smokyrain Posted February 14, 2009 Share Posted February 14, 2009 (edited) SmokyRain's mod for GTA4 PC : Wild City v0.31 --------------------------------------- this is a MOD making Liberity City as a crazy, danger place with full chaos. you are no longer safe here... features: *Almost all NPC will attack each other. their targets also just include YOU. *Baseballbelt, knife, Pistol, and Shotgun will be used by NPC randomly, even Grenades. *Driver on Car will get off and attack targets around using pistol randomly. *Smoe Driver will make their car crashing into your vehical or YOU. *You have a little chance to meet explosion while closing to a car. *NPC now will use Molotov Cocktails to attack vehicals and driver nearby. *when you driving, you have a little chance to meet a engine jam to force you walk on your feet. *Not every car you found can be used anymore, most of them have been damaged in chaos. =============IMPORTANT: =================== Please note that this mod is based on DotNet ScriptHook 0.82 and 0.86. if you t ry to use with ScriptHook 0.84 the game will crash after few seconds. ============================================ Install: 1.just copy 'SmokyRain's Wild City.net.dll' into subfolder 'Scripts' under your GTA4 folder, just like: 'E:\games\Rockstar Games\Grand Theft Auto IV\scripts'. 2.Install .Net ScriptHook 0.82 asi file. Copy ScriptHookDotNet.asi into your GTA4 game folder. MAKE SURE you got this file from Version 0.82. or you can copy this file from my zip file. Usage: 1.Load one of your save games, or restart a new game. 2.Press Num0 to active Wild City mod. you can see indications above screen. 3.To disable mod, just press num0 again. ============================================== any suggestion or question, please contact me: [email protected] Download V0.31 Here MOD Video 2/14/2009 Edited March 15, 2009 by smokyrain Link to comment https://gtaforums.com/topic/397797-gta4betasmokyrains-mod-wild-city-v031/ Share on other sites More sharing options...
SLAYERMAGGOT Posted February 14, 2009 Share Posted February 14, 2009 That's great, man It's just like that cheat from GTA San Andreas, were the totally chaos brakes out. You should make a flooded streets and a tornado, then it's a complete Chaos in LC. Link to comment https://gtaforums.com/topic/397797-gta4betasmokyrains-mod-wild-city-v031/#findComment-1058969373 Share on other sites More sharing options...
Weses Posted February 14, 2009 Share Posted February 14, 2009 Haha, finally. I've been waiting for this sort of mod. Something I've always wanted since the release GTA IV, because I miss it from SA. Link to comment https://gtaforums.com/topic/397797-gta4betasmokyrains-mod-wild-city-v031/#findComment-1058969786 Share on other sites More sharing options...
Calafate Posted February 14, 2009 Share Posted February 14, 2009 Great mod, thanx for sharing. Cant wait to the v0.84 ScriptHook compatible version of this mod, for using it together with grab mod Link to comment https://gtaforums.com/topic/397797-gta4betasmokyrains-mod-wild-city-v031/#findComment-1058970629 Share on other sites More sharing options...
GTAdedan Posted February 15, 2009 Share Posted February 15, 2009 Great mod, thanx for sharing. Cant wait to the v0.84 ScriptHook compatible version of this mod, for using it together with grab mod Same here Link to comment https://gtaforums.com/topic/397797-gta4betasmokyrains-mod-wild-city-v031/#findComment-1058971967 Share on other sites More sharing options...
BlackDomina Posted February 15, 2009 Share Posted February 15, 2009 Im not able to download on filefront (never ever) can somone help to download it from another filesharing website? Thank you. Dam Link to comment https://gtaforums.com/topic/397797-gta4betasmokyrains-mod-wild-city-v031/#findComment-1058972282 Share on other sites More sharing options...
Nomad91 Posted February 15, 2009 Share Posted February 15, 2009 (edited) This is fun, the only problem is most peds don't fight eachother, they run away in fear, you need to boost their morale or whatever. Edited February 15, 2009 by Nomad91 Link to comment https://gtaforums.com/topic/397797-gta4betasmokyrains-mod-wild-city-v031/#findComment-1058972901 Share on other sites More sharing options...
topeira Posted February 15, 2009 Share Posted February 15, 2009 nice one. if it was possible to determine what weapons the peds are using and if they all attack the player or not (in an ini file) than it would be even better. will try this one out when it's compatible with the 0.84 scripthook. Link to comment https://gtaforums.com/topic/397797-gta4betasmokyrains-mod-wild-city-v031/#findComment-1058973352 Share on other sites More sharing options...
Graphix14 Posted February 15, 2009 Share Posted February 15, 2009 This is ownage. Link to comment https://gtaforums.com/topic/397797-gta4betasmokyrains-mod-wild-city-v031/#findComment-1058973696 Share on other sites More sharing options...
smokyrain Posted February 16, 2009 Author Share Posted February 16, 2009 Great mod, thanx for sharing. Cant wait to the v0.84 ScriptHook compatible version of this mod, for using it together with grab mod Just wait for new version of ScriptHook to fix this problem . Link to comment https://gtaforums.com/topic/397797-gta4betasmokyrains-mod-wild-city-v031/#findComment-1058974532 Share on other sites More sharing options...
smokyrain Posted February 16, 2009 Author Share Posted February 16, 2009 This is fun, the only problem is most peds don't fight eachother, they run away in fear, you need to boost their morale or whatever. something can be done to fix it, but also would slow down the game. peds will run away if they hear gun firing before i can control them.maybe just forbit using pistol? Link to comment https://gtaforums.com/topic/397797-gta4betasmokyrains-mod-wild-city-v031/#findComment-1058974541 Share on other sites More sharing options...
smokyrain Posted February 16, 2009 Author Share Posted February 16, 2009 nice one. if it was possible to determine what weapons the peds are using and if they all attack the player or not (in an ini file) than it would be even better. will try this one out when it's compatible with the 0.84 scripthook. Humm, can you give me more details? maybe you want some settings to control what npc want to do? Link to comment https://gtaforums.com/topic/397797-gta4betasmokyrains-mod-wild-city-v031/#findComment-1058974551 Share on other sites More sharing options...
HazardX Posted February 17, 2009 Share Posted February 17, 2009 New Version of my GTA IV .Net ScriptHook is ready! It works very well with your script, from my observations. Link to comment https://gtaforums.com/topic/397797-gta4betasmokyrains-mod-wild-city-v031/#findComment-1058978495 Share on other sites More sharing options...
smokyrain Posted February 17, 2009 Author Share Posted February 17, 2009 New Version of my GTA IV .Net ScriptHook is ready! It works very well with your script, from my observations. Great job! Thx a lot! Link to comment https://gtaforums.com/topic/397797-gta4betasmokyrains-mod-wild-city-v031/#findComment-1058979903 Share on other sites More sharing options...
DTROIT Posted March 1, 2009 Share Posted March 1, 2009 New Version of my GTA IV .Net ScriptHook is ready! It works very well with your script, from my observations. Great job! Thx a lot! You guys are great. Link to comment https://gtaforums.com/topic/397797-gta4betasmokyrains-mod-wild-city-v031/#findComment-1059023020 Share on other sites More sharing options...
DTROIT Posted March 3, 2009 Share Posted March 3, 2009 I've tried using the GTAIV .Net Script Hook v0.86 BETA with the Wild City V0.31 and with the Net Script Hook within the Wild City Mod. With Net Script Hook v0.86 BETA nothing seems to happen after pressing the NumPad0 using the ~ key states that the Wild City ASI file has been loaded but still nothing. The problems with the Net Script Hook that is contain in the WC Mod is the people standing around with Molotov Cocktails, baseball bats while others are just walking around. Note: I do have the Violent City Mod activated. Link to comment https://gtaforums.com/topic/397797-gta4betasmokyrains-mod-wild-city-v031/#findComment-1059028128 Share on other sites More sharing options...
Pandemic Posted March 14, 2009 Share Posted March 14, 2009 Can you please Fix your WC Mod Version it also that i can play with NetScript Hook 0.86? Link to comment https://gtaforums.com/topic/397797-gta4betasmokyrains-mod-wild-city-v031/#findComment-1059059962 Share on other sites More sharing options...
smokyrain Posted March 15, 2009 Author Share Posted March 15, 2009 (edited) I've tried using the GTAIV .Net Script Hook v0.86 BETA with the Wild City V0.31 and with the Net Script Hook within the Wild City Mod. With Net Script Hook v0.86 BETA nothing seems to happen after pressing the NumPad0 using the ~ key states that the Wild City ASI file has been loaded but still nothing. The problems with the Net Script Hook that is contain in the WC Mod is the people standing around with Molotov Cocktails, baseball bats while others are just walking around. Note: I do have the Violent City Mod activated. sometimes i also meet this while after activing my mod but only peopel on street running around just searching for next target. this problem has been reduced while code has been rewriten. but the problem of activition has never occured on my machine. maybe you need reinstall ASI loader . sorry i have no idea about that. BTW: you need to download the newest version of NetScriptHook from Hazardx. maybe the ASI file in my zip file has expired. Edited March 15, 2009 by smokyrain Link to comment https://gtaforums.com/topic/397797-gta4betasmokyrains-mod-wild-city-v031/#findComment-1059060177 Share on other sites More sharing options...
smokyrain Posted March 15, 2009 Author Share Posted March 15, 2009 Can you please Fix your WC Mod Version it also that i can play with NetScript Hook 0.86? it just depends on NetScript Hook, so what you need to do is just pelacing your ScriptHookDotNet.asi in game folder with version 0.86 . my mod will work well , from HazardX and myself. Link to comment https://gtaforums.com/topic/397797-gta4betasmokyrains-mod-wild-city-v031/#findComment-1059060186 Share on other sites More sharing options...
Pandemic Posted March 15, 2009 Share Posted March 15, 2009 it just depends on NetScript Hook, so what you need to do is just pelacing your ScriptHookDotNet.asi in game folder with version 0.86 sigh.gif . my mod will work well , from HazardX and myself. Pelacing what? And what i make to do to play with 0.86? I guess i dont understand you.. Sorry.. can you give me please a example for it? Link to comment https://gtaforums.com/topic/397797-gta4betasmokyrains-mod-wild-city-v031/#findComment-1059061536 Share on other sites More sharing options...
smokyrain Posted March 15, 2009 Author Share Posted March 15, 2009 it just depends on NetScript Hook, so what you need to do is just pelacing your ScriptHookDotNet.asi in game folder with version 0.86 sigh.gif . my mod will work well , from HazardX and myself. Pelacing what? And what i make to do to play with 0.86? I guess i dont understand you.. Sorry.. can you give me please a example for it? maybe i should say 'upgrade' instead of 'replace' . just download ScriptHookDotNet.asi from HazardX's post, and replace it in your game folder which maybe looks like: X:\Program Files\Rockstar Games\Grand Theft Auto IV\ScriptHookDotNet.asi Link to comment https://gtaforums.com/topic/397797-gta4betasmokyrains-mod-wild-city-v031/#findComment-1059061682 Share on other sites More sharing options...
Pandemic Posted March 15, 2009 Share Posted March 15, 2009 maybe i should say 'upgrade' instead of 'replace' confused.gif . just download ScriptHookDotNet.asi from HazardX's post, and replace it in your game folder which maybe looks like: X:\Program Files\Rockstar Games\Grand Theft Auto IV\ScriptHookDotNet.asi Yeah but you say it doesn´t work with 0.86 only with 0.82, 0.84. Or Updated you your Version to 0.86? Link to comment https://gtaforums.com/topic/397797-gta4betasmokyrains-mod-wild-city-v031/#findComment-1059061866 Share on other sites More sharing options...
Pandemic Posted March 15, 2009 Share Posted March 15, 2009 =============IMPORTANT: ===================Please note that this mod is based on DotNet ScriptHook 0.82 and 0.86. if you t ry to use with ScriptHook 0.84 the game will crash after few seconds. ============================================ My Bad, sorry.. i dont see this befor. But thanks for this very cool Mod Link to comment https://gtaforums.com/topic/397797-gta4betasmokyrains-mod-wild-city-v031/#findComment-1059061924 Share on other sites More sharing options...
dsi1 Posted March 15, 2009 Share Posted March 15, 2009 Am I the only one who really dislikes the random engine jamming that seems to happen every five minutes? Maybe you could make some more of the stuff modifiable, like letting us choose the frequency of jamming and weapons for peds? Link to comment https://gtaforums.com/topic/397797-gta4betasmokyrains-mod-wild-city-v031/#findComment-1059063005 Share on other sites More sharing options...
smokyrain Posted March 16, 2009 Author Share Posted March 16, 2009 Am I the only one who really dislikes the random engine jamming that seems to happen every five minutes? Maybe you could make some more of the stuff modifiable, like letting us choose the frequency of jamming and weapons for peds? indeed some people dislike this setting , so i have decided to remove this from the next version. but in fact it doesn't occur every 5 min, just a random function to reach it. Link to comment https://gtaforums.com/topic/397797-gta4betasmokyrains-mod-wild-city-v031/#findComment-1059064606 Share on other sites More sharing options...
Anna&I Posted March 18, 2009 Share Posted March 18, 2009 Hi I can not get the mod to work , I have ScriptHookDotNet v0.86 BETA. I press numpad 0 but do not notice anything happening. This is the info that my log gave : 2009-03-18 01:29:33 - Initializing ScriptHookDotNet v0.86 BETA (GTA IV version 1.0.2.0) 2009-03-18 01:31:13 - SEARCHING FOR SCRIPTS... 2009-03-18 01:31:13 - Loading scripts in Assembly 'scripts\Handheld Teleport Device Script By CoMPMStR.net.dll' ... 2009-03-18 01:31:13 - ...found script 'HandheldTeleportDeviceScript.CoMPMStR0'! 2009-03-18 01:31:13 - Loading scripts in Assembly 'scripts\SmokyRain's WildCity.net.dll' ... 2009-03-18 01:31:13 - ...found script 'SmokyRain_WildCity'! 2009-03-18 01:31:13 - DONE! 2 valid scripts found! 2009-03-18 01:31:13 - STARTING SCRIPTS... 2009-03-18 01:31:14 - ...successfully started script 'SmokyRain_WildCity'! 2009-03-18 01:31:16 - ...successfully started script 'HandheldTeleportDeviceScript.CoMPMStR0'! 2009-03-18 02:15:36 - SCRIPTS TERMINATED! Thanks for your help Link to comment https://gtaforums.com/topic/397797-gta4betasmokyrains-mod-wild-city-v031/#findComment-1059069447 Share on other sites More sharing options...
smokyrain Posted March 19, 2009 Author Share Posted March 19, 2009 Hi I can not get the mod to work , I have ScriptHookDotNet v0.86 BETA. I press numpad 0 but do not notice anything happening. This is the info that my log gave : 2009-03-18 01:29:33 - Initializing ScriptHookDotNet v0.86 BETA (GTA IV version 1.0.2.0) 2009-03-18 01:31:13 - SEARCHING FOR SCRIPTS... 2009-03-18 01:31:13 - Loading scripts in Assembly 'scripts\Handheld Teleport Device Script By CoMPMStR.net.dll' ... 2009-03-18 01:31:13 - ...found script 'HandheldTeleportDeviceScript.CoMPMStR0'! 2009-03-18 01:31:13 - Loading scripts in Assembly 'scripts\SmokyRain's WildCity.net.dll' ... 2009-03-18 01:31:13 - ...found script 'SmokyRain_WildCity'! 2009-03-18 01:31:13 - DONE! 2 valid scripts found! 2009-03-18 01:31:13 - STARTING SCRIPTS... 2009-03-18 01:31:14 - ...successfully started script 'SmokyRain_WildCity'! 2009-03-18 01:31:16 - ...successfully started script 'HandheldTeleportDeviceScript.CoMPMStR0'! 2009-03-18 02:15:36 - SCRIPTS TERMINATED! Thanks for your help I guess something crashed while these two scripts running together. so remove 'HandheldTeleportDeviceScript.CoMPMStR0' scirpt and try again. Link to comment https://gtaforums.com/topic/397797-gta4betasmokyrains-mod-wild-city-v031/#findComment-1059071843 Share on other sites More sharing options...
Anna&I Posted March 19, 2009 Share Posted March 19, 2009 (edited) Thanks for the help. I will give that a try and come back with a update. Update: I tried it without the teleport mod and still nothing. The Log showed it loaded successfully , but when I pressed the activate button I didn't notice anything different the entire time playing. The mod looks awesome. Update: I used the scripthookdotnet included in your mod instead of the one of the one I was using and it worked. I am guessing the mod is not up to date with ScriptHookDotNet v0.86 BETA. That is the one I was using , I had to switch back to it as the other mods stop working with the included scripthookdotnet. Edited March 24, 2009 by Anna&I Link to comment https://gtaforums.com/topic/397797-gta4betasmokyrains-mod-wild-city-v031/#findComment-1059074004 Share on other sites More sharing options...
voidster Posted June 1, 2009 Share Posted June 1, 2009 (edited) this script/mod does not work with 1.0.3, the scripthook 0.86 isnt working so it doesnt load this mod. is there an alternative to the scripthook code or such that works witn 1.0.3? no big deal just wanted to ask. edit: sorry guys i didnt realize there was so much ..drama over the 1.0.3 patch and mods. At least the alice scripts still work though. Edited June 2, 2009 by voidster Link to comment https://gtaforums.com/topic/397797-gta4betasmokyrains-mod-wild-city-v031/#findComment-1059256703 Share on other sites More sharing options...
Ricer Posted August 2, 2009 Share Posted August 2, 2009 Please Update your Mod to 1.03 and the newest Net.Script Hook Version Link to comment https://gtaforums.com/topic/397797-gta4betasmokyrains-mod-wild-city-v031/#findComment-1059394115 Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now