[SAK*]KING_OF_SA Posted March 13, 2009 Author Share Posted March 13, 2009 Damn you have some awesome textures! Good jobP.S.:Where did you get that tank?? commando funebrero is the author. I don't remember where i got that mod. Added new things. I can't update initial post so i'll post the details here: NGE 1.5 progress (new things are red) Changes i have donde so far: - Improved system optimization. - Long distance effects. (click on the pic) - stablished compatibility with proyect reality. - Fixed gunshells life. - Created a more realistic gunsmoke - Created an expanive wave. Download pics here Tell me if you like the expansive waves. Link to comment Share on other sites More sharing options...
TigerTanker Posted March 14, 2009 Share Posted March 14, 2009 (edited) KING_OF_SA,Mar 13 2009, 19:02] Damn you have some awesome textures! Good jobP.S.:Where did you get that tank?? commando funebrero is the author. I don't remember where i got that mod. Added new things. I can't update initial post so i'll post the details here: NGE 1.5 progress (new things are red) Changes i have donde so far: - Improved system optimization. - Long distance effects. (click on the pic) - stablished compatibility with proyect reality. - Fixed gunshells life. - Created a more realistic gunsmoke - Created an expanive wave. Download pics here Tell me if you like the expansive waves. Could you upload the pics to somewhere else? Because I can't see them Edit: found the tank : http://gta-worldmods.t-n-network.de/phpkit...atid=106&type=4 Edited March 14, 2009 by TigerTanker Link to comment Share on other sites More sharing options...
[SAK*]KING_OF_SA Posted March 15, 2009 Author Share Posted March 15, 2009 I have problems downloading the file. If someone download it, please upload it in megaupload or something and post link or give me the file via mail. Thanks. Link to comment Share on other sites More sharing options...
Cheetah_dot_chi Posted March 16, 2009 Share Posted March 16, 2009 KING_OF_SA' date='Mar 13 2009, 19:02'] Damn you have some awesome textures! Good jobP.S.:Where did you get that tank?? commando funebrero is the author. I don't remember where i got that mod. Added new things. I can't update initial post so i'll post the details here: NGE 1.5 progress (new things are red) Changes i have donde so far: - Improved system optimization. - Long distance effects. (click on the pic) - stablished compatibility with proyect reality. - Fixed gunshells life. - Created a more realistic gunsmoke - Created an expanive wave. Download pics here Tell me if you like the expansive waves. Damn! Nice gunsmoke you got there.. What are you making now?? Link to comment Share on other sites More sharing options...
[SAK*]KING_OF_SA Posted March 16, 2009 Author Share Posted March 16, 2009 nothing, i need ideas to continue. Link to comment Share on other sites More sharing options...
Murcchachosa Posted March 16, 2009 Share Posted March 16, 2009 KING_OF_SA,Mar 16 2009, 14:25] nothing, i need ideas to continue. One idea, make the water sparkling. Like in Vice City. Please never 2shared.com I barely can download screens. Its take ages to download, when I refresh the page, "User downloadlimit exceede" f*ck that. Link to comment Share on other sites More sharing options...
SLAYERMAGGOT Posted March 16, 2009 Share Posted March 16, 2009 I would like more realistic explosion textures, the old ones looks way too cartoonish Link to comment Share on other sites More sharing options...
[SAK*]KING_OF_SA Posted March 16, 2009 Author Share Posted March 16, 2009 I would like more realistic explosion textures, the old ones looks way too cartoonish SA is cartoonish. But i'll try Link to comment Share on other sites More sharing options...
[SAK*]KING_OF_SA Posted March 19, 2009 Author Share Posted March 19, 2009 (edited) NGE 1.5 progress (new things are red) Changes i have donde so far: - Improved system optimization. - Long distance effects. (click on the pic) - stablished compatibility with proyect reality. - Fixed gunshells life. - Created a more realistic gunsmoke - Created an expanive wave. Download pics: 2Shared Megaupload Rapidshre Wikiupload MegaFileUpload - improved water texture (it is almost the same but now it looks more like water in game. Anyways it will be updated) Edited March 20, 2009 by [SAK*]KING_OF_SA Link to comment Share on other sites More sharing options...
adijaga2 Posted March 19, 2009 Share Posted March 19, 2009 Nice effects, but what about the more smoke when drift? Link to comment Share on other sites More sharing options...
Lexus 's fan Posted March 20, 2009 Share Posted March 20, 2009 Nice effects, but what about the more smoke when drift? I think [sAK*]KING_OF_SA should make less smoke when drift. Search for drifting videos on youtube and you will see that there is not too much smoke as the NGE 1.4 provides p/s : sr for my bad english, just wanna help . And well done, king of SA. Can't wait to have these effects in my game Link to comment Share on other sites More sharing options...
[SAK*]KING_OF_SA Posted March 20, 2009 Author Share Posted March 20, 2009 (edited) Nice effects, but what about the more smoke when drift? I think [sAK*]KING_OF_SA should make less smoke when drift. Search for drifting videos on youtube and you will see that there is not too much smoke as the NGE 1.4 provides p/s : sr for my bad english, just wanna help . And well done, king of SA. Can't wait to have these effects in my game For this reason i WON'T edit that smoke: Some people want more and others want less. Expansive wave pics were uploaded in more sites, look above. Now you can download the pics. So tell me if you like that. Edited March 21, 2009 by [SAK*]KING_OF_SA Link to comment Share on other sites More sharing options...
Daan17 Posted March 21, 2009 Share Posted March 21, 2009 Expansive wave is great but it's only graphical effect. Can You increase physical effect of explosion too? I mean the force that pushes away close objects. Link to comment Share on other sites More sharing options...
[SAK*]KING_OF_SA Posted March 22, 2009 Author Share Posted March 22, 2009 Expansive wave is great but it's only graphical effect. Can You increase physical effect of explosion too? I mean the force that pushes away close objects. No, i can't. I don't really know where is the file that controls that. Link to comment Share on other sites More sharing options...
navetsea Posted March 26, 2009 Share Posted March 26, 2009 if possible to have different bullet shell for handgun and for SMG, and Asault riffles please. Link to comment Share on other sites More sharing options...
Function-X- Posted March 26, 2009 Share Posted March 26, 2009 Dont forget the blood king, and don't go too realistic, realistic-ness is boring. is it possible that when blood drops touch the floor they do a stain ? also do you have any idea how i can make the bloodpool_64 bigger ingame ? Link to comment Share on other sites More sharing options...
ikt Posted March 26, 2009 Share Posted March 26, 2009 KING_OF_SA' date='Mar 22 2009, 13:37'] Expansive wave is great but it's only graphical effect. Can You increase physical effect of explosion too? I mean the force that pushes away close objects. No, i can't. I don't really know where is the file that controls that. There isn't one imo. I and someone else have gone through like, all the text files with explosion info/weapon info. Nothing changed. i did manage to change the rocket into a flying dildo. Link to comment Share on other sites More sharing options...
gabe555 Posted March 27, 2009 Share Posted March 27, 2009 still waiting for this mod Link to comment Share on other sites More sharing options...
[SAK*]KING_OF_SA Posted March 28, 2009 Author Share Posted March 28, 2009 Dont forget the blood king, and don't go too realistic, realistic-ness is boring.is it possible that when blood drops touch the floor they do a stain ? also do you have any idea how i can make the bloodpool_64 bigger ingame ? No, i think that these things are not possible Link to comment Share on other sites More sharing options...
SPAS_12 Posted March 28, 2009 Share Posted March 28, 2009 KING_OF_SA' date='Mar 28 2009, 03:01'] Dont forget the blood king, and don't go too realistic, realistic-ness is boring.is it possible that when blood drops touch the floor they do a stain ? also do you have any idea how i can make the bloodpool_64 bigger ingame ? No, i think that these things are not possible Can also make the brown water at Flint County(somewhere in it) more dirtyier or somthing. Link to comment Share on other sites More sharing options...
Lexus 's fan Posted March 28, 2009 Share Posted March 28, 2009 I wonder if it 's possible to make the water like this w/o ENB ? Pics by Jasenko Link to comment Share on other sites More sharing options...
CalderThePirate Posted March 28, 2009 Share Posted March 28, 2009 No sorry to say it is not possible, its done by a shader. Link to comment Share on other sites More sharing options...
[SAK*]KING_OF_SA Posted March 29, 2009 Author Share Posted March 29, 2009 (edited) KING_OF_SA,Mar 28 2009, 03:01] Dont forget the blood king, and don't go too realistic, realistic-ness is boring.is it possible that when blood drops touch the floor they do a stain ? also do you have any idea how i can make the bloodpool_64 bigger ingame ? No, i think that these things are not possible Can also make the brown water at Flint County(somewhere in it) more dirtyier or somthing. I'll try Edited April 2, 2009 by [SAK*]KING_OF_SA Link to comment Share on other sites More sharing options...
ikt Posted April 1, 2009 Share Posted April 1, 2009 can you expand the shockwave effect that blows things away? i tried it, but i couldn't find anything anywhere. Link to comment Share on other sites More sharing options...
adijaga2 Posted April 1, 2009 Share Posted April 1, 2009 You should make explosions bigger and add more smoke. Heres a example: Link to comment Share on other sites More sharing options...
Function-X- Posted April 1, 2009 Share Posted April 1, 2009 Add some debris to the small explosion Link to comment Share on other sites More sharing options...
[SAK*]KING_OF_SA Posted April 1, 2009 Author Share Posted April 1, 2009 (edited) You should make explosions bigger and add more smoke.Heres a example: Well, SA doesn't have a good graffic engine, it can't support something like that [sA effects are 2.5D effects (2.5 because they are 2D objects moving in a 3D environment), so they can't be done in 3D] can you expand the shockwave effect that blows things away? i tried it, but i couldn't find anything anywhere. This need physx technology and SA doesn't have it. Add some debris to the small explosion No, because sometmes they appear at sky and there there are no debris. Also debris will lag. Edited April 1, 2009 by [SAK*]KING_OF_SA Link to comment Share on other sites More sharing options...
adijaga2 Posted April 1, 2009 Share Posted April 1, 2009 Maybe some C++ coder's can fix that? Link to comment Share on other sites More sharing options...
ikt Posted April 1, 2009 Share Posted April 1, 2009 KING_OF_SA' date='Apr 1 2009, 13:52'] can you expand the shockwave effect that blows things away? i tried it, but i couldn't find anything anywhere. This need physx technology and SA doesn't have it. i didn't mean it like that. See, if you have some cars parked around a sachel charge and you blow them up, you will see the cars flying around. if you park them further, they don't get damaged. park somewhere in the middle, and they get damaged and pushed away a bit. now my question is how to make that bigger. Link to comment Share on other sites More sharing options...
[SAK*]KING_OF_SA Posted April 2, 2009 Author Share Posted April 2, 2009 KING_OF_SA,Apr 1 2009, 13:52] can you expand the shockwave effect that blows things away? i tried it, but i couldn't find anything anywhere. This need physx technology and SA doesn't have it. i didn't mean it like that. See, if you have some cars parked around a sachel charge and you blow them up, you will see the cars flying around. if you park them further, they don't get damaged. park somewhere in the middle, and they get damaged and pushed away a bit. now my question is how to make that bigger. Ah, i understood. I don't know how to make it bigger. NGE 1.5 progress (new things are red) Changes i have donde so far: - Improved system optimization. (yes, more) - Long distance effects. (click on the pic) - stablished compatibility with proyect reality. - Fixed gunshells life. - Created a more realistic gunsmoke - Created an expanive wave. Download pics: 2Shared Megaupload Wikiupload MegaFileUpload - improved water texture (it is almost the same but now it looks more like water in game. Anyways it will be updated) - Improved explosion_small (grenades, missiles...) Download pics: 2Shared Megaupload Wikiupload MegaFileUpload Link to comment Share on other sites More sharing options...
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