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Patch 1.0.2.0 Now Available


FulVal85
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Ok i just ran the bench at the settings that i posted in the screen this time with a gpu overclock at 700/1550/1900

 

 

BEFORE

 

Statistics

Average FPS: 48.58

Duration: 37.09 sec

CPU Usage: 26%

System memory usage: 30%

Video memory usage: 60%

 

Graphics Settings

Video Mode: 1600 x 900 (60 Hz)

Texture Quality: Low

Render Quality: Low

Reflection Resolution: Low

Water Quality: Low

Shadow Quality: Low

View Distance: 10

Detail Distance: 10

Definition: On

VSync: On

 

Hardware

Microsoft® Windows® XP Professional x64 Edition

Service Pack 2

Video Adapter: NVIDIA GeForce 9800 GT

Video Driver version: 181.22

Audio Adapter: SB Audigy 2 ZS Audio [EC00]

 

 

 

 

 

AFTER

 

 

Statistics

Average FPS: 51.64

Duration: 37.05 sec

CPU Usage: 27%

System memory usage: 30%

Video memory usage: 59%

 

Graphics Settings

Video Mode: 1600 x 900 (60 Hz)

Texture Quality: Low

Render Quality: Low

Reflection Resolution: Low

Water Quality: Low

Shadow Quality: Low

View Distance: 10

Detail Distance: 10

Definition: On

VSync: On

 

Hardware

Microsoft® Windows® XP Professional x64 Edition

Service Pack 2

Video Adapter: NVIDIA GeForce 9800 GT

Video Driver version: 181.22

Audio Adapter: SB Audigy 2 ZS Audio [EC00]

 

 

I can lower the processor to 2.4ghz and confirm if it is the gpu, but i'm to lazy at the moment. So i'm going to lower the overclock of the gpu to default to confirm that the fps increase came from the GPU, which it obviously did, just to be sure then i'll run higher resoultions and tests to confirm some more

 

 

 

 

EDIT: lowered clocks back to stock the 3 fps increase came from the video card overclock for sure, time to test with higher settings.

Edited by n3b0dy66
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3 extara FPS on the benchmark after extrem OC of the GPU is not a lot, test the change in fraps while running the same gameplay.

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3 extara FPS on the benchmark after extrem OC of the GPU is not a lot, test the change in fraps while running the same gameplay.

I've tested it with frames ingame and by eye, the increase is there. Yes its not alot because the gpu is completely Bottle necked architecture wise, i suggest you run the same settings again and do an overclock and post the results.

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Patch impressions:

 

My system is:

 

- AMD 9950 BE quad core

- 4gb RAM

- ATI 1gb 4870

- Play at 1920 x 1080 w/ High textures, Very High Quality, and other settings all mostly in the middle.

 

I kept everything as is after installing the patch, which looks like having the new settings at high or very high. Kept everything else the same. Noticed no real difference in performance, although the game ran fine for me anyway so I didn't really have any complaints, just as long as it didn't get worse.

 

Well, in one way it did get worse because after about 30 mins of play, the radio sound and voice dialogue stopped completely. All other sound effects still work, but the radio and voices were totally gone. Had never had that happen before and this was my first play through after the patch so it's obviously at fault. Other than that, my experience is really no different than it was before the patch. I guess if I tinkered with the settings I could get a few more fps, but as I said the game was running ok for me anyway so I have no real desire to do this. So all in all I would say the patch would have to get a thumbs down from this user's point of view considering it improved nothing and caused 1 problem. My hope is that the next time I play the problem will not repeat itself but as I said, I've played many, many times before this patch and that never happened once.

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Captain Hemorrhoid

The patch fixed some of my problems with the game. I haven't got a before benchmark, because after the first patch I could not even run the damn thing. After this second patch the benchmark looks like this:

 

Statistics

Average FPS: 42.66

Duration: 37.60 sec

CPU Usage: 56%

System memory usage: 52%

Video memory usage: 79%

 

Graphics Settings

Video Mode: 1680 x 1050 (60 Hz)

Texture Quality: Medium

Render Quality: High

Reflection Resolution: High

Water Quality: High

Shadow Quality: High

View Distance: 25

Detail Distance: 37

Definition: Off

VSync: Off

 

Hardware

Microsoft Windows XP Home Edition

Service Pack 3

Video Adapter: ATI Radeon HD 4800 Series

Video Driver version: 6.14.10.6891

Audio Adapter: SB X-Fi Audio [EC00]

Intel Pentium III Xeon -suoritin

 

File ID: benchmark.cli

 

I was running with auto detect settings, not commandline and and my graphics card is ATI 4850 512MB. Before the patch I got RESC10 error, that doesn't happen anymore. There is some jerkiness and blurry textures, but at least the game seems playable now. Before the patch my game crashed when downloading the missing in which Michelle is back (the question mark one on the map). Now I played that mission without any problems. I will have to try out how some of the commandline tweaks work with this game, but I'd say it's definitely a step in the right direction, AS FAR AS MY RIG IS CONCERNED. sly.gif

 

I also tried lowering textures to low (which got me around 350/460 available VRAM) but I got lots of slowdowns, so I got back to medium again. Wierd how it gets worse when lower settings or resolution.

 

EDIT: oh, and the addition of more graphics settings options is definitely welcome! icon14.gif

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Patch impressions:

 

My system is:

 

- AMD 9950 BE quad core

- 4gb RAM

- ATI 1gb 4870

- Play at 1920 x 1080 w/ High textures, Very High Quality, and other settings all mostly in the middle.

 

I kept everything as is after installing the patch, which looks like having the new settings at high or very high. Kept everything else the same. Noticed no real difference in performance, although the game ran fine for me anyway so I didn't really have any complaints, just as long as it didn't get worse.

 

Well, in one way it did get worse because after about 30 mins of play, the radio sound and voice dialogue stopped completely. All other sound effects still work, but the radio and voices were totally gone. Had never had that happen before and this was my first play through after the patch so it's obviously at fault. Other than that, my experience is really no different than it was before the patch. I guess if I tinkered with the settings I could get a few more fps, but as I said the game was running ok for me anyway so I have no real desire to do this. So all in all I would say the patch would have to get a thumbs down from this user's point of view considering it improved nothing and caused 1 problem. My hope is that the next time I play the problem will not repeat itself but as I said, I've played many, many times before this patch and that never happened once.

Post an official bench with what settings you play at with your rig for others to see.

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Well this patch seems to make things a lot smoother for one.

 

Also, it seems that the camera issue has been tweaked to some extent. The default snap back of the camera angle seems to be just right now. Not all low and awkward.

 

Used a controller as well to make sure I wasn't seeing things lol. It smart follows now. It doesn't take forever and a day to get behind while turning corners. It doesn't snap back as fast either when using mouse to free look while driving. That was a major issue for me before. Could be because I'm tired or that I have been playing for so long that I got used to it. And don't really remember what it was like before..eh...

 

Anyway, any controller users that can confirm this, or anyone else notice a change?

 

 

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Statistics

Average FPS: 38.84

Duration: 37.75 sec

CPU Usage: 71%

System memory usage: 69%

Video memory usage: 96%

 

Graphics Settings

Video Mode: 1920 x 1080 (60 Hz)

Texture Quality: High

Render Quality: Very High

Reflection Resolution: High

Water Quality: Very High

Shadow Quality: Very High

View Distance: 32

Detail Distance: 70

Definition: Off

VSync: Off

 

Hardware

Microsoft® Windows Vista" Business

Service Pack 1

Video Adapter: ATI Radeon HD 4800 Series

Video Driver version: 7.14.10.630

Audio Adapter: Realtek HDMI Output (ATI HDMI Audio)

AMD Phenom 9950 Quad-Core Processor

 

File ID: benchmark.cli

 

 

I don't see the answer to my sound issue anywhere in those numbers.

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Ok so this time i ran the settings at

 

1920 x 1200 all low expect render quality to HIGHEST

 

sliders set to 10

 

and 16 maxed out shadow density

 

 

 

 

With out the overclock

 

 

Statistics

Average FPS: 34.35

Duration: 37.06 sec

CPU Usage: 22%

System memory usage: 30%

Video memory usage: 67%

 

Graphics Settings

Video Mode: 1920 x 1200 (60 Hz)

Texture Quality: Low

Render Quality: Highest

Reflection Resolution: Low

Water Quality: Low

Shadow Quality: Low

View Distance: 10

Detail Distance: 10

Definition: On

VSync: On

 

Hardware

Microsoft® Windows® XP Professional x64 Edition

Service Pack 2

Video Adapter: NVIDIA GeForce 9800 GT

Video Driver version: 181.22

Audio Adapter: SB Audigy 2 ZS Audio [EC00]

Intel® Pentium® III Xeon processor

Intel® Pentium® III Xeon processor

Intel® Pentium® III Xeon processor

Intel® Pentium® III Xeon processor

Intel® Pentium® III Xeon processor

Intel® Pentium® III Xeon processor

Intel® Pentium® III Xeon processor

Intel® Pentium® III Xeon processor

 

 

 

With the overclock

 

 

 

Statistics

Average FPS: 36.66

Duration: 37.04 sec

CPU Usage: 23%

System memory usage: 30%

Video memory usage: 67%

 

Graphics Settings

Video Mode: 1920 x 1200 (60 Hz)

Texture Quality: Low

Render Quality: Highest

Reflection Resolution: Low

Water Quality: Low

Shadow Quality: Low

View Distance: 10

Detail Distance: 10

Definition: On

VSync: On

 

Hardware

Microsoft® Windows® XP Professional x64 Edition

Service Pack 2

Video Adapter: NVIDIA GeForce 9800 GT

Video Driver version: 181.22

Audio Adapter: SB Audigy 2 ZS Audio [EC00]

Intel® Pentium® III Xeon processor

Intel® Pentium® III Xeon processor

Intel® Pentium® III Xeon processor

Intel® Pentium® III Xeon processor

Intel® Pentium® III Xeon processor

Intel® Pentium® III Xeon processor

Intel® Pentium® III Xeon processor

Intel® Pentium® III Xeon processor

 

 

 

instead of 3 fps increase i got now 2 fps increase with more hardcore rendering and higher resolution

 

This confirms what i was saying my cpu is really powerful and so it's maxing out the 8800 GT with fps as much as possible but as you can see the fps has decreased even with those conditions because the 8800 gt has reached its peak. That being said its CPU IS IMPORTANT but so is the GPU. So all those stinking reviews that said all you need is a HIGH END cpu and there's no difference between 8800 and above are full oF SH!T never will i read a dumb review from PCGH ever again. Can't wait to get my gtx 280 =) hopefully tomorrow. I'll show u guys some sick results, i gonna have a heat pipe modded onto the gpu then sli action next week ~_^.

 

Can anybody with sli do tests with sli and with out.

 

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Statistics

Average FPS: 38.84

Duration: 37.75 sec

CPU Usage: 71%

System memory usage: 69%

Video memory usage: 96%

 

Graphics Settings

Video Mode: 1920 x 1080 (60 Hz)

Texture Quality: High

Render Quality: Very High

Reflection Resolution: High

Water Quality: Very High

Shadow Quality: Very High

View Distance: 32

Detail Distance: 70

Definition: Off

VSync: Off

 

Hardware

Microsoft® Windows Vista" Business

Service Pack 1

Video Adapter: ATI Radeon HD 4800 Series

Video Driver version: 7.14.10.630

Audio Adapter: Realtek HDMI Output (ATI HDMI Audio)

AMD Phenom 9950 Quad-Core Processor

 

File ID: benchmark.cli

 

 

I don't see the answer to my sound issue anywhere in those numbers.

You definitely need to overclock your processor, also i have some sound issues to, where it's just so LOW, i really dont know whats going on with sound i guess we can only wait for more user input. But overclocking your CPU will give you big results. what clock are you at now, you might also want to try windows 7 i seen another amd phenom user get more fps, its most likely due to windows 7.

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I don't "definitely" need to overclock my processor, because as I've already said I don't have a problem with how the game runs. I'm damn near 40fps and that is by no means bad, at all. I'm not someone who absolutely NEEDS to see 60fps or more to be happy with playing a game. 40fps is plenty acceptable for me at the settings I'm using. So I will not be overclocking.

 

As I said sound is now apparently the issue, as that has never happened before I installed the patch. Anything beyond that is not an issue for my personal experience.

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I don't "definitely" need to overclock my processor, because as I've already said I don't have a problem with how the game runs. I'm damn near 40fps and that is by no means bad, at all. I'm not someone who absolutely NEEDS to see 60fps or more to be happy with playing a game. 40fps is plenty acceptable for me at the settings I'm using. So I will not be overclocking.

 

As I said sound is now apparently the issue, as that has never happened before I installed the patch. Anything beyond that is not an issue for my personal experience.

I guess sarcasm.gif So you never tip under 40 fps at all even in hardcore action with cars exploding and multiple peds and such?

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And now I have to remove all my cheats...

yeah...

 

I'm going to have to copy my current GTA4 folder and then install a fresh version to put the patch on.

At least until people update their ASI loaders and other mods to work with this new update.

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I removed everything. All mods. Even the gloves xD

 

 

What does the "Definition" option do? I've just DL'd the patch and I'm going to install it now.

 

Patch has more!?

 

 

    *  Direct input device support is now disabled by default and can only be enabled with the commandline: "-usedirectinput"

    * Supported Controllers:

          o Logitech Dual Action

          o Logitech RumblePad 2

          o Logitech Cordless RumblePad 2

          o Saitek P2500

    * Supported Wheels:

    * Note: Controls are unmapped, user must map controls using Manufacturer's mapping software.

          o Logitech G25 Racing Wheel

          o Logitech Wingman Formula GP Wheel

          o Logitech MOMO Racing

          o MOMO Force

          o Driving Force Pro

          o Driving Force

          o Formula Force

    * Added Commandline "-notimefix" which will help some users who are experiencing the fast/slow gameplay issue after patch 1 was applied.

    * Fixed a bug that caused some users to experience endless looping audio effects after Patch 1 was applied.

    * Benchmark was disabling sounds after Patch 1 was applied, this is now fixed.

 

CRASH FIXES:

 

    * Unable to load game fixed - For some users, a DOS window would open and close immediately upon Game Launch, GTA IV would never launch.

    * Hang on Initial Game Loading Screen fixed - Some users experienced Character Art Loading screens in an endless loop.

    * Certain causes of the RESC10 error have been fixed (Alt-Tab, change resolution). If you experience an RESC10 error, you must restart.

    * Certain Instances of the "GRAND THEFT AUTO IV has encountered a problem and needs to close" error have been fixed.

 

VIDEO EDITOR:

 

    * Naming clips is now mandatory on Export

 

MULTIPLAYER:

 

    * Legitimate players being kicked from Multiplayer matches has been fixed.

 

GENERAL ADDITIONS / FIXES:

 

    * Wireless 360 controllers not functioning - Triggers were full on/off, fixed.

    * In the Options menu accessed from the Title Screen a “Game” section has been added with the ability to turn Clip capture on/off.

 

 

This is "Patch 1" which I've never seen before?

 

Apparently this info is in the sticky too confused.gif

 

I bolded the "Game" section thing because it already existed D:

Edited by i_speel_good
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Im sick of editing posts for page stretching.

When posting an image make sure its re-sized and does not stretch the page.

x3FWE.png
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f*cks up the video editor a lot. Crashes constantly now, and when you try to backspace the "VideoX" and name it yourself, it goes back a menu.

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After this patch I notice that the small construction site that use to be here is gone...

 

They just finished the construction, this game based on realism right, so it's illogical if they take so much time fixing road lol.gif

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yeah, this is a comfirmed, repeatable bug w/ the video editor. name a video, drag a clip into it, edit the clip, save it, press escape. CRASH to desktop. all progress lost.

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I truly and utterly love this patch.

 

Before: Same settings as below, only 1280 x 800

Average FPS: ~10

 

 

After:

 

Statistics

Average FPS: 28.53

Duration: 37.12 sec

CPU Usage: 98%

System memory usage: 71%

Video memory usage: 100%

 

Graphics Settings

Video Mode: 1680 x 1050 (60 Hz)

Texture Quality: Medium

Render Quality: High

Reflection Resolution: Low

Water Quality: Low

Shadow Quality: Low

View Distance: 1

Detail Distance: 25

Definition: On

VSync: On

 

Hardware

Microsoft® Windows Vista" Home Premium

Service Pack 1

Video Adapter: NVIDIA GeForce 8800 GTS

Video Driver version: 185.20

Audio Adapter: Kaiuttimet (High Definition Audio -laite)

Intel® Core2 CPU 6300 @ 1.86GHz

 

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This patch f*cking OWNS!

 

ATi Dynamic Shadows are BACK! biggrin.gifbiggrin.gif

 

Oh and average FPS went from around 45 to 50! ( Haven't checked benchmark FPS )

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i thought about posting my benchmark

 

before

 

StatisticsAverage FPS: 20.96Duration: 37.22 secCPU Usage: 93%System memory usage: 53%Video memory usage: 98%Graphics SettingsVideo Mode: 1680 x 1050 (60 Hz)Texture Quality: HighRender Quality: HighView Distance: 1Detail Distance: 5HardwareMicrosoft Windows XP ProfessionalService Pack 3Video Adapter: NVIDIA GeForce 9600 GTVideo Driver version: 181.20Audio Adapter: Sound Blaster Audigy             Intel® Pentium® D CPU 2.80GHz             Intel® Pentium® D CPU 2.80GHzFile ID: Benchmark.cli

 

 

After

 

StatisticsAverage FPS: 20.47Duration: 37.33 secCPU Usage: 88%System memory usage: 53%Video memory usage: 100%Graphics SettingsVideo Mode: 1680 x 1050 (60 Hz)Texture Quality: HighRender Quality: HighReflection Resolution: HighWater Quality: Very HighShadow Quality: HighView Distance: 1Detail Distance: 5Definition: OffVSync: OffHardwareMicrosoft Windows XP ProfessionalService Pack 3Video Adapter: NVIDIA GeForce 9600 GTVideo Driver version: 181.20Audio Adapter: Sound Blaster Audigy             Intel® Pentium® D CPU 2.80GHz             Intel® Pentium® D CPU 2.80GHzFile ID: Benchmark.cli

 

 

My cpu usage change from 93% to 88% and i got slight decrease in performance

I think the performance difference is not caused by the patch, becuse even without

the patch the benchmark always give a different result. So i think the second patch bring

no performance increase but fixed some bugs (at last we can hear sound effect after running benchmark).

Oh and its weird that im using vsync but the benchmark result said vsync is off bored.gif

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did they change independence radio in 2nd patch? it plays user tracks. other times its like a talk radio station and after there done talkin it kicks back to the user tracks.

anyone else have this prob??

 

 

 

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