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[IV|REL] Simple Trainer for GTAIV


sjaak327
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Hmm, I thought that was IG_JOHNNYBIKER ?

 

If not, I will have to search for the right modelname.

That is probably what the name of the model is but it isn't included with your trainer

It's not by default, of course all it takes is going into trainer.ini and change any of the 20 models with this modelhash, and that modelhash is indeed inside trainer.ini, in fact all the usable modelhashes are inside trainer.ini.

 

IG_JOHNNYBIKER 3383459612

 

If you want to have this ingame, all it takes is change one of the 20 models:

 

Model1=2564987168

Description1=Brucie !

 

this for instance is the first model that is changed pressing RCTRL+F7 change model1= to 3383459612 and optionally cahnge description1 to something more suitable, and once changed Johnny will spawn.

 

OR...

 

You wait until I have all the models into the model menu, and scroll until you find the relevant model and spawn smile.gif

 

 

 

 

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Great trainer, combined with the Ingame Trainer its perfect biggrin.gifbiggrin.gificon14.gif

 

Could you add "Give Full Health and Full Armor" and "Repair Car", and "Flip car" ?

That would be great, thanks!

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Great trainer, combined with the Ingame Trainer its perfect biggrin.gifbiggrin.gificon14.gif

 

Could you add "Give Full Health and Full Armor" and "Repair Car", and "Flip car" ?

That would be great, thanks!

Already present.

 

Full health = Lalt+Num9

Full Armor = Lalt+Num8

Repair car = Rctrl+num 1

Flip car = Rctrl+num 2

 

It's in the readme, the first two options will also be the options menu, once I release the new verison.

 

 

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Great trainer, combined with the Ingame Trainer its perfect  biggrin.gif  biggrin.gif  icon14.gif

 

Could you add "Give Full Health and Full Armor" and "Repair Car", and "Flip car" ?

That would be great, thanks!

Already present.

 

Full health = Lalt+Num9

Full Armor = Lalt+Num8

Repair car = Rctrl+num 1

Flip car = Rctrl+num 2

 

It's in the readme, the first two options will also be the options menu, once I release the new verison.

Thanks a lot, i looked at the List on the first post of this topic, i think you didn't update it, its not got these options listed.

 

edit : sorry it was, i'm just blind monocle.gif

Could you also consider adding an easy way to spawn objects and NPCs ?

Edited by scoutyx
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I still fkn love this mod!!

can't wait for the next update(or whatever it's called)!!!!!!!

i think u said that it was finished by the end of the week,I LOVE U!!!!!!1

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Yes I think tomorrow evening will be possible for the next release or update smile.gif

 

Have moved all the options to menus (except for car options, as I think it's not really necessary, but of course you can request this later on).

 

The trainer will have the following menus:

 

Options, Most of the options are in here, the toggable options will have real time information as to whether or not these are enabled.

 

Car Spawning, pretty much the same menu as is already in the trainer, but the last page includes the DLC bikes (5 pages)

 

Model Spawning, all models (except CS as they are not usable to play with) on about 11 pages.

 

Teleporting, all the 30 teleport options, the menu will read from trainer.ini and display whatever is there on the menu, you could already customise the description that was displayed after you teleported, now you can also customise whatever the menu will show.

 

Teleporting Save, all 30 teleporting options can be overwritten with the current position, again the menu will show the current description of each slot.

 

Time, Time options.

 

Weather, Weather options.

 

Navigation through the menus can be done in the following way:

 

F3 to display the menu, scroll through the options on a particular menu by using either num 8 for up or num 2 for down, activate a submenu or option by pressing num 5, scroll through submenu pages by using either num 4 or num 6, go back to the main menu by pressing num 0, cancel the menu by pressing backspace. Also some models have different appearances, just press num 5 repeatedly and the models will change.

 

 

OF COURSE: the existing keycombinations do all exist, so for people that like these (myself included), they are still fully usable, the menu is just for the people that prefer that above keycombinations.

Edited by sjaak327
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It's not by default, of course all it takes is going into trainer.ini and change any of the 20 models with this modelhash, and that modelhash is indeed inside trainer.ini, in fact all the usable modelhashes are inside trainer.ini.

 

IG_JOHNNYBIKER 3383459612

 

If you want to have this ingame, all it takes is change one of the 20 models:

 

Model1=2564987168

Description1=Brucie !

 

this for instance is the first model that is changed pressing RCTRL+F7 change model1= to 3383459612 and optionally cahnge description1 to something more suitable, and once changed Johnny will spawn.

 

OR...

 

You wait until I have all the models into the model menu, and scroll until you find the relevant model and spawn smile.gif

Hey, I only just found that, added Johnny and Luis for certain reasons

Very neat icon14.gif

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Great! I'm glad your keeping the key-combos biggrin.gif

Of course !

 

The menu was made because it was requested by some people here, the keycombinations are much quicker to use.

 

Of course adding the menu has one advantage, I could add all cars and player models into the trainer, which wouldn't have been possible using key combinations.

 

I have finished the trainer, after some testing later today, I will release it tonight.

 

So that on saturday I can start playing the game, instead of coding the trainer smile.gif

 

 

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One question... Do the menu dissapear when u have spawned one thing?

or is the menu still there so we can push many times?

 

STILL LOVE THIS MOD! cookie.gif

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One question... Do the menu dissapear when u have spawned one thing?

or is the menu still there so we can push many times?

 

STILL LOVE THIS MOD! cookie.gif

I had mixed feelings about this, but I have changed it so that indeed the menu doesn't disappear after you have spawned something.

 

 

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Man sounds great!!! Çan't wait anymore for it. tounge.gif It's good you changed it so that the carspawnmenu wont disappear after spawning a car. BTW and don't forget the faster scrolling. tounge.gif xD

 

Also still one request... wink.gif Can you make beside Super brake and speed up, make an speed down option. Which one will not let you make super brake. So I can gradually slow down. tounge.gif Same like in dualCore's trainer. Sorry for having so much requests, hehe. wink.gif

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Man sounds great!!! Çan't wait anymore for it. tounge.gif It's good you changed it so that the carspawnmenu wont disappear after spawning a car. BTW and don't forget the faster scrolling. tounge.gif xD

 

Also still one request... wink.gif Can you make beside Super brake and speed up, make an speed down option. Which one will not let you make super brake. So I can gradually slow down. tounge.gif Same like in dualCore's trainer. Sorry for having so much requests, hehe. wink.gif

Yes most menus don't disappear now, except for teleport, as I didn't seem the need for it to stay on screen.

 

The faster scrolling is also there.

 

The gradual braking options I might add in the next version, but I thought you could use the normal brake for that ?

 

 

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Yes most menus don't disappear now, except for teleport, as I didn't seem the need for it to stay on screen.

 

The faster scrolling is also there.

 

The gradual braking options I might add in the next version, but I thought you could use the normal brake for that ?

Hehe. tounge.gif Sure I can use normal brake. But when I'm going very fast I won't slow down fast. tounge.gif

 

I am curious the new version your going to release with menu etc. smile.gif

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Great cool ^^

 

what efect doese Force light ???

 

Dont know, because i can try the trainer first in a week ...  cry.gif

It either switches of the car lights, or switch them back on again.

 

It's named after the native, maye I need to rename it a bit smile.gif

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Looks nice and the fast scrolling is also working. But when I press F3 I get both menus in each other. I get carspawn menu and your new menu. I can't read all text like that. tounge.gif Could u please fix that? But I things I could read looked great!!! biggrin.gif

Edited by Firkon
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Looks nice and the fast scrolling is also working. But when I press F3 I get both menus in each other. I get carspawn menu and your new menu. I can't read all text like that. tounge.gif Could u please fix that? But I things I could read looked great!!! biggrin.gif

Haha, of course smile.gif

 

Delete trainera.asi from the GTAIV directory, it's no longer needed, as the carspawn menu is now inside trainer.asi.

 

I moved away from having two asi files.

 

 

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very awesome, cant wait to use it. thanks for all your hard work, and hope to see new things in the future possibly...if anyone can think of anything else that is xD

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Adrian_Winata
By the way, would it be possible to add an option to spawn npc's ?

 

Possibly buildings aswell?

No, that's impossible.

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Looks nice and the fast scrolling is also working. But when I press F3 I get both menus in each other. I get carspawn menu and your new menu. I can't read all text like that. tounge.gif Could u please fix that? But I things I could read looked great!!! biggrin.gif

Haha, of course smile.gif

 

Delete trainera.asi from the GTAIV directory, it's no longer needed, as the carspawn menu is now inside trainer.asi.

 

I moved away from having two asi files.

Thanks! It works great now!! biggrin.gif And the fast scrolling is also perfect and great!! xD

 

Just a whole another question, what program do people use to spawn objects? Some make a skatepark in air, I want to do that also. tounge.gif

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By the way, would it be possible to add an option to spawn npc's ?

 

Possibly buildings aswell?

No, that's impossible.

Did you just register to post this sh*tty comment?

 

 

 

Anyway, thx for adding an ingame menu sjaak.

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@ firkon, try the superspawwner script, it's on the same subforum here.

 

@CMN240967 why don't you use the superspawner script, what I hear it works perfectly. I haven't really considered spawning objects other then cars and models.

 

 

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@ firkon, try the superspawwner script, it's on the same subforum here.

 

@CMN240967 why don't you use the superspawner script, what I hear it works perfectly. I haven't really considered spawning objects other then cars and models.

bored.gif Do you know of any that dont conflict with this one, because this is epic and I dont want to stop using it biggrin.gif

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@ firkon, try the superspawwner script, it's on the same subforum here.

 

@CMN240967 why don't you use the superspawner script, what I hear it works perfectly. I haven't really considered spawning objects other then cars and models.

bored.gif Do you know of any that dont conflict with this one, because this is epic and I dont want to stop using it biggrin.gif

It shouldn't interfere. There might be some key bindings that are the same, but of course that is easily solved by changing either this one or the superspawner script. Also you can disable key bindings on this trainer, by setting the keyvalue to 0.

 

 

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maybe is it an idea to add a menu where can can choose each model as your bodyguard and each weapon that the where. and with the option the you can send them away if you don't want/need them anymore.

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Hi, great mod. Is there anyway to add an option to lock the chase camera behind vehicles and raise the chase camera. I hate how the chase camera is lazy when turning corners and when vehicles spin around. Thx.

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