worstusernameever Posted September 3, 2011 Share Posted September 3, 2011 Hello, I've followed this tutorial to the letter and I'm having the same bicycle horn/cars disappearing/messed up wheels/crashing on vehicle entry issues that so many others have had...all at once! I wanted to get a screenshot, but of course when I loaded the game up again the car I added (Grove St. gang Burrito) was nowhere to be found, though they wouldn't stop popping up the first time. Go figure. I've skimmed through this thread and nothing I found seems to be of any assistance. If someone could give me a short, succinct explanation as to how to correct this issue it'd be greatly appreciated. Before anyone asks: No it is not a pirated copy Yes I have the right version Yes I have a clean copy Yes I followed the instructions for the tut, the downloaded car readme as well as the required plugins Thanks in advance. Link to comment https://gtaforums.com/topic/399977-tut-adding-cars-to-gta-sa/page/9/#findComment-1060709418 Share on other sites More sharing options...
direstraits Posted September 5, 2011 Share Posted September 5, 2011 This problem is very common Try this Use this in handling adder (thats my post) http://www.gtaforums.com/index.php?showtop...st&p=1060593489 and this in vehicle audio editor (again my post) http://www.gtaforums.com/index.php?showtop...st&p=1060701037 i'm sure it works. Link to comment https://gtaforums.com/topic/399977-tut-adding-cars-to-gta-sa/page/9/#findComment-1060712111 Share on other sites More sharing options...
yurma3 Posted September 9, 2011 Share Posted September 9, 2011 I cant find my cars! Help Link to comment https://gtaforums.com/topic/399977-tut-adding-cars-to-gta-sa/page/9/#findComment-1060718123 Share on other sites More sharing options...
direstraits Posted September 9, 2011 Share Posted September 9, 2011 use a car spawner Link to comment https://gtaforums.com/topic/399977-tut-adding-cars-to-gta-sa/page/9/#findComment-1060718124 Share on other sites More sharing options...
yurma3 Posted September 9, 2011 Share Posted September 9, 2011 (edited) when i in car spawner come to the id of the a car i got crash Edited September 9, 2011 by yurma3 Link to comment https://gtaforums.com/topic/399977-tut-adding-cars-to-gta-sa/page/9/#findComment-1060718133 Share on other sites More sharing options...
direstraits Posted September 9, 2011 Share Posted September 9, 2011 whitch car spawner you use? Link to comment https://gtaforums.com/topic/399977-tut-adding-cars-to-gta-sa/page/9/#findComment-1060718259 Share on other sites More sharing options...
yurma3 Posted September 10, 2011 Share Posted September 10, 2011 (edited) dont know can u set here a download of car spawner u use edit: i founded car spawner by jacobs but when i spawn car i got crash all cars have sound of bmx and horn of bmx can u help me can anybody post here a video tutorial, pls Edited September 10, 2011 by yurma3 Link to comment https://gtaforums.com/topic/399977-tut-adding-cars-to-gta-sa/page/9/#findComment-1060719199 Share on other sites More sharing options...
direstraits Posted September 10, 2011 Share Posted September 10, 2011 open hotkeys.lst with notepad and paste this Z:612 i wiill explain z-is the key you want to spawn the car 612 is the car id in game press CTRL + Z it works fine for-me Link to comment https://gtaforums.com/topic/399977-tut-adding-cars-to-gta-sa/page/9/#findComment-1060719979 Share on other sites More sharing options...
yurma3 Posted September 11, 2011 Share Posted September 11, 2011 all cars have sound of bmx and horn of bmx when i put id 6600-6612 i got crash when i sit in that car Link to comment https://gtaforums.com/topic/399977-tut-adding-cars-to-gta-sa/page/9/#findComment-1060721486 Share on other sites More sharing options...
direstraits Posted September 11, 2011 Share Posted September 11, 2011 use id 18631 Link to comment https://gtaforums.com/topic/399977-tut-adding-cars-to-gta-sa/page/9/#findComment-1060721509 Share on other sites More sharing options...
yurma3 Posted September 11, 2011 Share Posted September 11, 2011 i use now but i got bmx horn of all cars Link to comment https://gtaforums.com/topic/399977-tut-adding-cars-to-gta-sa/page/9/#findComment-1060721523 Share on other sites More sharing options...
direstraits Posted September 11, 2011 Share Posted September 11, 2011 use this in vehicle audio editor ########################################## 8:02 07.07.2008 © Alexander [LOADING] TYPE=1 ; Type = 0 - loading without stream , 1 - using stream ; if u have some troubles with sounds try to set TYPE in 0 [iDs] Number_of_pairs=1 FromID_1=400 ToID_1=18631 [612] CarType=0 EngineOnSound=8 EngineOffSound=7 Unknown4=0 Unknown5=0,699999988079071 Unknown6=1 HornTon=2 HornHigh=1,18920707702637 DoorSound=2 RadioNum=5 RadioType=0 Unknown12=1 Unknown13=0 Unknown14=0 Unknown15=0 Unknown16=0 Link to comment https://gtaforums.com/topic/399977-tut-adding-cars-to-gta-sa/page/9/#findComment-1060721527 Share on other sites More sharing options...
yurma3 Posted September 11, 2011 Share Posted September 11, 2011 again cars have that horn, it is a problem with .asi. i tested, i deleted vehicleaudiodata notepad file Link to comment https://gtaforums.com/topic/399977-tut-adding-cars-to-gta-sa/page/9/#findComment-1060721547 Share on other sites More sharing options...
direstraits Posted September 11, 2011 Share Posted September 11, 2011 download this http://www.megaupload.com/?d=86RVT4P1 and just paste in San Andreas Folder. you have to wait a bit because it was just uploaded (try press F5) Link to comment https://gtaforums.com/topic/399977-tut-adding-cars-to-gta-sa/page/9/#findComment-1060721563 Share on other sites More sharing options...
yurma3 Posted September 11, 2011 Share Posted September 11, 2011 again, i hear that horn. Link to comment https://gtaforums.com/topic/399977-tut-adding-cars-to-gta-sa/page/9/#findComment-1060721650 Share on other sites More sharing options...
direstraits Posted September 11, 2011 Share Posted September 11, 2011 do you got asi loader? Link to comment https://gtaforums.com/topic/399977-tut-adding-cars-to-gta-sa/page/9/#findComment-1060721762 Share on other sites More sharing options...
yurma3 Posted September 11, 2011 Share Posted September 11, 2011 yes i got, i dont know what version i got. i download new san andreas Link to comment https://gtaforums.com/topic/399977-tut-adding-cars-to-gta-sa/page/9/#findComment-1060721775 Share on other sites More sharing options...
direstraits Posted September 11, 2011 Share Posted September 11, 2011 try download last version of asi loader and check each steps of car adding. Link to comment https://gtaforums.com/topic/399977-tut-adding-cars-to-gta-sa/page/9/#findComment-1060721784 Share on other sites More sharing options...
yurma3 Posted September 12, 2011 Share Posted September 12, 2011 I do it but it is it is again Link to comment https://gtaforums.com/topic/399977-tut-adding-cars-to-gta-sa/page/9/#findComment-1060723003 Share on other sites More sharing options...
Derrell Posted September 17, 2011 Share Posted September 17, 2011 Maybe you should try that: Change that: [LOADING] TYPE=1 ; Type = 0 - loading without stream , 1 - using stream ; if u have some troubles with sounds try to set TYPE in 0 in VehicleAudioEditor to [LOADING] TYPE=0 ; Type = 0 - loading without stream , 1 - using stream ; if u have some troubles with sounds try to set TYPE in 0 Link to comment https://gtaforums.com/topic/399977-tut-adding-cars-to-gta-sa/page/9/#findComment-1060730542 Share on other sites More sharing options...
Silent Posted September 17, 2011 Share Posted September 17, 2011 You can always use NTAuthority's Vehicle Audio Hook. IMO it's more stable. Link to comment https://gtaforums.com/topic/399977-tut-adding-cars-to-gta-sa/page/9/#findComment-1060730607 Share on other sites More sharing options...
azerty Posted September 18, 2011 Share Posted September 18, 2011 i have added 13 cars, but I wish to add second quad bike (quada) but the problem he uses another quad.IFP. How to keep (preserve) 2 ifp? example: quad.ifp and quada.ifp quada.ifp is not detected... thanx and sorry for my bad english. Link to comment https://gtaforums.com/topic/399977-tut-adding-cars-to-gta-sa/page/9/#findComment-1060731320 Share on other sites More sharing options...
Sonic030X Posted October 1, 2011 Share Posted October 1, 2011 How to add vehicles with ramps like andromada Link to comment https://gtaforums.com/topic/399977-tut-adding-cars-to-gta-sa/page/9/#findComment-1060748554 Share on other sites More sharing options...
gtafan113 Posted October 27, 2011 Share Posted October 27, 2011 I've added at least 15 cars to game and I haven't had many issues. I added all new handling lines for them at the very end of the handling.cfg file. They all seem to work fine for the most part, but a couple seem to be too low to the ground and they all seem to have the same handling properties. I think maybe the game is using the last line I put there for all of the added cars but I'm not entirely sure. It is kind of annoying but I work around it for now because only 2 of them don't work right and the rest work fine. Link to comment https://gtaforums.com/topic/399977-tut-adding-cars-to-gta-sa/page/9/#findComment-1060793662 Share on other sites More sharing options...
Metal Angel Posted October 28, 2011 Share Posted October 28, 2011 (edited) Due to some trouble I had with car audio (horn was BMx's bell and engine was footsteps), I reinstalled my GTA SA. But, for some reason, I still have those probems, even after having uninstalled the game and deleted my GTA San Andreas drectory.. BUT, this problem randomly occurs : I mean, sometimes the sounds are not bugged, sometimes they are. If someone could help me to get the "normal" sounds back once for oood plz... EDIT : I resolved the problem, apparently I didn't install the audio content, so the game could not render properly motors and horns EDIT 2 : I found out why it made my sounds go mad. CLEO 4 literally f*cks u the sound. Tryng w/ version 3. EDIT 3 : CLEO 3 f*cks up my game too. And when I reinstall my game, my custom cars and sounds are reinstalled too. Wutdaf*ck ? EDIT 4 : Found out why my game bugs. Try reccovering the vorbis.dll file in GTA SA's root directory using this tool : http://www.gtainside.com/en/download.php?d...wnload&id=22764 It's just a recoverer for GTA SA files. Now I can run CLEO AND have the sounds back 8D Edited October 28, 2011 by Metal Angel Link to comment https://gtaforums.com/topic/399977-tut-adding-cars-to-gta-sa/page/9/#findComment-1060795264 Share on other sites More sharing options...
DreddDEVIL Posted November 26, 2011 Share Posted November 26, 2011 (edited) the car image isn't loading properly into the game. the why? EDIT: nevermind i got it to work properly but how to remove those bmx sounds for the horns and stuff? Edited November 27, 2011 by DreddDEVIL Link to comment https://gtaforums.com/topic/399977-tut-adding-cars-to-gta-sa/page/9/#findComment-1060904089 Share on other sites More sharing options...
DreddDEVIL Posted November 27, 2011 Share Posted November 27, 2011 why i can only see ai driving only three of my cars and not all? Link to comment https://gtaforums.com/topic/399977-tut-adding-cars-to-gta-sa/page/9/#findComment-1060906735 Share on other sites More sharing options...
GTA_SA_Guru_ZIM Posted December 1, 2011 Share Posted December 1, 2011 Hey where Should I add the handling line?? This is the first car I added following your process. Should I add it between "UTIL_TR1" and "ROLLER" lines or after the "ROLLER" line or somewhere else? Please help Me. The handling line of the car (Kia Sportage from GTAINSIDE.com) KIA 2275.0 4600.0 0.78 0.0 -0.07 0.07 80 0.721 0.668 0.5 5 206.0 18.9 13.33 4 P 4.3 0.585 1 27.78 0.5 0.14 0.0 0.09 -0.05 0.5 0.5 0.1 0.22 72000 00042020 00440001 1 1 0 JUST HEELLPPP!!! Link to comment https://gtaforums.com/topic/399977-tut-adding-cars-to-gta-sa/page/9/#findComment-1060915106 Share on other sites More sharing options...
direstraits Posted December 1, 2011 Share Posted December 1, 2011 yes you should add the handling line after ROLLER Link to comment https://gtaforums.com/topic/399977-tut-adding-cars-to-gta-sa/page/9/#findComment-1060915245 Share on other sites More sharing options...
Silent Posted December 1, 2011 Share Posted December 1, 2011 Don't add any new entries to handling.cfg, unless you want the game to be really f*cked up. Link to comment https://gtaforums.com/topic/399977-tut-adding-cars-to-gta-sa/page/9/#findComment-1060915303 Share on other sites More sharing options...
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