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Only Some Trailers Spawn Using Cleo Script


SicoMusic
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Hi, once again i need some help. I have 4 separate Cleo scripts 3 of them spawn trailers and the other spawn a truck. But when I'm in game only 1 or 2 of the 3 trailers spawn, usually 1. I have the multi trailer mod and i want it to be really easy hooking the trailers together so i put them in a line but like i said not all of them spawn its annoying please help.

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640509-040147

Please post your Cleo.CS script here using the BBCode. Thanks.

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{$CLEO .cs}014B: [email protected] = init_parked_car_generator #RDTRAIN color -1 -1 1 alarm 0 door_lock 0 0 10000 at 2171.166 -1457.647 23.98438 angle 359.7616014C: set_parked_car_generator [email protected] cars_to_generate_to 101 0A95: enable_thread_saving0A93: end_custom_thread   

 

 

{$CLEO .cs}014B: [email protected] = init_parked_car_generator #UTILTR1 color -1 -1 1 alarm 0 door_lock 0 0 10000 at 2171.166 -1487.647 23.98438 angle 359.7616014C: set_parked_car_generator [email protected] cars_to_generate_to 101 0A95: enable_thread_saving0A93: end_custom_thread                  

 

 

{$CLEO .cs}014B: [email protected] = init_parked_car_generator #BAGBOXA color -1 -1 1 alarm 0 door_lock 0 0 10000 at 2171.166 -1467.647 23.98438 angle 359.7616014C: set_parked_car_generator [email protected] cars_to_generate_to 101 0A95: enable_thread_saving0A93: end_custom_thread   

 

 

{$CLEO .cs}014B: [email protected] = init_parked_car_generator #BAGBOXB color -1 -1 1 alarm 0 door_lock 0 0 10000 at 2171.166 -1477.647 23.98438 angle 359.7616014C: set_parked_car_generator [email protected] cars_to_generate_to 101 0A95: enable_thread_saving0A93: end_custom_thread             

 

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