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C06alt

[REL|GTAIV] VehicleSelector

Recommended Posts

loczek47

It's because I'm communist too, Hippie icon14.gif

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Mictian

It would be really awesome if ppl could change price of the cars. I dont want it free, but based of reality prices.

 

PS It’d really nice if someone post the code of this mod:)

 

 

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C06alt

you can change the prices , the mod uses the prices in the IDE files. Same prices you get for stealing cars in perfect condition.

 

@loczek47 I have confirmed the bug with saving your unlocks i'm working on a fix along with some other things.

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loczek47

Anyone knows site where I can buy NEW (not used) cars in $$? I must have one to know how much cost real cars.

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HippieCommunist
you can change the prices , the mod uses the prices in the IDE files. Same prices you get for stealing cars in perfect condition.

 

@loczek47 I have confirmed the bug with saving your unlocks i'm working on a fix along with some other things.

C06alt, good to hear! icon14.gif alpha male baby! biggrin.gif

 

is it possible to add an option to SELL a car for the prize stated... in some garage or somn'?

get abit of 'Gone In 60 Seconds' kinna feeling... cookie.gifcookie.gifcookie.gif

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3FaST

Nice mod. I'd like to see keyboard support, because mouse seems a bit sluggish, maybe even Lite version with just a menu like inGame trainer thing?

 

Oh and yeah, anyway to stop teleport thing? I just want to able to spawn car, or at least get in as a driver, but not teleported away somewhere near.

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C06alt
Nice mod. I'd like to see keyboard support, because mouse seems a bit sluggish, maybe even Lite version with just a menu like inGame trainer thing?

 

Oh and yeah, anyway to stop teleport thing? I just want to able to spawn car, or at least get in as a driver, but not teleported away somewhere near.

 

Solid points. I have made changes to the cursor and its much better in the upcoming version, also fixed the teleport system. The way it was supposed to work and will work in the next version is if you are inside an interior like a save house you will be teleported to a road , but if you are outside the vehicle will spawn where you are standing.

 

@HippieCommunist Thought about it but you can do that in single player anyway?

 

@loczek47 Base Price: 2006 Lamborghini Gallardo - $175,000

supercars are a max of $110,000 in gtaiv.

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loczek47

 

Nice mod. I'd like to see keyboard support, because mouse seems a bit sluggish, maybe even Lite version with just a menu like inGame trainer thing?

 

Oh and yeah, anyway to stop teleport thing? I just want to able to spawn car, or at least get in as a driver, but not teleported away somewhere near.

 

Solid points. I have made changes to the cursor and its much better in the upcoming version, also fixed the teleport system. The way it was supposed to work and will work in the next version is if you are inside an interior like a save house you will be teleported to a road , but if you are outside the vehicle will spawn where you are standing.

 

@HippieCommunist Thought about it but you can do that in single player anyway?

 

@loczek47 Base Price: 2006 Lamborghini Gallardo - $175,000

supercars are a max of $110,000 in gtaiv.

Thanks, but I still don't know what .ide file I must edit to change the prices confused.gif EDIT: Already finded out.

Edited by loczek47

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Lucial

Amazing mod, i would be interested in how you called the extras, but im glad some figured it, finally i can get a dukes with an engine, window slats AND spoiler tounge.gif. Also i was interested to find that the gang extras such as the sentinel xs are actually made from separate extras and forced to spawn together, if im not mistaken this is the first mod that will allow you to get those extras in the game separately, ie: a sentinel with just the xs spoiler. Props for the work, its a brilliant mod.

Edited by Lucial

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C06alt

Thanks, but I still don't know what .ide file I must edit to change the prices confused.gif EDIT: Already finded out.

Just before you go changing prices of all the cars you should know in the next version all bought vehicles save anywhere in the game world with all mods a specials up to a maximum of 50. To make a vehicle not save you must destroy it or drown it. And ulocked specials stay unlocked.

I'm just chasing down a few bugs. update imminent.

 

 

 

Thanks Lucial.

 

 

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loczek47

Thanks, but I still don't know what .ide file I must edit to change the prices  confused.gif EDIT: Already finded out.

Just before you go changing prices of all the cars you should know in the next version all bought vehicles save anywhere in the game world with all mods a specials up to a maximum of 50. To make a vehicle not save you must destroy it or drown it. And ulocked specials stay unlocked.

I'm just chasing down a few bugs. update imminent.

 

 

 

Thanks Lucial.

YES YES YES YES YES! CANT WAIT! icon14.gificon14.gif

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Pandur

Cant await the next version!!! smile.gif

 

I have a suggestion... dont know if there are other guys thinking like me but...

is there a way to bind this mod to a special place? I mean, it would be nice if you couldnt buy vehicles anywhere, just on special places (or in a certain radius of it) like the car dealer for example...

I know there are a few in LC...

Would bring a lot more roleplay feeling to the game!!

Just an idea...

 

 

is it possible to add an option to SELL a car for the prize stated...

Would be nice, too!

 

 

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loczek47
Cant await the next version!!! smile.gif

 

I have a suggestion... dont know if there are other guys thinking like me but...

is there a way to bind this mod to a special place? I mean, it would be nice if you couldnt buy vehicles anywhere, just on special places (or in a certain radius of it) like the car dealer for example...

I know there are a few in LC...

Would bring a lot more roleplay feeling to the game!!

Just an idea...

 

 

is it possible to add an option to SELL a car for the prize stated...

Would be nice, too!

Oh yeah, also different type of cars in different shops!

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Lucial

Run into an error im afraid, experienced multiple crashes when adding/removing the second to last extra, listed as blotz. Anywho it only seems to be that extra confused.gif.

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C06alt
Run into an error im afraid, experienced multiple crashes when adding/removing the second to last extra, listed as blotz. Anywho it only seems to be that extra confused.gif.

On what vehicle? Dukes?

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loczek47

Strange, I added/removed extras hundreds time, and didn't expected any crashes. Maybe you use modifed vehicles.ide/handling.dat ?

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Lucial

Update, encountered the same lock up on all the last 3 extras now (multiple cars and a pcj sad.gif), also twice in the colour table screen, i think it might stem from selecting one option too soon after the last, no modified files except carcols. Only other mod running is inGame trainer.

 

EDIT: Will try and get a vid of it if it helps.

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loczek47
no modified files except carcols

Here's your problem. Give him warm "hi".

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Lucial

I highly doubt the mod has anything in it that relies on a vanilla carcols.

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C06alt
I highly doubt the mod has anything in it that relies on a vanilla carcols.

Please try it for a while with vanilla carcols. And say if you have the same problem.

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Lucial

Pre-empted ya, tried it with a total backup, everything vanilla, even textures and crap, same issues im afraid confused.gif.

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loczek47

Damn, that's realy strange...Anyway, tell me what other mods you have installed (excluding texture mods)

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C06alt

Updated to version 1.2 in the first post.

 

The main change is you can save 50 cars now with all mods specials and paint.

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loczek47

YES!!! downloading now. BIG BIG BIG RESPECT! I would add you to respect list of I wouldn't be so lazy lol.gif

EDIT: downloaded it. IT ROCKS!! Finally I can get my damn car back if I fail mission.

Edited by loczek47

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C06alt

Good to hear loczek47.

 

I imagine theres going to be some bugs with this release so if peoples cars get deleted or something, don't flame just calmly report the circumstances and Ill look into it. If your really worried back up your vsall.sav file regularly in case of save load failure for now.

Also I never tried to save all 50 cars so i'm interested to hear of any problems with the limit.

 

It's probably wise to try to remember where you leave your vehicles. I should have probably implemented a map blip system to find lost cars but maybe another time. If you end up with too many lost vehicles taking up bought slots you could always delete vsall.sav but then you lose all bought cars.

 

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HippieCommunist

so vehicles i buy just stay saved?? till destroyed!?!?

 

AMAZING!!!

 

icon14.gificon14.gificon14.gificon14.gificon14.gif

 

this man is dangerous! happy.gif

 

outstanding work man.... whatsthat.gif

 

wait any1 had save load failures??

 

coz i loaded all the extras on most moddable cars and it worx 100% wink.gif

Edited by HippieCommunist

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Dvt-MedShot
so vehicles i buy just stay saved?? till destroyed!?!?

 

AMAZING!!!

 

icon14.gificon14.gificon14.gificon14.gificon14.gif

 

this man is dangerous! happy.gif

 

outstanding work man.... whatsthat.gif

 

wait any1 had save load failures??

 

coz i loaded all the extras on most moddable cars and it worx 100% wink.gif

I thought the problem was when loading the preset car, you had to buy it again.

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HippieCommunist

anyway who cares about that, it saves the car location everywhere!

 

i dont save presents i just buy the car...

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HippieCommunist

uh i found a bug!

 

when you leave the menu while spin camera rolls around the car the hud dosnt appear sigh.gif

should ShowHud(1) in anyway when exiting the selector i think.

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Lucial

Have you tried leaving the game so that the camera spins (in normal gameplay) and moving to see if the hud appears again? That should simulate the same effect. Anyway thanks for the update, ima do some more extensive testing with this one and see if it still freezes on me smile.gif

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