okei Posted February 19, 2009 Share Posted February 19, 2009 Nitrous Oxide Injection isn't even visible in real-life. I have ruined peoples' dreams. Link to comment Share on other sites More sharing options...
1TUFSS Posted February 20, 2009 Share Posted February 20, 2009 Nitrous Oxide Injection isn't even visible in real-life. I have ruined peoples' dreams. That's right - the only thing you can tell from a nitrous-assisted engine is that it sounds racy... and that you'll get a good kick in the pants. If you've got a big-block V8, prepare for the rocket-launch effect. Link to comment Share on other sites More sharing options...
navetsea Posted February 20, 2009 Share Posted February 20, 2009 oh, I hear something like it would be compatible with dinnux's project. That's perfect Link to comment Share on other sites More sharing options...
[SAK*]KING_OF_SA Posted February 21, 2009 Author Share Posted February 21, 2009 oh, I hear something like it would be compatible with dinnux's project. That's perfect In the first page Link to comment Share on other sites More sharing options...
SLR-R Posted February 21, 2009 Share Posted February 21, 2009 hey KING_OF_SA, is it possible to make an explosion to display this? because i tried so and it only displays orange colors, i think it has something to do with the effects.fxp. Link to comment Share on other sites More sharing options...
S_G Posted February 23, 2009 Share Posted February 23, 2009 (edited) Knew you'd release another version with improved cull distances! Out of curiosity, do you have an estimate for the release date? One month, two, three? Looking forward to this. Only one thing to say: that video isn't really nitrous oxide burning out of the back. It's unspent fuel which ignites in the exhaust, from what I understand. Edited February 23, 2009 by S_G Link to comment Share on other sites More sharing options...
[SAK*]KING_OF_SA Posted February 24, 2009 Author Share Posted February 24, 2009 Is the texture, SLR-R, it is not good, change it for other one. S_G, i have noit estimated a date. I'm maing the mod- It will be realeased faster if i get more constructive suggestions and if you tell em what you don't like (not nly S_G all people post about that). Link to comment Share on other sites More sharing options...
Chm0 Posted February 24, 2009 Share Posted February 24, 2009 Pls make the vehicle.txd work with sa-mp Link to comment Share on other sites More sharing options...
1TUFSS Posted February 25, 2009 Share Posted February 25, 2009 You can't - SA-MP blocks it out. Link to comment Share on other sites More sharing options...
Chm0 Posted February 25, 2009 Share Posted February 25, 2009 You can't - SA-MP blocks it out. Why ? , this is useless Link to comment Share on other sites More sharing options...
Dodo-Pilot Posted February 25, 2009 Share Posted February 25, 2009 KING_OF_SA' date='Feb 24 2009, 19:22'] Is the texture, SLR-R, it is not good, change it for other one. S_G, i have noit estimated a date. I'm maing the mod- It will be realeased faster if i get more constructive suggestions and if you tell em what you don't like (not nly S_G all people post about that). Just use HQ textures, and try to keep it realistic Link to comment Share on other sites More sharing options...
[SAK*]KING_OF_SA Posted February 25, 2009 Author Share Posted February 25, 2009 (edited) KING_OF_SA,Feb 24 2009, 19:22] Is the texture, SLR-R, it is not good, change it for other one. S_G, i have noit estimated a date. I'm maing the mod- It will be realeased faster if i get more constructive suggestions and if you tell em what you don't like (not nly S_G all people post about that). Just use HQ textures, and try to keep it realistic I use LQ textures to keep effects with some blur. Edited February 25, 2009 by [SAK*]KING_OF_SA Link to comment Share on other sites More sharing options...
ThePredatorFPSB Posted February 25, 2009 Share Posted February 25, 2009 KING_OF_SA' date='Feb 25 2009, 19:52'] I use LQ textures to keep effects with some blur. Well you can have HQ texture and add blur too Link to comment Share on other sites More sharing options...
okei Posted February 26, 2009 Share Posted February 26, 2009 Make a low quality version for slower computers, and make a high quality version for faster computers. This will please both parties. Link to comment Share on other sites More sharing options...
[SAK*]KING_OF_SA Posted February 26, 2009 Author Share Posted February 26, 2009 Make a low quality version for slower computers, and make a high quality version for faster computers. This will please both parties. too much work. I'll make an averaged version for all computers, as usual. You won't evver notice if you have a 4096x4096 texture or a 512x512 texture. Well, you will notice it 4096x4096 will lag you. Link to comment Share on other sites More sharing options...
2pac_96 Posted February 26, 2009 Share Posted February 26, 2009 Hmmm cant wait till you realse it it looks amazing expecely the rocket smoke Link to comment Share on other sites More sharing options...
SPAS_12 Posted February 27, 2009 Share Posted February 27, 2009 progress? Link to comment Share on other sites More sharing options...
Aimaster Posted February 27, 2009 Share Posted February 27, 2009 I think in this version you should repare flame when shooting. It is missing in previous versions. Link to comment Share on other sites More sharing options...
[SAK*]KING_OF_SA Posted February 27, 2009 Author Share Posted February 27, 2009 I think in this version you should repare flame when shooting. It is missing in previous versions. pics, thanks. progress? In the first page. It will be posted when done. Link to comment Share on other sites More sharing options...
Cheetah_dot_chi Posted February 28, 2009 Share Posted February 28, 2009 I hope NGE 1.5 will be good.. When u will gonna release it? soon? Or still taking more time? Link to comment Share on other sites More sharing options...
[SAK*]KING_OF_SA Posted March 2, 2009 Author Share Posted March 2, 2009 i'll release it when finished. Link to comment Share on other sites More sharing options...
navetsea Posted March 2, 2009 Share Posted March 2, 2009 I'm looking forward to it, very happy with your 1.4 too Link to comment Share on other sites More sharing options...
Chm0 Posted March 10, 2009 Share Posted March 10, 2009 Some progress ? Link to comment Share on other sites More sharing options...
[SAK*]KING_OF_SA Posted March 12, 2009 Author Share Posted March 12, 2009 (edited) Added new things. I can't update initial post so i'll post the details here: NGE 1.5 progress (new things are red) Changes i have donde so far: - Improved system optimization. - Long distance effects. (click on the pic) - stablished compatibility with proyect reality. - Fixed gunshells life. - Created a more realistic gunsmoke Edited March 12, 2009 by [SAK*]KING_OF_SA Link to comment Share on other sites More sharing options...
SPAS_12 Posted March 12, 2009 Share Posted March 12, 2009 Impresive. Link to comment Share on other sites More sharing options...
SLAYERMAGGOT Posted March 12, 2009 Share Posted March 12, 2009 Damn, the gun smoke looks real Well done, mate Link to comment Share on other sites More sharing options...
navetsea Posted March 12, 2009 Share Posted March 12, 2009 great smoke, but gunshell looks a bit cartoony in that screenshot, like it has black outline around, while from your previous set, your gunshell is the best textured. Bu t I like the new longer animation of the gunshell, they reached the ground, will it has the same effect when CJ is crouching or shooting while riding a bike, etc Link to comment Share on other sites More sharing options...
Snakesmeller Posted March 12, 2009 Share Posted March 12, 2009 Nice thing man, i love every person who does really cool awesome mods, Keep it up Link to comment Share on other sites More sharing options...
[SAK*]KING_OF_SA Posted March 13, 2009 Author Share Posted March 13, 2009 (edited) great smoke, but gunshell looks a bit cartoony in that screenshot, like it has black outline around, while from your previous set, your gunshell is the best textured. Bu t I like the new longer animation of the gunshell, they reached the ground, will it has the same effect when CJ is crouching or shooting while riding a bike, etc That could be produced when i resiced image. Edited March 13, 2009 by [SAK*]KING_OF_SA Link to comment Share on other sites More sharing options...
TigerTanker Posted March 13, 2009 Share Posted March 13, 2009 Damn you have some awesome textures! Good job P.S.:Where did you get that tank?? Link to comment Share on other sites More sharing options...
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