Rim 737 Posted February 19, 2009 (edited) • Total texture quality overhaul. That includes the whole map, HUD, splash screens, radar and more • Xbox map, including light maps • Xbox character models with skeletal animations • Xbox vehicle models • Improved vehicle reflections and lighting effects • Road gloss • Rain droplets • Mip-maps support • Improved model collisions • Fixed rooftops • Xbox version-like particle effects • Item placement fixes • Improved game menu • Improved compatibility with other mods • Higher quality radio stations *OUTDATED* Black cars fix (for Steam users only) (19.10.2015)Update 2.1 (for Steam users only) (07.04.2013)Update 2 for Version 1.0 (21.12.2012)Update 1 for Version 1.0 (12.01.2012)Version 1.0 (26.06.2011) *VERY OUTDATED*Beta 1.3 (10.09.2010)Beta 1.2 (20.12.2009)Beta 1.1.5 (15.06.2009)Beta 1.0 (18.03.2009) Project authorRim (rmws.) - converting, modeling, texturing, programming, bug fixing and testingBig thanks to community members who contributed to this project over the years:The Hero (aap) - SkyGfx, Xbox version assets and Skin and Bones ThirteenAG - Widescreen Fix and Open Limit Adjuster Silent - SilentPatch and GInput DK22Pac - car headlights script yojc, Arab (CYP) (pearcyp), Fireburns - high quality textures XAF226, XEPOMAHT007 - Xbox version assets DimZet13, Kalvin (ManDog), 1TUFSS - textures SLAYERMAGGOT - converting and beta testing Ghost Bear, ms.cooldude - SCM scriptseminemd12 - petrol pump fix I would also like to thank AK-73 for dffxbox2pc, as well as The_GTA and DK22Pac for Magic.TXD, because without these tools Xbox mod wouldn't exist! Edited August 29, 2017 by Rim Share this post Link to post Share on other sites
Braindawg 1,510 Posted February 19, 2009 Looks cool! I hope is wont die Share this post Link to post Share on other sites
SLAYERMAGGOT 11 Posted February 19, 2009 Great Progress so far Take some XBOX Claude has been already converted, just ask for permission. I'm not sure about if it's possible to convert ped and actor files, i got errors. Good Luck with that great mod! I can help you. Share this post Link to post Share on other sites
Rim 737 Posted February 19, 2009 Good Luck with that great mod!I can help you. Ok. You're in the team . What exactly can you do? Share this post Link to post Share on other sites
SLAYERMAGGOT 11 Posted February 19, 2009 Well i could convert models, textures for everything. Ok i added you on MSN. Let's talk with it. Share this post Link to post Share on other sites
Snakesmeller 0 Posted February 19, 2009 Nice mod, hope it dosent die keep it up heres a snack, Share this post Link to post Share on other sites
grandtheftauto1233 1 Posted February 19, 2009 wasnt there a guy who WAs doing this for vice city Share this post Link to post Share on other sites
Gta Guy 108 0 Posted February 19, 2009 I am really looking forward to this mod!! Share this post Link to post Share on other sites
SLAYERMAGGOT 11 Posted February 19, 2009 wasnt there a guy who WAs doing this for vice city It was Gunnie who was working on this great mod, but it seems it died Share this post Link to post Share on other sites
G The Generous 85 Posted February 20, 2009 lol,awesome work ,can;t wait to see xbox ped and actor Share this post Link to post Share on other sites
Rim 737 Posted February 20, 2009 (edited) Thank you for good words everyone. I'm also converting some textures from xbox version Original pc and ps2 texture and converted xbox texture * Edited February 24, 2009 by rmws. Share this post Link to post Share on other sites
1TUFSS 1 Posted February 20, 2009 (edited) Holy sh*t, I knew the Xbox version was far more detailed but I wasn't expecting it to be to this extent... Good to see there's still some mad GTA3 modders left in the world. Can't wait for it to be finished. If I could help I would, but seeing as I don't have a copy of GTA3 (Xbox) I unfortunately can't. Edited February 20, 2009 by 1TUFSS Share this post Link to post Share on other sites
:twitch: 1 Posted February 20, 2009 Ayo! =) The radio stations in xbox version are a lot better quality, they are cleaner and all... they are in .wma format. I converted them to .wav, but each one weights about 150 mb cause they are "PCM", uncompressed... And there is no point to compress them, because it's a big loss of quality There must be a way to make gta3 use .wma instead of .wav I think Well great job anyway Share this post Link to post Share on other sites
SLAYERMAGGOT 11 Posted February 20, 2009 (edited) The Taxi, Police and Perennial is ingame now! Perennial XBOX to PC Conversion Police Car XBOX to PC Conversion Taxi XBOX to PC Conversion Edited February 20, 2009 by SLAYERMAGGOT Share this post Link to post Share on other sites
G The Generous 85 Posted February 20, 2009 @rmws: can you send me xbox ped file,i will try to convert to pc Share this post Link to post Share on other sites
Fireburns 7 Posted February 20, 2009 Amazing work there guys! I'm especially waiting for better trees and bushes, advertisement signs and wall of houses! Wow, I just started dreaming again! OnePiece, T1Fuss and you guys are making GTA3 reborn! Just great... Fireburns Share this post Link to post Share on other sites
Snakesmeller 0 Posted February 20, 2009 Are you goin to convert xbox claude in this mod? Share this post Link to post Share on other sites
L!mon 11 Posted February 20, 2009 Holy sh*t! But how you open textures from xbox version? Share this post Link to post Share on other sites
SLAYERMAGGOT 11 Posted February 20, 2009 Holy sh*t! But how you open textures from xbox version? You need to convert them with AK-73's dffxbox2pc. Share this post Link to post Share on other sites
Fischkopf 3 Posted February 20, 2009 (edited) This is mod is AWESOME! I will definately reinstall my gta 3 for that! But the Cars need a little more shiny reflection like in the Xbox version. btw. Xbox version graphics look actually way better than San Andreas (on all systems) imo!!!! for example the tires (they are ROUND in gta 3) Edited February 20, 2009 by Fischkopf Share this post Link to post Share on other sites
Daan17 0 Posted February 20, 2009 Cool! Will You make xbox flame? I know it's hard Cars're better because they have realtime reflections. It's stupid that R* didn't put xbox details in pc version Share this post Link to post Share on other sites
SLAYERMAGGOT 11 Posted February 20, 2009 My post is edited, all 3 cars working ingame now without problems. Just added the engine texture to the car textures in txd.img Share this post Link to post Share on other sites
G The Generous 85 Posted February 21, 2009 hey rmws: can you send me a XBOX ped file,i will try to convert them to pc,and what do you think to release first beta? Share this post Link to post Share on other sites
Dvt-MedShot 2 Posted February 21, 2009 Thank you for good words everyone. I'm also converting some textures from xbox version Original pc and ps2 texture___________________________________________________ Converted xbox texture * That's sick! So much difference... The XBOX version is just HD! Nice job guys! Awesome mod. Share this post Link to post Share on other sites
Bullet_Chris 3 Posted February 21, 2009 Looks promising!Cant f*cking wait! Share this post Link to post Share on other sites
Murcchachosa 0 Posted February 21, 2009 Wauw, sadley R* didnt made the game exact as Xbox game You can see very huge differences. Vehicle and wheels are more high detailed on Xbox than PC. Textures seems to be high res on Xbox than PC. Im asking myself whats was the strongest PC you can get in the time where GTA3 was released. Im amazed what you guys have done Really impressed. My first GA game ever was the GTA3 itselfs. Since that moment played GTA, I have at last a life. A life to play GTA games Share this post Link to post Share on other sites
Fischkopf 3 Posted February 21, 2009 Please release a beta version Soon with the Xbox Cars Share this post Link to post Share on other sites
Gta Guy 108 0 Posted February 22, 2009 What exactly are the other differences between the pc and ps2 with the xbox, except for the higher quality textures and cars, models etc? Share this post Link to post Share on other sites
1TUFSS 1 Posted February 22, 2009 Not much, but not only were the vehicle models higher poly, they also looked distinctly different from the PC/PS2 versions - they had 3D engines and differed in some details (Kuruma, Stinger, etc. had chrome trim around the headlights). Aside from that the effects were much more realistic (and complicated) than PC/PS2. Xbox also had proper reflections - they weren't real-time, as they only reflected buildings and trees, not dynamic objects like peds and cars. Share this post Link to post Share on other sites
Rim 737 Posted February 22, 2009 (edited) I'm back. I'll start converting right away! @SLAYERMAGGOT Nice job, man. I wasn't be able to convert these 3 cars. @badboy_zay I will send you ped file soon @Snakesmeller xbox Claude model is already converted by Zom-B. I will ask his permission to use it Edited February 22, 2009 by rmws. Share this post Link to post Share on other sites