teknogeek Posted February 17, 2009 Share Posted February 17, 2009 Ok, I've been trying to get my headlight lenses to be transparent, but they keep going grey! Here's what they look like in-game: Here's my texture settings in max: Am I screwed? lol Link to comment Share on other sites More sharing options...
DexX Posted February 17, 2009 Share Posted February 17, 2009 The version of the scripts you are using is old. You might want to use Kam's updated scripts. I'd make the following changes to your material in max: -set specular color to white (255,255,255) -set specular alpha to 255 These changes are based on personal experience, and seem to fit most of the cars that i import into max from SA as examples. Optional: If using a Multi/SubObject material, set the transparent materials to be last, and update your material IDs on the geometry to match. GTA doesn't sort the materials by transparency, which can sometimes cause transparent materials be rendered incorrectly. Link to comment Share on other sites More sharing options...
teknogeek Posted February 18, 2009 Author Share Posted February 18, 2009 The version of the scripts you are using is old. You might want to use Kam's updated scripts. I'd make the following changes to your material in max: -set specular color to white (255,255,255) -set specular alpha to 255 These changes are based on personal experience, and seem to fit most of the cars that i import into max from SA as examples. Optional: If using a Multi/SubObject material, set the transparent materials to be last, and update your material IDs on the geometry to match. GTA doesn't sort the materials by transparency, which can sometimes cause transparent materials be rendered incorrectly. Thank you kind sir. Seems to be working good now Link to comment Share on other sites More sharing options...
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