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WHAT FEATURES WOULD YOU WANT IMPROVED IN GTA4


Nikkola bellic,Belgrade,Serbia
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What system would you want improved most?  

314 members have voted

  1. 1. What system would you want improved most?

    • Gangs and gang business----------(Hideouts,turf,Influence,assets,money,drug dealing...)
      78
    • Police and crime-------------------(Realism,traffic,Wanted,Robbing,kidnap,threatening..)
      59
    • Customization---------------------(Gym,clothes,cars...)
      68
    • Weapons and Fight ---------------(Fighting/shooting/cover,variety...)
      14
    • General features and activities-----(Climbing,animations...anything you can think of)
      51
    • Realism---------------------------(Real health,accuracy,car performance,names,weight..)
      20


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Nikkola bellic,Belgrade,Serbia

GTA 4 ideas thread - what features would you want in game in addition to those already in game

]Here you can share your ideas about what things you would like and wanted to see in GTA4 that are not in it

Dont put your hopes to high, but there may be small chance you see some of ideas you want[Check my signature and GTA4 Overhaul site http://forums.vallanavetra.com/software/viewforum.php?f=7] even actually get realized but main purpose of this is for all of us to SEE YOUR IDEAS ON what more GTA 4 as it now is should have!

About poll I know everybody would like to see EVERYTHING improved/added(just like myself smile.gif ) but I am interested to see your opinions on what you think is MOST needed addition to the game!

Here is what you should do-give an idea and explain how exactly do you think it would work in game.(Look at example)

I think GTA4 has epic system and would like to see most features in it enhanced in many aspects biggrin.gif

Well Here are some misc features I found requested by others and myself-feel free to add to the list with specific ideas biggrin.gif

 

Drug dealing

Just the business that fit the game,The higher your influence,lower the prices you get them for.Maybe even get few people do hustle for you.

But beware wink.gif !Sell on other gang territory they wont like it!Also great use for stashes around you have for weapons and trunks to avoid capture.

 

Climbing-a little more agility

Not necessary to make awesome parcour like Assasin creed but maybe add option to climb rooftops you couldn't before with a bit longer jump and/or more ladders

 

Realistic money-It doesn't fall from the sky

In game I always end up a lot of money, lets be real the money is not that easy to come by,except for other uses you said you will add to spend cash on(Gang, fuel, property, business) if really adding role some playing elements add monthly/weekly expenses for rent,food, busyness expenses and such so you really need to make income with business.And one last thing -loan sharks for when you really need cash but don't think about not paying debts or you will be deep in sh*t

 

Be a criminal!

-I always hated how for money I could only rob a few places and take it from dead people,it is stupid.

How about ability to rob people by threatening them with knife/pistol(Maybe even pickpocket?), and

sell stolen cars and weapons

 

You are only human - I turned off that auto aim option!

-What I mean is no matter how skilled and experienced you are you just cant shoot with such precision especially when injured,moving, driving or behind a cover.If possible would be neat to make bullets spread just a little bit more real.Kills are just to eeeasy

Also Nikko can take so much hits and survive ,you should definitely make him more vulnerable to hits and slower if wounded,so it makes SEANCE to take cover and have more people with you!

 

Sit on benches and stairs and lean on walls and cars like NPC I think I saw somewhere such mod would be cool to sit,lean and just chill a little

 

Grab cars like drivers you hijack and hang on truck like in that mission

That annoyed many people including myself why take out something that is Already there?There is a grab mod so possible

 

Taunt people pressing some button an alternative to anger them

Would be awesome say you want to provoke a fight without hitting them,just hit button and nikko says something taunting...

 

Have a fight club to fight for money

 

Do stealth kill with knife i don't know about animation but should definitely be option to do stealth kills

 

A little bit faster running and fight animation

animations for running/fighting are a little slow they should fasten up a bit

 

Stun punch like in that mission for Vlad where you take car from those guys

(I saw mod about this)Another thing that you can do only once in game :evil:. it is annoying

 

Little slower time cycle and option to choose how long you sleep

Would be very useful

 

copy some interiors for gangs in their territories[like laundry near perestroika,buildings or sex shop..or other interiors

 

Silencer for silent kills

 

Buses drive in city with maybe few passangers and stop at stations and you can enter them like a cab

 

Cars more damaged and bend when crash and engine dies and ability to repar minor problems(NPC have that animation) but have option to add armor which enforce but slow the carEXAMPLE- Kidnapping and interrogation system on Gang members

 

Feature

-in addition to getting info on leaders,assets,relations and weak spots of enemy gang

you could organize a setup on some deal.maybe when you get info it triggers a mission biggrin.gif

 

-But only if person you are interrogating is higher ranking in that gang so does indeed know about it biggrin.gif

 

-First you have to capture him by knocking him out or threatening with gun

Then you can

-Put him in your trunk

-Take him out in hideout or any other secure location OR Do it right away if you are in middle of action

 

-Then start interrogating[but you would need have a clue what to ask him about]

Beat or threaten him a little(Maybe even shoot) And after a while[depending how important he is etc.) He cracks or doesn't :x

 

Afterward you can ether keep him for a while, release,kill or try to ransom him

 

-but if you done everything quietly and kill him enemy may not know you did it so no penalty

 

And if you release him right away(or maybe even a small chance to run away if not very guarded) enemy will know what you did and planing[Dont know would a snitch dare tell what he snitched trough]

 

Now that I put it all in one place I can imagine how it would work an like it a LOT biggrin.gif !

 

Example

And.. for example he tells you that at Friday at 23:30 is going to be a drug deal between Russians and Albanians or something at Little Bay so you can do:

- release him right now, but he will tell to his gang that you know about a deal, so it was pointless because anything happens

- kill him and dispose of body (if not police will go after you and enemies will know that he was rat and they will delay or change trade place)

- release after you come to trade place and steal money or drugs or both, so you can hold him as a prisoner in some warehouse or somewhere

- when he tells you an info you can go there few hour forward to prepare for assault

 

So post your own ideas and how do you think it would work biggrin.gif !

Edited by Nikkola bellic,Belgrade,Serbia
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SovietWarrior42

I've always thought that there needed to be plenty of weapons in the game, along with variants of the same gun. It would bring a bit of realism, considering that not everyone uses the same exact kind of pistol.

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This was a tough one, torn between customization and a better crime system but i went for customization. I just don't think there is enough choice of clothing, or shops to visit (e.g possibly drinking without your friends, buying cigarettes from stores etc)

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i voted for gangs... but I'm shocked everyone else did... because as much as I miss all the gang stuff and felt like a lot of opportunities were missed, I do understand why R* toned it down a bit with Niko being more of a free-agent.

 

That said it always kinda bugged me that the Spanish Lords who were all over LC were never really mentioned outside of LCPD database. I mean Manny sends you to kill guys that are obviously part of that gang in Puerto Rican connection... I think it would have been better if it was like...

 

Manny: Yo Niko, you know the Spanish Lords, right?

Niko: No. (with the 'I don't care' kind of tone in his voice)

Manny: What? I thought you were down with the streets man? You gotta know what's going with the people if you wanna be seen helping them. Well anyways... I used to roll with those guys... they always talking like they down with unity and helping the streets... but now those guys I used to roll with, they talking sh*t about me man...

 

Just a little mention would be nice imo.

 

Same with the MOB and NHH... both of which I felt like could have been more distinct different gangs (just as the Lost and AoD appear different). I mean the area that Firefly Projects is based on has a lot of bloods in real life... why not have the MOB wear red? Also there were no black gangs in Bohan which seemed weird... Chase Point (which is based on Hunts Point) would have been a perfect place to have MOB/NHH hanging out.

 

Another location related complaint is dealing with Albanians who were over in a corner of Bohan in a neighborhood where you didn't see any Albanian businesses or anything... it didn't make sense. I think the Albanians should have been based in Steinway and the McReary's should have been more around Meadow Park (around Packie's house). This is because Steinway is based on Astoria, an area I'm very familar with... Historically Astoria was Irish, but that was nearly a century ago... nowadays it's very very Greek and Albanian. So I would have Steinway be the Albanian turf and have a lot more Greek and Albanian businesses there. Plus if the McReary's were in Meadow Park... the two groups are right next to each other and they are at war... creating more opportunity for gang wars between them.

 

Then you have the mafia... who have 6 families (including the Pegorinos), three of which are supposed to be based in Broker (Gambetti), Dukes(Messina), and Bohan(Lupisella)... but you only see them in Little Italy and Alderney. I think there should have been mafia guys walking around in South Slopes (Gambetti), Meadow Hills (Messina), and Little Bay (Lupisella... because remember in my model the Albanians are now in Steinway).

 

The last thing is a way to work in gang wars... since Niko is a free agent it seems a little complex but it could be worked out. It could a side mission to call Packie (Irish Mob), Jacob (Yardies), Dwayne/X (NHH), or Phil (Mafia) to take a job helping their gangs out in a gang war along the lines of what they have in TLAD. It would be really cool if they introduced some minor characters just as contacts for this activity from each of the other gangs... that way you could work for whoever you wanted. Since Niko's on bad terms with Dimitri... he could have a contact with the Petrovic crew to do work for the Russians. It would have also been nice to have an Asian character or two to provide a link to the Triads and Korean mob.

Edited by Mafioso86
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mmm chocolate

I want more fun activities with the friends you have to call all the time...

 

I mean, the drinking is cool...but it coulda been so much better... why not make it a drinking game/competition between you and your mates?

 

As far as other things to do...

 

Bowling - boring

Eating - boring

Darts - boring

Pool - atleast its a challenge

 

I'd much rather be doing side activities with my crew that were more in line with my main character being a murdering/robbing/double-crossing mofo.

 

- the sneaking around stealing stereos and stuff was awesome in San Andreas.

- why not make burglary / kidnapping / destroying / etc.. side missions?

- steal someones rims and sell 'em?

- hold up other freighters coming into the port with sketchy goods aboard.

- there's lots of bad stuff to do with the homies, c'mon rockstar....make it more baddass and less blahhhs.

 

I'm glad they added more fun stuff in Lost n Damned...the card game is alright and the arm wrestling is cool too....but the air hockey game is the best by far.

 

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Crime needs to be more plentlyfull.

 

robberies,store hold ups,muggings etc

It's PLENTIFUL...BTW

 

Love you youngsters and you'r bad spelling. Try editing a post some time.

I would point out ALL CAPS is not a good idea at all...it's the same as shouting your text.

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Someone mentioned for them, destroying building large scale would be fun, I feel, YES, it would

 

But I think Rockstar will still want things elevated to realism with the graphics, that WAS their intent, sad to say for all you SA supporters. It's the way they plan to continue and feel it warrants.

 

I hope as such, the AI becomes one of the best ever!

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Nikkola bellic,Belgrade,Serbia

 

Crime needs to be more plentlyfull.

robberies,store hold ups,muggings etc

well how exactly do you think it should be one etc.have mask and gloves,wanted ,getaway car or what?

 

 

I've always thought that there needed to be plenty of weapons in the game, along with variants of the same gun. It would bring a bit of realism, considering that not everyone uses the same exact kind of pistol.

 

What specific models do you think are best?etc- CZ,Tokarev,bereta ...

 

 

The ability to change car parts !

Any SPECIFIC parts,feature you have in mind?

 

 

I hope as such, the AI becomes one of the best ever!

Okay but what part of AI etc cops,general people,fights..?

 

Thanks for your ideas i am interested to see how exactly do you think they would work in GTA4?

Edited by Nikkola bellic,Belgrade,Serbia
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Straubinger82

I voted for more activities and gameplay...

 

I really don´t miss that gang-stuff in LC due of Nikos being.

But I could die for some longlasting motivations for earning and spending money.

I have to out me for a fan of the sim- and roleplay-aspects of the game as far as they exist.

 

As the OP wrote monthly expenses, fuel, meals, etc.

Cigarettes I am totally missing for Niko... and the need of coffee.

Want to get my fresh coffee from the BeanMachines, and want to buy my cigarettes from these small wooden sheds where I can get drinks out of the freezer.

What is a "story" about the staates without GAS, CIGARETTES and COFFEE (psychopharma I forgot^^).

 

Some new kind of weapons or combinations of everyday items... like a can of petrol and a Zippo firelighter^^. I have this scene in mind of the moving picture "Payback" where 4 poor killers are sitting in a car waiting for their 15 seconds....

 

At the moment I am glad I am able to use some real nice mods.

CarSelector and GodyBuardMod for spending money.. and the RobberyMod for earning it..

Just to name 2 outstanding mods which perform content that really should be ingame from the very start.

 

Damn I have to stop.... I tend to frustration when I think about that missing stuff too much...

Edited by Straubinger82
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Nikkola bellic,Belgrade,Serbia

 

i voted for gangs... but I'm shocked everyone else did... because as much as I miss all the gang stuff and felt like a lot of opportunities were missed, I do understand why R* toned it down a bit with Niko being more of a free-agent.

 

That said it always kinda bugged me that the Spanish Lords who were all over LC were never really mentioned outside of LCPD database. I mean Manny sends you to kill guys that are obviously part of that gang in Puerto Rican connection... I think it would have been better if it was like...

 

Manny: Yo Niko, you know the Spanish Lords, right?

Niko: No. (with the 'I don't care' kind of tone in his voice)

Manny: What? I thought you were down with the streets man? You gotta know what's going with the people if you wanna be seen helping them. Well anyways... I used to roll with those guys... they always talking like they down with unity and helping the streets... but now those guys I used to roll with, they talking sh*t about me man...

 

Just a little mention would be nice imo.

 

Same with the MOB and NHH... both of which I felt like could have been more distinct different gangs (just as the Lost and AoD appear different). I mean the area that Firefly Projects is based on has a lot of bloods in real life... why not have the MOB wear red? Also there were no black gangs in Bohan which seemed weird... Chase Point (which is based on Hunts Point) would have been a perfect place to have MOB/NHH hanging out.

 

Another location related complaint is dealing with Albanians who were over in a corner of Bohan in a neighborhood where you didn't see any Albanian businesses or anything... it didn't make sense. I think the Albanians should have been based in Steinway and the McReary's should have been more around Meadow Park (around Packie's house). This is because Steinway is based on Astoria, an area I'm very familar with... Historically Astoria was Irish, but that was nearly a century ago... nowadays it's very very Greek and Albanian. So I would have Steinway be the Albanian turf and have a lot more Greek and Albanian businesses there. Plus if the McReary's were in Meadow Park... the two groups are right next to each other and they are at war... creating more opportunity for gang wars between them.

 

Then you have the mafia... who have 6 families (including the Pegorinos), three of which are supposed to be based in Broker (Gambetti), Dukes(Messina), and Bohan(Lupisella)... but you only see them in Little Italy and Alderney. I think there should have been mafia guys walking around in South Slopes (Gambetti), Meadow Hills (Messina), and Little Bay (Lupisella... because remember in my model the Albanians are now in Steinway).

 

The last thing is a way to work in gang wars... since Niko is a free agent it seems a little complex but it could be worked out. It could a side mission to call Packie (Irish Mob), Jacob (Yardies), Dwayne/X (NHH), or Phil (Mafia) to take a job helping their gangs out in a gang war along the lines of what they have in TLAD. It would be really cool if they introduced some minor characters just as contacts for this activity from each of the other gangs... that way you could work for whoever you wanted. Since Niko's on bad terms with Dimitri... he could have a contact with the Petrovic crew to do work for the Russians. It would have also been nice to have an Asian character or two to provide a link to the Triads and Korean mob.

100% agreed More gangs,factions,gang business would ofter INFINITE game play options smile.gif They were not much featured and had variety in game confused.gif

Hey you are from New York right?great share would you like to give more information on people and gangs there?

Edited by Nikkola bellic,Belgrade,Serbia
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Well, they need to fix a sound in the GPS, and the GPS itself.

 

Whenever you open GTA IV again, I need to go into audio properties and set it to On even though it's set to on.

 

Also, in the GPS, the GPS says "Turn left, then left," when it's supposed to say "Turn left, then right," or vice versa (check in-game by using waypoint).

 

I would like enhanced graphics without having a lag, obviously.

 

A neat feature to add to realism would be adding a key for "Hazard Lights" and a key for left and right signal.

 

Furthermore, windshield wipers would add to realism if you are using the camera hack for driver's seat and it's raining.

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General Features and Activities hands down. Everything else should improve in whatever ways are natural for the current technology they are using until GTA V.

 

I think IV is great for a few more games that add not only the features they had in the 2 games after III, but also expand with other features to compliment the upgraded features that come out in the next games.

 

In III you didn't have the internet. Not in any of the GTA3 games. But compare IV to III and then take in account there is a lot of new stuff that wasn't in any of the games. And pool was in SA, along with some other features.

 

In Vice City "Getting Drunk" was done only once, I think you got wrecked on SA if the windows weren't broken, I forget... I think you drive under the influence in that game though. Now it is something you can do when you call a friend and it's comical and really fits where the series is going in that realism vibe.

 

Which brings me to "missing features". If all the SA stuff was in IV (planes, all of it), then none of what is already in IV would be as good as it is. Imagine planes getting an upgrade comparable to the cars you see from SA to IV! Awesome!

 

You can't drive the train because derailing it would look dumb. Same reason they made it in a place where you wouldn't fly a plane, too. IMO. Because the planes would feel fake compared to everything else. They need to stay true to GTA and improve it, and that's what they are doing.

 

So, I feel like, as a player, I'm really happy with the framework they've set up, I'd just like to see it expanded. There is room for expansion in the data files beyond just room for DLC, too. So I expect they are already started on every single feature and only that which is done gets put into any given release. And i'm talking about functionality here, not just the ped art or cars and music because that's all interchangable, entirely.

 

I really hope to see them use this engine for a lot of other kinds of games. I think this is the time we'll see them doing that, but for now, for the next few games, they need to make a couple of amazing environments that play just like liberty does and instead of 10 things that make peds run away scared, there needs to be 5 things in the next game, and the other 5 replaced with 2 or 3 other reactions. And the last game needs to introduce a few more reactions.

 

Stuff like that. By the time they've given everytjhing you had in SA (plus more, evidenced with Cell Phone, Friends/Date system, and ingame internet itself) the "IV treatment", you will know V is going to be absolutely amazing, because V is going to be, in my opinion, where they focus on every other part of this poll.

 

V is going to be every other answer in this poll, I think, besides a few things that I'm sure they'll address further. Because there isn't much you're going to need to do to the game's gameplay or environmental flexibility at that point. Maybe they'll incorporate more realistic materials, flesh, metals, etc. visual things for V, but for V to be what IV and III were, that's where they're going to take what gets extruded from what you see now in IV and then add onto all of that behind the scenes stuff:

 

They're going to upgrade Gangs and gang business, which you "just know" is also going to be returning in the games before V and almost guaranteed to be improved in some way, judging by what they did between SA and starting this next Revolution in their pipeline by going back to the beginning with IV.

 

Police and crime-------------------(Realism,traffic,Wanted,Robbing,kidnap,threatening..)

 

What? I mean, personally, I am blown away by what this generation's GTA has to offer. I hope it doesn't change much in the next generation. Threatening? Do you mean Intimidation? I think we all saw what Rockstar thinks of an "intimidation mechanic" in IV where you just beat up that dude to find out the guy is in the projects and you need to use the elevator. I mean, that's how you do it, and it's already in the game - you beat someone up, eh? lol

 

BUT when I think of your question in terms of III->IV-->V, I see what you mean and if you compare III cops to IV cops, then you know this will all be improved in V, and that what you see for this generation in IV is an awesome step forward for wherever the next games take us. Vice City.

 

Weapons and Fight ---------------(Fighting/shooting/cover,variety...)

 

You had 1 weapon set and a few variants in III, that's what you have in IV. IV.1 and IV.2 will come with more variety and added stuff like new moves.

 

Realism---------------------------(Real health,accuracy,car performance,names,weight..)

Will be tweaked but IV.0 has set the standard for it, and I'm convinced most of that will stay the same, adding variety but staying about the same. Like, the main reason vehicles and combat and basically just all the "basic game stuff" got so much attention for making IV was because IV was the technology they would use and expand on for a couple more locations. vice city, san andreas. Again, though, V. V is going to be the best game of all time, I can see it now. And this is a feature that will make IV's cars probably look like III's cars wink.gif

 

Customization---------------------(Gym,clothes,cars...)

 

2 Live N Die In LA.

 

Back to Gangs and gang business----------(Hideouts,turf,Influence,assets,money,drug dealing...

 

Not really very interesting. I see most people voted for it, but it boggles the mind. If you do all of that, know that you gotta have food and stuff too... Muscle level and all of that... A lot of people didn't like the side effects of strategy and role based moments in GTA SA, but personally, I would welcome what this option offers in a hi-def experience compared to what SA had. I'd like to see the gameplay become that rich. sh*t, I'd love to have more Zelda in these games where you have an inventory aside from your weapons that you can intelligently use with certain peds. BOOM, drug deal missions and stuff like that just got way more interesting.

 

We'll see. I'm rooting for them. Right now, I kinda just hope to see a new Vice City build on top of this current framework that has a few extras in it but is stylishly amazing with rich yachts and sparkling water like that of IV but really blue... An then to sit back and get ready for the big one. San Andreas.

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Nikkola bellic,Belgrade,Serbia

 

I voted for more activities and gameplay...

 

I really don´t miss that gang-stuff in LC due of Nikos being.

But I could die for some longlasting motivations for earning and spending money.

I have to out me for a fan of the sim- and roleplay-aspects of the game as far as they exist.

 

As the OP wrote mothly expenses, fuel, meals, etc.

Cigarettes I am totally missing for Niko... and the need of coffee.

Want to get my fresh coffee from the BeanMachines, and want to buy my cigarettes from these small wooden sheds where I can get drinks out of the freezer.

What is a "story" about the staates without GAS, CIGARETTES and COFFEE (psychopharma I forgot^^).

 

Some new kind of weapons or combinations of everyday items... like a can of petrol and a Zippo firelighter^^. I have this scene in mind of the moving picture "Payback" where 4 poor killers are sitting in a car waiting for their 15 seconds....

 

At the moment I am glad I am able to use some real nice mods.

CarSelector and GodyBuardMod for spending money.. and the RobberyMod for earning it..

Just to name 2 outstanding mods which perform content that really should be ingame from the very start.

 

Damn I have to stop.... I tend to frustration when I think about that missing stuff too much...

Roleplay-like rent/living expenses,eating would be neat with maybe option to do legal jobs.and Coffee and cigars lol.gif

Yes petrol and light for setting little fire..Great idea biggrin.gif

 

 

Well, they need to fix a sound in the GPS, and the GPS itself.

 

Whenever you open GTA IV again, I need to go into audio properties and set it to On even though it's set to on.

 

Also, in the GPS, the GPS says "Turn left, then left," when it's supposed to say "Turn left, then right," or vice versa (check in-game by using waypoint).

 

I would like enhanced graphics without having a lag, obviously.

 

A neat feature to add to realism would be adding a key for "Hazard Lights" and a key for left and right signal.

 

Furthermore, windshield wipers would add to realism if you are using the camera hack for driver's seat and it's raining.

Hazard lights...totaly possible seeing that I have a trainer mod which does that

Car customization and bodyguards...don't know why its not included in the first place.. confused.gif

windshield wipers-another grat idea..tanks for sharing biggrin.gif

 

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dammit scruffy

I agree with the eating and expenses. It was interesting to have to eat every so often in san andreas. More ways to make AND spend money would be interesting too. If the world was bigger i'd say i'd like more safehouses. I didnt think there was much to do in this game compared to the last. After doing the most wanted list in the cop cars, things got dull. Gang wars were fun but this would have to suit the character. More potential girlfriends would be nice.

 

Also, I would love more weapons. It wouldnt be unrealistic to have more weapons sold on the street. I miss the variety but I miss the silenced pistol especially.

 

Customization is definitely weak in gta 4. Modding cars was fun, but I could do without the nitrous. I agree more clothes would be nice too.

 

I miss the stealth knife kill from san andreas too.

 

Also, to have more parking spaces for cars.

 

I liked the rural and urban differences in san andreas. Its not essential but i would love to see that again.

Edited by dammit scruffy
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Nikkola bellic,Belgrade,Serbia

 

General Features and Activities hands down. Everything else should improve in whatever ways are natural for the current technology they are using until GTA V.

 

I think IV is great for a few more games that add not only the features they had in the 2 games after III, but also expand with other features to compliment the upgraded features that come out in the next games.

 

In III you didn't have the internet. Not in any of the GTA3 games. But compare IV to III and then take in account there is a lot of new stuff that wasn't in any of the games. And pool was in SA, along with some other features.

 

In Vice City "Getting Drunk" was done only once, I think you got wrecked on SA if the windows weren't broken, I forget... I think you drive under the influence in that game though. Now it is something you can do when you call a friend and it's comical and really fits where the series is going in that realism vibe.

 

Which brings me to "missing features". If all the SA stuff was in IV (planes, all of it), then none of what is already in IV would be as good as it is. Imagine planes getting an upgrade comparable to the cars you see from SA to IV! Awesome!

 

You can't drive the train because derailing it would look dumb. Same reason they made it in a place where you wouldn't fly a plane, too. IMO. Because the planes would feel fake compared to everything else. They need to stay true to GTA and improve it, and that's what they are doing.

 

So, I feel like, as a player, I'm really happy with the framework they've set up, I'd just like to see it expanded. There is room for expansion in the data files beyond just room for DLC, too. So I expect they are already started on every single feature and only that which is done gets put into any given release. And i'm talking about functionality here, not just the ped art or cars and music because that's all interchangable, entirely.

 

I really hope to see them use this engine for a lot of other kinds of games. I think this is the time we'll see them doing that, but for now, for the next few games, they need to make a couple of amazing environments that play just like liberty does and instead of 10 things that make peds run away scared, there needs to be 5 things in the next game, and the other 5 replaced with 2 or 3 other reactions. And the last game needs to introduce a few more reactions.

 

Stuff like that. By the time they've given everytjhing you had in SA (plus more, evidenced with Cell Phone, Friends/Date system, and ingame internet itself) the "IV treatment", you will know V is going to be absolutely amazing, because V is going to be, in my opinion, where they focus on every other part of this poll.

 

V is going to be every other answer in this poll, I think, besides a few things that I'm sure they'll address further. Because there isn't much you're going to need to do to the game's gameplay or environmental flexibility at that point.  Maybe they'll incorporate more realistic materials, flesh, metals, etc. visual things for V, but for V to be what IV and III were, that's where they're going to take what gets extruded from what you see now in IV and then add onto all of that behind the scenes stuff:

 

They're going to upgrade Gangs and gang business, which you "just know" is also going to be returning in the games before V and almost guaranteed to be improved in some way, judging by what they did between SA and starting this next Revolution in their pipeline by going back to the beginning with IV.

 

Police and crime-------------------(Realism,traffic,Wanted,Robbing,kidnap,threatening..)

 

What? I mean, personally, I am blown away by what this generation's GTA has to offer. I hope it doesn't change much in the next generation. Threatening? Do you mean Intimidation? I think we all saw what Rockstar thinks of an "intimidation mechanic" in IV where you just beat up that dude to find out the guy is in the projects and you need to use the elevator. I mean, that's how you do it, and it's already in the game - you beat someone up, eh? lol

 

BUT when I think of your question in terms of III->IV-->V, I see what you mean and if you compare III cops to IV cops, then you know this will all be improved in V, and that what you see for this generation in IV is an awesome step forward for wherever the next games take us. Vice City.

 

Weapons and Fight ---------------(Fighting/shooting/cover,variety...)

 

You had 1 weapon set and a few variants in III, that's what you have in IV. IV.1 and IV.2 will come with more variety and added stuff like new moves.

 

Realism---------------------------(Real health,accuracy,car performance,names,weight..)

Will be tweaked but IV.0 has set the standard for it, and I'm convinced most of that will stay the same, adding variety but staying about the same. Like, the main reason vehicles and combat and basically just all the "basic game stuff" got so much attention for making IV was because IV was the technology they would use and expand on for a couple more locations. vice city, san andreas. Again, though, V. V is going to be the best game of all time, I can see it now. And this is a feature that will make IV's cars probably look like III's cars wink.gif

 

Customization---------------------(Gym,clothes,cars...)

 

2 Live N Die In LA.

 

Back to Gangs and gang business----------(Hideouts,turf,Influence,assets,money,drug dealing...

 

Not really very interesting. I see most people voted for it, but it boggles the mind. If you do all of that, know that you gotta have food and stuff too... Muscle level and all of that... A lot of people didn't like the side effects of strategy and role based moments in GTA SA, but personally, I would welcome what this option offers in a hi-def experience compared to what SA had. I'd like to see the gameplay become that rich. sh*t, I'd love to have more Zelda in these games where you have an inventory aside from your weapons that you can intelligently use with certain peds. BOOM, drug deal missions and stuff like that just got way more interesting.

 

We'll see. I'm rooting for them. Right now, I kinda just hope to see a new Vice City build on top of this current framework that has a few extras in it but is stylishly amazing with rich yachts and sparkling water like that of IV but really blue... An then to sit back and get ready for the big one. San Andreas.

 

I think IV is great for a few more games that add not only the features they had in the 2 games after III, but also expand with other features to compliment the upgraded features that come out in the next games.

 

So, I feel like, as a player, I'm really happy with the framework they've set up, I'd just like to see it expanded. There is room for expansion in the data files beyond just room for DLC, too. So I expect they are already started on every single feature and only that which is done gets put into any given release. And i'm talking about functionality here, not just the ped art or cars and music because that's all interchangable, entirely.

 

Exactly GTA4 is Epic just should improve features [That wasn't hard to implement] in many fields so much can be added taht is basicly already there just not made as option

 

You posted a lot but obviously didn't even read post.this has nothing to do with gt5, but with IV as it is now.

 

 

Police and crime-------------------(Realism,traffic,Wanted,Robbing,kidnap,threatening..)

 

What? I mean, personally, I am blown away by what this generation's GTA has to offer. I hope it doesn't change much in the next generation. Threatening? Do you mean Intimidation? I think we all saw what Rockstar thinks of an "intimidation mechanic" in IV where you just beat up that dude to find out the guy is in the projects and you need to use the elevator. I mean, that's how you do it, and it's already in the game - you beat someone up, eh? lol

Yes it is pretty good but not as good as could have been easily done, I am not talking on specific missions here, I am talking about options to do many stuff whenever you want, plus robbing stores and people,kidnap,police that doest know exacly where you are,some traffic rulesetc.

As I said it is great..my favorite but could be done even better with game as it is smile.gif

 

 

Back to Gangs and gang business----------(Hideouts,turf,Influence,assets,money,drug dealing...

 

Not really very interesting. I see most people voted for it, but it boggles the mind. If you do all of that, know that you gotta have food and stuff too... Muscle level and all of that... A lot of people didn't like the side effects of strategy and role based moments in GTA SA, but personally, I would welcome what this option offers in a hi-def experience compared to what SA had. I'd like to see the gameplay become that rich. sh*t, I'd love to have more Zelda in these games where you have an inventory aside from your weapons that you can intelligently use with certain peds. BOOM, drug deal missions and stuff like that just got way more interesting.

 

No sh*t? smile.gif Sure ,just EXPAND game and gangs,,etc not completely different one,And add some Roleplay features as well..nothing to annoying

Edited by Nikkola bellic,Belgrade,Serbia
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John The Grudge

I voted for more customisation but now I'm not so sure. Car customisation is better left out in my opinion. As I found out in Saints Row it gets old fast. In IV I like trying to find cool cars and driving them in and out of the pay & sprays to get the colour I want. More clothes would be good and the ability to purchase stuff. I'd also like more activities, and cool apartments to buy with underground parking would also be cool.

 

Oh and more easter eggs and hidden stuff.

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I`ve voted crime, but what I want is a little different and could cover most of your choices, I`ve called it Job Centre and it`s only available when you 100% the game.

 

At that point a Job Centre option appears on your phone and if selected you get a risk/reward choice. All you then have to do is select an amount of money, either $10k, $5k or $1k, moments after you put away the phone you get a call from one of your friends/ gfriends, UL. Paper, The Fixer asking if you can help them out.

It would be something like a single player version of Mafia Work except that it would make use of actual spawn models, for example, you get a text from Carmen saying some ones blakmailing her. You`ll then get a photo text of one of the games peds, so you have to seek and destroy that exact ped model, or, Packie wants comet so you have to go to where they spawn the most often to get one.

I was going to make this minigame a mission generator with blips, mission markers and waypoints etc, but thought that making use of a players knowledge of spawn zones would add to the city`s living, breathing quality. It could be you have to destroy a Russian Mafia car for Phil Bell so you have to know what cars they drive and where they`ll be.

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I voted for the crime and police.

I want realism- but with that being said, i want it to have the GTA feel that we have all gotten accustomed to ( like driving off cliffs, crashing into cars without getting hurt, getting shot but not dieing and so on)

Customization is the last on my list, I do like the clothes. But i do not want to see House Customization -- go play the sims.

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Nikkola bellic,Belgrade,Serbia
I`ve voted crime, but what I want is a little different and could cover most of your choices, I`ve called it Job Centre and it`s only available when you 100% the game.

 

At that point a Job Centre option appears on your phone and if selected you get a risk/reward choice. All you then have to do is select an amount of money, either $10k, $5k or $1k, moments after you put away the phone you get a call from one of your friends/ gfriends, UL. Paper, The Fixer asking if you can help them out.

It would be something like a single player version of Mafia Work except that it would make use of actual spawn models, for example, you get a text from Carmen saying some ones blakmailing her. You`ll then get a photo text of one of the games peds, so you have to seek and destroy that exact ped model, or, Packie wants comet so you have to go to where they spawn the most often to get one.

I was going to make this minigame a mission generator with blips, mission markers and waypoints etc, but thought that making use of a players knowledge of spawn zones would add to the city`s living, breathing quality. It could be you have to destroy a Russian Mafia car for Phil Bell so you have to know what cars they drive and where they`ll be.

So you mean like adding more casual missions,right?

Yeah I wouldd like this to be for example connected to game gangs and your friends to make sence smile.gif Great idea,tanks for sharing,had same ideas smile.gif

 

 

I voted for the crime and police.

I want realism- but with that being said, i want it to have the GTA feel that we have all gotten accustomed to ( like driving off cliffs, crashing into cars without getting hurt, getting shot but not dieing and so on)

Customization is the last on my list, I do like the clothes. But i do not want to see House Customization -- go play the sims.

 

Yes realism doesn't necessarily mean less features..quite the opposite I think smile.gif Realism plus more feature added to it

 

 

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tuff_luv_capo

 

Crime needs to be more plentlyfull.

 

robberies,store hold ups,muggings etc

It's PLENTIFUL...BTW

 

Love you youngsters and you'r bad spelling.

Yes, those youngsters and their jobs. Why can't they man up and suck a good dick for candy and spare PC parts?

 

Your hypocrisy is overwhelming- its as if you have become a parody of yourself. However, that would insinuate that you are deep, and not simply an ugly 50 year old with no friends who will die a virgin and go undiscovered for 2 months until your neighbors smell your nasty rotting waste of a corpse.

Edited by Tuff Luv Capo
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1.) Mine is pretty simple...I'd like to see the level of detail that was in GTA: SA...as in EVERYTHING was functional. I mean everything. Like you could back a Semi into a trailer and it would connect...at which point you could drive a tractor/trailer around the city. The forks on a forklife you could move up and down. The list goes on...but it's one thing I think they REALLY dropped the ball on with GTA IV. Don't get me wrong...the graphics detail is amazing...but I really think they screw'd us longtime fans by removing some of the functional level of detail.

 

2.) Also, as I stated in another thread, when you elude cops, you should have to change cars...and this should be MANDATORY...cause think about it...and APB with someone fitting Niko's description wouldn't change. Even if he got out of the bubble...first thing that needs to happen is change cars and possibly clothes.

 

3.) COOP for the whole game...choices excluded. wink.gif I mean come on...3 missions for coop? Games like Saints Row 2, Kane and Lynch and now Resident Evil 5 can do it...I am sure Rockstar could finger it out someway to do it! smile.gif

 

Those are my only gripes.

 

Oh yeah...fix Petrovic so he's not so dumb on Hangman's noose. The guy all the sudden heads for the beach on some and takes off swimming! lol I swear, if he wasn't worth 4500 I'd pop him one in the cranium sometimes! smile.gif

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Nikkola bellic,Belgrade,Serbia
Crime needs to be more plentlyfull.

 

robberies,store hold ups,muggings etc

It's PLENTIFUL...BTW

 

Love you youngsters and you'r bad spelling.

Yes, those youngsters and their jobs. Why can't they man up and suck a good dick for candy and spare PC parts?

 

Your hypocrisy is overwhelming- its as if you have become a parody of yourself. However, that would insinuate that you are deep, and not simply an ugly 50 year old with no friends who will die a virgin and go undiscovered for 2 months until your neighbors smell your nasty rotting waste of a corpse.

WTF?it was stupid to bore about spelling,but

 

an ugly 50 year old with no friends who will die a virgin  GO undiscovered for  2 months  until your neighbors smell your nasty rotting waste of a corpse?  suicidal.gif

if you got something to say on topic do it

 

 

1.) Mine is pretty simple...I'd like to see the level of detail that was in GTA: SA...as in EVERYTHING was functional. I mean everything. Like you could back a Semi into a trailer and it would connect...at which point you could drive a tractor/trailer around the city. The forks on a forklife you could move up and down. The list goes on...but it's one thing I think they REALLY dropped the ball on with GTA IV. Don't get me wrong...the graphics detail is amazing...but I really think they screw'd us longtime fans by removing some of the functional level of detail.

 

2.) Also, as I stated in another thread, when you elude cops, you should have to change cars...and this should be MANDATORY...cause think about it...and APB with someone fitting Niko's description wouldn't change. Even if he got out of the bubble...first thing that needs to happen is change cars and possibly clothes.

 

3.) COOP for the whole game...choices excluded. wink.gif I mean come on...3 missions for coop? Games like Saints Row 2, Kane and Lynch and now Resident Evil 5 can do it...I am sure Rockstar could finger it out someway to do it!  smile.gif

 

Those are my only gripes.

 

Oh yeah...fix Petrovic so he's not so dumb on Hangman's noose. The guy all the sudden heads for the beach on some and takes off swimming! lol I swear, if he wasn't worth 4500 I'd pop him one in the cranium sometimes! smile.gif

 

So more interactive features, and normal and realistic cop evade system.. cool.gif okay anything else specific abou it besides clothes/car changing?

 

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Gangs...Imagine gangs having shootouts,assets,,,all that,,,f*cking awesome icon14.gif

 

always though that gangs in IV were...uncompleted with player relationships

 

btw...Really like that Vetra Overhaul ,When it gets done,everybody who are following it ,will be speechless once they get to play it

Everything anyone could possibly imagine for GTA IV is there.

f*ckIN EPIC!!!!!!!!CANT WAIT!!!

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This is just the thing i was looking for biggrin.gif People who got ideas how to improve GTA.

 

Well ive bought my PS3 for 2½ days ago and i already have completed 60%. And when those names came up rolling the screen i thought .... "Wauw - already?". So maybe some more missions - lesser money for it though.

 

Though you do mention it - the money part, i totaly agree. I got 6.5k $ and it wasn't even hard to get. But... i think that they should make prices more realistic and maybe you should be able to buy some more things for yourself etc. like if you wanna play a civilized man you maybe chould be able to go to Drug Store, Supermarked and all that stuff normal people do dayli. In that way you also whould spend money. And when you buy that food and stuff you should make dinner for yourself or something. I mean in San Andreas you was starving sometimes. But in that GTA you just went to a fast food resturant.

 

I defiently think that they should make the GYM from GTA - SA come back. Train yourself become a "Brucie" haha biggrin.gif

 

I also miss being able to do taxa jobs sad.gif

 

I saw someone was talking about being able to get parts to your cars, i totaly agree - I realy whould like to make the most f*cking nice looking street racer car tounge.gif

 

Also i think that it cool with them new outfitss and shop and all that, but i don't realy think its enough, and you get acces to all cloth shops pretty damn fast. That whould be nice if theyre chould get some more cloths - maybe even some more styles - i mean in GTA4 it was mostly like suits and all that kind of cloths. How about some hip-hop cloth, and all other styles there is nowadays.

 

I also think that they should get bicycles and especialy PLANES into the game again - i miss flying a plane around. I miss ALOT of things from "San Andreas". Maybe its because of the map size its not been done. But maybe they chould have expanded the area. Even tho i think its f*cking great to see New York - even though its the same city as GTA3.

 

Well you also talked about gang wars. I think its a great idea, but i remember that in other GTA's you almost wasnt able to drive through places without getting shot at. Its kinda annoying ._.

 

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Nikkola bellic,Belgrade,Serbia

 

Gangs...Imagine gangs having shootouts,assets,,,all that,,,f*cking  awesome  icon14.gif

 

always though that gangs in IV were...uncompleted with player relationships

 

btw...Really like that Vetra Overhaul ,When it gets done,everybody who are following it  ,will be speechless once they get to play it

Everything anyone could possibly imagine for GTA IV is there.

f*ckIN EPIC!!!!!!!!CANT WAIT!!!

 

 

Thanks but stay on topic check my signature or topic in mods showroom/misc for GTA4 Overhaul discussion smile.gif

 

 

   This is just the thing i was looking for biggrin.gif People who got ideas how to improve GTA.

 

Well ive bought my PS3 for 2½ days ago and i already have completed 60%. And when those names came up rolling the screen i thought .... "Wauw - already?". So maybe some more missions - lesser money for it though.

 

Though you do mention it - the money part, i totaly agree. I got 6.5k $ and it wasn't even hard to get. But... i think that they should make prices more realistic and maybe you should be able to buy some more things for yourself etc. like if you wanna play a civilized man you maybe chould be able to go to Drug Store, Supermarked and all that stuff normal people do dayli. In that way you also whould spend money. And when you buy that food and stuff you should make dinner for yourself or something. I mean in San Andreas you was starving sometimes. But in that GTA you just went to a fast food resturant.

 

I defiently think that they should make the GYM from GTA - SA come back. Train yourself become a "Brucie" haha biggrin.gif

 

I also miss being able to do taxa jobs sad.gif

 

I saw someone was talking about being able to get parts to your cars, i totaly agree - I realy whould like to make the most f*cking nice looking street racer car tounge.gif

 

Also i think that it cool with them new outfitss and shop and all that, but i don't realy think its enough, and you get acces to all cloth shops pretty damn fast. That whould be nice if theyre chould get some more cloths - maybe even some more styles - i mean in GTA4 it was mostly like suits and all that kind of cloths. How about some hip-hop cloth, and all other styles there is nowadays.

 

I also think that they should get bicycles and especialy PLANES into the game again - i miss flying a plane around. I miss ALOT of things from "San Andreas". Maybe its because of the map size its not been done. But maybe they chould have expanded the area. Even tho i think its f*cking great to see New York - even though its the same city as GTA3.

 

Well you also talked about gang wars. I think its a great idea, but i remember that in other GTA's you almost wasnt able to drive through places without getting shot at. Its kinda annoying ._.

 

Thanks for some cool ideas there and explanation on them cookie.gif ! smile.gif Will note a few wink.gif

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Hey you are from New York right?great share would you like to give more information on people and gangs there?

Well my parents are from New York and I spent a lot of time there over the years, but I more grew up in Baltimore. It's funny in Baltimore everyone's always like, "Yeah you're the asshole New Yorker.." and in New York everyone's like, "You're the idiot hick from Maryland," it's weird and somewhat annoying to not really have a true "home," but that said I'll try my best with what you're asking for.

 

As far as people and gangs go I would say GTAIV seemed pretty on the money. I do have complaints about some of the neighborhoods (particularly in Algonquin) not truly capturing the feel of New York... but I would say the characters/peds were perfect. As far as the gangs go it seems pretty close to me... that is I can't really think of a gang that should have been in there that wasn't. My only complaints are little things... like I said before there being no Mafia in Broker didn't feel right to me. It is true that the mob is no where near as powerful as they once were, but they are still around... especially in Jersey (which was shown) and certain parts of Brooklyn, maybe even Queens. They did a good job of atleast acknowledging the history of gangs in New York though. Since you seem interested I'll go into details on that... Back in the late 1800s there was a big wave of Irish and German immigrants that got treated like crap by the so called "natives" (who were of course white Americans of British decent, and not Native Americans as they often called themselves). The natives formed like clubs that would hang out together in bars and go around beating up the Irish... well the Irish had to do the same thing to survive (there's a actually a really good movie about this called Gangs of New York). Well eventually the Irish transformed their street gangs that just ran around and got into trouble into actual businesses dealing in prostitution and gambling. As Packie mentions in IV, the Irish ruled the city in the early 1900s when the Italians and Jews started coming. Eventually the Jews followed the same model as the Irish and dethroned them as the biggest gang in New York (another good movie, Once Upon a Time in America shows this). Then the Italians started doing the same thing and they formed what they called the Commission (mentioned a lot by Pegorino in IV) in the 1930s and the Jews and Irish couldn't compete... the Jewish gangster went extinct and the Irish were reduced to what you see in GTAIV... thugs working for the Italians. Around the same time there were black street gangs but they were like the Irish gangs of the 1800s... just kids getting into trouble on the streets... but that changed with a guy named Bumpy Johnson and his successor Frank Lucas (who's stories can be seen in the movies Hoodlum and American Gangster). Bumpy made friends with the Italians basically ran his own Black Mafia up in Harlem. When he died Frank Lucas took over and basically was the Heroin godfather for all of the US in the 1970s. With that in mind a lot of Blacks and Latinos saw guys like Frank Lucas and were inspired to take their street gangs to the next level, just as the Irish had done nearly a century before. Also at the same time new immigrants start coming into New York... Russians, Chinese, Albanians, Koreans, etc who ofcourse followed the trend. Still the Italians were the big guys and truly ran organized crime in New York from the 1930s-1980s. Then they fell... a lot can be blamed in my opinion on guys like John Gotti acting like morons and attracting far to much attention from the feds (kind of like what you see Faustin doing in IV) combined with a ton of rats. Goodfellas is a great movie that shows you the mob going from glory days in the 1950s to collapse in the 1980s. With the Italians no longer being the big fish in the pond, and just another regular sized fish... the door of opportunity was opened for the Russians, Chinese, Blacks, etc... and this is world of organized crime that you see in GTAIV to a T.

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