Quantcast
Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
    1. Welcome to GTAForums!   (85,099 visits to this link)

    2. News

    1. GTA Online

      1. Find Lobbies & Players
      2. Guides & Strategies
      3. Vehicles
      4. Content Creator
      5. Help & Support
    2. Crews

      1. Events
      2. Recruitment
    1. Grand Theft Auto Series

    2. GTA Next

    3. GTA V

      1. PC
      2. Guides & Strategies
      3. Help & Support
    4. GTA IV

      1. Episodes from Liberty City
      2. Multiplayer
      3. Guides & Strategies
      4. Help & Support
      5. GTA Mods
    5. GTA Chinatown Wars

    6. GTA Vice City Stories

    7. GTA Liberty City Stories

    8. GTA San Andreas

      1. Guides & Strategies
      2. Help & Support
      3. GTA Mods
    9. GTA Vice City

      1. Guides & Strategies
      2. Help & Support
      3. GTA Mods
    10. GTA III

      1. Guides & Strategies
      2. Help & Support
      3. GTA Mods
    11. Top Down Games

      1. GTA Advance
      2. GTA 2
      3. GTA
    12. Wiki

      1. Merchandising
    1. GTA Modding

      1. GTA V
      2. GTA IV
      3. GTA III, VC & SA
      4. Tutorials
    2. Mod Showroom

      1. Scripts & Plugins
      2. Maps
      3. Total Conversions
      4. Vehicles
      5. Textures
      6. Characters
      7. Tools
      8. Other
      9. Workshop
    3. Featured Mods

      1. DYOM
      2. OpenIV
      3. GTA: Underground
      4. GTA: Liberty City
      5. GTA: State of Liberty
    1. Red Dead Redemption 2

    2. Red Dead Redemption

    3. Rockstar Games

    1. Off-Topic

      1. General Chat
      2. Gaming
      3. Technology
      4. Programming
      5. Movies & TV
      6. Music
      7. Sports
      8. Vehicles
    2. Expression

      1. Graphics / Visual Arts
      2. GFX Requests & Tutorials
      3. Writers' Discussion
      4. Debates & Discussion
    1. Forum Support

    2. Site Suggestions

PatrickW

Bug reports

Recommended Posts

TNTX32

...

 

When creating a teleport obj. you need to set the MODEL OF THE PLAYER AFTER THE TELEPORT so browse through actors models and choose the model that the player should ave AFTER THE TELEPORT wink.gif

Share this post


Link to post
Share on other sites
PatrickW

 

When you make an actor objective, if you choose headshot, behaviour changed into gang

and  also can choose enemy, neutral, or friend. But, it's same as before, it's an enemy.

(I'm just thinking this will make some people confused)

Reproduced and confirmed.

This is indeed a bug, that will be solved in the next version.

Share this post


Link to post
Share on other sites
TNTX32

Don't solve it!

 

Because it would be fun to make Friend Objectives, so you need to execute someone biggrin.gifbiggrin.gifbiggrin.gif

Share this post


Link to post
Share on other sites
MK GTAmaster

Aha, I got it but, does the weapons collection still the same as before the player teleport?

Share this post


Link to post
Share on other sites
12jango

Yeah, it's fun if we can make an objective friend actor. But, we can't have it.

PatrickW don't forget to make the markers 100% responsive~~~.

 

 

By the way, I found a bug; when you choose interiors from 80 the next is 85! Where are 81,82,83,84???

Edited by 12jango

Share this post


Link to post
Share on other sites
TNTX32

Yeah, sometimes when to an interior it skips the 5 others o_o

 

Maybe an error code due to drugs and beer fest... Or maybe you were lazy when doing interiors? tounge.gif

 

will they be added in the next version?

Share this post


Link to post
Share on other sites
PatrickW

No, some interiors have proven to be non-stable during testing. For some unknown reason they tend to crash the game when teleporting there. That's why sometimes numbers are skipped.

Share this post


Link to post
Share on other sites
12jango

Yeah, whatever is that.....please do somethin about this.

 

Offtopic=I've found a fun bug; From the first time you start DYOM, then make a weapon(knucle) objective. It will be invisible in game....f*cking amazing!!!

Share this post


Link to post
Share on other sites
TNTX32

I have found two f*cking amazing bugs!:

 

1. When you're browsing the interior 99 (Jizzy's Pleaseures Domes) you can't go backward. Whenver I press N it redirects me to 99. =(

2. Interior 115 Crash

Share this post


Link to post
Share on other sites
PatrickW
1. When you're browsing the interior 99 (Jizzy's Pleaseures Domes) you can't go backward. Whenver I press N it redirects me to 99. =(

 

Confirmed and fixed for next release.

Share this post


Link to post
Share on other sites
billy7877
2. Interior 115 Crash

This bug is not working for me!!

Share this post


Link to post
Share on other sites
TNTX32

Well, some interiors crashes for some people... Why not fixing it so everyone is happy? colgate.gif

Share this post


Link to post
Share on other sites
Dutchy3010

How do we have to fix something, which accidental crashes? We don't know what causes the crash, we don't know why it crashes, we don't know anything! It is very hard to fix something we can't reproduce.

Share this post


Link to post
Share on other sites
TNTX32

Just press Y until you see Interior 99 and press N, instead of going to 98 it will stay to 99.

Share this post


Link to post
Share on other sites
PatrickW
1. When you're browsing the interior 99 (Jizzy's Pleaseures Domes) you can't go backward. Whenver I press N it redirects me to 99. =(

 

Confirmed and fixed for next release.

 

 

As said that bug is already confirmed and fixed. You were now complaining about us not fixing the crash of interior 115 that somehow only crashes for you, that's what dutchy reacted to.

 

Share this post


Link to post
Share on other sites
TNTX32

Well, it only crashes some times. Some times some interiors (random) can crashes! I have absolutely no idea of why but... Weird confused.gif

 

I HAVE FOUND ANOTHER WEIRD BUG:

 

Create a pickup. (Any)

 

When it asks you to choose "Spawn Once/Multiple Times", press EXIT/ENTER to exit the menu!

Then, start DYOM aigain

 

Go to the point that you have created the pickup. Surprise! The pickup is here but it's just an icon.

 

Same thing with checkpoints, major bug, due to an coding error I guess

 

SO SO WEIRD BUG:

 

When browsing through actors press Y and fire (use the fist) at the same time, your actor will can't move and the game will probably crash.

 

So I think I have a idea to fix this: immediately!

 

When creating actor, the player is not the actor which will be placed BUT the actor spawn nears the player (ALWAYS IN FRONT OF THE PLAYER), so it won't be that hard.

Edited by TNTX32

Share this post


Link to post
Share on other sites
gtacarl

my dyom crashes as soon as i start everything is properly installed 1.0 exe and all those things

Share this post


Link to post
Share on other sites
PatrickW

Are you sure that CLEO3 is properly installed? Do you see the cleo3 version number in the lower left corner of the startup screen ?

 

Did you check if other CLEO mod work ?

Share this post


Link to post
Share on other sites
G The Generous

there is a bug is: sometime player is stuck and can't move

Share this post


Link to post
Share on other sites
PatrickW

A bit more info would be benificial to the chances of getting this fixed.

  • Where does the player get stuck?
  • What did you try to do?
  • During which mission?
  • Can you reproduce it ?
Please supply as much information as possible, so we might be able to reproduce the problem and fix it smile.gif

Share this post


Link to post
Share on other sites
hetment

hmmmm. player stck huh? well happens sometimes of game freeze or sometime san andreas disk is also scracthed as in ps2 also whenever i played any game with alot scratches freeze accours

Share this post


Link to post
Share on other sites
12jango

Sometimes, when I tried to load about 10 actors and 15 objects, then a cutscene, it crashed.

Share this post


Link to post
Share on other sites
123robot
there is a bug is: sometime player is stuck and can't move

I have had something similar. If you add an actor, doesn't matter where or how much stuff in your mission, if you cancel when your choosing an animation, (unless you cancel on no animation, walk or run,) your player will freeze and you can not move. The only way to fix this is by going on the Tools bit and spawning a jetpack. Take it off and you can now move again.

 

I do think it should be fixed though. I mean it would be annoying having thousands of jetpacks all over the place.

Share this post


Link to post
Share on other sites
[SM]CJZera

This is getting even weirder now, something that didnt use to happen happens now, if you add a teleport when the player is in a car it seems like it crashes, should I upload the mission justincase?

Share this post


Link to post
Share on other sites
PatrickW

Yes, please. But be sure to mark in the description that it is a crashing missions, uploaded for analysis.

Share this post


Link to post
Share on other sites
GTA!!!

I have founded a bug :-

 

When I created a car (Super GT) in my mission and set its location, after pressing Y the began going up like a hydra and when

I start my mission the car falls from a height. alien.gifalien.gifalien.gif

 

link to the unpublished mission(for analysis only)-

 

http://dyom.gtagames.nl/?act=show&id=940

Share this post


Link to post
Share on other sites
[SM]CJZera

Okay, so I uploaded my crashing mission, the crashes are random, they may crash or may not, crashes may happen:

After Delivering the Ammo van to the Triad Garage, after getting into the Low Profile car, after geting the Feds car to the Triad Garage and maybe (always crashed before this part) after geting the feds car back to Tuff Nut

Link

Also, gave enemies weaker weapons and put a minigun pickup to make the shootout easier, believe me, the real version IS hard

Edited by [SM]CJZera

Share this post


Link to post
Share on other sites
billy7877
there is a bug is: sometime player is stuck and can't move

I know how to handle this bug.. When CJ is freezed, just select Cutscene Objective.. After that, cancel the objective...

After you cancel it, CJ will can move again!!

 

This is WORK!!! I have try this!!

Share this post


Link to post
Share on other sites
[SM]CJZera

 

CJZera,May 20 2009, 01:30] Okay, so I uploaded my crashing mission, the crashes are random, they may crash or may not, crashes may happen:

After Delivering the Ammo van to the Triad Garage, after getting into the Low Profile car, after geting the Feds car to the Triad Garage and maybe (always crashed before this part) after geting the feds car back to Tuff Nut

Also, gave enemies weaker weapons and put a minigun pickup to make the shootout easier, believe me, the real version IS hard

Found out it was a homemeade Cleo that made me crash when exiting vehicles, sorry for any inconvenience, could that uploaded crashtest be deleted?

EDIT: Thanks Dutchy

Edited by [SM]CJZera

Share this post


Link to post
Share on other sites
Dutchy3010

Of course, done. wink.gif

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×

Important Information

By using GTAForums.com, you agree to our Terms of Use and Privacy Policy.