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[REL]Millenia's GTA4 retextures thread


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In my opinion id say the glock with a white top would look nicer,its just a suggestion

love ur mods i use them all

cookies!!!!!!! cookie.gif  cookie.gif  cookie.gif  cookie.gif  cookie.gif  cookie.gif

That's what I said. happy.gifwink.gif

 

Btw, are you working on other weapons? biggrin.gif

Edited by Nhani
Nah I'm in the middle of my final exams so I really don't have time to work on these

good luck bro, if you are as good as what your taking the exams in as you are at making sweet ass textures you will EASILY KILL THE WHOLE EXAM smile.gif

  • 4 weeks later...
These are beautiful.

 

I do have one nitpick, though, I see a ".50AE" stamp on the Desert Eagle textures, which is incorrect, since the one in GTA IV is actually the .357 version.

Meh, I usually have textured the .50AE version of the desert eagle whenever I made any so it kinda stuck tounge.gif

all that fake lighting and fake reflections, do we live in age of counterstrike?

Well sorry for being a veteran Counter-Strike modder >_>

 

TBH though if you look at the default weapons ingame, I don't think the engine alone is good enough to handle ALL the lighting so I'll rather just paint most of it on and let the engine merely spruce it up a bit

  • 2 weeks later...

 

all that fake lighting and fake reflections, do we live in age of counterstrike?

Well sorry for being a veteran Counter-Strike modder >_>

 

TBH though if you look at the default weapons ingame, I don't think the engine alone is good enough to handle ALL the lighting so I'll rather just paint most of it on and let the engine merely spruce it up a bit

i think they didn't think all weapons needed normalmaps or specmaps, the glock has sh*tty texture like the pistols from previous GTA, we know R* are always gonna keep on making the same mistakes in every GTA.

the wrod YET is one of the magical.(both for mods and games)

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