(0x01B8,0,0,2);move(-10.15,2.04,0.50); object(0x01B8,0,0,96);move(-0.88,-13.19,-0.20); object(0x01B8,0,0,48);move(-3.77,5.97,0.10); object(0x01B8,0,0,99);move(-6.11,-0.19,0.10); object(0x01C4,0,0,320);move(-17.82,-5.22,0.50); object(0x01C6,0,0,141);move(1.15,-1.43,0.00); object(0x01C6,0,0,138);move(1.14,-1.85,0.00); object(0x01C6,0,0,134);move(-4.84,-7.73,1.90); object(0x01CA,0,0,359);move(-6.40,6.07,-0.10); object(0x01CA,0,0,4);move(10.40,28.82,-1.50); object(0x01CD,0,0,21);move(-4.28,-32.64,-0.70); object(0x01D0,0,0,237);move(-1.06,1.20,0.00); object(0x01D0,0,0,249);move(-1.64,1.24,0.00); object(0x01D0,0,0,263);move(-0.99,1.78,0.00); object(0x01D0,0,0,278);move(6.59,1.89,0.40); object(0x01DE,0,0,319);move(8.46,-2.75,0.00); object(0x01E0,0,0,49);move(-3.27,-0.03,0.00); object(0x01E0,0,0,138);move(12.91,9.07,-0.20); object(0x01E0,0,0,226);move(1.04,3.43,-0.40); object(0x01E0,0,0,319);move(-30.50,4.00,0.00); object(0x01E0,0,0,136);move(-3.07,4.80,0.00); object(0x01E0,0,0,157);move(-0.92,5.46,0.00); object(0x01E0,0,0,187);move(1.78,5.16,0.00); object(0x01E0,0,0,212);move(3.81,4.18,0.00); object(0x01E0,0,0,230);move(4.30,0.95,0.10); object(0x01E0,0,0,295);move(4.63,-3.28,-0.10); object(0x01E0,0,0,318);move(17.76,-18.83,0.00); object(0x01E0,0,0,136);move(-8.53,8.98,-0.10); object(0x01E0,0,0,135);move(-13.39,-7.61,2.30); object(0x1CB4,0,0,313);move(13.86,-12.55,1.40); object(0x1CB2,0,90,228);move(5.32,9.86,-0.10); object(0x1CB2,0,90,137);move(-14.97,-3.97,0.30); object(0x1CB2,0,90,320);move(-7.57,10.99,0.00); object(0x1CB2,0,90,333);move(-1.28,9.56,0.00); object(0x1CB2,0,90,37);move(15.30,-7.13,-0.40); object(0x1CB2,0,90,134);move(-4.88,5.35,-0.10); object(0x1CB2,0,90,132);move(13.72,-12.34,-3.30); object(0x1CB3,0,0,222);move(0.83,-0.15,0.00); object(0x1CB3,0,0,275);move(-0.86,-0.77,0.00); object(0x1CB3,0,0,339);move(1.43,-0.08,0.00); object(0x1CB3,0,0,7);move(-13.31,-12.37,2.00); object(0x1CCA,0,0,99);move(-4.95,3.68,-0.30); object(0x1CCA,0,0,143);move(17.62,3.22,-1.20); object(0x1CCB,0,0,30);move(-0.31,-0.14,0.00); object(0x1CCC,0,0,32);move(-0.58,0.42,0.00); object(0x1CCD,0,0,30);move(0.91,0.77,-0.80); object(0x1CD3,0,0,36);move(-14.92,18.25,1.20); object(0x1CEA,0,0,46);move(0.00,0.00,0.00); object(0x1CEA,0,0,46);move(0.66,-0.80,0.00); object(0x1CEA,0,0,50);move(-2.01,2.66,-0.20); object(0x1CEB,0,0,204);move(1.80,-2.39,0.80); object(0x1CEA,0,0,209);move(-2.94,2.88,-1.10); object(0x1CEC,0,0,210);move(-1.77,-0.62,0.00); object(0x1CEE,0,0,192);move(0.80,0.81,0.00); object(0x1CF2,0,0,200);move(1.03,-2.87,-0.60); object(0x1CF4,0,0,200);move(1.72,-1.72,0.00); object(0x1CF4,0,0,212);move(-6.12,-2.02,0.10); object(0x1CF7,0,0,220);move(-0.38,-1.40,-0.10); object(0x1CF7,0,0,317);move(-3.11,2.21,0.00); object(0x1CF7,0,0,110);move(0.49,-2.52,0.00); object(0x1CF7,0,0,92);move(16.47,-0.90,0.00); object(0x1CF8,0,0,45);move(0.89,-21.11,-0.10); object(0x1CFA,0,0,136);move(1.37,1.62,-0.10); object(0x1CFB,0,0,118);move(0.68,0.83,0.00); object(0x1CFB,0,0,158);move(-0.28,-0.33,0.80); object(0x1CFB,0,0,162);move(-5.20,24.31,-0.60); object(0x1D00,0,0,44);move(2.04,-2.23,0.00); object(0x1D00,0,0,54);move(-15.40,-6.93,0.00); object(0x1D04,0,0,238);move(6.90,-3.76,0.00); object(0x1D04,0,0,159);move(-0.93,4.97,0.00); object(0x1D04,0,0,159);move(15.44,-0.98,0.00); object(0x1D10,0,0,43);move(-1.79,1.37,0.00); object(0x1D10,0,0,42);move(-1.82,1.45,0.00); object(0x1D10,0,0,40);move(2.51,-6.15,0.00); object(0x1D12,0,0,105);move(-10.82,-10.05,1.70); object(0x1D1B,0,0,226);move(-10.55,28.65,-1.60); object(0x1D39,0,0,334);move(4.42,-1.15,0.00); object(0x1D39,0,0,30);move(3.89,-3.68,0.80); object(0x1D44,0,70,87);move(6.45,-5.82,-0.90); object(0x1D4D,0,0,116);move(-1.44,0.49,0.00); object(0x1D4D,0,0,183);move(0.35,-2.13,0.00); object(0x1D4D,0,0,224);move(-16.36,5.14,0.00); object(0x1D4E,0,0,264);move(0.94,4.21,0.00); object(0x1D4E,0,0,289);move(4.23,-0.59,0.00); object(0x1D06,0,0,5);move(22.01,-20.76,0.00); object(0x1D00,0,0,66);move(-13.32,18.23,0.70); object(0x1CFF,0,0,305);move(-12.54,-7.50,-0.40); object(0x1CFD,0,0,223);move(9.04,-10.08,0.00); 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user posted image

 

 

hope u like it!

I know u will! sly.gifsly.gif

Edited by 03stevensmi
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