SicoMusic Posted January 22, 2009 Share Posted January 22, 2009 Hi, once again i need some help. I have 4 separate Cleo scripts 3 of them spawn trailers and the other spawn a truck. But when I'm in game only 1 or 2 of the 3 trailers spawn, usually 1. I have the multi trailer mod and i want it to be really easy hooking the trailers together so i put them in a line but like i said not all of them spawn its annoying please help. Link to comment Share on other sites More sharing options...
640509-040147 Posted January 22, 2009 Share Posted January 22, 2009 Please post your Cleo.CS script here using the BBCode. Thanks. Link to comment Share on other sites More sharing options...
SicoMusic Posted January 23, 2009 Author Share Posted January 23, 2009 {$CLEO .cs}014B: [email protected] = init_parked_car_generator #RDTRAIN color -1 -1 1 alarm 0 door_lock 0 0 10000 at 2171.166 -1457.647 23.98438 angle 359.7616014C: set_parked_car_generator [email protected] cars_to_generate_to 101 0A95: enable_thread_saving0A93: end_custom_thread {$CLEO .cs}014B: [email protected] = init_parked_car_generator #UTILTR1 color -1 -1 1 alarm 0 door_lock 0 0 10000 at 2171.166 -1487.647 23.98438 angle 359.7616014C: set_parked_car_generator [email protected] cars_to_generate_to 101 0A95: enable_thread_saving0A93: end_custom_thread {$CLEO .cs}014B: [email protected] = init_parked_car_generator #BAGBOXA color -1 -1 1 alarm 0 door_lock 0 0 10000 at 2171.166 -1467.647 23.98438 angle 359.7616014C: set_parked_car_generator [email protected] cars_to_generate_to 101 0A95: enable_thread_saving0A93: end_custom_thread {$CLEO .cs}014B: [email protected] = init_parked_car_generator #BAGBOXB color -1 -1 1 alarm 0 door_lock 0 0 10000 at 2171.166 -1477.647 23.98438 angle 359.7616014C: set_parked_car_generator [email protected] cars_to_generate_to 101 0A95: enable_thread_saving0A93: end_custom_thread Link to comment Share on other sites More sharing options...
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