n3b0dy66 Posted January 24, 2009 Share Posted January 24, 2009 (edited) Ok i just ran the bench at the settings that i posted in the screen this time with a gpu overclock at 700/1550/1900 BEFORE Statistics Average FPS: 48.58 Duration: 37.09 sec CPU Usage: 26% System memory usage: 30% Video memory usage: 60% Graphics Settings Video Mode: 1600 x 900 (60 Hz) Texture Quality: Low Render Quality: Low Reflection Resolution: Low Water Quality: Low Shadow Quality: Low View Distance: 10 Detail Distance: 10 Definition: On VSync: On Hardware Microsoft® Windows® XP Professional x64 Edition Service Pack 2 Video Adapter: NVIDIA GeForce 9800 GT Video Driver version: 181.22 Audio Adapter: SB Audigy 2 ZS Audio [EC00] AFTER Statistics Average FPS: 51.64 Duration: 37.05 sec CPU Usage: 27% System memory usage: 30% Video memory usage: 59% Graphics Settings Video Mode: 1600 x 900 (60 Hz) Texture Quality: Low Render Quality: Low Reflection Resolution: Low Water Quality: Low Shadow Quality: Low View Distance: 10 Detail Distance: 10 Definition: On VSync: On Hardware Microsoft® Windows® XP Professional x64 Edition Service Pack 2 Video Adapter: NVIDIA GeForce 9800 GT Video Driver version: 181.22 Audio Adapter: SB Audigy 2 ZS Audio [EC00] I can lower the processor to 2.4ghz and confirm if it is the gpu, but i'm to lazy at the moment. So i'm going to lower the overclock of the gpu to default to confirm that the fps increase came from the GPU, which it obviously did, just to be sure then i'll run higher resoultions and tests to confirm some more EDIT: lowered clocks back to stock the 3 fps increase came from the video card overclock for sure, time to test with higher settings. Edited January 24, 2009 by n3b0dy66 Link to comment Share on other sites More sharing options...
ron123 Posted January 24, 2009 Share Posted January 24, 2009 3 extara FPS on the benchmark after extrem OC of the GPU is not a lot, test the change in fraps while running the same gameplay. Link to comment Share on other sites More sharing options...
n3b0dy66 Posted January 24, 2009 Share Posted January 24, 2009 3 extara FPS on the benchmark after extrem OC of the GPU is not a lot, test the change in fraps while running the same gameplay. I've tested it with frames ingame and by eye, the increase is there. Yes its not alot because the gpu is completely Bottle necked architecture wise, i suggest you run the same settings again and do an overclock and post the results. Link to comment Share on other sites More sharing options...
Vasilyrud Posted January 24, 2009 Share Posted January 24, 2009 Does it fix the pop-ups? Link to comment Share on other sites More sharing options...
n3b0dy66 Posted January 24, 2009 Share Posted January 24, 2009 Does it fix the pop-ups? Your talking about texture pop ups? thats a ram issue not enough vram Link to comment Share on other sites More sharing options...
mva5580 Posted January 24, 2009 Share Posted January 24, 2009 Patch impressions: My system is: - AMD 9950 BE quad core - 4gb RAM - ATI 1gb 4870 - Play at 1920 x 1080 w/ High textures, Very High Quality, and other settings all mostly in the middle. I kept everything as is after installing the patch, which looks like having the new settings at high or very high. Kept everything else the same. Noticed no real difference in performance, although the game ran fine for me anyway so I didn't really have any complaints, just as long as it didn't get worse. Well, in one way it did get worse because after about 30 mins of play, the radio sound and voice dialogue stopped completely. All other sound effects still work, but the radio and voices were totally gone. Had never had that happen before and this was my first play through after the patch so it's obviously at fault. Other than that, my experience is really no different than it was before the patch. I guess if I tinkered with the settings I could get a few more fps, but as I said the game was running ok for me anyway so I have no real desire to do this. So all in all I would say the patch would have to get a thumbs down from this user's point of view considering it improved nothing and caused 1 problem. My hope is that the next time I play the problem will not repeat itself but as I said, I've played many, many times before this patch and that never happened once. Link to comment Share on other sites More sharing options...
Captain Hemorrhoid Posted January 24, 2009 Share Posted January 24, 2009 The patch fixed some of my problems with the game. I haven't got a before benchmark, because after the first patch I could not even run the damn thing. After this second patch the benchmark looks like this: Statistics Average FPS: 42.66 Duration: 37.60 sec CPU Usage: 56% System memory usage: 52% Video memory usage: 79% Graphics Settings Video Mode: 1680 x 1050 (60 Hz) Texture Quality: Medium Render Quality: High Reflection Resolution: High Water Quality: High Shadow Quality: High View Distance: 25 Detail Distance: 37 Definition: Off VSync: Off Hardware Microsoft Windows XP Home Edition Service Pack 3 Video Adapter: ATI Radeon HD 4800 Series Video Driver version: 6.14.10.6891 Audio Adapter: SB X-Fi Audio [EC00] Intel Pentium III Xeon -suoritin File ID: benchmark.cli I was running with auto detect settings, not commandline and and my graphics card is ATI 4850 512MB. Before the patch I got RESC10 error, that doesn't happen anymore. There is some jerkiness and blurry textures, but at least the game seems playable now. Before the patch my game crashed when downloading the missing in which Michelle is back (the question mark one on the map). Now I played that mission without any problems. I will have to try out how some of the commandline tweaks work with this game, but I'd say it's definitely a step in the right direction, AS FAR AS MY RIG IS CONCERNED. I also tried lowering textures to low (which got me around 350/460 available VRAM) but I got lots of slowdowns, so I got back to medium again. Wierd how it gets worse when lower settings or resolution. EDIT: oh, and the addition of more graphics settings options is definitely welcome! Link to comment Share on other sites More sharing options...
n3b0dy66 Posted January 24, 2009 Share Posted January 24, 2009 Patch impressions: My system is: - AMD 9950 BE quad core - 4gb RAM - ATI 1gb 4870 - Play at 1920 x 1080 w/ High textures, Very High Quality, and other settings all mostly in the middle. I kept everything as is after installing the patch, which looks like having the new settings at high or very high. Kept everything else the same. Noticed no real difference in performance, although the game ran fine for me anyway so I didn't really have any complaints, just as long as it didn't get worse. Well, in one way it did get worse because after about 30 mins of play, the radio sound and voice dialogue stopped completely. All other sound effects still work, but the radio and voices were totally gone. Had never had that happen before and this was my first play through after the patch so it's obviously at fault. Other than that, my experience is really no different than it was before the patch. I guess if I tinkered with the settings I could get a few more fps, but as I said the game was running ok for me anyway so I have no real desire to do this. So all in all I would say the patch would have to get a thumbs down from this user's point of view considering it improved nothing and caused 1 problem. My hope is that the next time I play the problem will not repeat itself but as I said, I've played many, many times before this patch and that never happened once. Post an official bench with what settings you play at with your rig for others to see. Link to comment Share on other sites More sharing options...
livilaNic Posted January 24, 2009 Share Posted January 24, 2009 Well this patch seems to make things a lot smoother for one. Also, it seems that the camera issue has been tweaked to some extent. The default snap back of the camera angle seems to be just right now. Not all low and awkward. Used a controller as well to make sure I wasn't seeing things lol. It smart follows now. It doesn't take forever and a day to get behind while turning corners. It doesn't snap back as fast either when using mouse to free look while driving. That was a major issue for me before. Could be because I'm tired or that I have been playing for so long that I got used to it. And don't really remember what it was like before..eh... Anyway, any controller users that can confirm this, or anyone else notice a change? Link to comment Share on other sites More sharing options...
mva5580 Posted January 24, 2009 Share Posted January 24, 2009 Statistics Average FPS: 38.84 Duration: 37.75 sec CPU Usage: 71% System memory usage: 69% Video memory usage: 96% Graphics Settings Video Mode: 1920 x 1080 (60 Hz) Texture Quality: High Render Quality: Very High Reflection Resolution: High Water Quality: Very High Shadow Quality: Very High View Distance: 32 Detail Distance: 70 Definition: Off VSync: Off Hardware Microsoft® Windows Vista" Business Service Pack 1 Video Adapter: ATI Radeon HD 4800 Series Video Driver version: 7.14.10.630 Audio Adapter: Realtek HDMI Output (ATI HDMI Audio) AMD Phenom 9950 Quad-Core Processor File ID: benchmark.cli I don't see the answer to my sound issue anywhere in those numbers. Link to comment Share on other sites More sharing options...
n3b0dy66 Posted January 24, 2009 Share Posted January 24, 2009 Ok so this time i ran the settings at 1920 x 1200 all low expect render quality to HIGHEST sliders set to 10 and 16 maxed out shadow density With out the overclock Statistics Average FPS: 34.35 Duration: 37.06 sec CPU Usage: 22% System memory usage: 30% Video memory usage: 67% Graphics Settings Video Mode: 1920 x 1200 (60 Hz) Texture Quality: Low Render Quality: Highest Reflection Resolution: Low Water Quality: Low Shadow Quality: Low View Distance: 10 Detail Distance: 10 Definition: On VSync: On Hardware Microsoft® Windows® XP Professional x64 Edition Service Pack 2 Video Adapter: NVIDIA GeForce 9800 GT Video Driver version: 181.22 Audio Adapter: SB Audigy 2 ZS Audio [EC00] Intel® Pentium® III Xeon processor Intel® Pentium® III Xeon processor Intel® Pentium® III Xeon processor Intel® Pentium® III Xeon processor Intel® Pentium® III Xeon processor Intel® Pentium® III Xeon processor Intel® Pentium® III Xeon processor Intel® Pentium® III Xeon processor With the overclock Statistics Average FPS: 36.66 Duration: 37.04 sec CPU Usage: 23% System memory usage: 30% Video memory usage: 67% Graphics Settings Video Mode: 1920 x 1200 (60 Hz) Texture Quality: Low Render Quality: Highest Reflection Resolution: Low Water Quality: Low Shadow Quality: Low View Distance: 10 Detail Distance: 10 Definition: On VSync: On Hardware Microsoft® Windows® XP Professional x64 Edition Service Pack 2 Video Adapter: NVIDIA GeForce 9800 GT Video Driver version: 181.22 Audio Adapter: SB Audigy 2 ZS Audio [EC00] Intel® Pentium® III Xeon processor Intel® Pentium® III Xeon processor Intel® Pentium® III Xeon processor Intel® Pentium® III Xeon processor Intel® Pentium® III Xeon processor Intel® Pentium® III Xeon processor Intel® Pentium® III Xeon processor Intel® Pentium® III Xeon processor instead of 3 fps increase i got now 2 fps increase with more hardcore rendering and higher resolution This confirms what i was saying my cpu is really powerful and so it's maxing out the 8800 GT with fps as much as possible but as you can see the fps has decreased even with those conditions because the 8800 gt has reached its peak. That being said its CPU IS IMPORTANT but so is the GPU. So all those stinking reviews that said all you need is a HIGH END cpu and there's no difference between 8800 and above are full oF SH!T never will i read a dumb review from PCGH ever again. Can't wait to get my gtx 280 =) hopefully tomorrow. I'll show u guys some sick results, i gonna have a heat pipe modded onto the gpu then sli action next week ~_^. Can anybody with sli do tests with sli and with out. Link to comment Share on other sites More sharing options...
n3b0dy66 Posted January 24, 2009 Share Posted January 24, 2009 StatisticsAverage FPS: 38.84 Duration: 37.75 sec CPU Usage: 71% System memory usage: 69% Video memory usage: 96% Graphics Settings Video Mode: 1920 x 1080 (60 Hz) Texture Quality: High Render Quality: Very High Reflection Resolution: High Water Quality: Very High Shadow Quality: Very High View Distance: 32 Detail Distance: 70 Definition: Off VSync: Off Hardware Microsoft® Windows Vista" Business Service Pack 1 Video Adapter: ATI Radeon HD 4800 Series Video Driver version: 7.14.10.630 Audio Adapter: Realtek HDMI Output (ATI HDMI Audio) AMD Phenom 9950 Quad-Core Processor File ID: benchmark.cli I don't see the answer to my sound issue anywhere in those numbers. You definitely need to overclock your processor, also i have some sound issues to, where it's just so LOW, i really dont know whats going on with sound i guess we can only wait for more user input. But overclocking your CPU will give you big results. what clock are you at now, you might also want to try windows 7 i seen another amd phenom user get more fps, its most likely due to windows 7. Link to comment Share on other sites More sharing options...
mva5580 Posted January 24, 2009 Share Posted January 24, 2009 I don't "definitely" need to overclock my processor, because as I've already said I don't have a problem with how the game runs. I'm damn near 40fps and that is by no means bad, at all. I'm not someone who absolutely NEEDS to see 60fps or more to be happy with playing a game. 40fps is plenty acceptable for me at the settings I'm using. So I will not be overclocking. As I said sound is now apparently the issue, as that has never happened before I installed the patch. Anything beyond that is not an issue for my personal experience. Link to comment Share on other sites More sharing options...
n3b0dy66 Posted January 24, 2009 Share Posted January 24, 2009 I don't "definitely" need to overclock my processor, because as I've already said I don't have a problem with how the game runs. I'm damn near 40fps and that is by no means bad, at all. I'm not someone who absolutely NEEDS to see 60fps or more to be happy with playing a game. 40fps is plenty acceptable for me at the settings I'm using. So I will not be overclocking. As I said sound is now apparently the issue, as that has never happened before I installed the patch. Anything beyond that is not an issue for my personal experience. I guess So you never tip under 40 fps at all even in hardcore action with cars exploding and multiple peds and such? Link to comment Share on other sites More sharing options...
i_speel_good Posted January 24, 2009 Share Posted January 24, 2009 And now I have to remove all my cheats... Link to comment Share on other sites More sharing options...
El Dildo Posted January 24, 2009 Share Posted January 24, 2009 And now I have to remove all my cheats... yeah... I'm going to have to copy my current GTA4 folder and then install a fresh version to put the patch on. At least until people update their ASI loaders and other mods to work with this new update. Link to comment Share on other sites More sharing options...
i_speel_good Posted January 24, 2009 Share Posted January 24, 2009 (edited) I removed everything. All mods. Even the gloves xD What does the "Definition" option do? I've just DL'd the patch and I'm going to install it now. Patch has more!? * Direct input device support is now disabled by default and can only be enabled with the commandline: "-usedirectinput" * Supported Controllers: o Logitech Dual Action o Logitech RumblePad 2 o Logitech Cordless RumblePad 2 o Saitek P2500 * Supported Wheels: * Note: Controls are unmapped, user must map controls using Manufacturer's mapping software. o Logitech G25 Racing Wheel o Logitech Wingman Formula GP Wheel o Logitech MOMO Racing o MOMO Force o Driving Force Pro o Driving Force o Formula Force * Added Commandline "-notimefix" which will help some users who are experiencing the fast/slow gameplay issue after patch 1 was applied. * Fixed a bug that caused some users to experience endless looping audio effects after Patch 1 was applied. * Benchmark was disabling sounds after Patch 1 was applied, this is now fixed. CRASH FIXES: * Unable to load game fixed - For some users, a DOS window would open and close immediately upon Game Launch, GTA IV would never launch. * Hang on Initial Game Loading Screen fixed - Some users experienced Character Art Loading screens in an endless loop. * Certain causes of the RESC10 error have been fixed (Alt-Tab, change resolution). If you experience an RESC10 error, you must restart. * Certain Instances of the "GRAND THEFT AUTO IV has encountered a problem and needs to close" error have been fixed. VIDEO EDITOR: * Naming clips is now mandatory on Export MULTIPLAYER: * Legitimate players being kicked from Multiplayer matches has been fixed. GENERAL ADDITIONS / FIXES: * Wireless 360 controllers not functioning - Triggers were full on/off, fixed. * In the Options menu accessed from the Title Screen a “Game” section has been added with the ability to turn Clip capture on/off. This is "Patch 1" which I've never seen before? Apparently this info is in the sticky too I bolded the "Game" section thing because it already existed D: Edited January 24, 2009 by i_speel_good Link to comment Share on other sites More sharing options...
FriscoD Posted January 24, 2009 Share Posted January 24, 2009 Hey, how can I check the current version of the game? Link to comment Share on other sites More sharing options...
Waddy Posted January 24, 2009 Share Posted January 24, 2009 Im sick of editing posts for page stretching. When posting an image make sure its re-sized and does not stretch the page. Link to comment Share on other sites More sharing options...
YoungGun Posted January 24, 2009 Share Posted January 24, 2009 After this patch I notice that the small construction site that use to be here is gone... Link to comment Share on other sites More sharing options...
zinklesmesh Posted January 24, 2009 Share Posted January 24, 2009 f*cks up the video editor a lot. Crashes constantly now, and when you try to backspace the "VideoX" and name it yourself, it goes back a menu. Link to comment Share on other sites More sharing options...
One-time Posted January 24, 2009 Share Posted January 24, 2009 This patch crashes the benchmark everytime I run it. Hell, FRAPS is always be more reliable. Link to comment Share on other sites More sharing options...
copperwire93 Posted January 24, 2009 Share Posted January 24, 2009 After this patch I notice that the small construction site that use to be here is gone... They just finished the construction, this game based on realism right, so it's illogical if they take so much time fixing road Link to comment Share on other sites More sharing options...
zinklesmesh Posted January 24, 2009 Share Posted January 24, 2009 yeah, this is a comfirmed, repeatable bug w/ the video editor. name a video, drag a clip into it, edit the clip, save it, press escape. CRASH to desktop. all progress lost. Link to comment Share on other sites More sharing options...
Falconhaxx Posted January 24, 2009 Share Posted January 24, 2009 I truly and utterly love this patch. Before: Same settings as below, only 1280 x 800 Average FPS: ~10 After: Statistics Average FPS: 28.53 Duration: 37.12 sec CPU Usage: 98% System memory usage: 71% Video memory usage: 100% Graphics Settings Video Mode: 1680 x 1050 (60 Hz) Texture Quality: Medium Render Quality: High Reflection Resolution: Low Water Quality: Low Shadow Quality: Low View Distance: 1 Detail Distance: 25 Definition: On VSync: On Hardware Microsoft® Windows Vista" Home Premium Service Pack 1 Video Adapter: NVIDIA GeForce 8800 GTS Video Driver version: 185.20 Audio Adapter: Kaiuttimet (High Definition Audio -laite) Intel® Core2 CPU 6300 @ 1.86GHz Link to comment Share on other sites More sharing options...
One-time Posted January 24, 2009 Share Posted January 24, 2009 sh*t, the video editor crashes too. Gonna reinstall the game without this patch. Link to comment Share on other sites More sharing options...
Killuminati91 Posted January 24, 2009 Share Posted January 24, 2009 now this is what i call a patch performance wise... the 1 "thing" was a joke Link to comment Share on other sites More sharing options...
Sethos Posted January 24, 2009 Share Posted January 24, 2009 This patch f*cking OWNS! ATi Dynamic Shadows are BACK! Oh and average FPS went from around 45 to 50! ( Haven't checked benchmark FPS ) Link to comment Share on other sites More sharing options...
vivecs Posted January 24, 2009 Share Posted January 24, 2009 i thought about posting my benchmark before StatisticsAverage FPS: 20.96Duration: 37.22 secCPU Usage: 93%System memory usage: 53%Video memory usage: 98%Graphics SettingsVideo Mode: 1680 x 1050 (60 Hz)Texture Quality: HighRender Quality: HighView Distance: 1Detail Distance: 5HardwareMicrosoft Windows XP ProfessionalService Pack 3Video Adapter: NVIDIA GeForce 9600 GTVideo Driver version: 181.20Audio Adapter: Sound Blaster Audigy Intel® Pentium® D CPU 2.80GHz Intel® Pentium® D CPU 2.80GHzFile ID: Benchmark.cli After StatisticsAverage FPS: 20.47Duration: 37.33 secCPU Usage: 88%System memory usage: 53%Video memory usage: 100%Graphics SettingsVideo Mode: 1680 x 1050 (60 Hz)Texture Quality: HighRender Quality: HighReflection Resolution: HighWater Quality: Very HighShadow Quality: HighView Distance: 1Detail Distance: 5Definition: OffVSync: OffHardwareMicrosoft Windows XP ProfessionalService Pack 3Video Adapter: NVIDIA GeForce 9600 GTVideo Driver version: 181.20Audio Adapter: Sound Blaster Audigy Intel® Pentium® D CPU 2.80GHz Intel® Pentium® D CPU 2.80GHzFile ID: Benchmark.cli My cpu usage change from 93% to 88% and i got slight decrease in performance I think the performance difference is not caused by the patch, becuse even without the patch the benchmark always give a different result. So i think the second patch bring no performance increase but fixed some bugs (at last we can hear sound effect after running benchmark). Oh and its weird that im using vsync but the benchmark result said vsync is off Link to comment Share on other sites More sharing options...
BundD Posted January 24, 2009 Share Posted January 24, 2009 did they change independence radio in 2nd patch? it plays user tracks. other times its like a talk radio station and after there done talkin it kicks back to the user tracks. anyone else have this prob?? Link to comment Share on other sites More sharing options...
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