CoMPMStR Posted January 20, 2009 Share Posted January 20, 2009 (edited) This is what you've all been waiting for, a teleport script. This script is unique and allows you to add locations and even remove the selected location from the collection. Alternately, for easier removal, you can clear the entire collection with only 1 keypress. You can cycle through each of the items forward or in reverse, update the selected location with your current location, and warp to the selected location. It's all thanks to HazardX and his .NET ScriptHook, without it this wouldn't be possible. NEW in v1.1: - Fixed the issue of the teleport function placing you in the water/underground. - Added a confirmation message to the update location hotkey. - Street name is now displayed after teleporting to a location. NEW in v1.2: - Added fade in and out when teleporting to a location. - Added enviornmental loading when teleporting to a location. - Fixed some other small things. NEW in v1.3: - Updated to work with the new scripthook version. - Improved all loading functions. NEW in v1.4: - Added various console commands to simplify script usage. NEW in v1.5: - Updated to work with the latest scripthook version. - Added a new console command to save the settings, keys used. NEW in v1.6: - Updated to work with new game version and scripthook. - Added a feature to teleport you to your last vehicle and vice versa. - Added a feature to teleport you to the selected waypoint on the map. - Added a feature to teleport all peds/cars around Niko. This script allows you to configure the hotkeys used to your liking. The keys are assigned the numerical representation of the respective VK enum. I've included a text file with a listing of all available keys, incase some of you don't know the numerical value of the key you'd like to use. NOTE: You can change the options during gameplay without exiting the game. After you've saved any changes, simply reload the game and the changes will take effect. Alternately, you can toggle the scripthook console and type the command 'reloadscripts' to reload them without reloading the game. -+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-Default Hotkeys:-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-Numpad Add (107): Next Location IndexNumpad Subtract (109): Previous Location IndexNumpad Multiply (106): Teleport/WarpNumpad Divide (111): Update LocationOemPlus [+=] (187): Add LocationOemMinus [_-] (189): Remove LocationOemBackslash [|\] (226): Clear Location DataOemOpenBracket (219): Load Teleport DataOemCloseBracket (221): Save Teleport DataBackspace (8): Warp Entities-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-Options Information:-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-Next Location Index: Increases the current location index by 1.Previous Location Index: Decreases the current location index by 1.Teleport/Warp: Teleports Niko to the selected location. Hold the CTRL key to teleport Niko to the selected waypoint on the map (set with right click). Hold the ALT key to teleport Niko to his last vehicle, if available. Hold SHIFT+ALT to teleport Niko's last vehicle to your position.Update Location: Updates the selected location with Niko's current position.Add Location: Adds a new location to the data collection.Remove Location: Removes the selected location from the data collection.Clear Location Data: Removes all the locations from the data collection.Load Teleport Data: Loads the data collection from the location data file.Save Teleport Data: Saves the data collection to the location data file.Warp Entities: Teleports either peds or vehicles from the current area around Niko. Hold the CTRL key to actually teleport the entities, press alone to cycle which to teleport.-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-Settings Information:-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-[KEYS]NEXTINDEX = Next Location IndexPREVINDEX = Previous Location IndexTELEPORT = Teleport/WarpUPDATE = Update LocationADDLOC = Add LocationREMOVELOC = Remove LocationCLEARLOC = Clear Location DataLOADTELEPORT = Load Teleport DataSAVETELEPORT = Save Teleport DataWARPENTS = Warp Entities-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-Console Commands:-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-htd_warp_entshtd_warphtd_addhtd_renamehtd_updatehtd_removehtd_loadhtd_savehtd_save_settingshtd_key_changehtd -OR- htd_help To Install: First you will need to obtain a copy of HazardX's .NET ScriptHook. After you've installed the .NET ScriptHook simply copy the /scripts folder to the GTAIV root folder. Optional: If you choose to use the default hotkeys, you don't need to copy the "telesettings.ini" file. However, if you do intend to change some things, you need to copy the "telesettings.ini" file to the same location as the script, in the <GTAIVROOT>/scripts folder. Optional2: Also included in the /scripts folder is a file "locdata.ini". This file saves all the teleport location data you record with this script, and like the rest, needs to be copied to the <GTAIVROOT>/scripts folder if you plan to use it. The initial file only contains 52 slightly random locations around the map. Optional3: I've included another "locdata.ini" file containing all 50 stunt jumps (located in the /scripts/stunt jumps folder). You can choose to copy this file into the <GTAIVROOT>/scripts folder if you don't have any previous location data saved, or you can merge it's contents with your existing "locdata.ini" file. Minimum Requirements: .NET Framework v2.0 GTAIV PC Installation Any ASI Loader HazardX's .NET ScriptHook Recommended Requirements: .NET Framework v3.5 GTAIV PC Installation Any ASI Loader HazardX's .NET ScriptHook Links: .NET Framework v3.5: - http://www.microsoft.com/downloads/details...31-508D977D32A6 ASI Loader by Alexander Blade: - http://www.gtaforums.com/index.php?showtopic=380830 Xliveless by listener: - http://www.gtaforums.com/index.php?showtopic=388658 YAASIL - Yet Another ASI Loader by HaxardX: - http://www.gtaforums.com/index.php?showtopic=394806 .NET ScriptHook by HazardX: - http://www.gtaforums.com/index.php?showtopic=392325 Download: http://www.mediafire.com/download.php?t1lbomdnzzz http://www.gtagaming.com/downloads/gta-iv/script-mods/2091 http://www.thegtaplace.com/downloads/file.php?id=3688 Edited August 15, 2009 by CoMPMStR Link to comment Share on other sites More sharing options...
a-k-t-w Posted January 20, 2009 Share Posted January 20, 2009 Wow, cool mod! Want me to upload a mirror for you? Link to comment Share on other sites More sharing options...
hristi Posted January 20, 2009 Share Posted January 20, 2009 Pretty sweet mod! I've always wanted this. Thanks Link to comment Share on other sites More sharing options...
CoMPMStR Posted January 20, 2009 Author Share Posted January 20, 2009 Wow, cool mod! Want me to upload a mirror for you? Thanks but I have mirrors. I just want to make sure it all works for everyone before I post the mirrors. Link to comment Share on other sites More sharing options...
jesushumper Posted January 20, 2009 Share Posted January 20, 2009 Sweet. transportation mods are always fun. HOpefully someone will make a pigeon location list to go along with it. i went through and used a guide, but am still 2 pigeons short. Arg. Link to comment Share on other sites More sharing options...
CoMPMStR Posted January 20, 2009 Author Share Posted January 20, 2009 Sweet. transportation mods are always fun. HOpefully someone will make a pigeon location list to go along with it. i went through and used a guide, but am still 2 pigeons short. Arg. That is why I posted it. I was planning on having them all documented for the initial release but it would've taken me some more time to find them all, even using guides. I have other things I'm working on ::cough:: ped spawner ::cough:: but I will try to get the pigeon locations, even if it's only 1/4 of them at first. There are a few pigeon locations already documented in the available locdata.ini file, have you tried them? Link to comment Share on other sites More sharing options...
antd Posted January 20, 2009 Share Posted January 20, 2009 I've been using it for some hours now. It's good! The only very minor problems I've had so far, is that sometimes it drops you into the water (if your saved location is near water) But that is remedied by pressing the teleport key again. Thanks for making this, very useful! Link to comment Share on other sites More sharing options...
CoMPMStR Posted January 20, 2009 Author Share Posted January 20, 2009 I've been using it for some hours now. It's good! The only very minor problems I've had so far, is that sometimes it drops you into the water (if your saved location is near water) But that is remedied by pressing the teleport key again. Thanks for making this, very useful! Damn, I forgot to mention that in the readme. I am working on a way of fixing that, maybe freezing the Z velocity for a second or two, so the ground can have some time to load up, might do the trick. I'll post the update shortly if it resolves that. Link to comment Share on other sites More sharing options...
Ricksta Posted January 20, 2009 Share Posted January 20, 2009 Awesome Link to comment Share on other sites More sharing options...
Ricksta Posted January 20, 2009 Share Posted January 20, 2009 What you could work on is a click & go teleport mod where you click the map on pause and you teleport there There was something like that for gta sa. Link to comment Share on other sites More sharing options...
antd Posted January 21, 2009 Share Posted January 21, 2009 What you could work on is a click & go teleport mod where you click the map on pause and you teleport there There was something like that for gta sa. That would be intense Link to comment Share on other sites More sharing options...
DreamOperator Posted January 21, 2009 Share Posted January 21, 2009 What you could work on is a click & go teleport mod where you click the map on pause and you teleport there There was something like that for gta sa. That would be intense +1 Integration with the map would make this very efficient and useful. Great work as it is though. Thanks! Link to comment Share on other sites More sharing options...
Anna&I Posted January 21, 2009 Share Posted January 21, 2009 Thanks having been looking for a mod like this and I am using it now. I must say it is very fun. Thanks for the hardwork. Link to comment Share on other sites More sharing options...
CoMPMStR Posted January 21, 2009 Author Share Posted January 21, 2009 I updated the script so now it shouldn't place you in the water when teleporting to some locations anymore. Link to comment Share on other sites More sharing options...
antd Posted January 22, 2009 Share Posted January 22, 2009 Oh very cool. I use this for those annoying missions. One example, is where you have to chase and kill a biker. I suck at driving so I saved a location en route where the biker drivers. Once the missions starts I teleport there. Get out my rocket launcher, and wait for the bastard to drive towards me. The rest... well I guess you know what happens next Link to comment Share on other sites More sharing options...
hristi Posted January 26, 2009 Share Posted January 26, 2009 Update please.. Link to comment Share on other sites More sharing options...
CoMPMStR Posted January 26, 2009 Author Share Posted January 26, 2009 Update please.. It works for the update. At least it did for me. Link to comment Share on other sites More sharing options...
CoMPMStR Posted January 27, 2009 Author Share Posted January 27, 2009 *bump* I updated the script, read the main post for details. I also included all 50 stunt jumps so enjoy. Link to comment Share on other sites More sharing options...
hristi Posted January 28, 2009 Share Posted January 28, 2009 Help!! I can't make it work.. I have the latest xliveless and .Net Script Hook Link to comment Share on other sites More sharing options...
CoMPMStR Posted January 28, 2009 Author Share Posted January 28, 2009 Help!! I can't make it work.. I have the latest xliveless and .Net Script Hook You can't just say help and expect someone to know what problem you're having. Be more specific.. Link to comment Share on other sites More sharing options...
amisnaru Posted February 5, 2009 Share Posted February 5, 2009 Crash to desktop while teleporting.. I select a location, I press the teleport key, it shows the "LOADING..." screen and when it exits that to show the new location, crash. Running latest version of the script, the DotNetHook thing and the game. 64-bit Vista. Link to comment Share on other sites More sharing options...
jiahsuan Posted February 5, 2009 Share Posted February 5, 2009 Only need teleport to the map mark Link to comment Share on other sites More sharing options...
amisnaru Posted February 6, 2009 Share Posted February 6, 2009 Crash to desktop while teleporting.. I select a location, I press the teleport key, it shows the "LOADING..." screen and when it exits that to show the new location, crash. Running latest version of the script, the DotNetHook thing and the game. 64-bit Vista. Oh and my ASI loader is the latest xliveless. Link to comment Share on other sites More sharing options...
CoMPMStR Posted February 7, 2009 Author Share Posted February 7, 2009 Crash to desktop while teleporting.. I select a location, I press the teleport key, it shows the "LOADING..." screen and when it exits that to show the new location, crash. Running latest version of the script, the DotNetHook thing and the game. 64-bit Vista. Oh and my ASI loader is the latest xliveless. I'm sorry but I can't reproduce the error. The only thing we have different is OS (I'm running XP 32-bit). I'm also using the latest xliveless, game patch, and scripthook. To the rest, I've update the script again. This time I've added some console commands to be used. Link to comment Share on other sites More sharing options...
hristi Posted February 7, 2009 Share Posted February 7, 2009 Can you please reupload v1.3? The new version with the console messes with my other mod. Thanks Link to comment Share on other sites More sharing options...
jiahsuan Posted February 7, 2009 Share Posted February 7, 2009 please add teleport the map mark you made Link to comment Share on other sites More sharing options...
amisnaru Posted February 7, 2009 Share Posted February 7, 2009 please add teleport the map mark you made Ye that would be a great addition. and in case someone's wondering, I fixed my problem by reinstalling the script. Link to comment Share on other sites More sharing options...
CoMPMStR Posted February 7, 2009 Author Share Posted February 7, 2009 Can you please reupload v1.3? The new version with the console messes with my other mod. Thanks How is it messing with the other mods? The only thing different is the console commands, which shouldn't conflict with any other mods (unless they're using the same exact console commands). Link to comment Share on other sites More sharing options...
hristi Posted February 8, 2009 Share Posted February 8, 2009 The other mod that I am using have the console button to disable the bullettime mod. Link to comment Share on other sites More sharing options...
CoMPMStR Posted February 8, 2009 Author Share Posted February 8, 2009 The other mod that I am using have the console button to disable the bullettime mod. Ok, well you just don't need to use the console. I can't change the key of the console, that is a scripthook feature. I only added commands to be used in the console. They can all be done from the hotkeys, except renaming which can be done by editing the INI file. You can also change the key of the bullettime, if it's possible. Just another suggestion. Link to comment Share on other sites More sharing options...
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