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Object/Textures fading/popping in


kn00tcn
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Grand Theft Auto Fading/Popping In Objects

 

i was testing if low textures/viewdistance would stop the crashing (it actually increased it to 15-20min) when i noticed that objects & textures are fading/popping in every time you look around

 

the crashes almost seem like they're caused by a limited number of loads for objects

 

i havent been playing the game lately, just driving around as many neighborhoods as possible to force the crash

 

 

unsure if it's a driver issue or patch issue or game issue

 

any others care to test? preferably those that can handle high & possibly nvidia users

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i have very similar configuration and the same problem when i try to play with medium textures..objects are poppin up..with high textures is all fine..so i dont change it smile.gif

 

about crashes..im pretty sure, that in your case is the problem on the driver side..how i saw in another tread..try to use atiumdag.dll from previous version of catalysts..game will stay on better graphics from 9.1 and stability from 8.12 wink.gif

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