Jump to content
    1. Welcome to GTAForums!

    1. GTANet.com

    1. GTA Online

      1. Los Santos Drug Wars
      2. Updates
      3. Find Lobbies & Players
      4. Guides & Strategies
      5. Vehicles
      6. Content Creator
      7. Help & Support
    2. Red Dead Online

      1. Blood Money
      2. Frontier Pursuits
      3. Find Lobbies & Outlaws
      4. Help & Support
    3. Crews

    1. Grand Theft Auto Series

      1. Bugs*
      2. St. Andrews Cathedral
    2. GTA VI

    3. GTA V

      1. Guides & Strategies
      2. Help & Support
    4. GTA IV

      1. The Lost and Damned
      2. The Ballad of Gay Tony
      3. Guides & Strategies
      4. Help & Support
    5. GTA San Andreas

      1. Classic GTA SA
      2. Guides & Strategies
      3. Help & Support
    6. GTA Vice City

      1. Classic GTA VC
      2. Guides & Strategies
      3. Help & Support
    7. GTA III

      1. Classic GTA III
      2. Guides & Strategies
      3. Help & Support
    8. Portable Games

      1. GTA Chinatown Wars
      2. GTA Vice City Stories
      3. GTA Liberty City Stories
    9. Top-Down Games

      1. GTA Advance
      2. GTA 2
      3. GTA
    1. Red Dead Redemption 2

      1. PC
      2. Help & Support
    2. Red Dead Redemption

    1. GTA Mods

      1. GTA V
      2. GTA IV
      3. GTA III, VC & SA
      4. Tutorials
    2. Red Dead Mods

      1. Documentation
    3. Mod Showroom

      1. Scripts & Plugins
      2. Maps
      3. Total Conversions
      4. Vehicles
      5. Textures
      6. Characters
      7. Tools
      8. Other
      9. Workshop
    4. Featured Mods

      1. Design Your Own Mission
      2. OpenIV
      3. GTA: Underground
      4. GTA: Liberty City
      5. GTA: State of Liberty
    1. Rockstar Games

    2. Rockstar Collectors

    1. Off-Topic

      1. General Chat
      2. Gaming
      3. Technology
      4. Movies & TV
      5. Music
      6. Sports
      7. Vehicles
    2. Expression

      1. Graphics / Visual Arts
      2. GFX Requests & Tutorials
      3. Writers' Discussion
      4. Debates & Discussion
    1. Announcements

    2. Forum Support

    3. Suggestions

[IV | REL/WIP] FuelScript IV


Andrew
 Share

Recommended Posts

hi i love your mod but i will love more when i can play it cause i dont know how to install it the readme dont helps me very much so could you pls or someone other who knows how to install post a tutorial with every step i have to do would be very cool i really love your mod TIA

Link to comment
Share on other sites

hey,

i downloaded the mod, placed all files in the script folder, and i got .NET 3.5

but the mod wont really work, 1. when i press ctrl + z i dont get headlights at night

2.i dont have engine view (whats that?) i only can see the speedo and when i need fuel i see a fuel pump icon, when engine is damaged i see yellow thingy, and red thingy (depends how damaged it is)

and the script crashes each time, atfer playing with it for a while..

Any ideas?

btw: u said i need some userStation files with .pet extension??? they dont come with the download.. and i dont have any fuel station icons in game too.. please help!

p.s i cant even steal fuel lol

Link to comment
Share on other sites

I'll get hotfix out for the Q bug today at some point. I'm going to try and make the script more effceient, so all other work is stopped for time being until I can sort the script out.

 

Edit: Just got to go through the 300 lines of code that make up the fuelTick method, and see if I can improve it in anyway.

Hotfix is still in great demand! But I'll agree with coldfix too... smile.gif

Link to comment
Share on other sites

Ah damnit, I got so caught up in other stuff that I haven't had a chance to work on the mod. Please list the most crucial things you want fixing and I'll attempt to get them done before the weekend is over. I'm not making any promises though.

Link to comment
Share on other sites

tounge2.gif Well, i just want it to work on ver 1.0.4.0 smile.gif

And maybe try to fix the icons for the map, caus i didnt see any of them (i downloaded some icon, but i dunno where to paste it at)

Good luck with the mod!

Link to comment
Share on other sites

Love! your mod smile.gif

But besides the Q and Z (or Y with german keyboard layout) keys which crash the mod (I moved from playing with WASD to RDFG which feels kinda weird but keeps me from accidentaly hitting Q), is it possible that you have left some car spawn key in there? There are falling Comets from the sky (literally) every now and then when I play biggrin.gif They never disappear so after some playing the regular traffic gets thinner and thinner...

Link to comment
Share on other sites

Yeah there probably is some testing code left in there, I'll make sure its removed.

 

The aim for this release.

 

-Icons for fuel stations

-Q problem fixed.

Link to comment
Share on other sites

Yeah there probably is some testing code left in there, I'll make sure its removed.

 

The aim for this release.

 

-Icons for fuel stations

-Q problem fixed.

Great news, thanks God! Be alpha, Gangsta!

Link to comment
Share on other sites

It works! Great!

 

But in readme you mentioned also "The gauges apart from the RPM and Fuel gauge now disappear when you get out of the car". This doesn't work. smile.gif

 

Special thanks for customizable gauges!!! icon14.gif

Edited by SID44SID
Link to comment
Share on other sites

Awesome work! And works together with alot of other MODS im using ! happy.gif

 

And very nice with the blibs ! But why "J" ? lol.gif request for letter "F" instead ? tounge2.gif

 

ye thats the only minor problem....

The gauges apart from the RPM and Fuel gauge now disappear when you get out of the car

 

Besides that, great MOD ! icon14.gifcookie.gif

Link to comment
Share on other sites

Werid they should do, only the fuel and rpm guage should remain. The rest speedo and status lights should hide themselves. Ah well sort that one another day.

Link to comment
Share on other sites

Werid they should do, only the fuel and rpm guage should remain. The rest speedo and status lights should hide themselves. Ah well sort that one another day.

Ahh...sorry, thought u meant rpm and fuel guage should dissapear when exiting vehicle, yes speedo and status lights dissapear wink.gif

Link to comment
Share on other sites

Ah that's alright then, the only reason they stay is so that you can see the fuel level when refilling.

Link to comment
Share on other sites

Gangsta Killa

 

Can you explain how to use custom gauges? A've made one, but can't make it appeared in game.

Link to comment
Share on other sites

It doesn't work yet. It is a work in progress. But since the code is too entwined in the mod. It would of been very hard to remove it. Expect Custom Guages for V4. As said in the read me this was primarily a bug fix release.

Link to comment
Share on other sites

Accountclosed

 

Who needs fuel in GTA.. im just getting angry when my fuel would run out in a GTA..

Then stop driving like a maniac, and drive responsibly wink.gif

Edited by Hypertenzion
Link to comment
Share on other sites

Accountclosed

When I try to refuel up an added car (not replaced, but added), I can't.

One simple answer is easy to find, it's not added to the database in the fuelmod, but how do I do that?

I can see the carDB.xml file, and it's easy to add new cars, if I just were able to get the hash of the new car I've added.

I have tried to use the "car database editor", but can't find a ".pet" file anywhere.

Could you guide me in the right direction?

Thank you

Link to comment
Share on other sites

Accountclosed

Could you add the possibility to add new cars to the "car list" in the "Fuel Script Database editor"?

I am having problems atm. to refuel newly added cars, but the already existing cars in GTA IV, has no problem refueling. It all comes down to the "names" of the newly added cars. The names are "audia8" and "audir8", but the names on the already existing cars are often the known ones as "corquette".

Like when people add "new" cars to the game instead of replacing existing ones. I have added 2 cars lately... the Audi R8, and the Audi A8, and none of them can refuel. When I try, nothing happens, but the script reacts when the engine is not properly shut off before you get out of the car.

Link to comment
Share on other sites

I'll have a look at it, and see if it is possible. It will be a three stage process, one I'll need to create a script that grabs the hash, two someone with added cars, will need to test it and see if it generates a hash. Then once we've confirmed it we'll then look at getting it added to the editor.

 

I've made some mistakes whilst making this mod, I've tried to do too much at once, and continuous development has made me get fed up of working on it. Rather then do it all at once, I'm going to do a little bit at a time. So the first thing on the agenda to add into the mod is:

 

- Stealing fuel

 

After that is done and working correctl (involving releases and testing) I'll move on to something else.

Link to comment
Share on other sites

Accountclosed

 

I'll have a look at it, and see if it is possible. It will be a three stage process, one I'll need to create a script that grabs the hash, two someone with added cars, will need to test it and see if it generates a hash. Then once we've confirmed it we'll then look at getting it added to the editor.

 

I've made some mistakes whilst making this mod, I've tried to do too much at once, and continuous development has made me get fed up of working on it. Rather then do it all at once, I'm going to do a little bit at a time. So the first thing on the agenda to add into the mod is:

 

- Stealing fuel

 

After that is done and working correctl (involving releases and testing) I'll move on to something else.

Sounds great!

But could you plz tell me a quick way to get the hash of the cars?

FIXED: Probably found a tool myself

Edited by Hypertenzion
Link to comment
Share on other sites

In 1.0.3.0 every car can't start. They all have varying fuel levels but none will start.

Edited by Kitteh
Link to comment
Share on other sites

Accountclosed

 

In 1.0.3.0 every car can't start. They all have varying fuel levels but none will start.

Did you use the CTRL + R?

Edited by Hypertenzion
Link to comment
Share on other sites

In 1.0.3.0 every car can't start. They all have varying fuel levels but none will start.

Did you use the CTRL + R? smile.gif

ohhhhhhhhhhh

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

  • 1 User Currently Viewing
    0 members, 0 Anonymous, 1 Guest

×
×
  • Create New...

Important Information

By using GTAForums.com, you agree to our Terms of Use and Privacy Policy.