CeeKayz0r Posted January 18, 2009 Share Posted January 18, 2009 I'm working on a mini truck/lowrider mod, where all the pickups will be real-world vehicles, and you'll be able to "bag" them (by using hydraulics and mass, the hydro's act more like air bags)... But, I've run into a problem, where if I add hydraulics to a normal-height vehicle, it doesn't really hit the ground, and I've gotta either tune or model edit them to the floor... Then, EVERYONE is rolling around in a dropped pickup! Is there any parameter in the data files that handles how low the vehicle goes when you add hydraulics? Thanks, - CK Link to comment Share on other sites More sharing options...
CeeKayz0r Posted January 25, 2009 Author Share Posted January 25, 2009 Yes? No? :S - CK Link to comment Share on other sites More sharing options...
H13N.H3N Posted January 26, 2009 Share Posted January 26, 2009 I'm working on a mini truck/lowrider mod, where all the pickups will be real-world vehicles, and you'll be able to "bag" them (by using hydraulics and mass, the hydro's act more like air bags)... But, I've run into a problem, where if I add hydraulics to a normal-height vehicle, it doesn't really hit the ground, and I've gotta either tune or model edit them to the floor... Then, EVERYONE is rolling around in a dropped pickup! Is there any parameter in the data files that handles how low the vehicle goes when you add hydraulics? Thanks, - CK definitely there are a value that controls the bumping of the car with hydraulics, sadly for you, i don't know which, DexX sometime back write something about Handling flags, and i'm sure it will help you because is extensively explained, search for it, maybe in your little 'quest' you may find something usefull Link to comment Share on other sites More sharing options...
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