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Rim

[III] Xbox Version HD

Recommended Posts

Joaquin Johnson

ZttHc7n.png

ALREADY IN ARCHIVE THAT I GAVE U

Well, think i'm stupid, all the time was the particle.txd problem....

Edited by Joaquin Johnson

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stef_92

The building of the Woodys bar seems way to bright to me when I use the xbox pipeline:

 

PC:

kf4osx.jpg

XBOX:

214xbg0.jpg

 

PC:

2rwrc0i.jpg

XBOX:

2n207er.jpg

 

Can anybody who played the xbox version confirm that its light map is that bright?

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_CP_

@stef_92
fWeQaA1.jpg

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stef_92

@stef_92

fWeQaA1.jpg

Well.. I guess this needs to be fixed

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SHIFAAU9 / SHIFAAH9

what/where is the latest stable version of this TC..?

The first post say that there outdated..

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LaDiDa

Use the 2 images for the first release and the update (they're under downloads)

Edited by LaDiDa

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SHIFAAU9 / SHIFAAH9

Use the 2 images for the first release and the update (they're under downloads)

i don't see any images at/under downloads (the first post)...

So can u be More specific..?

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Yinepi

Honestly I think it looks more natural being bright. If you look at the bottom windows on the Xbox version and PC pipeline are brighter than building and the top windows are darker than the building which looks quite weird. The Xbox mod pipeline creates a natural looking balance.

Edited by Yinepi

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stef_92

Honestly I think it looks more natural being bright. If you look at the bottom windows on the Xbox version and PC pipeline are brighter than building and the top windows are darker than the building which looks quite weird. The Xbox mod pipeline creates a natural looking balance.

I agree but I think that it shouldn't be that much bright. It looks kinda unnatural.

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Niles Crane

Seems like Rim broke the model, when he did some changes to it, cuz in The Hero's converted map, every building look 1:1 (or almost, at least to my eye).

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LaDiDa

 

Use the 2 images for the first release and the update (they're under downloads)

i don't see any images at/under downloads (the first post)...

So can u be More specific..?

Mod: http://www.mediafire.com/file/4ty73u7709mhh2y/gta3_xbox_version_hd.zip

 

Update 1:

http://www.mediafire.com/file/s4exoigv314q1vt/gta3_xbox_version_hd_update1.zip

 

Have fun.

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stef_92

Seems like Rim broke the model, when he did some changes to it, cuz in The Hero's converted map, every building look 1:1 (or almost, at least to my eye).

Yes, I also made a comparison with the xbox converted map by TheHero and the light map is fine there.

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SHIFAAU9 / SHIFAAH9

 

 

Use the 2 images for the first release and the update (they're under downloads)

i don't see any images at/under downloads (the first post)...

So can u be More specific..?

Mod: http://www.mediafire.com/file/4ty73u7709mhh2y/gta3_xbox_version_hd.zip

 

Update 1:

http://www.mediafire.com/file/s4exoigv314q1vt/gta3_xbox_version_hd_update1.zip

 

Have fun.

 

Thanks LaDiDa... :)

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GtaFan135

Why I can't blow up peds head and limbs after installed the mod?

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denis1379

Why I can't blow up peds head and limbs after installed the mod?

Skeleton anim I think

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LaDiDa

You installed skin and bones.

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Deadpoolfan

So, for some reason this mod doesn't work for me when installing with modloader. It tells me that GInput can't load pad button textures and to make sure ps3btns.txd, sixaxis.txd and x360btns.txd are in the proper install folder. Suggestions?

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LaDiDa

Put those in models folder (so not in ML) D:

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stef_92

You installed skin and bones.

If he replace it with the new skin & bones there should not be a problem

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Alex168g

 

that usually happens when the controlset is on classic a.k.a. PS2 style which needs a controller and does not allow looking with the mouse, I suspected that is the problem since the mouse works in menu's.

This is happening in both settings, the camera is locked like the default view in car, totally locked.

 

Edit: The problem is somewhere on update 1, I will keep looking to see where is this problematic file. Thanks to everyone who tried to help me so far. :D

 

did you ever figure it out?

 

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FraSlevin

Can I use this mod with the Leftovers Fix? If yes, I'm also using modloader, so which mod should overwrite the other? Thanks in advance! :cool:

Edited by FraSlevin

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Niles Crane

Can I use this mod with the Leftovers Fix?

no point, as this mod already contains map fixes (not sure if all tho :D)

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stef_92

 

Can I use this mod with the Leftovers Fix?

no point, as this mod already contains map fixes (not sure if all tho :D)

 

Sadly not all. That's why I posted some time ago in the Leftovers Fix topic to ask for some stuff like the light vertex fixes in some areas.

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Niles Crane

oye, but problem is, some of the objects are different between PC and xbox (plants etc.) and also you would have to somehow get the shadowing from xbox dff to the pc/lclf one.

It would be easier to fix the vertex light again in the xbox dff

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stef_92

I guess we will need an Xbox feels patch :D

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eharsh87

Does anyone know which of the .dlls in this mod are the Ultimate ASI Loader? Thanks.

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CoolMods

This mod is not working. It loads a bit and then crashes. help me please

Edited by CoolMods

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InfiniteArch

@CoolMods Replace your particle.txd with this one

Edited by SolidRage666

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CoolMods

@CoolMods Replace your particle.txd with this one

Don't worry, it works now. i removed the cleo folder and the modloader folder.

 

But can you please tell me how to disable enb? im using gtagarage download.

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Jinx.

ENB? The f*ck you talking about, the latest release uses SkyGFX. Only the older versions used ENB (i guess), but latest one uses SkyGFX out of the box.

 

Next time, check the date when the most was updated last time. You clearly are using an outdated version.

Edited by Jinx.

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