adijaga2 Posted April 22, 2009 Share Posted April 22, 2009 Wow i cant wait for the new version! Link to comment https://gtaforums.com/topic/397589-relfinal-realistic-driving/?do=findComment&comment=1059164352 Share on other sites More sharing options...
diboze Posted April 22, 2009 Share Posted April 22, 2009 I still have some old version of your script. I think the changelog is long enough. As time goes by I am sure you will find more things to improve - but dont keep us waiting for the new heli and weapon configs BTW: Yeah the weaponrange when shooting down Helicopters sucked - I always had to sniper the people in there down Link to comment https://gtaforums.com/topic/397589-relfinal-realistic-driving/?do=findComment&comment=1059164361 Share on other sites More sharing options...
Drunk Russian 9 Posted April 23, 2009 Share Posted April 23, 2009 -Sultan: now RWD-SultanRS: now RWD, increased performance Wow why? I loved the fact that Sultan was a 4WD . . . I know it looks like a Lexus IS250, but it behaves like a Mitsubishi Lancer Evo V Sultan Wiki Link to comment https://gtaforums.com/topic/397589-relfinal-realistic-driving/?do=findComment&comment=1059165673 Share on other sites More sharing options...
Rob.Zombie Posted April 23, 2009 Share Posted April 23, 2009 I got a great idea. Have you made that, so it'll really take time to take off. [...] there'd be a warm up time before you can take off. i dont know how to do that and i think it would annoy most players because cops would always manage to catch you before you can take off. it would prevent you from stealing guarded helicopters like the annihilator (blackhawk). Well now there's the catch. It's realistic Anyway if you kill the cop on top of the building he won't be able to get you, and you can block the staircase with a car. I usually drive in with a cavalcade so cops can't even get up there. Ah well, since you don't know how to... Anyway in real life you can't take out a helicoper with a gun. Maybe if you hit the engine with a high caliber gun, but you wouldn't be able to take down the blackhawk. In real life it's armored and bullets can't pierce through that armor. I'm sure the homeland security's blackhawk is pretty much armored as well. Anyway if you still need beta tester I can participate. Link to comment https://gtaforums.com/topic/397589-relfinal-realistic-driving/?do=findComment&comment=1059166412 Share on other sites More sharing options...
Killatomate Posted April 23, 2009 Author Share Posted April 23, 2009 if you still need beta tester I can participate. thanks for the offer. right now im in a "trust no one, test everything yourself" mood. if i find something you can test i'll contact you. I have been working for 60 hours on helicopters. changed everything imaginable. however, most players wont notice the difference and think "oh, he just removed the limit that kept us from flipping the heli". THATS NOT THE CASE. i have changed every single helicopter parameter in order to make them as realistic as possible with GTA physics. the result is surprisingly realistic, you might actually confuse GTA with Microsoft Flight Simulator. The only things that keep me from making a perfect simulation are: 1. Stupid AI: Ai "drives" helicopters as if it was driving cars. AI cant cope with realistic helicopters and crashes them. therefore i have to add effects to the handling that help AI. these are unrealistic effects that decrease realism for the player too. 2. GTA physics: some effects are not simulated by GTA, like the IGE "in-ground-effect". Link to comment https://gtaforums.com/topic/397589-relfinal-realistic-driving/?do=findComment&comment=1059166715 Share on other sites More sharing options...
LittleJP Posted April 23, 2009 Share Posted April 23, 2009 Maybe you can use two versions, one with the handling fixes for the AI, one where you just screw the AI over and we get to watch them crash. Link to comment https://gtaforums.com/topic/397589-relfinal-realistic-driving/?do=findComment&comment=1059167600 Share on other sites More sharing options...
moonlitmagik Posted April 24, 2009 Share Posted April 24, 2009 these all seem useful mods. however the only one i am interested in is the car handling...i hate how when i'm chasing somebody they're speeding like a mofo gliding along like nobody's business, and here's me in my comet or whatever and it's tailspinning, wrecking into walls, hydroplaning you name it. i dont need the realistic weapons and all that, any way we can make them into separate mod files or are they all packaged in one script? Link to comment https://gtaforums.com/topic/397589-relfinal-realistic-driving/?do=findComment&comment=1059168393 Share on other sites More sharing options...
Killatomate Posted April 24, 2009 Author Share Posted April 24, 2009 you can install the following features seperately by only replacing the related files: -handling (cars, bikes, helicopters) -vehicle spawning (new cars n bikes spawn in traffic) -weapons (increased range n damage) eg: some players decided to use improved spawning while keeping the default handling. Link to comment https://gtaforums.com/topic/397589-relfinal-realistic-driving/?do=findComment&comment=1059168897 Share on other sites More sharing options...
Killatomate Posted April 24, 2009 Author Share Posted April 24, 2009 I love you mod, however I find some cars very difficult to drive, The sentinel for example spins in circles while I try to drive I dont know if this is built for drifting but I end up using another car in order to drive. i think i will release two versions of my mod. one will have slightly decreased acceleration but in return provide some features that reduce wheelspin, while the other version will be optimized for drifting and/or gamepad. right now i am reworking the car handling again. i changed some properties (in order to improve steering and drifting) and now i have to adjust the handling of every single car to it. boooring! - but the result is worth it Link to comment https://gtaforums.com/topic/397589-relfinal-realistic-driving/?do=findComment&comment=1059169945 Share on other sites More sharing options...
Drunk Russian 9 Posted April 24, 2009 Share Posted April 24, 2009 -Sultan: now RWD-SultanRS: now RWD, increased performance Wow why? I loved the fact that Sultan was a 4WD . . . I know it looks like a Lexus IS250, but it behaves like a Mitsubishi Lancer Evo V Sultan Wiki you quoted everyone but meh, why? Link to comment https://gtaforums.com/topic/397589-relfinal-realistic-driving/?do=findComment&comment=1059169950 Share on other sites More sharing options...
Rob.Zombie Posted April 24, 2009 Share Posted April 24, 2009 I have an older version of the realistic driving and I gotta say I love the burnouts. I always go online and keep doing donuts and burnouts with my banshee. Looks so realistic. Anyway the Infernus is very very fast in that version. Anyway can you plz make them accelerate faster when they are going over 160 as well. I was testing some cars, and I couldn't go faster than 190. There's not enough space (I was using the road next to Middle Park, which ends in a construction site) So we should be able to speed up till 240 at least. Link to comment https://gtaforums.com/topic/397589-relfinal-realistic-driving/?do=findComment&comment=1059169963 Share on other sites More sharing options...
moonlitmagik Posted April 25, 2009 Share Posted April 25, 2009 I love you mod, however I find some cars very difficult to drive, The sentinel for example spins in circles while I try to drive I dont know if this is built for drifting but I end up using another car in order to drive. i think i will release two versions of my mod. one will have slightly decreased acceleration but in return provide some features that reduce wheelspin, while the other version will be optimized for drifting and/or gamepad. right now i am reworking the car handling again. i changed some properties (in order to improve steering and drifting) and now i have to adjust the handling of every single car to it. boooring! - but the result is worth it I think i'd like the decreased acceleration version, I'm lame and play the game on my keyboard. LOL! Link to comment https://gtaforums.com/topic/397589-relfinal-realistic-driving/?do=findComment&comment=1059170690 Share on other sites More sharing options...
adijaga2 Posted April 25, 2009 Share Posted April 25, 2009 Are you going to make a version for keyobards? Beacuse i havent got pad. Link to comment https://gtaforums.com/topic/397589-relfinal-realistic-driving/?do=findComment&comment=1059171602 Share on other sites More sharing options...
Killatomate Posted April 26, 2009 Author Share Posted April 26, 2009 (edited) Are you going to make a version for keyobards? Beacuse i havent got pad. this mod has always been optimized for keyboard. i played 90% of the time with keyboard myself. the next release will include two versions: 1. hardcore/default: maximized fun for gamepad and drifting (works with keyboard too, but some wheelspin) 2. easy: reduced wheelspin for people who have problems playing with keyboard. everything is already finished, all i need to do is write the readme files. Edited April 27, 2009 by Killatomate Link to comment https://gtaforums.com/topic/397589-relfinal-realistic-driving/?do=findComment&comment=1059173402 Share on other sites More sharing options...
onetidd Posted April 26, 2009 Share Posted April 26, 2009 Hey, this an excellent handling if you need help i am here... But you want to translate only into russian or other langages? If yes tell me! Link to comment https://gtaforums.com/topic/397589-relfinal-realistic-driving/?do=findComment&comment=1059174028 Share on other sites More sharing options...
Dragonov Posted April 26, 2009 Share Posted April 26, 2009 me thingks the muscle cars should have a little higher top speed , and the tires should spin a little longer / more when accelerating and the off-roaders like the rancher and patriot should bounce waay more, i liked the original handeling of those more eccept the most weren't 4 wheel drive the bikes handeling if veeery good , the infernus handels great the suspension is a little stiff but it's not that bad the comet seems a little to sportive in my opinion but it drives cool annyhow most sports cars drift just a bit to mutch pls don't get me wrong it''s a wonderfull mod good work any progress/result or tests ? i think need the patriot , rancher ect to go better ofroad, i'm desperate xD no sirieus , i'd love to test, if you'd have had some changhes Link to comment https://gtaforums.com/topic/397589-relfinal-realistic-driving/?do=findComment&comment=1059174831 Share on other sites More sharing options...
Eckos2501 Posted April 26, 2009 Share Posted April 26, 2009 so when is the heli handling gona be uploaded and i can help you translating to Polish Link to comment https://gtaforums.com/topic/397589-relfinal-realistic-driving/?do=findComment&comment=1059175079 Share on other sites More sharing options...
Killatomate Posted April 26, 2009 Author Share Posted April 26, 2009 so when is the heli handling gona be uploaded and i can help you translating to Polish of course you can help me. i'll contact you when i have finished writing german and english versions Link to comment https://gtaforums.com/topic/397589-relfinal-realistic-driving/?do=findComment&comment=1059175265 Share on other sites More sharing options...
illdan Posted April 27, 2009 Share Posted April 27, 2009 I can translate it to hebrew Link to comment https://gtaforums.com/topic/397589-relfinal-realistic-driving/?do=findComment&comment=1059175836 Share on other sites More sharing options...
kasakka Posted April 27, 2009 Share Posted April 27, 2009 Honestly I don't really understand why you even bother making the instructions in several languages. Most people who play GTA IV can understand English just fine. And no, English is not my native language. Link to comment https://gtaforums.com/topic/397589-relfinal-realistic-driving/?do=findComment&comment=1059176926 Share on other sites More sharing options...
adijaga2 Posted April 27, 2009 Share Posted April 27, 2009 so when is the heli handling gona be uploaded and i can help you translating to Polish of course you can help me. i'll contact you when i have finished writing german and english versions I'am from Poland so i can help too. Link to comment https://gtaforums.com/topic/397589-relfinal-realistic-driving/?do=findComment&comment=1059177188 Share on other sites More sharing options...
Killatomate Posted April 27, 2009 Author Share Posted April 27, 2009 (edited) Honestly I don't really understand why you even bother making the instructions in several languages. Most people who play GTA IV can understand English just fine. And no, English is not my native language. most russians dont speak english well. they rather read the german readme than the english. same for many other countries in "europe". they have translated menu and subtitles, why would they learn english? russian translation is done. i asked a guy named "splinter" and he did the job in 30 minutes. great. release is planned for friday morning. i am going on a trip on friday... Edited April 27, 2009 by Killatomate Link to comment https://gtaforums.com/topic/397589-relfinal-realistic-driving/?do=findComment&comment=1059177610 Share on other sites More sharing options...
Drunk Russian 9 Posted April 27, 2009 Share Posted April 27, 2009 Honestly I don't really understand why you even bother making the instructions in several languages. Most people who play GTA IV can understand English just fine. And no, English is not my native language. most russians dont speak english well. Whaddaya mean? Anyway, please make the sultan 4WD again . . . Link to comment https://gtaforums.com/topic/397589-relfinal-realistic-driving/?do=findComment&comment=1059177653 Share on other sites More sharing options...
Songha Posted April 27, 2009 Share Posted April 27, 2009 Effing awesomee! Now make us a Manual Transmission. Lol. Link to comment https://gtaforums.com/topic/397589-relfinal-realistic-driving/?do=findComment&comment=1059177772 Share on other sites More sharing options...
Drunk Russian 9 Posted April 28, 2009 Share Posted April 28, 2009 Effing awesomee! Now make us a Manual Transmission. Lol. TEC is on PC too? Anyway manual tranny is impossible currently =( RPM values are nowhere to be found. Link to comment https://gtaforums.com/topic/397589-relfinal-realistic-driving/?do=findComment&comment=1059178051 Share on other sites More sharing options...
Songha Posted April 28, 2009 Share Posted April 28, 2009 Effing awesomee! Now make us a Manual Transmission. Lol. TEC is on PC too? Anyway manual tranny is impossible currently =( RPM values are nowhere to be found. I'm not on PC, but I play w/ a friends PC the other day. Mods are awesome, I miss VC nd SA modding. Manual Trans would epic though. Link to comment https://gtaforums.com/topic/397589-relfinal-realistic-driving/?do=findComment&comment=1059178111 Share on other sites More sharing options...
Eckos2501 Posted April 28, 2009 Share Posted April 28, 2009 Honestly I don't really understand why you even bother making the instructions in several languages. Most people who play GTA IV can understand English just fine. And no, English is not my native language. most russians dont speak english well. they rather read the german readme than the english. same for many other countries in "europe". they have translated menu and subtitles, why would they learn english? russian translation is done. i asked a guy named "splinter" and he did the job in 30 minutes. great. release is planned for friday morning. i am going on a trip on friday... ok the polish translation is 95% done all i have 2 do is make some changes and it should be good but i can't make the different letter because my keyboard doesnt support 2 languages but it should be fine for them 2 read so ill contact you with the download link for the readme Link to comment https://gtaforums.com/topic/397589-relfinal-realistic-driving/?do=findComment&comment=1059178171 Share on other sites More sharing options...
Killatomate Posted April 29, 2009 Author Share Posted April 29, 2009 the new version is almost finished. i need to test the files and also check for typos. i will upload the mod in a few hours. Link to comment https://gtaforums.com/topic/397589-relfinal-realistic-driving/?do=findComment&comment=1059182505 Share on other sites More sharing options...
nemesi5 Posted April 30, 2009 Share Posted April 30, 2009 the new version is almost finished. i need to test the files and also check for typos.i will upload the mod in a few hours. so excited, can't wait. cheers! Link to comment https://gtaforums.com/topic/397589-relfinal-realistic-driving/?do=findComment&comment=1059182746 Share on other sites More sharing options...
Killatomate Posted April 30, 2009 Author Share Posted April 30, 2009 (edited) i have been testing for 4 hours and it looks like it will take another 2 hours until this mod passes my quality control. no sleep at all, im sooo tired... here is a new video about this mod: Edit: as expected, the final phase of quality control took 2 hours. no bugs have been found. I'll will upload the mod now. might take 6 or more hours until DL is ready though. Edited April 30, 2009 by Killatomate Link to comment https://gtaforums.com/topic/397589-relfinal-realistic-driving/?do=findComment&comment=1059182760 Share on other sites More sharing options...
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