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Cheat Development


Durka Durka Mahn
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  • Upaluppa

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I haven`t thought about that...

I`ll look through the stats again.

 

Let`s see what stats we can use ! icon14.gif

 

Edit:

What about the sidemission ones, like Highest "Vigilante" Level, Patients saved etc. ?

If we put a disclaimer into the cheat which tell the people that playing the Ambulance missions, as an example corrupts their saved cheats it might work.

 

Edit2:

I think the race times could provide a nice amout of useable addresses to store our cheat info !

 

I`ll do some memory capturing to find them !

Edited by Upaluppa
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I think the number of necks broken stat could be a good marker, as it is not essential to break anybody's neck in the game...

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Well, it`s just one address and it`s something the player might want to do during his play...

I think we should get some sidemission related stat addresses, since nobody really plas them anymore, after he`s done with them, or am I mistaken ?

 

Oh, other usefuil ones are the ballooons popped and unique stunts found stats, since their number is no longer important in a finished game !

 

And to make things even better, we already know their addresses:

 

Unique Jump Stat Location:0x8bb3d0cBalloons Wasted Stat Location:0x8bb3d3c

 

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Just thought that I would move this cheat(s).

 

 

This is the correct cheat:

 

#cheat Yellow Markersstatic mark;mark = 0x8c62EA0;setchar(mark+0x2c, 255, 216, 0);

 

 

user posted image

user posted image

 

Here are black & white ones:

 

 

#cheat Black Markersstatic mark;mark = 0x8c62EA0;setchar(mark+0x2c, 0, 0, 0);#cheat White Markersstatic mark;mark = 0x8c62EA0;setchar(mark+0x2c, 255, 255, 255);

Altough I`m not sure if black and white work...

Just try it out !

 

In fact you can give them any color you want !

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Yeah, Entrance Markers !

user posted image

user posted image

 

Here are more different colors:

 

#cheat Orange Markersmark = 0x8c62EA0;setchar(mark+0x2c, 255, 106, 0);#cheat Violet Markersmark = 0x8c62EA0;setchar(mark+0x2c, 127, 0, 55);#cheat Pink Markersmark = 0x8c62EA0;setchar(mark+0x2c, 255, 0, 220);#cheat Yellow Markersmark = 0x8c62EA0;setchar(mark+0x2c, 255, 216, 0);#cheat Blue Markersmark = 0x8c62EA0;setchar(mark+0x2c, 0, 0, 255);#cheat Green Markersmark = 0x8c62EA0;setchar(mark+0x2c, 0, 255, 0);#cheat Red Markersmark = 0x8c62EA0;setchar(mark+0x2c, 255, 0, 0);#cheat Black Markersmark = 0x8c62EA0;setchar(mark+0x2c, 0, 0, 0);#cheat White Markersmark = 0x8c62EA0;setchar(mark+0x2c, 255, 255, 255);#cheat Standard Marker Colormark = 0x8c62EA0;setchar(mark+0x2c, 30, 255, 255);

 

I guess that`s enough of them ! smile.gif

 

And here`s how to spawn them:

 

#cheat Entrance Marker Placementstatic mark;mark = 0x8c62EA0;setfloat(mark,getfloat(pobj+0x30),getfloat(pobj+0x34),getfloat(pobj+0x38)+1);

 

This cheat places a marker on Vics head !

Edited by Upaluppa
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#cheat Random Marker Color that I have just put together. static mark;mark = 0x8c62EA0;setchar(mark+0x2c, 170, 25, 205);

 

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I`ve just tried it !

Your marker turned out to be purple. wink.gif

 

By the way, I just noticed that you should leave the "static mark;" line out !

If you use this line it`ll only change the color of a marker next to you, but not any others !

 

I guess static is only needed, if we just want to spawn (and colorize) one single marker !

Edited by Upaluppa
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I guess now you have to make it so that if you walk into the marker, you will be teleported to an interior. I guess the stadium would be a good place for this, just because it has a lot of destination co-ordinates in it.

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Hey, if you use this cheat to place the marker over Vics head:

 

#cheat Marker on Vicmark = 0x8c62EA0;setfloat(mark,getfloat(pobj+0x30),getfloat(pobj+0x34),getfloat(pobj+0x38)+1);

 

You can try out, where the marker works, and where not !

 

If you come to an area, where you can`t spawn markers the marker over Vics head will dissappear too !

 

I`ll try, if the marker works at the stadium !

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Good idea, I will try some locations tomorrow. I will probably do the Mendez house.

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Here`s an example cheat:

 

#cheat Enterable VCPD HQX1 = 396.61;Y1 = -472.80;Z1 = 12.33;X2 = 373.06;Y2 = -481.25;Z2 = 21.57;checkx1 = X1 - getfloat(pobj+0x30);checky1 = Y1 - getfloat(pobj+0x34);checkx2 = X2 - getfloat(pobj+0x30);checky2 = Y2 - getfloat(pobj+0x34);if(sqrt(checkx1*checkx1+checky1*checky1) < 1 ){setfloat(pobj+0x30, X2+1, Y2+1, Z2+1);}if(sqrt(checkx2*checkx2+checky2*checky2) < 1 ){setfloat(pobj+0x30, X1+1, Y1+1, Z1+1);}static mark;mark = 0x8c62EA0;if(getfloat(pobj+0x38) <= 16.00){setfloat(mark, 396.61, -472.80, 12.33);}if(getfloat(pobj+0x38) >= 16.00){setfloat(mark, 373.06, -481.25, 21.57);}

 

It`s nothing too important...

Now you can enter the VCPD HQ, it`ll bring you to the roof of the building !

 

Just in case you don`t know where the Police HQ is:

 

user posted image

user posted image

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I have tried the walk about method, and the Mendez Building should be possible, not sure about the Stadium though, as sometimes the marker appears, and sometimes it doesn't.

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I`ll create one for the Mendez Mansion.

And for the Stadium, I`ll take a look.

 

Hey, what about using some other objects as markers for the interios, where the real entrance marker doesn`t appear ?

 

I`m also playing around with DDM`s Hexeditor, I don`t give up yet.

I want to find ped and pickup spawns.

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yeah, the Mendez Mansion works, but try something else for the stadium if I were you.

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And also, if we used the disco cars cheat, do you think that we could make disco place markers too?

 

 

#cheat Disco Vehicle// By vettefan88setfloat(pcar+0x224,  getfloat(pcar+0x20),  getfloat(pcar+0x24));

 

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I don`t know, it doesn`t look like the Disco Cars cheat can be used the same way for the markers, but I can create Disco Marker cheats myself:

 

#cheat Red Disco Markersmark = 0x8c62EA0;static counter;static R;R = getchar(mark+0x2c);R++;setchar(mark+0x2c, R);#cheat Green Disco Markersmark = 0x8c62EA0;static counter;static G;G = getchar(mark+0x2d);G++;setchar(mark+0x2d, G);#cheat Blue Disco Markersmark = 0x8c62EA0;static counter;static B;B = getchar(mark+0x2e);B++;setchar(mark+0x2e, B);

 

If you mix the three cheats arounbd you can get all kinds of color combinations...

 

But it`s not the same as the totally random disco vehicles cheat.

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So if you turn all of those on, and then off again, you get random marker colours. Cool!

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You could also use the Marker Color Changer cheat I`ve posted to create custom colorized markers ingame !

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You could also use the Marker Color Changer cheat I`ve posted to create custom colorized markers ingame !

Cool! Nice work, yet again you have created something cool Upaluppa, you legend of Cheat Device you.

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Well what I meen is helicopter handling.

Well, I thin that the height limit is auto-disabled with the cheat device anyway. I don't know, but it is possible.

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Making all mission specific interiors enterable.

 

Make two cheats, one of which states that if you are in that particular interior, you will be busted, and the other one states that if you respawn outside the police station, then you will teleport to the interior again. You will of course need a part of the mission select cheat, in order to set the taxi mission to that particular mission. That should work, we would just have no need for all of the wacky markers that we spent ages creating.

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Ah i see, i don't think this is that much of a bad idea either, but wouldn't that conflict with the fact that sometimes when you get busted/wasted the interior doesn't load, even thought you have been wasted, seems odd that it works sometimes but in other cutscenes it doesnt :S

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If it actually works in coding terms, then it should be able to work for around 70% of all mission only interiors.

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I hope it will work on the Wite Stallens Bar, The Cargo ship, and the military school. But Im questining those. I remember people did somthing like this with LCS and the it wasent solid.

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I hope it will work on the Wite Stallens Bar, The Cargo ship, and the military school. But Im questining those. I remember people did somthing like this with LCS and the it wasent solid.

Not sure about the last one, but it will definitely work with the first two.

 

EDIT! 3000TH POST!!!

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The militatryschool is the place that you go when you had to steal the hunter

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The militatryschool is the place that you go when you had to steal the hunter

Yes. I. Know...

 

I am just not sure if it is possible to go inside with cheats.

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