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*DO NOT* SHARE MEDIA OR LINKS TO LEAKED COPYRIGHTED MATERIAL. Discussion is allowed.

Create your own Custom Missions


Upaluppa
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Yeah, that`s a damn cool cheat DDM made there !

 

I really loved the pinata man which chased you at the end. devil.gif

 

It`s the most advanced Construction cheat I`ve ever seen...

 

And I`m glad your mission works now.

Don`t be angry, because it wasn`t perfect at the first try mate !

 

Mistakes are in fact something useful, because they make you learn what you did wrong, so you don`t do the same mistake again ! icon14.gif

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Was that DDM? I thought it was made by Swikity? But it is an awesome cheat, i think it uses LUA programming, which is why it is insanely cool.

It also just gave me the idea for a mission, set in the tunnel, with the moving Pinata, you have to kill the peds, whilst avoiding the various traps.

Edited by nerner
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Was that DDM? I thought it was made by Swikity? But it is an awesome cheat, i think it uses LUA programming, which is why it is insanely cool.

LUA ?

No, every Cheatdevice cheat is programmed in C (Or atleast a C like syntax)...

But You`re right, it is a damn complicated and damn cool cheat.

 

I`ve never tried something with moving objects, it always looked too complicated to me... blush.gif

The only moving object I ever did was an elevator, which was based on a cheat made by waterbottle:

 

#cheat Elevator for G-Spotlight Mission

top = 68.34;

bottom = 21.54;

xpos = -530.44;

ypos = 857.33;

static obj;

static state;

if(!obj){

moveto(xpos,ypos,bottom);

obj = object(0x1CA4,90,0,0);}

else{

selectobject(obj);

if(state == 0 && getfloat(getint(pplayer+0xf0)+0x30) == getfloat(obj+0x30)){

if(getfloat(obj+0x38) >= top && buttons & CTRL_DOWN) state = 2;

else if(buttons & CTRL_UP) state = 1;}

if(state == 1){

setfloat(obj + 0x38, getfloat(obj+0x38) + 0.04);

if(getfloat(obj+0x38) >= top) state = 0;}

else if(state == 2){

setfloat(obj + 0x38, getfloat(obj+0x38) - 0.04);

if(getfloat(obj+0x38) <= bottom) state = 0;}

propagateobject();}

#off

obj = state = 0;

 

It works, but is a bit glitchy because the elevator sometimes stops in midair for some reason...

It`s lokated at that office building next to the downtown police helipad.

 

Here`s a Teleport to it:

 

#cheat Teleport to the Elevator

teleport(-539.65,840.81,23.03);

 

The elevator takes you to the start of the G-Spotlight mission:

 

#cheat G-Spotlight Fixed Version

//Made by psphacker108

//Fixed by Upaluppa

moveto(-536.20, 1029.09, 66.63); object(0x1D0F, 0, 0, 340);

move(4.13, 1.52, 0.00); object(0x1D0F, 0, 0, 340);

move(-51.62, 73.16, -15.20); object(0x1D0F, 0, 0, 298);

move(2.14, 4.07, 0.00); object(0x1D0F, 0, 0, 298);

move(2.14, 4.07, 0.00); object(0x1D0F, 0, 0, 298);

move(-49.59, 17.70, -19.70); object(0x1D0F, 0, 0, 270);

move(-0.03, 4.60, 0.00); object(0x1D0F, 0, 0, 270);

move(-46.67, -7.44, 7.90); object(0x1D0F, 350, 0, 271);

move(3.23, -0.36, 1.20); object(0x1D0F, 350, 0, 271);

move(0.08, 4.70, 0.00); object(0x1D0F, 350, 0, 271);

move(0.08, 4.50, 0.00); object(0x1D0F, 350, 0, 271);

move(-42.36, 29.35, -8.00); object(0x1D0F, 350, 0, 0);

move(-4.10, 0.01, 0.00); object(0x1D0F, 350, 0, 0);

move(-4.50, 0.01, 0.00); object(0x1D0F, 350, 0, 0);

move(38.93, 93.49, -8.00); object(0x028E, 350, 0, 4);

move(3.99, -0.29, 0.00); object(0x028E, 350, 0, 4);

move(-5.73, 53.74, -3.70); object(0x028E, 350, 0, 357);

move(-3.89, -0.24, 0.00); object(0x028E, 350, 0, 357);

move(79.04, 53.97, 2.40); object(0x028E, 350, 0, 89);

move(-0.08, 3.80, 0.00); object(0x028E, 350, 0, 89);

move(93.29, -10.63, 2.50); object(0x028E, 350, 0, 98);

move(88.46, 2.75, -0.20); object(0x02A5, 350, 0, 87);

move(44.40, 10.57, 4.10); object(0x02A5, 350, 0, 68);

move(65.86, 24.58, -2.20); object(0x02A5, 350, 0, 122);

move(36.44, -30.94, 0.00); object(0x02A5, 345, 0, 166);

move(4.44, -61.32, 0.90); object(0x02A5, 345, 0, 178);

move(5.12, -74.94, 10.20); object(0x02A5, 340, 0, 177);

move(-32.66, -120.88, 3.80); object(0x02A5, 340, 0, 202);

move(-1.19, -2.80, 3.30); object(0x02A5, 325, 0, 203);

move(-78.83, -184.67, -6.40); object(0x02A5, 350, 0, 204);

moveto(-803.44,1152.60,24.45); object(0x1CAA,0,0,0);

moveto(-758.20,1243.34,24.69); object(0x1CAA,0,0,92);

moveto(-315.73,1085.15,49.00); object(0x1CA6,90,0,23);

move(-1.59,-3.75,0.00); object(0x1CA6,90,0,23);

move(-1.61,-3.80,0.00); object(0x1CA6,90,0,23);

move(-1.62,-3.83,0.00); object(0x1CA6,90,0,23);

pspawn = 0x08E81290;

setint(pspawn, 212);

setfloat(pspawn + 4, -520.77, 931.36, 68.43, 0);

pspawn += 0x30;

teleport(-526.43, 916.84, 68.43)

 

It was a very cool remake of that famous VC mission, but it had a minor bug, where it was impossible to reach the end of the stunt course !

 

I`ve fixed this by adding an additional ramp, and I`ve also included a second way to finish the course !

(You can now jump onto the roof of the hospital in downtown and progress to the next roof from there.

 

Here`s another teleport to bring you back to the start of the mission in case you fell down, since the Elevator is sh*t:

 

#cheat Teleport to the G-Spotlight Mission

teleport(-526.43, 916.84, 68.43)

 

 

Edited by Upaluppa
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#cheat wheres the marker//Try to find the marker if you can//Made by Nernersetchar(0x08E93604, 0x1);setshort(0x08E92FFC, 'M', 'a', 'd', 'e', ' ', 'b', 'y', ' ', 'N', 'e','r', 'n', 'e', 'r');setshort(0x08E931FC, 'M', 'a', 'd', 'e', ' ', 'b', 'y', ' ', 'N', 'e','r', 'n', 'e', 'r');setshort(0x08E933FC, 'M', 'a', 'd', 'e', ' ', 'b', 'y', ' ', 'N', 'e','r', 'n', 'e', 'r');static Marker;X1 = -824.11;Y1 = 528.63;Z1 = 93.51;setshort(0x08e90bd8, 1, 'G', 'o', ' ', 't', 'o', ' ', 't', 'h', 'e', ' ', 'm','a', 'r', 'k', 'e', 'r', ' ', '!',0);if(!Marker){ for(rot = 0;rot<270;rot += 6.0){moveto(X1+cos(rot)*2,Y1+sin(rot)*2,Z1);object(0x1ce5,0,0,-rot+90);}Marker = 1;}checkx1 = X1-getfloat(pobj+0x30);checky1 = Y1-getfloat(pobj+0x34);if(sqrt(checkx1*checkx1+checky1*checky1)<2){setshort(0x08e90DD8, 1, ' ', 'M', 'I', 'S', 'S', 'I', 'O', 'N', ' ', 'P', 'A','S', 'S', 'E', 'D', '!', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', 'B', 'l', 'i', 's', 't', 'a', ' ', 'G', 'T',' ', 'i', 'n', ' ', 'y', 'o', 'u', 'r', ' ', 'g', 'a', 'r', 'a', 'g', 'e', '!',0);setint(0x8C73A70, 177);setchar(0x8C73A70+0x24, 255,255,0, 255);setchar(0x8C73A70+0x28, 0,255,255, 255);setshort(0x98a3116, 1, 'B','l','i','s','t','a',' ','G','T', 0); setfloat(0x935F3F8, 1.2, 1.2);setfloat(0x962edc0+0x6c, 0.75);setfloat(0x962edc0+0xc4, 0.85);setfloat(0x962edc0+0x70, 0.5);setchar(0x962edc0+0x5c, '4', 'D', 6);setfloat(0x962edc0+0x7c, 0.35);setfloat(0x962edc0+0x80, -0.15);setfloat(0x962edc0+0x78, 0.08);setfloat(0x962edc0+0x74, 1);setfloat(0x962edc0+0x84, 0.5);setfloat(0x962edc0+0x88, 0);setfloat(0x962edc0+0x68, 30);setfloat(0x962edc0+0xbc, 2500);setfloat(0x962edc0+0xc0, 1000);setfloat(0x962edc0+0xa0, 0);setfloat(0x962edc0+0xa4, 0);setfloat(0x962edc0+0xa8, 0);teleport( -1087.31, 356.47, 11.27);}

 

 

Try to find the marker, random mission i made. Should work, as i hardly changed anything.

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#cheat wheres the marker//Try to find the marker if you can//Made by Nernersetchar(0x08E93604, 0x1);setshort(0x08E92FFC, 'M', 'a', 'd', 'e', ' ', 'b', 'y', ' ', 'N', 'e','r', 'n', 'e', 'r');setshort(0x08E931FC, 'M', 'a', 'd', 'e', ' ', 'b', 'y', ' ', 'N', 'e','r', 'n', 'e', 'r');setshort(0x08E933FC, 'M', 'a', 'd', 'e', ' ', 'b', 'y', ' ', 'N', 'e','r', 'n', 'e', 'r');static Marker;X1 = -824.11;Y1 = 528.63;Z1 = 93.51;setshort(0x08e90bd8, 1, 'G', 'o', ' ', 't', 'o', ' ', 't', 'h', 'e', ' ', 'm','a', 'r', 'k', 'e', 'r', ' ', '!',0);if(!Marker){ for(rot = 0;rot<270;rot += 6.0){moveto(X1+cos(rot)*2,Y1+sin(rot)*2,Z1);object(0x1ce5,0,0,-rot+90);}Marker = 1;}checkx1 = X1-getfloat(pobj+0x30);checky1 = Y1-getfloat(pobj+0x34);if(sqrt(checkx1*checkx1+checky1*checky1)<2){setshort(0x08e90DD8, 1, ' ', 'M', 'I', 'S', 'S', 'I', 'O', 'N', ' ', 'P', 'A','S', 'S', 'E', 'D', '!', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', 'B', 'l', 'i', 's', 't', 'a', ' ', 'G', 'T',' ', 'i', 'n', ' ', 'y', 'o', 'u', 'r', ' ', 'g', 'a', 'r', 'a', 'g', 'e', '!',0);setint(0x8C73A70, 177);setchar(0x8C73A70+0x24, 255,255,0, 255);setchar(0x8C73A70+0x28, 0,255,255, 255);setshort(0x98a3116, 1, 'B','l','i','s','t','a',' ','G','T', 0); setfloat(0x935F3F8, 1.2, 1.2);setfloat(0x962edc0+0x6c, 0.75);setfloat(0x962edc0+0xc4, 0.85);setfloat(0x962edc0+0x70, 0.5);setchar(0x962edc0+0x5c, '4', 'D', 6);setfloat(0x962edc0+0x7c, 0.35);setfloat(0x962edc0+0x80, -0.15);setfloat(0x962edc0+0x78, 0.08);setfloat(0x962edc0+0x74, 1);setfloat(0x962edc0+0x84, 0.5);setfloat(0x962edc0+0x88, 0);setfloat(0x962edc0+0x68, 30);setfloat(0x962edc0+0xbc, 2500);setfloat(0x962edc0+0xc0, 1000);setfloat(0x962edc0+0xa0, 0);setfloat(0x962edc0+0xa4, 0);setfloat(0x962edc0+0xa8, 0);teleport( -1087.31, 356.47, 11.27);}

 

 

Try to find the marker, random mission i made. Should work, as i hardly changed anything.

Ok, I`m trying it.

 

Did you like the G-Spotlight mission by the way ?

I fixed that cheat years ago, but I never posted it because it wasn`t really my work.

psphacker108 made it, I just improved it a little...

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I`ve tryed your cheat, it works perfectly, but I can`t find the marker !!! angry.gif

Please by a nice guy and tell me where you`ve placed it. biggrin.gif

 

Made by Nerner looks cool, by the way !

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Did you like the G-Spotlight mission by the way ?

I fixed that cheat years ago, but I never posted it because it wasn`t really my work.

psphacker108 made it, I just improved it a little...

Trying it now, at first, I thought it was just an elevator, but i have just watched the video of it on youtube. And it is a mighty cool mission in VC. I never played VC before, so I did not know that mission.

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Did you like the G-Spotlight mission by the way ?

I fixed that cheat years ago, but I never posted it because it wasn`t really my work.

psphacker108 made it, I just improved it a little...

Trying it now, at first, I thought it was just an elevator, but i have just watched the video of it on youtube. And it is a mighty cool mission in VC. I never played VC before, so I did not know that mission.

I really loved that mission in VC !

It`s basically a long series of stuntramps which take you over the roofs of the Downtown buildings...

 

And I noticed that the enemy in your tester mission has the machinegun, but he doesn`t use it !

You need to force him to use it by adding this line:

 

setchar(yourpedb+0x789, 0x7);

 

That`s the same thing, which made the player unable to switch to antoher weapon than the molotovs !

 

Also did you know that you can make peds do different actions by using the same method ?

 

Look at this:

 

#cheat Tester mission

setchar(0x08BB329C, 0x00);

setint(pplayer+0x5bc, 0x00ffffff);

setchar(pplayer+0x5B0, 0x11);

setchar(0x09f69054,1);

pped = getint(0x08BA1D70);

static yourped;

if(pped&&!yourped){

yourped=pped;}

if(yourped){

setchar(yourped+0x63C, 0x22);

setchar(yourped+0x87c, 0x1e);

setint(yourped+0x648, 1000);

setfloat(yourped+0x30, -976.46);

setfloat(yourped+0x34, 266.51);

setfloat(yourped+0x38, 10.95);

setchar(yourped+0x894, 0x8); //0x894, 0x8 makes him attack you, but if you use 0x8B4, 0x24 for example he`ll use his phone !

setint(yourped+0x890, pplayer);

teleport(-937.37, 285.71, 11.27);}

 

Edited by Upaluppa
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I`ve tryed your cheat, it works perfectly, but I can`t find the marker !!! angry.gif

Please by a nice guy and tell me where you`ve placed it. biggrin.gif

 

Made by Nerner looks cool, by the way !

Its a tiny mission in itself isn't it.

 

You know the crane in the construction site where you kill the bikers in that Lance mission, it should be somewhere near there.

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Did you like the G-Spotlight mission by the way ?

I fixed that cheat years ago, but I never posted it because it wasn`t really my work.

psphacker108 made it, I just improved it a little...

Trying it now, at first, I thought it was just an elevator, but i have just watched the video of it on youtube. And it is a mighty cool mission in VC. I never played VC before, so I did not know that mission.

I really loved that mission in VC !

It`s basically a long series of stuntramps which take you over the roofs of the Downtown buildings...

Yeah, i saw the video, it is pretty awesome mission, had to have an ending involving a massive tit shaped light didn't it lol.

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I`ve tryed your cheat, it works perfectly, but I can`t find the marker !!! angry.gif

Please by a nice guy and tell me where you`ve placed it.  biggrin.gif

 

Made by Nerner looks cool, by the way !

Its a tiny mission in itself isn't it.

 

You know the crane in the construction site where you kill the bikers in that Lance mission, it should be somewhere near there.

I´ve found the marker now !

I guess noone would ever find it if you didn`t tell... devil.gif

 

And that "titlight" (lol) , was a damn funny reward for a mission ! icon14.gif

Edited by Upaluppa
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I`ve tryed your cheat, it works perfectly, but I can`t find the marker !!! angry.gif

Please by a nice guy and tell me where you`ve placed it.  biggrin.gif

 

Made by Nerner looks cool, by the way !

Its a tiny mission in itself isn't it.

 

You know the crane in the construction site where you kill the bikers in that Lance mission, it should be somewhere near there.

I´ve found the marker now !

I guess noone would ever find it if you didn`t tell... devil.gif

 

And that "titlight" (lol) , was a damn funny reward for a mission ! icon14.gif

Was it on the top of the crane, because that was where it was supposed to be.

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#cheat Tester mission

setchar(0x08BB329C, 0x00);

setint(pplayer+0x5bc, 0x00ffffff);

setchar(pplayer+0x5B0, 0x11);

setchar(0x09f69054,1);

pped = getint(0x08BA1D70);

static yourped;

if(pped&&!yourped){

yourped=pped;}

if(yourped){

setchar(yourped+0x63C, 0x22);

setchar(yourped+0x87c, 0x1e);

setint(yourped+0x648, 1000);

setfloat(yourped+0x30, -976.46);

setfloat(yourped+0x34, 266.51);

setfloat(yourped+0x38, 10.95);

setchar(yourped+0x894, 0x8); //0x894, 0x8 makes him attack you, but if you use 0x8B4, 0x24 for example he`ll use his phone !

setint(yourped+0x890, pplayer);

teleport(-937.37, 285.71, 11.27);}

Awesome, so if you did that, then you could teleport the ped to the office, then have him construct a criminal empire, which involves stealing the fastest boat. Good idea?

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I`ve tryed your cheat, it works perfectly, but I can`t find the marker !!! angry.gif

Please by a nice guy and tell me where you`ve placed it.  biggrin.gif

 

Made by Nerner looks cool, by the way !

Its a tiny mission in itself isn't it.

 

You know the crane in the construction site where you kill the bikers in that Lance mission, it should be somewhere near there.

I´ve found the marker now !

I guess noone would ever find it if you didn`t tell... devil.gif

 

And that "titlight" (lol) , was a damn funny reward for a mission ! icon14.gif

Was it on the top of the crane, because that was where it was supposed to be.

Yes, it was on the crane !

Here`s a random construction thingy including some phoning ped:

 

#cheat Random Construction with some guy inside

//Just a quick cheat to test the phoning animation !

//Made by Upaluppa

setchar(0x08E93604, 0x1);

setshort(0x08E92FFC, 'T', 'e', 's', 't');

setshort(0x08E931FC, 'T', 'e', 's', 't');

setshort(0x08E933FC, 'T', 'e', 's', 't');

moveto(62.30,333.53,23.75); object(0x1C99,0,270,358);

move(-4.10,-0.15,0.00); object(0x1C99,0,270,358);

move(2.89,-4.41,-1.20); object(0x1C99,0,125,88);

move(0.12,-3.31,-2.30); object(0x1C99,0,125,88);

moveto(60.57,335.76,25.22); object(0x01A0,0,0,0);

move(-3.69,-4.77,0.00); object(0x01A0,0,0,265);

move(-6.74,-22.41,-12.91); object(0x01A0,0,0,206);

moveto(57.84,335.21,24.02); object(0x01B4,0,0,359);

move(-0.46,-2.45,0.00); object(0x01B8,0,0,359);

move(1.60,0.02,0.00); object(0x01B8,0,0,359);

move(2.20,0.03,0.00); object(0x01B8,0,0,359);

move(1.80,0.02,0.00); object(0x01B8,0,0,359);

move(-5.07,0.15,-0.20); object(0x01BA,0,0,352);

move(1.24,0.30,-0.10); object(0x01BB,90,0,6);

pped = getint(0x08BA1D70);

if(pped){

setfloat(pped+0x30, 64.86);

setfloat(pped+0x34, 324.02);

setfloat(pped+0x38, 20.86);

setchar(pped+0x894, 0xC);

setint(pped+0x890, pplayer);

setchar(pped+0x8B4, 0x24);

teleport(61.26,317.90,20.48);}

 

I`ve made it to test if the ped phoning animation works...

Just target any ped to activate it ! tounge2.gif

Edited by Upaluppa
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#cheat Random Construction with some guy inside

//Just a quick cheat to test the phoning animation !

//Made by Upalupps

setshort(0x08E92FFC, 'T', 'e', 's', 't');

setshort(0x08E931FC, 'T', 'e', 's', 't');

setshort(0x08E933FC, 'T', 'e', 's', 't');

moveto(62.30,333.53,23.75); object(0x1C99,0,270,358);

move(-4.10,-0.15,0.00); object(0x1C99,0,270,358);

move(2.89,-4.41,-1.20); object(0x1C99,0,125,88);

move(0.12,-3.31,-2.30); object(0x1C99,0,125,88);

moveto(60.57,335.76,25.22); object(0x01A0,0,0,0);

move(-3.69,-4.77,0.00); object(0x01A0,0,0,265);

move(-6.74,-22.41,-12.91); object(0x01A0,0,0,206);

moveto(57.84,335.21,24.02); object(0x01B4,0,0,359);

move(-0.46,-2.45,0.00); object(0x01B8,0,0,359);

move(1.60,0.02,0.00); object(0x01B8,0,0,359);

move(2.20,0.03,0.00); object(0x01B8,0,0,359);

move(1.80,0.02,0.00); object(0x01B8,0,0,359);

move(-5.07,0.15,-0.20); object(0x01BA,0,0,352);

move(1.24,0.30,-0.10); object(0x01BB,90,0,6);

pped = getint(0x08BA1D70);

static yourped;

if(pped&&!yourped){

yourped=pped;}

if(yourped){

setfloat(yourped+0x30, 60.17);

setfloat(yourped+0x34, 285.71);

setfloat(yourped+0x38, 11.30);

setchar(yourped+0x8B4, 0x24);

teleport(61.26,317.90,20.48);}

 

I`ve made it to test if the ped phoning animation works...

Just target any ped to activate it ! tounge2.gif

Could you get it so that once he is on the phone, a piece of text comes up saying to steal the fastest boat and take it to the Hyman condo. Which is where the custom marker is. And you get a money reward instead of a Blista GT.

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Of course I could...

 

But that would be the weirdest mission ever ! lol.gif

 

I`m already working on a mission involving the fastest boat mate.

But it`s not including a weird random construction at Leaf Links. Lol

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Of course I could...

 

But that would be the weirdest mission ever ! lol.gif

 

I`m already working on a mission involving the fastest boat mate.

But it`s not including a weird random construction at Leaf Links. Lol

Dammit!!

After taking a few pages to get going this is turning into an epic thread.

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Of course I could...

 

But that would be the weirdest mission ever ! lol.gif

 

I`m already working on a mission involving the fastest boat mate.

But it`s not including a weird random construction at Leaf Links. Lol

Dammit!!

After taking a few pages to get going this is turning into an epic thread.

Hey, that`s what I wanted !

I`m nearly finished, just testing it right now...

Edited by Upaluppa
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user posted image

user posted image

 

user posted image

user posted image

 

It`s finished:

 

#cheat The fastest Boat

pped = getint(0x08BA1D70);

static yourped;

if(pped&&!yourped)

yourped=pped;

if(yourped){

static Marker;

X1 = -327.93;

Y1 = -1712.25;

Z1 = 7.00;

if(!Marker){

for(rot = 0;rot<360;rot += 5.0){

moveto(X1+cos(rot)*5,Y1+sin(rot)*5,Z1);object(0x1d31,0,0,-rot+90);}

Marker = 1;}

checkx1 = X1-getfloat(pobj+0x30);

checky1 = Y1-getfloat(pobj+0x34);

setshort(0x08E92FFC, 'T', 'h', 'e', ' ', 'f', 'a', 's', 't', 'e', 's', 't', ' ',

'B', 'o', 'a', 't');

setshort(0x08E931FC, 'T', 'h', 'e', ' ', 'f', 'a', 's', 't', 'e', 's', 't', ' ',

'B', 'o', 'a', 't');

setshort(0x08E933FC, 'T', 'h', 'e', ' ', 'f', 'a', 's', 't', 'e', 's', 't', ' ',

'B', 'o', 'a', 't');

setshort(0x08e90bd8, 1, 'B', 'r', 'i', 'n', 'g', ' ', 't', 'h', 'e', ' ', 'f', 'a', 's', 't', 'e', 's', 't', ' ',

'B', 'o', 'a', 't', ' ', 't', 'o', ' ', 't', 'h', 'e', ' ', 'H', 'i', 'd', 'e', 'o', 'u', 't', ' ', '!', 0);

pspawn = 0x08E81290;

setint(pspawn, 185);

setfloat(pspawn + 0x4, -595.83, -1508.85, 6.50, 270);

setchar(0x09f69054, 1);

setchar(0x08BB329C, 0x00);

setchar(0x8bb3e00, 0x2);

setchar(0x8bb3df8, 0x2);

setchar(0x8bb458c, 0x2);

setchar(0x08E93604, 0x1);}

if(yourped && press & CTRL_UP){

setfloat(pplayer+0x30, -692.05);

setfloat(pplayer+0x34, -1498.37);

setfloat(pplayer+0x38, 13.02);

setfloat(yourped+0x30, -682.39);

setfloat(yourped+0x34, -1489.70);

setfloat(yourped+0x38, 12.60);

setchar(yourped+0x894, 0xC);

setint(yourped+0x890, pplayer);}

if(yourped&&sqrt(checkx1*checkx1+checky1*checky1)<2){

setshort(0x08e90DD8, 1, ' ', 'M', 'i', 's', 's', 'i', 'o', 'n', ' ', 'p', 'a',

's', 's', 'e', 'd', ', ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', '2', '0', '0', '0', '$', ' ', '!',0);

setint(0x08bde55c, getint(0x08bde55c)+2000);

teleport(-327.93, -1712.25, 6.50);}

 

Target any ped and then press UP to start the mission !

If you don`t know where the "Waterhuts" are look at this pic:

 

user posted image

user posted image

Edited by Upaluppa
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WingedWarrior
Pretty cool mission, just tried it out myself. And wow, I didn't expect the boat to be that fast.
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Pretty cool mission, just tried it out myself. And wow, I didn't expect the boat to be that fast.

Hey, does that mean you can finally use the Cheatdevice mate ?

That`s cool ! icon14.gif

 

And you`re right, this thing is fast, a little to fast maybe...

 

I`ve improved the cheat a little !

The Marker is now a little higher and looks better.

 

I`ve also uploaded it to my website now !

 

EDIT:

I`ve fixed that dumb looking Mission Passes Screen !

The amount of money you get is now displayed under the MISSION PASSED text...

Edited by Upaluppa
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I`ve created an easy to use ingame vehicle color changer !

 

#cheat Car Color Changer

static counter;

static rotation;

static car;

static menu;

static stateIn;

static Start;

static R;

static G;

static B;

static R2;

static G2;

static B2;{

stateIn = 1;

car = pcar;

R = getchar(pcar + 0x224);

G = getchar(pcar + 0x225);

B = getchar(pcar + 0x226);

R2 = getchar(pcar + 0x228);

G2 = getchar(pcar + 0x229);

B2 = getchar(pcar + 0x22A);}

if(stateIn && getfloat(pcar + 0x140) == 0 && getfloat(pcar + 0x144) == 0){

Start = 1;

xRightHandVector = getfloat(pobj + 0x0000);

yRightHandVector = getfloat(pobj + 0x0004);

zRightHandVector = getfloat(pobj + 0x0008);

xForwardVector = getfloat(pobj + 0x0010);

yForwardVector = getfloat(pobj + 0x0014);

zForwardVector = getfloat(pobj + 0x0018);

xUpVector = getfloat(pobj + 0x0020);

yUpVector = getfloat(pobj + 0x0024);

zUpVector = getfloat(pobj + 0x0028);

xRotationalMomentum = getfloat(pobj + 0x0070);

yRotationalMomentum = getfloat(pobj + 0x0074);

zRotationalMomentum = getfloat(pobj + 0x0078);

xVelocity = getfloat(pobj + 0x0140);

yVelocity = getfloat(pobj + 0x0144);}

if(Start){

stateIn = 0;

setfloat(pobj + 0x0000, xRightHandVector);

setfloat(pobj + 0x0004, yRightHandVector);

setfloat(pobj + 0x0008, zRightHandVector);

setfloat(pobj + 0x0010, xForwardVector);

setfloat(pobj + 0x0014, yForwardVector);

setfloat(pobj + 0x0018, zForwardVector);

setfloat(pobj + 0x0020, xUpVector);

setfloat(pobj + 0x0024, yUpVector);

setfloat(pobj + 0x0028, zUpVector);

setfloat(pobj + 0x0070, xRotationalMomentum);

setfloat(pobj + 0x0074, yRotationalMomentum);

setfloat(pobj + 0x0078, zRotationalMomentum);

setfloat(pobj + 0x0140, 0, 0);

if( menu == 0 ){

int = R;

setshort( 0x08e90bd8, 1, 'R', ':', ' ', 0 );}

if( menu == 1 ){

int = G;

setshort( 0x08e90bd8, 1, 'G', ':', ' ', 0 );}

if( menu == 2 ){

int = B;

setshort( 0x08e90bd8, 1, 'B', ':', ' ', 0 );}

if( menu == 3 ){

int = R2;

setshort( 0x08e90bd8, 1, 'R', '2', ':', ' ', 0 );}

if( menu == 4 ){

int = G2;

setshort( 0x08e90bd8, 1, 'G', '2', ':', ' ', 0 );}

if( menu == 5 ){

int = B2;

setshort( 0x08e90bd8, 1, 'B', '2', ':', ' ', 0 );}

if(buttons & CTRL_LEFT){

if(menu == 0)

R--;

if(menu == 1)

G--;

if(menu == 2)

B--;

if(menu == 3)

R2--;

if(menu == 4)

G2--;

if(menu == 5)

B2--;}

if(buttons & CTRL_RIGHT){

if(menu == 0)

R++;

if(menu == 1)

G++;

if(menu == 2)

B++;

if(menu == 3)

R2++;

if(menu == 4)

G2++;

if(menu == 5)

B2++;}

if(press & CTRL_DOWN && menu < 5)

menu++;

if(press & CTRL_UP && menu > 0)

menu--;

setchar(pcar + 0x224, R, G, B);

setchar(pcar + 0x228, R2, G2, B2);}

 

R,G,B stands for Red, Green, Blue !

Use LEFT/RIGHT to set the amount of red, green, blue your car currently has !

Use UP/DOWN to switch between R, G, B and R2, G2, B2 !

 

R2, G2, B2 are the the second carcolor ! (If your vehicle has one !)

 

Thanks to DDM, he made the incredible "The Car Mod Shop" cheat !

It was the base for this Colorchanger !

Edited by Upaluppa
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WingedWarrior

Yup, my CheatDevice is up and running. colgate.gif

 

And awesome cheat, I've been looking for a cheat like that for sometime. I could change the color on the go instead of driving all the way to the 3rd safehouse.

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Yup, my CheatDevice is up and running.  colgate.gif

 

And awesome cheat, I've been looking for a cheat like that for sometime. I could change the color on the go instead of driving all the way to the 3rd safehouse.

Yep, that`s what I was thinking too.

At first I wanted to make a version of DDM`s Car Mod Shop which could be used anywhere, without going to the garage...

 

But it turned out to be glitchy, so I turned it into a color changer instead ! cool.gif

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WingedWarrior
Would it possible for you edit the look of the rims of each car? I remember that being a part of a LCS mod shop homebrew app.
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Would it possible for you edit the look of the rims of each car? I remember that being a part of a LCS mod shop homebrew app.

Isn`t it already included in Sunshine Customs ?

If not, I`ll try to find it, should be possible if I take and compare captures of different rims...

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WingedWarrior
Ugh, speaking of which my Sunshine Customs V2 won't work on 3.71 m33-2, though I remember it working before. I've put it in the GAME150 folder but no luck.
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Would it be possible to find the suspension addresses, by making a cheat on SC for each car, and just looking at the suspension bit?

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Made a suspension modifier tutorial:

 

Here is a list of modifiers for car ride heights:

To change the ride height of the washington to make it a lowrider you would write this:

 

setfloat(0x9634800+0x80, -0.01); 

 

Here is the list of car suspension Id's:

 

 

0x962e7a0+0x80 - Splitz-60x962eb20+0x80 - Admiral0x962ea40+0x80 - Cheetah0x962ec00+0x80 - Baggage Handler0x96334A0+0x80 - Banshee0x962ece0+0x80 - Perennial0x962edc0+0x80 - Blista Compact0x962f060+0x80 - BMX Boy0x962f300+0x80 - BMX Girl0x962f140+0x80 - Bobcat0x962ef80+0x80 - Bulldozer0x962f220+0x80 - Burrito0x962eea0+0x80 - Cabbie0x962f3e0+0x80 - Caddy0x962f4c0+0x80 - Polaris V80x962f680+0x80 - Deluxo0x962f920+0x80 - Wintergreen0x962fa00+0x80 - VCPD Wintergreen0x962fbc0+0x80 - Esperanto0x962fca0+0x80 - FBI Washington0x962fae0+0x80 - Fire Truck0x962fd80+0x80 - Glendale0x962fe60+0x80 - Greenwood0x962ff40+0x80 - Hermes0x9630100+0x80 - Bovver '640x9630020+0x80 - Idaho0x96301e0+0x80 - Landstalker0x9634340+0x80 - Sabre0x9634180+0x80 - Infernus0x9630720+0x80 - Domestobot0x96309c0+0x80 - Patriot0x96302c0+0x80 - Manana0x96303a0+0x80 - Ventoso0x9630560+0x80 - Oceanic0x9630480+0x80 - VCPD Cheetah0x9630640+0x80 - Sanchez0x9630800+0x80 - Stallion0x96308e0+0x80 - VCPD Cruiser0x9630aa0+0x80 - Pony0x9630b80+0x80 - Sentinel0x9630c60+0x80 - PCJ 6000x9631280+0x80 - Linerunner0x96310c0+0x80 - Walton0x9630fe0+0x80 - Barracks OL0x96311a0+0x80 - Barracks OL (2)0x9631440+0x80 - Flatbed0x9631740+0x80 - Moonbeam0x9631820+0x80 - Rumpo0x9631ba0+0x80 - Taxi0x9631660+0x80 - Ambulance0x96319e0+0x80 - Stretch0x9631c80+0x80 - Faggio0x9631d60+0x80 - Quad0x9631f60+0x80 - Biker Angel0x9631e40+0x80 - Freeway0x9631ac0+0x80 - VCPD Enforcer0x96323c0+0x80 - Boxville0x96322e0+0x80 - Benson0x9632120+0x80 - Coach0x9632200+0x80 - Mule0x96324a0+0x80 - Voodoo0x9632580+0x80 - Securicar0x9632660+0x80 - Trashmaster0x9632820+0x80 - Yankee0x9632900+0x80 - Mr Whoopie0x96329e0+0x80 - Sandking0x9632ac0+0x80 - Rhino0x9632f20+0x80 - Forklift0x9633000+0x80 - Streetfighter0x96332e0+0x80 - Virgo0x9633120+0x80 - Stinger0x96333c0+0x80 - BF Injection0x96334a0+0x80 - Phoenix0x9633200+0x80 - Mesa Grande0x9633880+0x80 - Cholo Sabre0x96340a0+0x80 - Comet0x9633d20+0x80 - Cuban Hermes0x9633ee0+0x80 - FBI Rancher0x9633fc0+0x80 - Gang Rancher0x9634260+0x80 - Regina0x9634420+0x80 - Sabre Turbo0x9634500+0x80 - Sentinel XS0x9634800+0x80 - Washington

 

 

The 0x9634800 part is different for each car, and the +0x80 part is constant for all cars,

But can be changed.

Change it to:

 

+0x7c: The maximum height your cars suspension can go to.

+0x78: How much give the suspension has.

+0x74: How hard the suspension pushes on the vehicle.

+0x84: Ratio of suspension force applied to the front compared to the rear of the vehicle.

+0x88: The amount the vehicle leans forward/backward when accelerating.

+0x68: How far the wheels are able to turn. -Ive number = rear wheel drive.

+0xbc: The vehicle weight.

+0xc0: The weight the vehicle leans on when turning

+0xa0: The centre of mass moving to the left and right of the vehicle.

+0xa4: The centre of mass moving to the front or back of the vehicle.

+0xa8: Moving your vehicle centre of mass up or down.

 

Have fun!

Oh, and the guy who can't get SC to work, have you got the 150 kernel running?

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Mate, you`re so great ! wow.gif

You`ve done some seriously hard work there finding all the adresses and posting them here...

 

Would you mind it if I put them together into a suspension changer cheat ? icon14.gif

Edited by Upaluppa
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