Hellzone100 Posted February 22, 2009 Share Posted February 22, 2009 (edited) As many of you know the L&D was spose to be a 360 Exclusive.... or was it really ?? Any how i bought Lost and Damed from the xbox marketplace and then extracted the encrypted file onto my PC then i decryped the file container then extracted the files contained inside and here is what i got. As you can see there is a xbox360 folder and a common folder. The xbox360 folder is basicly the same as the PC folder with a few minor diffrences. Lots of the data from this DLC which im uploading to Filefront can be used for developement/discussion or what ever you please. My Goal for now is to see if this DLC can be adapted to the Ps3 and/or PC. I ask any one who wishes to help to shout out. My Filefront links will be up as soon its done uploading. If you need a file just ask. I also have a few other Screenshots for refrence as well as the new Handeling.dat "Found Below" All Info Below this Line is for refrence ---------------------------------------------------------------------------------------------------------------------------------------------- This is the new Handeling data from the DLC. ; Author: Bill Henderson; Created 10/12/1999;; > COMMENTS <; ------------; TWEAK AT YOUR OWN RISK;; > UNITS <; ---------; vehicle identifier 14 characters max; dimensions in metres; mass in Kg; velocity in Km/h; acceleration/deceleration in ms-2; multipliers x1.0 is default; angles in degrees; Levels :- (L)ow, (M)edium, (H)igh; buoyancy = percent submerged (> 100% vehicle sinks); engine type :- (P)etrol, (D)iesel, (E)lectric; engine drive :- (F)ront, ®ear, (4)-wheel drive;; > FIELD DESCRIPTIONS <; ----------------------; (A) vehicle identifier [14 characters max]; (B) fMass ; © fDragMult ; (D) nPercentSubmerged [10 to 120]; (E) CentreOfMass.x [-10.0 > x > 10.0]; (F) CentreOfMass.y [-10.0 > x > 10.0]; (G) CentreOfMass.z [-10.0 > x > 10.0];; TRANSMISSION; (Tt) m_nDriveType (flag driven wheels 1: FRONT_WHEELS 2: MID_WHEELS 4: REAR_WHEELS); (Tg) m_nDriveGears; (Tf) m_fDriveForce; (Ti) m_fDriveInertia; (Tv) m_fV; (Tb) m_fBrakeForce; (Tbb) m_fBrakeBias; (Ts) m_fSteeringLock;; WHEEL TRACTION; (Wc+) m_fTractionCurveMax (formerly fTractionMult); (Wc-) m_fTractionCurveMin (formerly fTractionLoss); (Wc|) m_fTractionCurveLateral (shape of lateral traction curve (peak traction position in degrees); (Wc-) m_fTractionCurveLongitudinal (shape of longituduinal traction curve (peak traction position in degrees); (Ws+) m_fTractionSpringDeltaMax (max dist for traction spring); (Wh) m_fTractionBias;; SUSPENSION; (Sf) m_fSuspensionForce; (Scd) m_fSuspensionCompDamp; (Srd) m_fSuspensionReboundDamp; (Su) m_fSuspensionUpperLimit; (Sl) m_fSuspensionLowerLimit; (Sr) m_fSuspensionRaise; (Sb) m_fSuspensionBias;; DAMAGE; (Dc) m_fCollisionDamageMult; (Dw) m_fWeaponDamageMult; (Dd) m_fDeformationDamageMult; (De) m_fEngineDamageMult;; MISC; (Ms) m_fSeatOffsetDist; (Mv) m_nMonetaryValue; (Mmf) mFlags (model flags - see below); (Mhf) hFlags (handling flags - see below); (Ma) m_nAnimGroup (anim group type - see below below);; MODEL FLAGS - written HEX for easier reading of flags; 1st digit 1: IS_VAN 2: IS_BUS 4: IS_LOW 8: IS_BIG; 2nd digit 1: REVERSE_BONNET 2: HANGING_BOOT 4: TAILGATE_BOOT 8: NOSWING_BOOT; 3rd digit 1: NO_DOORS 2: TANDEM_SEATS 4: SIT_IN_BOAT 8: N/A; 4th digit 1: NO_EXHAUST 2: DOUBLE_EXHAUST 4: NO1FPS_LOOK_BEHIND 8: CAN_ENTER_IF_NO_DOOR; 5th digit 1: AXLE_F_NOTILT 2: AXLE_F_SOLID 4: AXLE_F_MCPHERSON 8: AXLE_F_REVERSE; 6th digit 1: AXLE_R_NOTILT 2: AXLE_R_SOLID 4: AXLE_R_MCPHERSON 8: AXLE_R_REVERSE; 7th digit 1: IS_BIKE 2: IS_HELI 4: IS_PLANE 8: IS_BOAT; 8th digit 1: BOUNCE_PANELS 2: DOUBLE_RWHEELS 4: FORCE_GROUND_CLEARANCE 8: IS_HATCHBACK;; HANDLING FLAGS - written HEX for easier reading of flags; 1st digit 1: 1G_BOOST 2: 2G_BOOST 4: NPC_ANTI_ROLL 8: NPC_NEUTRAL_HANDL; 2nd digit 1: NO_HANDBRAKE 2: STEER_REARWHEELS 4: HB_REARWHEEL_STEER 8: ALT_STEER_OPT; 3rd digit 1: WHEEL_F_NARROW2 2: WHEEL_F_NARROW 4: WHEEL_F_WIDE 8: WHEEL_F_WIDE2; 4th digit 1: WHEEL_R_NARROW2 2: WHEEL_R_NARROW 4: WHEEL_R_WIDE 8: WHEEL_R_WIDE2; 5th digit 1: HYDRAULIC_GEOM 2: HYDRAULIC_INST 4: HYDRAULIC_NONE 8: NOS_INST; 6th digit 1: OFFROAD_ABILITY 2: OFFROAD_ABILITY2 4: HALOGEN_LIGHTS 8: PROC_REARWHEEL_1ST; 7th digit 1: USE_MAXSP_LIMIT 2: LOW_RIDER 4: STREET_RACER; 8th digit 1: SWINGING_CHASSIS 2: OLD_PHYSICS;; > THE DATA <; name mass drag boy centreofmass transmission brakes steer wheel-traction suspension damage seat val mflags hflags anim; A B C D E F G Tt Tg Tf Ti Tv Tb Tbb Thb Ts Wc+ Wc- Wc- Ws+ Wbias Sf Scd Srd Su Sl Sr Sb Dc Dw Dd De Ms Mv Mmf Mhf Ma;GBURRITO 2500.0 6.0 80 0.0 0.0 -0.30 0.0 5 0.16 1.0 130.0 0.2 0.64 0.4 30.0 1.15 0.90 13.0 0.15 0.49 1.2 1.0 0.7 0.10 -0.21 0.0 0.5 1.0 1.0 0.8 1.5 0.0 22000 4088 0 2PBUS 7500.0 5.0 80 0.0 0.0 -0.45 0.5 5 0.16 0.6 140.0 0.2 0.50 0.3 35.0 0.90 0.75 13.0 0.15 0.5 1.0 1.1 1.3 0.24 -0.25 0.0 0.5 1.0 1.0 0.6 1.2 0.0 40000 48 300000 2SLAMVAN 2500.0 9.0 85 0.0 0.0 -0.15 0.0 5 0.18 1.0 125.0 0.19 0.65 0.4 35.0 1.15 0.95 15.0 0.14 0.48 2.2 0.9 0.9 0.10 -0.12 0.05 0.45 1.0 1.0 0.8 1.5 0.0 25000 440080 0 0TOWTRUCK 2500.0 7.0 85 0.0 0.0 -0.17 0.0 5 0.14 1.0 125.0 0.19 0.65 0.4 35.0 1.10 0.85 16.0 0.15 0.48 1.8 0.7 0.7 0.15 -0.20 0.0 0.44 1.0 1.0 0.8 1.5 0.0 25000 440080 0 0YANKEE2 4000.0 8.0 80 0.0 0.0 -0.15 0.5 5 0.18 1.0 130.0 0.3 0.65 0.7 35.0 1.15 0.90 13.0 0.15 0.5 1.0 0.9 1.0 0.20 -0.25 0.0 0.5 1.0 1.0 0.8 1.5 0.0 40000 220008 300000 2RHAPSODY 1400.0 8.0 85 0.0 0.1 0.05 0.0 5 0.14 1.0 130.0 0.15 0.65 0.7 35.0 1.25 1.05 13.5 0.15 0.48 1.7 1.1 1.1 0.15 -0.14 0.0 0.5 1.0 1.0 0.8 1.5 0.0 14000 440000 0 0TAMPA 1700.0 7.3 85 0.0 0.0 -0.08 0.0 5 0.21 1.0 145.0 0.23 0.65 0.7 35.0 1.35 1.10 14.5 0.15 0.48 1.2 1.0 1.0 0.13 -0.21 0.0 0.5 1.0 1.0 0.8 1.5 0.0 25000 440000 0 0;;------- bikes -------------------------------------; name mass drag boy centreofmass transmission brakes steer wheel-traction suspension damage seat val mflags hflags anim; A B C D E F G Tt Tg Tf Ti Tv Tb Tbb Thb Ts Wc+ Wc- Wc- Ws+ Wbias Sf Scd Srd Su Sl Sr Sb Dc Dw Dd De Ms Mv Mmf Mhf Ma;ANGEL 300.0 10.0 85 0.0 0.0 -0.05 0.0 5 0.18 1.0 125.0 0.6 0.65 0.5 35.0 1.50 1.20 13.0 0.12 0.49 4.0 2.0 2.0 0.10 -0.10 0.0 0.5 0.5 1.0 0.8 1.5 0.0 25000 440800 1 0BATI 250.0 10.0 85 0.0 -0.05 -0.10 0.0 5 0.25 1.0 150.0 0.6 0.85 0.7 35.0 1.80 1.50 20.0 0.13 0.48 4.5 2.5 3.0 0.20 -0.15 0.0 0.5 0.5 1.0 0.8 1.5 0.0 25000 440800 1 0BATI2 250.0 10.0 85 0.0 -0.05 -0.10 0.0 5 0.25 1.0 150.0 0.6 0.85 0.7 35.0 1.80 1.50 20.0 0.13 0.48 4.5 2.5 3.0 0.20 -0.15 0.0 0.5 0.5 1.0 0.8 1.5 0.0 25000 440800 1 0DAEMON 300.0 10.0 85 0.0 0.0 -0.20 0.0 5 0.21 1.0 125.0 0.6 0.65 0.5 35.0 1.50 1.20 12.0 0.10 0.49 4.0 2.0 2.0 0.10 -0.10 0.0 0.5 0.5 1.0 0.8 1.5 0.0 25000 440800 1 0DIABO 300.0 10.0 85 0.0 0.0 -0.10 0.0 5 0.20 1.0 125.0 0.6 0.65 0.5 35.0 1.50 1.20 12.0 0.10 0.49 4.0 2.0 2.0 0.20 -0.10 0.0 0.5 0.5 1.0 0.8 1.5 0.0 25000 440800 1 0DOUBLE 250.0 10.0 85 0.0 0.0 -0.10 0.0 5 0.25 1.0 150.0 0.55 0.82 0.60 35.0 1.55 1.30 14.0 0.13 0.48 4.5 2.5 3.0 0.20 -0.15 0.0 0.5 0.5 1.0 0.8 1.5 0.0 25000 440800 1 0DOUBLE2 250.0 11.0 85 0.0 0.0 -0.15 0.0 5 0.31 1.0 160.0 0.55 0.84 0.60 35.0 1.55 1.30 14.0 0.13 0.48 4.0 2.0 2.0 0.20 -0.15 0.0 0.5 0.5 1.0 0.8 1.5 0.0 25000 440800 1 0HAKUCH 250.0 10.0 85 0.0 0.0 -0.15 0.0 5 0.27 1.0 150.0 0.58 0.84 0.55 35.0 1.55 1.30 14.0 0.13 0.48 4.5 2.5 3.0 0.20 -0.15 0.0 0.5 0.5 1.0 0.8 1.5 0.0 25000 440800 1 0HAKUCH2 250.0 12.0 85 0.0 0.0 -0.15 0.0 5 0.35 1.0 160.0 0.58 0.85 0.55 35.0 1.55 1.30 14.0 0.13 0.48 4.0 2.0 2.0 0.20 -0.15 0.0 0.5 0.5 1.0 0.8 1.5 0.0 25000 440800 1 0HEXER 300.0 10.0 85 0.0 0.0 -0.15 0.0 5 0.20 1.0 125.0 0.6 0.65 0.6 35.0 1.65 1.35 16.0 0.13 0.491 4.0 2.0 2.0 0.20 -0.10 0.0 0.5 0.5 1.0 0.8 1.5 0.0 25000 440800 1 0;HEXER 300.0 10.0 85 0.0 0.0 -0.15 0.0 5 0.20 1.0 125.0 0.6 0.65 0.6 35.0 1.50 1.25 14.0 0.13 0.48 4.0 2.0 2.0 0.20 -0.10 0.0 0.5 0.5 1.0 0.8 1.5 0.0 25000 440800 1 0INNOV 300.0 10.0 85 0.0 0.0 -0.10 0.0 5 0.20 1.0 125.0 0.6 0.65 0.5 35.0 1.50 1.25 14.0 0.13 0.49 4.0 2.0 2.0 0.20 -0.10 0.0 0.5 0.5 1.0 0.8 1.5 0.0 25000 440800 1 0LYCAN 300.0 10.0 85 0.0 0.0 -0.15 0.0 5 0.20 1.0 125.0 0.6 0.65 0.5 35.0 1.50 1.25 14.0 0.13 0.49 4.0 2.5 2.5 0.20 -0.10 0.0 0.5 0.5 1.0 0.8 1.5 0.0 25000 440800 1 0NIGHTBL 300.0 10.0 85 0.0 0.0 -0.10 0.0 5 0.20 1.0 125.0 0.5 0.65 0.5 35.0 1.50 1.20 13.0 0.12 0.49 4.0 2.0 2.3 0.20 -0.10 0.0 0.5 0.5 1.0 0.8 1.5 0.0 25000 440800 1 0REVENANT 300.0 12.0 85 0.0 0.0 -0.05 0.0 5 0.25 1.0 130.0 0.6 0.65 0.5 35.0 1.50 1.25 13.0 0.12 0.48 4.5 2.5 2.5 0.14 -0.10 0.0 0.5 0.5 1.0 0.8 1.5 0.0 25000 440800 1 0WAYFARER 300.0 10.0 85 0.0 0.0 -0.05 0.0 5 0.18 1.0 125.0 0.6 0.65 0.5 35.0 1.50 1.20 13.0 0.12 0.49 4.0 2.0 2.0 0.10 -0.10 0.0 0.5 0.5 1.0 0.8 1.5 0.0 25000 440800 1 0WOLFS 300.0 10.0 85 0.0 0.0 -0.03 0.0 5 0.21 1.0 125.0 0.6 0.65 0.5 35.0 1.50 1.20 13.0 0.12 0.49 4.0 2.0 2.0 0.14 -0.10 0.0 0.5 0.5 1.0 0.8 1.5 0.0 25000 440800 1 0;; GTAIV bikes for reference;BOBBER 300.0 10.0 85 0.0 0.0 0.0 0.0 5 0.20 1.0 125.0 0.7 0.65 0.5 35.0 1.50 1.20 12.0 0.10 0.49 4.0 2.0 2.0 0.20 -0.10 0.0 0.5 0.5 1.0 0.8 1.5 0.0 20000 440800 1 0;FAGGIO 200.0 13.0 85 0.0 0.0 -0.1 0.0 4 0.15 1.0 80.0 1.0 0.60 0.7 35.0 1.60 1.30 13.5 0.10 0.48 5.0 3.0 3.0 0.15 -0.15 0.0 0.5 0.5 1.0 0.8 1.5 0.0 7000 440800 1 0;HELLFURY 300.0 10.0 85 0.0 0.0 0.0 0.0 5 0.20 1.0 125.0 0.7 0.65 0.5 35.0 1.40 1.15 12.0 0.10 0.48 4.0 2.0 2.0 0.20 -0.10 0.0 0.5 0.5 1.0 0.8 1.5 0.0 25000 440800 1 0;NG900 250.0 9.0 85 0.0 0.0 -0.1 0.0 5 0.25 1.0 150.0 0.6 0.85 0.5 35.0 1.55 1.30 14.0 0.13 0.48 4.0 2.5 2.5 0.20 -0.15 0.0 0.5 0.5 1.0 0.8 1.5 0.0 25000 440800 1 0;PCJ 250.0 11.0 85 0.0 0.0 -0.1 0.0 5 0.25 1.0 140.0 0.6 0.80 0.5 35.0 1.50 1.25 15.0 0.13 0.48 5.0 3.0 3.0 0.20 -0.15 0.0 0.5 0.5 1.0 0.8 1.5 0.0 20000 440800 1 0;SANCHEZ 200.0 9.0 85 0.0 0.0 0.0 0.0 4 0.20 1.0 130.0 0.7 0.80 0.5 35.0 1.45 1.20 18.0 0.13 0.48 3.0 2.0 2.5 0.22 -0.15 0.0 0.5 0.5 1.0 0.8 1.5 0.0 12000 440800 1 0;ZOMBIE 300.0 10.0 85 0.0 0.0 0.0 0.0 5 0.20 1.0 125.0 0.7 0.65 0.5 35.0 1.50 1.20 12.0 0.10 0.49 4.0 2.0 2.0 0.20 -0.10 0.0 0.5 0.5 1.0 0.8 1.5 0.0 25000 440800 1 0;;;;; '!' identifies this line as bike data for reading; A B C D E F G H I J K L M N O P;; LeanFwdCOM LeanBakCOM MaxLean DesLean BrakeStabil WheelieAng WheelieSteer StoppieStabMult; ID LeanFwdForce LeanBackForce FullAnimLean StickLean InAirSteer StoppieAng WheelieStabMult;! ANGEL 0.15 2.0 0.20 3.0 30.0 42.0 0.30 0.20 -0.5 -2.5 35.0 -40.0 -10.0 10.0 5.0! BATI 0.35 5.0 0.38 6.0 45.0 55.0 0.38 0.30 -1.0 -2.5 35.0 -40.0 -15.0 20.0 5.0! BATI2 0.35 5.0 0.38 6.0 45.0 55.0 0.38 0.30 -1.0 -2.5 35.0 -40.0 -15.0 20.0 5.0! DAEMON 0.15 2.0 0.25 4.0 36.0 45.0 0.30 0.20 -0.5 -2.5 35.0 -40.0 -10.0 10.0 5.0! DIABO 0.15 2.0 0.20 3.0 30.0 45.0 0.30 0.20 -0.5 -2.5 35.0 -40.0 -10.0 10.0 5.0! DOUBLE 0.3 5.0 0.36 6.0 45.0 55.0 0.38 0.30 -1.0 -2.5 35.0 -40.0 -15.0 20.0 5.0! DOUBLE2 0.3 5.0 0.3 5.0 40.0 50.0 0.38 0.30 -1.0 -2.5 40.0 -40.0 -15.0 10.0 5.0! HAKUCH 0.3 5.0 0.35 5.0 40.0 38.0 0.38 0.30 -1.0 -2.5 35.0 -40.0 -10.0 20.0 5.0! HAKUCH2 0.3 5.0 0.3 5.0 40.0 38.0 0.38 0.30 -1.0 -2.5 40.0 -40.0 -10.0 10.0 5.0! HEXER 0.15 2.0 0.20 3.0 35.0 45.0 0.30 0.20 -0.5 -2.5 35.0 -40.0 -10.0 10.0 5.0! INNOV 0.15 2.0 0.20 3.0 30.0 38.0 0.30 0.20 -0.5 -2.5 35.0 -40.0 -10.0 10.0 5.0! LYCAN 0.15 2.0 0.25 4.0 34.0 40.0 0.30 0.20 -0.5 -2.5 35.0 -40.0 -10.0 10.0 5.0! NIGHTBL 0.15 2.0 0.20 3.0 28.0 45.0 0.30 0.20 -0.5 -2.5 35.0 -40.0 -10.0 10.0 5.0! REVENANT 0.15 2.0 0.26 3.5 33.0 55.0 0.30 0.20 -0.5 -2.5 35.0 -40.0 -10.0 10.0 5.0! WAYFARER 0.15 2.0 0.20 3.0 30.0 42.0 0.30 0.20 -0.5 -2.5 35.0 -40.0 -10.0 10.0 5.0! WOLFS 0.15 3.0 0.28 4.0 33.0 50.0 0.30 0.20 -0.5 -2.5 35.0 -40.0 -10.0 10.0 5.0;;; GTAIV bikes for reference; BOBBER 0.15 2.0 0.25 3.5 30.0 38.0 0.30 0.20 -0.5 -2.5 35.0 -40.0 -10.0 10.0 5.0; FAGGIO 0.25 4.5 0.35 5.0 30.0 38.0 0.30 0.40 -0.5 -2.5 35.0 -40.0 -10.0 10.0 5.0; HELLFURY 0.15 2.0 0.20 3.0 30.0 38.0 0.30 0.20 -0.5 -2.0 35.0 -40.0 -10.0 10.0 5.0; NRG900 0.3 5.0 0.3 5.0 40.0 38.0 0.38 0.30 -1.0 -2.5 40.0 -40.0 -10.0 10.0 5.0; PCJ 0.3 5.0 0.35 5.0 40.0 38.0 0.35 0.30 -1.0 -2.5 40.0 -40.0 -10.0 10.0 5.0; SANCHEZ 0.35 5.0 0.35 5.0 45.0 38.0 0.32 0.40 -0.5 -2.5 35.0 -40.0 -10.0 10.0 5.0; ZOMBIE 0.15 2.0 0.20 3.0 30.0 38.0 0.30 0.20 -0.5 -2.5 35.0 -40.0 -10.0 10.0 5.0;;the end This is also whats in the common folder and data folder. If any one notices some files have E1 on the end. "E1 = Episiode 1" Which leads me to belive there will be 1 more expansion or more. Also for refrence this is what the Xbox360 Gta4 Layout looks like. Edited March 6, 2009 by Hellzone100 Link to comment Share on other sites More sharing options...
oldage Posted February 23, 2009 Share Posted February 23, 2009 HAHA, some modders will be pleased with this Link to comment Share on other sites More sharing options...
Diaz070 Posted February 23, 2009 Share Posted February 23, 2009 rofl very nice i take a look again tomorrow, gonna sleep now and dream about cookies and r* and ms will be like Link to comment Share on other sites More sharing options...
Hellzone100 Posted February 23, 2009 Author Share Posted February 23, 2009 Im not sure if filefront is the way to go atm. I have work in about 20 mins, will have the links up by tomarrow no latter. Link to comment Share on other sites More sharing options...
MrKlorox Posted February 23, 2009 Share Posted February 23, 2009 Thank you for posting the handling.ide! Can't wait to get the custom bikes' handling on PC. Would also like weaponinfo.xml so i can figure out how to make a new grenade type.. Link to comment Share on other sites More sharing options...
NiTrOUs3D Posted February 23, 2009 Share Posted February 23, 2009 Can't wait may use some stuff for my zombie mod Link to comment Share on other sites More sharing options...
Hergonan Posted February 23, 2009 Share Posted February 23, 2009 NEED SCRIPT IMG! Link to comment Share on other sites More sharing options...
jjcoolj91 Posted February 23, 2009 Share Posted February 23, 2009 this is a good start, hope we can get close to trying the new weapons with Niko B. Link to comment Share on other sites More sharing options...
jjcoolj91 Posted February 23, 2009 Share Posted February 23, 2009 this is a good start, hope we can get close to trying the new weapons with Niko B. That will be easy, the hard parts I suppose would be The Lost MC Building, the audio and the missions yeah i would say so too, radio stations/ johnny's voice box will be easy once audio import is available, but missions and mapping will be hard until we know more about the game Link to comment Share on other sites More sharing options...
Hergonan Posted February 23, 2009 Share Posted February 23, 2009 this is a good start, hope we can get close to trying the new weapons with Niko B. That will be easy, the hard parts I suppose would be The Lost MC Building, the audio and the missions yeah i would say so too, radio stations/ johnny's voice box will be easy once audio import is available, but missions and mapping will be hard until we know more about the game Missions not that hard, I know most of the stuff about missions. I'm writing some of my own right now actually Link to comment Share on other sites More sharing options...
Flat Face Posted February 23, 2009 Share Posted February 23, 2009 very interesting, i'll definitely keep an eye on this and help if i can. Link to comment Share on other sites More sharing options...
Hergonan Posted February 23, 2009 Share Posted February 23, 2009 import Script.img That has 5% chance of working What we could do is create our own missions which are copies of the DLC missions Link to comment Share on other sites More sharing options...
jjcoolj91 Posted February 23, 2009 Share Posted February 23, 2009 import Script.img That has 5% chance of working What we could do is create our own missions which are copies of the DLC missions Im with him, i think its better we make our own missions they are more likely to work Link to comment Share on other sites More sharing options...
sk8er_martz Posted February 23, 2009 Share Posted February 23, 2009 GTA IV itself updated on consoles to include the episode selector, I'm assuming that itself has a lot to do with this expansion. If you get that working, then you could have full blown mods that could modify all kinds and stuff and you'd be able to switch between them an vanilla, much like how the Battlefield games do it. Also Microsoft paid for 2 exclusive DLC episodes, so there's at least two but maybe more will come ater that too I don't know. Link to comment Share on other sites More sharing options...
Hergonan Posted February 23, 2009 Share Posted February 23, 2009 Also Microsoft paid for 2 exclusive DLC episodes Yeah microsoft paid A LOT OF MONEY for that TOO MUCH imo Link to comment Share on other sites More sharing options...
HakuAnime Posted February 23, 2009 Share Posted February 23, 2009 Great work Hellzone100. I really hope we can successfully port this to the PC. Link to comment Share on other sites More sharing options...
HakuAnime Posted February 23, 2009 Share Posted February 23, 2009 Great work Hellzone100. I really hope we can successfully port this to the PC. I've been speaken to Hell over LIVE and he said that some of the PC files are similar, but the 360 uses ATI, and it doesn't need the shaders that the PC needs, so that could be tricky. Well, i'm sure someone will figure it out. In regards to the models though, can those be easily imported? Link to comment Share on other sites More sharing options...
DHoff Posted February 23, 2009 Share Posted February 23, 2009 (edited) Awesome! Hope everything turns out good. It would be neat to give Niko the abiltiy to use the new weapons/vehicles. Edited February 23, 2009 by DHoff Link to comment Share on other sites More sharing options...
Hellzone100 Posted February 23, 2009 Author Share Posted February 23, 2009 (edited) I forgot there was a small Xbl update for the game as well. Im going to decrypt that right now. If you want to talk to me PM me or add me on MSN. [email protected] 360 Update link added. This update i think needs to be looked at first before the DLC can be ported over so I will look into this and report back with more info. Edited February 23, 2009 by Hellzone100 Link to comment Share on other sites More sharing options...
a-k-t-w Posted February 23, 2009 Share Posted February 23, 2009 I've got an Idea! How about, just to piss MS off, that we upload the DLC on their file hosting site? HA HA!! My account on skydrive Link to comment Share on other sites More sharing options...
Hergonan Posted February 23, 2009 Share Posted February 23, 2009 I've got an Idea! How about, just to piss MS off, that we upload the DLC on their file hosting site? HA HA!! My account on skydrive Yeah, why not write your name all over the crime scene? What's going on isn't exactly legal. lol Link to comment Share on other sites More sharing options...
Hellzone100 Posted February 23, 2009 Author Share Posted February 23, 2009 (edited) Parts 1,2 and 3 are up. Edited February 23, 2009 by Hellzone100 Link to comment Share on other sites More sharing options...
simkas Posted February 23, 2009 Share Posted February 23, 2009 About time someone does this. It's great that the file structure and the file formats are similar to the PC version, that means porting TLAD to PC shouldn't be very hard. Link to comment Share on other sites More sharing options...
Kimd41 Posted February 23, 2009 Share Posted February 23, 2009 IMHO uploading the whole episode and posting it here is warez. You're giving it away for free. Link to comment Share on other sites More sharing options...
Hellzone100 Posted February 23, 2009 Author Share Posted February 23, 2009 (edited) About time someone does this. It's great that the file structure and the file formats are similar to the PC version, that means porting TLAD to PC shouldn't be very hard. further more i hope to bring mods to the 360/Ps3 version. btw Kimd41 this dosent work just yet. So it really is just data at this point. Edited February 23, 2009 by Hellzone100 Link to comment Share on other sites More sharing options...
boCa Posted February 23, 2009 Share Posted February 23, 2009 how many parts does the whole thing have? Link to comment Share on other sites More sharing options...
Hellzone100 Posted February 23, 2009 Author Share Posted February 23, 2009 9 parts total at 200mb a peice a total of 1.7gb. Mirrors would be nice. Link to comment Share on other sites More sharing options...
boCa Posted February 23, 2009 Share Posted February 23, 2009 netload.in / filefront.com ... rapidshare is okay! got a premium account :> Link to comment Share on other sites More sharing options...
JeddyH Posted February 23, 2009 Share Posted February 23, 2009 How about not rapidshare! Sendspace/mediafire/megaupload are decent to a degree Link to comment Share on other sites More sharing options...
WearingNothing Posted February 23, 2009 Share Posted February 23, 2009 a Filefront link would be great, as Rapidshare without premium will take ages to download Link to comment Share on other sites More sharing options...
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