smokyrain Posted February 17, 2009 Share Posted February 17, 2009 Hi, here is a very short video to show you another MOD working in progress: Chasing. in this mod, you will be chased by NPC in vehical. Some features could be shown in video: *you can hire a driver to carry you in a car traveling around city, while you just watching around ,or shooting *NPC will chase you in vehical, and they always try to kill you on road. Now i use key to create chasing one, but later they may be after you randomly. *if the shooter killed, driver will try to crash your car. anyway, they wouldn't give up. Indeed, you almost couldn't hope that NPC will fotget you. i think this mod is Compatible with V0.84 ScriptHook, so maybe someone want to call some BodyGuard indeed also, i hope you like my another MOD : Wild City http://www.gtaforums.com/index.php?showtopic=397797 enjoy -= [email protected] =- Link to comment Share on other sites More sharing options...
JeddyH Posted February 17, 2009 Share Posted February 17, 2009 This looks awesome Link to comment Share on other sites More sharing options...
Intosia Posted February 17, 2009 Share Posted February 17, 2009 Huh who's drivin? Of is the a 'guard' that hangs out the window? Btw, how did you set the arrow above the car?? I need something like that for my mod to. Could you tell me? Link to comment Share on other sites More sharing options...
smokyrain Posted February 17, 2009 Author Share Posted February 17, 2009 Huh who's drivin? Of is the a 'guard' that hangs out the window? Btw, how did you set the arrow above the car?? I need something like that for my mod to. Could you tell me? Who's driving? A ped just ' i has called' for you .if you like you also can call some guards on other seats and shoot together . it is simply to attach a arrow above the car. just coding like this: Vehical v=...// just a carPed p=v.GetPedonSeat(VehicalSeatType.Driver);p.AttachBlip().icon=IconType... // choose one you like but i don't know how to remove the icon has been set before Link to comment Share on other sites More sharing options...
HazardX Posted February 17, 2009 Share Posted February 17, 2009 but i don't know how to remove the icon has been set before You have to store the blip returned by p.AttachBlip(). Blip b = p.AttachBlip();b.icon=IconType...; Just call "b.Delete();" later. Link to comment Share on other sites More sharing options...
smokyrain Posted February 17, 2009 Author Share Posted February 17, 2009 but i don't know how to remove the icon has been set before You have to store the blip returned by p.AttachBlip(). Blip b = p.AttachBlip();b.icon=IconType...; Just call "b.Delete();" later. Thx£¡ Link to comment Share on other sites More sharing options...
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