Kulani Posted January 24, 2009 Share Posted January 24, 2009 (edited) Hello I notice this problem with the new extra cars i added, before everything worked fine, i added 4 cars without a problem. Also i used to use SA vehicle audio editor to add car sound to IDs 612, 613 and 614, since they are free ids, but after i added the fourth car i need to use a different id that wasn't in that list...so i tried to use the Vehicle audio editor ultimate, both from Alexander Blade, the cars started looking like this: PLEASE LET ME KNOW IF YOU HAVE ANY IDEA THAT COULD HELP ME SOLVE THIS! PS: I TRIED UNDO THE CHANGES BUT NOTHING, ONLY THE EXTRA CARS LOOK THAT WAY. THANK YOU Edited January 24, 2009 by Kulani Link to comment https://gtaforums.com/topic/393989-extra-cars-half-underground/ Share on other sites More sharing options...
Dodo-Pilot Posted January 25, 2009 Share Posted January 25, 2009 Bad news Link to comment https://gtaforums.com/topic/393989-extra-cars-half-underground/#findComment-1058908949 Share on other sites More sharing options...
Gouveia Posted January 25, 2009 Share Posted January 25, 2009 Simple, remember the first step of modding the game: ALWAYS BACKUP THE FILES SO YOU DON'T HAVE TO REINSTALL IN CASE YOU F*CK UP Link to comment https://gtaforums.com/topic/393989-extra-cars-half-underground/#findComment-1058909433 Share on other sites More sharing options...
Kulani Posted January 25, 2009 Author Share Posted January 25, 2009 Simple, remember the first step of modding the game: ALWAYS BACKUP THE FILES SO YOU DON'T HAVE TO REINSTALL IN CASE YOU F*CK UP Thanks for RE, but there is nothing to back up and restore in this, only delete what u added Link to comment https://gtaforums.com/topic/393989-extra-cars-half-underground/#findComment-1058909743 Share on other sites More sharing options...
Kulani Posted January 25, 2009 Author Share Posted January 25, 2009 Simple, remember the first step of modding the game: ALWAYS BACKUP THE FILES SO YOU DON'T HAVE TO REINSTALL IN CASE YOU F*CK UP Thanks for RE, but there is nothing to back up and restore in this, only delete what u added I'm sorry i had to use this but i cant quote on the guy above, this has nothing to do with alexander handling adder, because i replaced with two other unused handling lines in the game, which will be BLOODRB and RIO Link to comment https://gtaforums.com/topic/393989-extra-cars-half-underground/#findComment-1058909750 Share on other sites More sharing options...
H13N.H3N Posted January 26, 2009 Share Posted January 26, 2009 ok amigo mio, look, handling in GTA is like a girlfriend in a bad mood, even when you think you know how it will act, a very bad surprise will always pop-up, now getting over your problem, i experienced this myself, have you tried to use a handling line already used by the game? try to use one line that you think is the closest one to your extra car, without a proper mod (the last knew by me made by Alexander Blade 'Hanlding Adder' rater worked good) you can't add new handling lines, nor even custom or 'extra' ones Link to comment https://gtaforums.com/topic/393989-extra-cars-half-underground/#findComment-1058913258 Share on other sites More sharing options...
Kulani Posted January 27, 2009 Author Share Posted January 27, 2009 ok amigo mio, look, handling in GTA is like a girlfriend in a bad mood, even when you think you know how it will act, a very bad surprise will always pop-up, now getting over your problem, i experienced this myself, have you tried to use a handling line already used by the game? try to use one line that you think is the closest one to your extra car, without a proper mod (the last knew by me made by Alexander Blade 'Hanlding Adder' rater worked good) you can't add new handling lines, nor even custom or 'extra' ones THANK YOU SO MUCH AMIGO, BY READING THIS FAR U CAN TELL IT WORKED FOR ME...AS FOR NOW, DO U HAVE ANY IDEA WHAT IS CAUSING IT? THANK YOU ONCE AGAIN KULANI Link to comment https://gtaforums.com/topic/393989-extra-cars-half-underground/#findComment-1058916849 Share on other sites More sharing options...
Gouveia Posted January 27, 2009 Share Posted January 27, 2009 Maybe you left some value off. Or maybe you just f*cked up the flags column, I don't really know. Like he said, modding GTA's handling files is like a bad girlfriend. Link to comment https://gtaforums.com/topic/393989-extra-cars-half-underground/#findComment-1058917350 Share on other sites More sharing options...
H13N.H3N Posted January 27, 2009 Share Posted January 27, 2009 DO U HAVE ANY IDEA WHAT IS CAUSING IT? i can barely tell you what i think is causing this. In theory all handling lines including custom or extra (the ones marked as 'unused' or 'old data') should work as long as you modify the lines according to the new format, but that is not the case as it seems that the names of every handling line used is write hardcoded in the exe, some times using a handling from other vehicle already existing in the game saves time and headaches, but if in some future you want to stick with the idea of custom handling lines, try Alexander's Blade Handling Adder, take your time reading the instructions, i've seen it's not an easy task at first greetings Link to comment https://gtaforums.com/topic/393989-extra-cars-half-underground/#findComment-1058918094 Share on other sites More sharing options...
Kulani Posted January 28, 2009 Author Share Posted January 28, 2009 Maybe you left some value off. Or maybe you just f*cked up the flags column, I don't really know. Like he said, modding GTA's handling files is like a bad girlfriend. I KNOW MAN, I'LL DO SOME TEST HERE FO NOW THXS Link to comment https://gtaforums.com/topic/393989-extra-cars-half-underground/#findComment-1058920019 Share on other sites More sharing options...
Dodo-Pilot Posted January 28, 2009 Share Posted January 28, 2009 DO U HAVE ANY IDEA WHAT IS CAUSING IT? i can barely tell you what i think is causing this. In theory all handling lines including custom or extra (the ones marked as 'unused' or 'old data') should work as long as you modify the lines according to the new format, but that is not the case as it seems that the names of every handling line used is write hardcoded in the exe, some times using a handling from other vehicle already existing in the game saves time and headaches, but if in some future you want to stick with the idea of custom handling lines, try Alexander's Blade Handling Adder, take your time reading the instructions, i've seen it's not an easy task at first greetings Which lead us to my original post about Handling Adder problem Kulani, If you ever find a way to add new custom handlings, PLEASE let me know. Link to comment https://gtaforums.com/topic/393989-extra-cars-half-underground/#findComment-1058921416 Share on other sites More sharing options...
Kulani Posted January 28, 2009 Author Share Posted January 28, 2009 DO U HAVE ANY IDEA WHAT IS CAUSING IT? i can barely tell you what i think is causing this. In theory all handling lines including custom or extra (the ones marked as 'unused' or 'old data') should work as long as you modify the lines according to the new format, but that is not the case as it seems that the names of every handling line used is write hardcoded in the exe, some times using a handling from other vehicle already existing in the game saves time and headaches, but if in some future you want to stick with the idea of custom handling lines, try Alexander's Blade Handling Adder, take your time reading the instructions, i've seen it's not an easy task at first greetings Which lead us to my original post about Handling Adder problem Kulani, If you ever find a way to add new custom handlings, PLEASE let me know. I'LL..ITS PROMISE,...WELL, THE FIRST HANDLING ADDER BY ALEXANDER WAS EASY TO USE AND NO WASTING TIME OR ANY HEADACHES....THE FINAL VERSION IS THE REAL PAIN...ITS EASY BUT IT TAKES TIME Link to comment https://gtaforums.com/topic/393989-extra-cars-half-underground/#findComment-1058922449 Share on other sites More sharing options...
Dodo-Pilot Posted January 29, 2009 Share Posted January 29, 2009 (edited) DO U HAVE ANY IDEA WHAT IS CAUSING IT? i can barely tell you what i think is causing this. In theory all handling lines including custom or extra (the ones marked as 'unused' or 'old data') should work as long as you modify the lines according to the new format, but that is not the case as it seems that the names of every handling line used is write hardcoded in the exe, some times using a handling from other vehicle already existing in the game saves time and headaches, but if in some future you want to stick with the idea of custom handling lines, try Alexander's Blade Handling Adder, take your time reading the instructions, i've seen it's not an easy task at first greetings Which lead us to my original post about Handling Adder problem Kulani, If you ever find a way to add new custom handlings, PLEASE let me know. I'LL..ITS PROMISE,...WELL, THE FIRST HANDLING ADDER BY ALEXANDER WAS EASY TO USE AND NO WASTING TIME OR ANY HEADACHES....THE FINAL VERSION IS THE REAL PAIN...ITS EASY BUT IT TAKES TIME 1. Turn off caps lock. Someone could think that you're yelling at him... 2. First Handling adder was the easiest one, but it had some serious problems with airplanes & tuning garages. The last one is working fine, however I'm unable to convert all handlings into new format. If you find quick & easy way to convert standard handling into Handling Adder format, let me know. Edited January 29, 2009 by Jasenko Link to comment https://gtaforums.com/topic/393989-extra-cars-half-underground/#findComment-1058922650 Share on other sites More sharing options...
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