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Please be aware that this is not a tutorial request forum! Use the appropriate topic for the effect.
.:Rodrigo:.

[3DMAX]|[SA] How to make a GTA SA style wheel

Recommended Posts

.:Rodrigo:.

First, this isn't a step by step tut. You need to have some experience with Max before starting this tut, but don't be afraid, is not that hard smile.gif

 

What you'll need:

 

-3DS Max*

-Basic 3DS Max knowledge.

 

*30 days trial

 

The textures I used were:

 

-vehicletyres128 Located in: vehicle.txd @ models\generic

-enforcer92wheel64 Located in: enforcer.txd

-vehiclegeneric256 Located in: vehicle.txd @ models\generic

 

Let's start with a Cylinder. I'll be working with this specs:

 

Radius:39,015

Height:17,769

Height Segments:1

Cap Segments:1

Sides:18

 

1-First convert to EP (Editable Poly) Well, now go to face mode and extrude and scale a couple of times to make the wheel look rounder, like in the picture.

 

user posted image

 

Once you did that, repeat the step 1 but this time extrude with negative values e.g: -1,5

 

It should look like this now:

 

user posted image

 

2- Now let's make the rims. You should use the texture you choosed as a guide. I will use this one: enforcer92wheel64 This is all about using Extrude and Inset to get the look you want.

 

user posted image

 

3-Now we have to optimize the wheel. Let's go to the Top viewport. Now select these edges:

 

user posted image

 

And now press Connect.

 

Now go to Face mode, select these faces and delete 'em:

 

user posted image

 

Now go to Vertex mode and select these vertexs in the Perspective viewport:

 

user posted image

 

Then in Edge mode select and Connect these edges:

 

user posted image

 

If you did everything as I said your wheel should be splited into 4 parts. Delete the ones selected:

 

user posted image

Edited by .:Rodrigo:.

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JostVice

Interesting tutorials for beginners mate, might be interesting for SA wheels turn.gif

 

You should put that you need to be in editable poly mode too, at the start icon14.gif

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.:Rodrigo:.
Interesting tutorials for beginners mate, might be interesting for SA wheels turn.gif

 

You should put that you need to be in editable poly mode too, at the start icon14.gif

Yep, forgot that. It's already fixed smile.gif

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oGeesKeeMasK

Man I wish I had more know how on this program devil.gif I need those wheels sly.gif

Edited by eC.011loc

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