craig3000 Posted February 10, 2009 Share Posted February 10, 2009 Are you sure that an Amiga is a PC Personnal computer? Erm what ? of course the Amiga A500 was a personal computer, the Amiga couldn't be more of a personal computer if it tried, it had everything that personifies a personal computer. Admittedly it wasn't an IBM compatible PC but it was still a Personal Computer or is this now where we all have a scrap about the usage of the term "PC" ? I have a great affection for the Amiga (does it show), I wouldn't go as far to say piracy killed the Amiga off, that is too simplistic. However it sure as hell didn't help the machine much when developers made games that instantly got stolen and hardly sold any copies. Now we have the modern PC a machine every bit as versatile as the Amiga and whilst no one would even suggest the PC could disappear like the Amiga did there is real concern about the state of gaming on the PC. The PC is down to just ONE big developer now that is totally devoted to the format, that is of course Blizzard. I don't count valve because in my books they are just as much as a f*cking sell out as Rockstar are, I mean come on they held back the PC version of L4D so it wouldn't clash with the 360 release of Gears of War 2. I am worried about the PC format and I have said it dozens of times the PC is being sold down the proverbial river by Nvidia, ATI, Intel, developers and even Microsoft. Now you would think that the one group that would want to ensure they do everything they can to ensure the health of the PC format is the actual USERS. But no we see them selling the PC down the river too by just stealing games, coming up with pathetic intellectual debates about whether "piracy is hurting the PC" or even better still going "1, 2, 3, 4 we don't want no ports no more" protests. Ah well what will be done will be done I guess, I personally believe we have long past the point of no return the PC is just going to become the weaker format in the games industry till all we have to look forward too is generic frogger 200 with 25% more flash ads to look forward too. Still on the bright side we will then be able to have debates about whether the PC as a gaming format was killed because of piracy. That's something to look forward too. i think recently a hell of a lot of people have returned to PC gaming when you add it all up its actually cheaper and the recent hardware developments have sucked people in me thinks only time will tell i know of another developer DICE which seems to be very determined to keep going with the PC i dont have the link but it was reliable and the DICE dev said something along the lines of 'we have something big planned in the next few years, we are committed to releasing games for the PC you have seen our mirrors edge and battlefield 1943 and BC2 have been announced for PC as well' and battlefield heroes for freee ye DICE are still going to be multiplatform they have to stay ahead as everyone else does but i don't think they have any plans of dropping the PC versions Link to comment Share on other sites More sharing options...
CharmingCharlie Posted February 11, 2009 Share Posted February 11, 2009 Yeah D.I.C.E are that committed to the PC that Mirror's Edge was released months after the console version. They are so committed to the PC that they didn't even bother to release Battlefield Bad Company on the PC at all. Let's face it D.I.C.E can spout all the crap they like in an interview their actions speak a hell of a lot louder than their words. I am not bad mouthing them for this, they are just doing what nearly every developer is doing and that is moving focus AWAY from the PC and concentrating on the consoles. I am sure from time to time they will throw a few crumbs the PC's way to test the waters and see if things have improved but I wouldn't expect anything major from them. Link to comment Share on other sites More sharing options...
WetDayDream Posted February 11, 2009 Share Posted February 11, 2009 i could see why some people my pirate gta 4 because they have the xbox 360 version and they feel they deserve it but i would assume with the annoying securom it has made it more difficult. I own the game and it just ticks me off to no end that this file hasto run on my computer even when im not playing the game. Link to comment Share on other sites More sharing options...
r0adrunn3r Posted February 11, 2009 Share Posted February 11, 2009 One company that does spring to mind as supporting the PC is Egosoft, although I think this is partly because their games (The X-series particularly) would be very difficult to play on a console. Another, believe it or not, is Bethesda Softworks who, despite the fact that they develop for consoles as well, have always encouraged the PC modding community in all their games. They seem to be one of the few companies to realise that this will help their sales. As to PC gaming dying, I think that it has remained static rather than declined. I also believe that a lot of the reason for this is the way PC's and consoles are marketed. You need a PC for the internet, home office etc. You need a games console for playing games. A lot people don't know any better and are mug enough to fall for it. I am worried about the PC format and I have said it dozens of times the PC is being sold down the proverbial river by Nvidia, ATI, Intel, developers and even Microsoft If this is the case, I would love to know where Nvidia, Ati et al. think they are going to develop future generations of (particularly graphic) hardware for the consoles? Without the constant development platform provided by the PC, they are as stuffed as we are. Link to comment Share on other sites More sharing options...
mkey82 Posted February 11, 2009 Share Posted February 11, 2009 But no we see them selling the PC down the river too by just stealing games, coming up with pathetic intellectual debates about whether "piracy is hurting the PC" or even better still going "1, 2, 3, 4 we don't want no ports no more" protests. So, we should just buy crappy titles? I'm definitively buying Mafia II, Diablo 3 and Dragon age Origins (probably) when they come out. But at the moment I'm not buying nor pirating anything? Simply because there's nothing worth buying nor pirating. At the moment. There are no good games out there that interest me so what should I do? I already don't pirate but I'm still killing PC gaming even though I purchased a brand new PC. I'm killing PC gaming because I'm not buying PC games that are of no interest to me. Yeah, a double negative, but WTF! I don't make enough money so I could become some sort of collector and buy all and any games that come out. I estimated titles such as Mercenaries 2, Saints Row 2, Bia Hell's highway and even quality products like Fallout 3 or Mirror's edge are of no interest to me. Some of them I've seen in action on my friends PS3 who, by the way, doesn't have the money but still buys loads of extremely overpriced titles and sells them one week after he purchased them. Sometimes he doesn't even finish the bloody things, just gives them away! I would love to see piracy disappearing over night (all main torrent sites shut down, rapidshare put out of commission) and then just watch the effects of it. Most games would still be crappy and they would still sell better on consoles. So they would still delay the PC releases, just to give consoles the advantage. Remember what that asshole Zetterberg said? How they delay the PC titles so that people had to buy those or wait for PC versions? Crappy titles on consoles sell well while on PC they get crucified. So it's understandable why such publishers like to publish on consoles. All they need is to establish some sort of source and then expand on it with various episodes and expansion packs. Oh joy. This will come to an end only when things reach the climax. People are already starting to rent, exchange and buy games from second hand(console titles). Link to comment Share on other sites More sharing options...
Vert101 Posted February 11, 2009 Author Share Posted February 11, 2009 (edited) Yeah I guess we don't have to worry about the PC gaming industry dying... I mean when all the big Devs like EA move to console, we'll have indie Devs like Stardock to take over; and with their last release of Sins of a Solar Empire hitting number one on the 2008 charts (and by the way they didn't try to screw the PC user with DRM... and they released a working copy of the game from day one), they will prolly have the money to create bigger and better games, with the same respect to legitimate PC gamers that they had with Sins. More power to them I say. And hey you might think I'm a tool for going on about Sins; but I really don't care; it was a great game made by a great Dev... and big devs have to kinda come down from their perch and really see the sh*t that they're shoveling, if they want to progress and gain respect. Just my 2 cents worth anyways... By the way GTA4 runs reasonably on my system... apart from a few issues with Securom that requires me to restart the game about 10 times before it will run... But I haven't got the patch from securom that supposedly fixes this issue yet... so I can't lump R* into the same group as EA or Ubisoft. But I can say F*ck off the DRM. It would be really nice hey. Edited February 11, 2009 by Vert101 Link to comment Share on other sites More sharing options...
mkey82 Posted February 11, 2009 Share Posted February 11, 2009 PC gaming is not dieing. It's having an aneurysm, but it will hopefully recover. I mean, just look what's going on other fronts. IMO most modern movies suck ass, so does the modern music. Why should games (which I consider a form of art, the good ones that is) be any different? Commercialization and globalization is killing out society and culture. What else is new? We are probably going to be efficient as mindless drones, anyway. Enough from me, back to the matrix. Link to comment Share on other sites More sharing options...
FakeJ66 Posted February 11, 2009 Share Posted February 11, 2009 i think the poor sales is caused of the high requirements of system hardware. Link to comment Share on other sites More sharing options...
mkey82 Posted February 11, 2009 Share Posted February 11, 2009 i think the poor sales is caused of the high requirements of system hardware. Look at Crysis, it can be run (on minimum with OK resolution with OK FPS) on a P4 3 GHz, ATI 9800 V256 RAM and 1 GB RAM. This is my old machine and it worked fine. You can run COD4 on it on med-low settings etc. And this game wasn't that well optimized. Link to comment Share on other sites More sharing options...
CharmingCharlie Posted February 11, 2009 Share Posted February 11, 2009 So, we should just buy crappy titles? Obviously I worded it a bit wrong . I am not saying you should buy a game just to support the PC industry, nor am I saying you should buy a game that you are not interested in or one that is totally beyond failure it isn't even funny (I don't class GTA 4 as that kind of game). However we constantly see people going "yeah well I pirated it to check it out, I am not going to risk wasting 50 bucks on a game". Well if you aren't willing to stump up 50 bucks for a game that you might like then you can forget a company stumping up millions to produce a game that PC gamers might buy. The protest bit I mentioned was after seeing a fair few people on this board going "yeah I pirated it, I am not going to give Rockstar money for this bad port. Now can someone please tell me how to pass such and such a mission ?". I have seen a fair few comments like that, they clearly want to play it even though they consider it a "bad port" what gives them the right ? If the port is as bad as some say it is you wouldn't even want to pirate it. So in my books someone is bullsh*tting and I get the feeling it's the people that steal the games since they have shown there aren't exactly trust worthy. It is a vicious circle we won't buy the games because in many cases the port is crappily done and developers won't pour more money into making the ports better because no one is buying the games. If the PC version brought in 100 million worth of revenue to Rockstar I could guarantee you we wouldn't be having this conversation. We would have been playing the game at the same time as the console users and we would have been playing a much better version. Now sure there are reasons beyond piracy as to why the PC version isn't that successful, but piracy is a pretty big factor when you consider on one torrent site alone 150,000 people stole a copy. Now you will probably argue that there is console piracy as well and it was just as badly pirated on the 360. The difference is 5 million people still went and bought the damn game, so developers will "ignore" piracy on the consoles. I am not letting Rockstar Toronto off the hook here, they clearly had an opportunity to make this the best ever GTA on the PC. However they are not the only people to blame for this god awful port. There is another large group of people that can shoulder the blame too and that is US pc gamers. We wanted the game in the shortest time possible, we wanted to try before we buy, we wanted to play without buying oh and we expected it to run 10 x better than the consoles on hardware that in some cases was actually INFERIOR to consoles. Link to comment Share on other sites More sharing options...
swe_seifer Posted February 11, 2009 Share Posted February 11, 2009 you've totally overlooked the strongest force in the universe, travelling far faster then the internet... word of mouth !!! release a game in 2 versions... one version complete failure (beta, full of bugs, crap port) and a version so perfect it runs on every possible system known to man one dude buys the crap version, will he be happy ? nah hardly and what does he tell his friends ?! do not buy and then gamecompany wonder why sale is bad another dude buys the perfect version, will he be happy ? most certainly and what will he tell his friends ?! this is worth buying and gamecompany see a sale increase now add word of mouth + media (magazines etc.) + internet (news, reviews, forums) you get even more and the world is getting very small, where fail means epic fail Cockstar release GTA4 for PC in a clear beta stage, unoptimized crap port as we all know by now... but when it was released reviews were written, magazines gave it a score and people who bought it told others about it... ooooo now that inflicts sale for sure as we know it was crap, cockstar clearly underestimated the true force of the universe... epic fail its not piracy who kills the PC gaming, its the true lack of quality... yes we are a few who wants to support our favourite franchies by buying the game despite all bad we read just to find out that the new rig we bought couldnt handle the crap... it truly kills the spirit and apart from CC we loose hope altogether after spending money not only on the game itself but also on new hardware, they can fool us once but not twice thats why its dying slowly why do Blizzard sell like crazy, well with one word QUALITY... and of course word of mouth, reviews and magazines always give top score to their products... its 2009 now, we demand quality !!! Patches and unstability should be a thing of the past by now, instead its only getting worse i say this to all developers, either shape up... do some frigging right code for change, hell use assembler instead of c/c++ and test it on all possible systems PRIOR to release... its so very simple or you can quit code altogether, be gone... bye bye PC gaming but do something instead of this stupid progress releasing betas upon betas... people stop buying so its only painful death anyway !!! Link to comment Share on other sites More sharing options...
majkkali Posted February 11, 2009 Share Posted February 11, 2009 PC gaming was, is and will be running. It is a huge industry right now. I agree though, Developers should take more time on making the games for PC rather than for consoles. Afterall, if it wasn't for PCs, the consoles wouldn't be so popular nowadays with so many games for them. Concerning the piracy - if a hacker wants to, he/she WILL hack it. Simple as that. It isn't the matter of security but rather a matter of time. The newest security software might be really good at first but after a while someone out there will find a way to break through it. Developers aren't super intelligent robots from another planet or something, are they? They are humans just like we all. If they can make the game, others can break through it (or make it on their own rules). Link to comment Share on other sites More sharing options...
NSX Posted February 11, 2009 Share Posted February 11, 2009 I think it's because of the industry itself. I had to flash my DVD drive just to make it accept the damn securom disk. Then that little parasite program get's installed onto my perfectly fine desktop. I just don't trust that crap. I bought a new laptop 2 weeks ago with modest specs, slightly above my desktop (same CPU, GPU but an extra gig RAM). I would normally install this first thing just to try it on my new pride and joy, but I refuse to let my new baby get infected with filthy securom like my desktop was. It's clean out of the box and I like to keep it that way! I'll download it from some torrent site instead, without those crap DRM stuf. I paid for it, but I don't want all that stuff on my laptop. Link to comment Share on other sites More sharing options...
TruXter Posted February 11, 2009 Share Posted February 11, 2009 (edited) Piracy is a fact. But pc gaming piracy being a fact is an exaggeration. There are not near as many people out there willing to dl a video game for a pc as there are ones who are willing to dl one for a console. I know a bunch of people who use me as their computer guy, yet they had someone else crack their xbox so it will play burned games and directly run iso from an emulated drive. Come on, what other reason you need a 180 gig hd on a fricken console????? See console companies throw up this big stink "make games for us to stop piracy" but really in the end, it's just a smear campaign to get to the top of selling lists. Go to any game shop in the usa, you will see that if they have pc games, it is one tiny rack on the floor. If you are lucky, pc games are both sides of that rack. don't count on it though. Ok you can raise your fist in triumph and scream d2d or steam. But, how many games are available through microslops xboxlive? I know you can sample but can't you also buy? If microslop stopped pc gaming on their o/s platform, it in theory would only solidify the sales for their console. This of course would allow them to raise their price as high as they want. Oh wait, they thought it was time already a couple years ago. Would have worked too if not for the red ring of death. Now the price is way down where it should have been to begin with. We all know the quality of consoles suck, but look at who the target market is. people who know nothing of tech and live by the code of "it's expensive so it must be good". When in fact the cooling sucked because of no actual direct flow of air on the cpu heatsink and hardly any cooling for the video. the video was next to the power source absorbing any heat that can dissipate from the power source. See it's all marketing. sure they can't just come out and say "gaming on pc sucks, we rule buy our stuff" it has to be gradual, kinda like a slow brain wash. one commercial shows it being easy, another commercial shows it being small and pretty, then a mention of "unique" disks for games, it sounds solid... It's just sales. and pc gaming is being pushed off the planet by it. deal with it. understand that computers will upgrade slower and technology will nearly run at a trickle. why? because we aren't going to be here to say "hey the game would run smoother if you just blah blah" Our kids will be dumbed down. reduced to three buttons to mash and graphics only as good as they are now. Edited February 11, 2009 by TruXter Link to comment Share on other sites More sharing options...
mkey82 Posted February 12, 2009 Share Posted February 12, 2009 The protest bit I mentioned was after seeing a fair few people on this board going "yeah I pirated it, I am not going to give Rockstar money for this bad port. Now can someone please tell me how to pass such and such a mission ?". I agree. If the game works too bad to be played on your system just remove it, why bother going on and suffer with it's overthe top bd performance. I think there is something to the try-before-the-buy "method" but it's not for spineless people. If the PC version brought in 100 million worth of revenue to Rockstar I could guarantee you we wouldn't be having this conversation. I hope this could be true, but look what is PC fighting against. Firstly, there are two gaming systems fighting against it. If xbox makes 100M, PS3 another 100, PC needs to make at least 200M to be considered "on par". And look at R* policy or MS monopolistic behavior, they will gladly spend money earned on PC from PC users and waste it on various bribes etc. IMO there is no way in hell PC can get a simultaneous GTA release. Even if PC by some miracle manage to sell 10M copies, I can already see those CO's twats going "OMG, look what we did to them and they still buy it at truckload. What dumbasses they are. Let's see what else they can take" they would say while lighting up a barbecue with a wad of 100$ bills. I am not letting Rockstar Toronto off the hook here, they clearly had an opportunity to make this the best ever GTA on the PC. They failed in doing so on consoles also. We wanted the game in the shortest time possible, we wanted to try before we buy, we wanted to play without buying oh and we expected it to run 10 x better than the consoles on hardware that in some cases was actually INFERIOR to consoles. Who ever sad PC gamers are modest? Or reasonable? I hope someone will do an objective, levelheaded analysis of the current state of PC gaming base; games availability per country and more importantly per "capable" gamer in said country; relation of retail and digital distribution sales; relation of availability of broad band internet and game sales and so on. The fact is we know squat as everybody loves to hide the numbers so all we do is stumble on some numbers in the dark and interpret them according to what we know the best, which is our surrounding. Link to comment Share on other sites More sharing options...
Vert101 Posted February 12, 2009 Author Share Posted February 12, 2009 The protest bit I mentioned was after seeing a fair few people on this board going "yeah I pirated it, I am not going to give Rockstar money for this bad port. Now can someone please tell me how to pass such and such a mission ?". I agree. If the game works too bad to be played on your system just remove it, why bother going on and suffer with it's overthe top bd performance. I think there is something to the try-before-the-buy "method" but it's not for spineless people. If the PC version brought in 100 million worth of revenue to Rockstar I could guarantee you we wouldn't be having this conversation. I hope this could be true, but look what is PC fighting against. Firstly, there are two gaming systems fighting against it. If xbox makes 100M, PS3 another 100, PC needs to make at least 200M to be considered "on par". And look at R* policy or MS monopolistic behavior, they will gladly spend money earned on PC from PC users and waste it on various bribes etc. IMO there is no way in hell PC can get a simultaneous GTA release. Even if PC by some miracle manage to sell 10M copies, I can already see those CO's twats going "OMG, look what we did to them and they still buy it at truckload. What dumbasses they are. Let's see what else they can take" they would say while lighting up a barbecue with a wad of 100$ bills. I am not letting Rockstar Toronto off the hook here, they clearly had an opportunity to make this the best ever GTA on the PC. They failed in doing so on consoles also. We wanted the game in the shortest time possible, we wanted to try before we buy, we wanted to play without buying oh and we expected it to run 10 x better than the consoles on hardware that in some cases was actually INFERIOR to consoles. Who ever sad PC gamers are modest? Or reasonable? I hope someone will do an objective, levelheaded analysis of the current state of PC gaming base; games availability per country and more importantly per "capable" gamer in said country; relation of retail and digital distribution sales; relation of availability of broad band internet and game sales and so on. The fact is we know squat as everybody loves to hide the numbers so all we do is stumble on some numbers in the dark and interpret them according to what we know the best, which is our surrounding. Maybe these poor releases on the PC format are designed by large companies to divert more PC users away from their machine, and try to get them to buy consoles. The thing is that a lot of PC gamers don't like consoles. I mean when I had my old PC and then stupidly went out to buy a console to play GTASA, I was thoroughly unimpressed. I won't be buying another console ever, I hate the control method and I just hate the ethos behind them. They are cheap and nasty (sorry expensive and nasty). But because of my past experience with consoles, and console versions of games; I'm just not interested in them or devs that develop primarily for that platform. Now days I just wait till the PC version comes out; and if it doesn't come out, I don't lose any sleep over it. Link to comment Share on other sites More sharing options...
TruXter Posted February 14, 2009 Share Posted February 14, 2009 (edited) . It's just sales. and pc gaming is being pushed off the planet by it. deal with it. understand that computers will upgrade slower and technology will nearly run at a trickle. why? because we aren't going to be here to say "hey the game would run smoother if you just blah blah" Our kids will be dumbed down. reduced to three buttons to mash and graphics only as good as they are now. Sorry I just had to add to that and bump it with a point in the direction of all the new pc gamers coming in here screaming "death to rockstar pc it is broken" sure the game has all the issues I have learned to come to expect, but hey, I'm a vet, not someone who just sold their console for $50 then shelled out every penny they had then borrowed money to buy a computer that is great, by recent standards. I of course have an understanding that at the peak of pc growth, your machine used to be obsolete and antiquated before you got it out of the box. Pc hardware has slowed down it's growth and advancement, simply because software has reduced it's bulkiness to quiet the newbs. Here we see in many current games, they built for the next up and coming platform of pc hardware. Maybe a lil birdy or two gave them a heads up, understandable. This is what I have been saying in the forums for months about hardware exceeding software for too long. Now we see software exceeding hardware again. As frustrating as it gets like that, it is the one and only way to grow. You have to push the hardware companies to produce better hardware and drivers at a faster stronger rate. Sure the hardware these days is ten time better than it was ten years ago, but ten years ago hardware was excellerating ten times faster, now they just trickle out drivers every 5-6 months, and when you get an update in hardware, it's the budget first gen of a model being upgraded. pretty much, my video is a 9500 gt, came out in July of 2008, almost two years after the 9800 came out. it's nearly as fast but not as strong as the 9800, and it cost 50 bucks. They could have done anything, could have been working on a dual core(? lol) or dual processor vid card or a fricken Memory expansion slot for a video card (ok that's all bs but it's a point). They could have been working on anything. Instead we have people trying to play games on brand new hardware that is not near ready for the game (because game makers have a heads up) so they come in screaming. No gratefulness whatsoever. Hell yeah pc gaming is dead. Unless rockstar sends out a pdf for ever computer part combonation and suggested setting that actually work, no one will will forgive them for expecting more knowledge and understanding from pc gamers. These are not the old days. This is a five button mashing console generation. We have to just go away and accept it. Edited February 14, 2009 by TruXter Link to comment Share on other sites More sharing options...
hondekop888 Posted February 14, 2009 Share Posted February 14, 2009 Most people are stupid, that's just the way it is. They use their pc's for the internet. To run this game on a pc requires a lot of nowledge about pc's and software. Especially if you don't have the best components available. People buy a console because a monkey could get it to work. Add the console-buyers to the pirates and you don't have a big market left for pc-games. Link to comment Share on other sites More sharing options...
udedenkz Posted February 14, 2009 Share Posted February 14, 2009 Most people are stupid, that's just the way it is. They use their pc's for the internet.To run this game on a pc requires a lot of nowledge about pc's and software. Especially if you don't have the best components available. People buy a console because a monkey could get it to work. Add the console-buyers to the pirates and you don't have a big market left for pc-games. Most people expect it to run, because it is supposed to be simple and companies need to make software that works very good an average consumer PC and a one/two year ago average consumer PC. If it does not, then the stupid people are the software designers. Link to comment Share on other sites More sharing options...
TruXter Posted February 15, 2009 Share Posted February 15, 2009 Most people are stupid, that's just the way it is. They use their pc's for the internet.To run this game on a pc requires a lot of nowledge about pc's and software. Especially if you don't have the best components available. People buy a console because a monkey could get it to work. Add the console-buyers to the pirates and you don't have a big market left for pc-games. Most people expect it to run, because it is supposed to be simple and companies need to make software that works very good an average consumer PC and a one/two year ago average consumer PC. If it does not, then the stupid people are the software designers. Welcome to the arguement of 1982. Welcome to pc gaming. Link to comment Share on other sites More sharing options...
CHILLI Posted February 15, 2009 Share Posted February 15, 2009 this might be offtopic, but yeah. we're talking about games so whatever here goes: anyone heard/played RollCage? a racing game, sort of futuristic where cars can drive upside-down. no? anyway, I still love that game even though the models are very lowpoly, primitive physics (max like 10-20 props if all objects possible are destroyed). still I really like that game. because it's fun to play, with its annoying moments now and then, but whatever, all games has that sometimes. too bad they only made 2 games and that's it. RollCage2 had sort of "fake" bumpmapping, and that was awesome graphic- and gameplaywise! kind of same physics but updated for even more extreme moments. to make good games keep it simple, clean and without a million complex damn graphic effects. and if there is gonna be a prop paradise then keep the collision quality down! Link to comment Share on other sites More sharing options...
Leo Colt Posted February 15, 2009 Share Posted February 15, 2009 Piracy is a lie sent by liberals to kill us. Link to comment Share on other sites More sharing options...
Vert101 Posted February 16, 2009 Author Share Posted February 16, 2009 (edited) Most people are stupid, that's just the way it is. They use their pc's for the internet.To run this game on a pc requires a lot of nowledge about pc's and software. Especially if you don't have the best components available. People buy a console because a monkey could get it to work. Add the console-buyers to the pirates and you don't have a big market left for pc-games. Most people expect it to run, because it is supposed to be simple and companies need to make software that works very good an average consumer PC and a one/two year ago average consumer PC. If it does not, then the stupid people are the software designers. Welcome to the arguement of 1982. Welcome to pc gaming. Yeah I guess that PC gamers are elitists, and most people that have been playing on the PC platform for enough time know that even though it has it's problems, it's still by far the most superior system to play on. I think Devs know this... they have to; however I don't think that piracy is to blame. Optimising a game to cater for a broader cross section of PC gamers would raise sales figures; if this is the only thing that Devs are concerned about, then lets talk about it. A lot of PC gamers are looking for fun factor... and if their system is low end, then the game should be able to cater for low end PC's by scalable graphics settings. I mean to tell you the truth, if this game had run on my single core 2.8Ghz machine, without all the fancy graphics... I would have been as happy as a pig in sh*t. But the fact of the matter is... that most Devs don't consider lower end PC's...(Apparrently some of them don't even consider the high end PC's enough). A stable product designed to run across a broader range of hardware settings... (From low end to high end)... will sell more than designing a product primarily for high end systems. Flashy graphics are good... but give low end system users the option to scale them back. I think that this is where most of the complaints about this game have come from... slight grumblings from high end PC users... (or maybe a bit more than slight)... to the outcry from lower end PC users (who by the way know... that their system is at least on par with the XBOX). Optimisation across a broad range of PC's will always be the best way to go. But... maybe there are other factors from the Devs point of view that I haven't seen... maybe unexpected costs or time costs have limited the amount they are willing to spend on a great PC release. However I've been here before... from the gamers perspective... and I'm sure in time sh*t will work itself out. Whatever the outcome... it wasn't piracy that was to blame... even thought it is rife through PC gaming industry, as it is with consoles; Sh*t... as it is with the music industry... or the movie industry. If Devs do move all production to console... they will still find piracy to be just as big a pain in the ass as it was on the PC. If developing games for PC is such a drain on your profits... maybe you should think about moving your industry in a different direction... like maybe energy drinks or some sh*t. Gamers need energy drinks... and they also need grog. Edited February 16, 2009 by Vert101 Link to comment Share on other sites More sharing options...
TruXter Posted February 17, 2009 Share Posted February 17, 2009 ^^ The one thing you have to consider, is game devs are not out to creat a game that looks like pitfall just because it it can play on old and new computers. Link to comment Share on other sites More sharing options...
nemesi5 Posted February 17, 2009 Share Posted February 17, 2009 PC Gaming died. Intel/AMD will lose a huge amount of money, they will literally be bankrupt. Link to comment Share on other sites More sharing options...
TruXter Posted February 17, 2009 Share Posted February 17, 2009 PC Gaming died. Intel/AMD will lose a huge amount of money, they will literally be bankrupt. Or branch out and make chips for cars. Link to comment Share on other sites More sharing options...
ron123 Posted February 17, 2009 Share Posted February 17, 2009 I have an Idea how to stop piracy: I think that each game should come with a special controller that was dedicated to play the game,in addition normal mouse or keyboard will not be recognized by the game, so every gamer will have to buy the game with the controller, the controller can be very simple and cheaper then the securom. What you think?? Link to comment Share on other sites More sharing options...
TruXter Posted February 17, 2009 Share Posted February 17, 2009 I have an Idea how to stop piracy: I think that each game should come with a special controller that was dedicated to play the game,in addition normal mouse or keyboard will not be recognized by the game, so every gamer will have to buy the game with the controller, the controller can be very simple and cheaper then the securom. What you think?? I think someone could code the controller and map it out on a keyboard. look at all the nes emu. Link to comment Share on other sites More sharing options...
ron123 Posted February 17, 2009 Share Posted February 17, 2009 I have an Idea how to stop piracy: I think that each game should come with a special controller that was dedicated to play the game,in addition normal mouse or keyboard will not be recognized by the game, so every gamer will have to buy the game with the controller, the controller can be very simple and cheaper then the securom. What you think?? I think someone could code the controller and map it out on a keyboard. look at all the nes emu. It is possible I think, to create a special controller that works differently then others, I think in addition that a game can not support at all any mouse or keyboard so in order to crack it, it will be necessary to add controller's support. I think it should be possible, however I can't know it per sure. Link to comment Share on other sites More sharing options...
MP5 Posted February 17, 2009 Share Posted February 17, 2009 I have an Idea how to stop piracy: I think that each game should come with a special controller that was dedicated to play the game,in addition normal mouse or keyboard will not be recognized by the game, so every gamer will have to buy the game with the controller, the controller can be very simple and cheaper then the securom. What you think?? And jack up game prices? I don't think any gaming company or customers have the stomach for it. Hell, games cost 3.5 times more in my country. May as well give up gaming and reenter society doing productive things and pwning Western economies. Link to comment Share on other sites More sharing options...
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