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[REL|GTAIV] inGame Trainer


Awwu
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Thanks for the update smile.gif

Imo the best trainer out there, mainly because you can't use most of the stuff online, which is a pretty neat feature.

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Why i still die when god mod enable( back to normal or reset ) after i saved game and after cutscene? i have to enable god mod everytime after i saved game. suicidal.gif

Edited by nick007
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Awwu, your trainer's hotkey is conflicts with dualCore's trainer.

Edited by Adrian Winata
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Why i still die when god mod enable( back to normal or reset ) after i saved game and after cutscene? i have to enable god mod everytime after i saved game. suicidal.gif

apparently there are a few toggle-able modes that reset when the game loads.

 

it's the same with "never wanted". once the game reloads it is disabled.

 

 

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Why i still die when god mod enable( back to normal or reset ) after i saved game and after cutscene? i have to enable god mod everytime after i saved game. suicidal.gif

They're only applied when you push the accept button on enabler/disabler. I haven't made it update constantly like the most .lua scripts do. I may change it to be like that though.

 

Also on a side note, I managed to make the INI file reading work (custom key settings). I'll put it in the next version.

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But where is car godmode and where is just godmode? Can you also add something which gives you unlimited ammo and also a heavy car. tounge.gif And if you like it something which boosts your car to higher speed, that would be awesome. xD

 

 

sh*t it works online, not cool. cry.gif

 

 

Only a few options. Luckily the options like refill heatlh and armour ar disabled online. icon14.gif I hate that bloody cheaters. tounge.gif The most I hate with the rocket miniguns....

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sh*t it works online, not cool. cry.gif

how do u get online to work? what ASI loader are u using?

cuz i am using Xliveless which doesnt allow me to access GFWL.

 

i think alexander's loader gives me problems. does alexander's loader allow GFWL to work??

 

 

also here is something that some of u might need to know:

 

i am having some weird issues with certain weather condition. i get strange abnormalities with the display and i think it has something to do with THIS mod.

 

see this?:

user posted image

user posted image

 

read about it here in this discussion:

http://www.gtaforums.com/index.php?showtop...entry1058915448

 

the solution (so called...) is at my post near the end.

 

awwu, i see u have more than 30 weathers in your mod (maybe over 50?). are u sure these are weathers? perhaps these are filters from the editor? nervous.gif

i dont think this game has more than 8 weathers (extra sunny, sunny, sunny-windy, cloudy, raining, drizzle, foggy and lightning storm).

i have a feeling that your mod "unlocks" certain weathers that shouldnt be in the game while playing and it gives some problems.

 

i am not sure of that yet. if i am certain (or if YOU are certain of this) than u can disable the problematic weather conditions. they are easy to spot as u can cycle through th weathers and see which one is giving black screens or strange displays.

i think it's worth checking.

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Another new version right here: 1.2.0! (f*ck the version numbers happy.gif)

 

Changelog:

- Added INI configuration file system. You can now modify the navigation keys yourselves using the inGameTrainer.ini

* Available keybinds are located in the supplied inGameTrainerKeys.txt file or online:

http://awwu.sparksptpm.co.uk/inGameTrainerKeys.txt

- Changed the way enabler/disabler works. Now it updated the states every frame, making the changes stay after cutscene etc.

- Changed drunkmode. It now has random wobbling around and once you fall down, Niko will stand up in a while again and continue

- Added old drunkmode as "Ragdoll mode" to Enabler/disabler

- Fixed some bugs with enabler/disabler

 

Download:

[sparksptpm.co.uk

[Mediafire]

 

Edit:

 

 

sh*t it works online, not cool. cry.gif

how do u get online to work? what ASI loader are u using?

cuz i am using Xliveless which doesnt allow me to access GFWL.

 

i think alexander's loader gives me problems. does alexander's loader allow GFWL to work??

 

also here is something that some of u might need to know:

 

i am having some weird issues with certain weather condition. i get strange abnormalities with the display and i think it has something to do with THIS mod.

 

see this?:

user posted image

user posted image

 

read about it here in this discussion:

http://www.gtaforums.com/index.php?showtop...entry1058915448

 

the solution (so called...) is at my post near the end.

 

awwu, i see u have more than 30 weathers in your mod (maybe over 50?). are u sure these are weathers? perhaps these are filters from the editor? nervous.gif

i dont think this game has more than 8 weathers (extra sunny, sunny, sunny-windy, cloudy, raining, drizzle, foggy and lightning storm).

i have a feeling that your mod "unlocks" certain weathers that shouldnt be in the game while playing and it gives some problems.

 

i am not sure of that yet. if i am certain (or if YOU are certain of this) than u can disable the problematic weather conditions. they are easy to spot as u can cycle through th weathers and see which one is giving black screens or strange displays.

i think it's worth checking.

I use Alexander Blade's one.

 

Also I haven't really checked which weathers are valid, I just put the limit to 50. It's easy enough to decrease though.

Edited by Awwu
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great work on the trainer, very nice.

one of the features is "heavy car", i have enabled it and confirmed it, but it did not have the effect i thought it would have.

 

also, can you make it that after selecting "car god mode" and "heavy car" those settings will remain for all cars the player enters ?

 

also, if you can add bullet time that would be super nice smile.gif

 

thanks.

Edited by vasser
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great work on the trainer, very nice.

one of the features is "heavy car", i have enabled it and confirmed it, but it did not have the effect i thought it would have.

 

also, can you make it that after selecting "car god mode" and "heavy car" those settings will remain for all cars the player enters ?

 

also, if you can add bullet time that would be super nice smile.gif

 

thanks.

i dont see that anywhere x_X

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great work on the trainer, very nice.

one of the features is "heavy car", i have enabled it and confirmed it, but it did not have the effect i thought it would have.

 

also, can you make it that after selecting "car god mode" and "heavy car" those settings will remain for all cars the player enters ?

 

also, if you can add bullet time that would be super nice smile.gif

 

thanks.

i dont see that anywhere x_X

it is inside "Enabler/Disabled" (the menu can be scrolled down ...)

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Please add unlimited ammo and fix heavy car. tounge.gif And if i set car godmode on I cant shoot out of my window anymore, because it cant be destroyed. tounge.gif

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STATIC WEATHER?!?

 

has anyone noticed that the weather seems to stay the same?

 

i think it has something to do with this mod.

it feels to me like as long as this mod is in the GTA IV folder the weather never changes.

if set to rain than it will always rain. if set to sunny it will always be sunny. and there is no way to turn the weather back to "dynamic" like the game originaly is.

 

is this problem only with MY game or has anyone else noticed this?!

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i like this car spawner but..

on MP where the invincible car is on this trainer. i try making my car invincible with the other trainer and this 1 cuts it out....

can u fix this.

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i like this car spawner but..

on MP where the invincible car is on this trainer. i try making my car invincible with the other trainer and this 1 cuts it out....

can u fix this.

it's not a "bug". it's on purpose to ppl like u wont cheat on MP!!

 

awwu, did u notice the static weather effect with your mod? that the weather doesnt change?

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i like this car spawner but..

on MP where the invincible car is on this trainer. i try making my car invincible with the other trainer and this 1 cuts it out....

can u fix this.

it's not a "bug". it's on purpose to ppl like u wont cheat on MP!!

 

awwu, did u notice the static weather effect with your mod? that the weather doesnt change?

no u fool i mean

since his cancels out on mp from the trainer it ALSO cancels out the other trainers one which does work when i dont have this trainer installed.

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And here's new version: 1.3.0!

 

Changelog:

- Removed the weathers that could cause graphical bugs

- Fixed bug with weather being static after using weather changer

- Made it so that invincible car setting stays on after leaving the vehicle

- Fixed "bug" with not being able to do drive-by with car godmode on

- Added a location teleporter to player options with over 130 locations

* You can add up to 100 of your own teleports to inGameTrainer.ini using this syntax:

 

[Tele(number of the teleport, starts from 0 and has to be in numeral order)]coords=(x) (y) (z)desc=(Description of the teleport (max 45 letters, rest will be cut out))[Tele0]coords=0.0000 0.0000 0.0000desc=Center of the map 

 

- Added "Show coordinates", "Never tired" (I can admit that this actually doesn't work, no clue why) and "Unlimited ammo" options to enabler

- Added "Save position" option to quick options. It saves your current coordinates to inGameTrainer.coords.log file.

 

Download:

[Mediafire]

[sparksptpm.co.uk]

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And here's new version: 1.3.0!

 

Changelog:

- Removed the weathers that could cause graphical bugs

- Fixed bug with weather being static after using weather changer

- Made it so that invincible car setting stays on after leaving the vehicle

- Fixed "bug" with not being able to do drive-by with car godmode on

- Added a location teleporter to player options with over 130 locations

* You can add up to 100 of your own teleports to inGameTrainer.ini using this syntax:

 

[Tele(number of the teleport, starts from 0 and has to be in numeral order)]coords=(x) (y) (z)desc=(Description of the teleport (max 45 letters, rest will be cut out))[Tele0]coords=0.0000 0.0000 0.0000desc=Center of the map 

 

- Added "Show coordinates", "Never tired" (I can admit that this actually doesn't work, no clue why) and "Unlimited ammo" options to enabler

- Added "Save position" option to quick options. It saves your current coordinates to inGameTrainer.coords.log file.

 

Download:

[Mediafire]

[sparksptpm.co.uk]

you ROCK!!

 

im glad u found out the static weather issue!

 

good job , mate!

 

 

here, have a skull - rampage_ani.gif (cookies are redundant)

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VERY nice work on the teleporter, adds a new way to avoid to police smile.gif

do you think you can add a speedometer when the player enters a vehicle ?

 

also:

heavy car still does not work ...

and when changing the time of the day, the time on the game stays still and a side-effect (that i have encountered on some other trainers as well) is that the weather is changing constantly when time is still. (all weather types within less than a minute of real time, in a loop)

 

 

 

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VERY nice work on the teleporter, adds a new way to avoid to police smile.gif

do you think you can add a speedometer when the player enters a vehicle ?

 

also:

heavy car still does not work ...

and when changing the time of the day, the time on the game stays still and a side-effect (that i have encountered on some other trainers as well) is that the weather is changing constantly when time is still. (all weather types within less than a minute of real time, in a loop)

I haven't really found a way to make the vehicle heavy that way how you would want it. It currently uses a game function which should make the vehicle strong but apparently doesn't have much effect.

 

Also thanks for noting that weather thingy, it apparently has same bug as the weather.

And I'm sure I'll add the speedometer at some point.

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