Zeating Posted January 20, 2009 Share Posted January 20, 2009 i'm trying to make the uzi and tec9 be handled like the colt_cop, but im not sure how to make it not dual handed it has something to do with # 1stDigit: CANAIM:1 AIMWITHARM:2 1STPERSON:4 ONLYFREEAIM:8 # 2ndDigit: MOVEAIM:1 MOVEFIRE:2 # 3rdDigit: THROW:1 HEAVY:2 CONTINUOUSFIRE:4 TWIN_PISTOL:8 # 4thDigit: RELOAD:1 CROUCHFIRE:2 RELOAD2START:4 LONG_RELOAD:8 # 5thDigit: SLOWSDWN:1 RANDSPEED:2 EXPANDS:4 but 3rd digit on which line.. can someone edit this so it works like the colt when u use the colt_cop anim which pretty much makes it 2 handed instead of dual? #-------------------------------------------------ranges---------modelIds-------------slot------animgrp-------ammo------dam------------------offset-----------skill---------------loop1--------loop2----break-flags-------old_shot_data-------# A B C D E F I J K L M N O P Q R S T U V W X Y Z a b$ TEC9 INSTANT_HIT 25.0 30.0 372 -1 4 colt45 50 20 0.45 -0.05 0.11 0 0 0.75 1.0 11 15 12 6 11 7 99 3013$ TEC9 INSTANT_HIT 30.0 35.0 372 -1 4 colt45 50 20 0.45 -0.05 0.11 1 50 1.05 1.0 11 15 12 6 11 7 99 3033$ TEC9 INSTANT_HIT 30.0 35.0 372 -1 4 colt45 50 20 0.45 -0.05 0.11 2 999 1.05 1.0 11 15 12 6 11 7 99 3033 Link to comment Share on other sites More sharing options...
Maciel Posted January 21, 2009 Share Posted January 21, 2009 try using colt_cop data (copy) and use it ind micro uzi and tec9 (paste) Link to comment Share on other sites More sharing options...
Zeating Posted January 21, 2009 Author Share Posted January 21, 2009 you mean % colt_cop 0.2 0.6 0.1 0.0 254 633 254 633 and put it in here somewhere? $ TEC9 INSTANT_HIT 25.0 30.0 372 -1 4 colt45 50 20 0.45 -0.05 0.11 0 0 0.75 1.0 11 15 12 6 11 7 99 3013 where would i copy + paste? Link to comment Share on other sites More sharing options...
Maciel Posted January 21, 2009 Share Posted January 21, 2009 look you got $ PISTOL INSTANT_HIT 25.0 30.0 346 -1 2 colt45 17 25 0.25 0.05 0.09 0 0 0.75 1.0 6 17 6 6 16 6 99 3033 $ PISTOL INSTANT_HIT 30.0 35.0 346 -1 2 colt45 17 25 0.25 0.05 0.09 1 40 1.0 1.0 6 15 6 6 15 6 99 3033 $ PISTOL INSTANT_HIT 35.0 35.0 346 -1 2 colt45pro 34 25 0.25 0.05 0.09 2 999 1.25 1.0 6 18 6 6 17 6 99 3833 $ PISTOL INSTANT_HIT 30.0 35.0 346 -1 2 colt_cop 17 25 0.25 0.05 0.09 3 5000 1.0 1.0 6 15 6 6 15 6 99 7031 now, copy INSTANT_HIT 30.0 35.0 346 -1 2 colt_cop 17 25 0.25 0.05 0.09 3 5000 1.0 1.0 6 15 6 6 15 6 99 7031 and paste it after Tec9 or Micro_uzi. Link to comment Share on other sites More sharing options...
Zeating Posted January 21, 2009 Author Share Posted January 21, 2009 Well.. now all i do is punch when i use the gun, cant even aim but i copied and pasted the stats for colt 45 and he holds it the way i want, just it shoots way to slow..which number is the speed? Link to comment Share on other sites More sharing options...
Maciel Posted January 23, 2009 Share Posted January 23, 2009 for doing this faster, get SA Ultimate editor and ill PM you the data for the colt_cop handling. Link to comment Share on other sites More sharing options...
loczek47 Posted January 24, 2009 Share Posted January 24, 2009 You must change colt45 and colt45pro lines to colt_cop , and the last number lines (3033 , 3033 , 3833) to 7031. That's all. Link to comment Share on other sites More sharing options...
SicoMusic Posted January 28, 2009 Share Posted January 28, 2009 Once i changed some stuff in the colt45 and the cops all had uzis instead of colt45s and shot the uzi like a colt45 the only downside about that is it also disabled the colt45 Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now