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Happy Holidays from the GTANet team!

[WIP/SCR] Toyota AE86 Trueno


Miklas
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Probably it will go to the IV if I will find someone to convert/I'll know how and it will be possible of course.

 

user posted image

 

3754 Triangles for now. ph34r.gif

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Comment...

 

 

 

tounge.gif

 

 

 

 

like i said on IRC, i like it but its too high poly.

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Another great car from Miklas. I hope you'll finish it soon wink.gif

BTW. Greetings from gtasite and Yakuza.

Hai Hai, greetz 2 biggrin.gif

 

And updaaaateeyeah:

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ph34r.gif

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Noes lol, title wasnt changed biggrin.gif

 

Polys: 6886 w'out wheels.

 

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Lights are 3D of course, textures are urm, dunno, not mine, but the mapping is like in the SA ones, so it will be taken from game when ingame lol turn.gif

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No idea, im not interested until i dont know Max and the model isnt finished ^_^

 

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Huh, enough for today. biggrin.gif

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nice work !! will the deforming of the car -when crashing something- automatically right calculated or is that another topic which u have to work on?

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  nice work !! will the deforming of the car -when crashing something- automatically right calculated or is that another topic which u have to work on?

 

Erm, what? mercie_blink.gif

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nice work !! will the deforming of the car -when crashing something- automatically right calculated or is that another topic which u have to work on?

That is hardcoded, the only control we have over that is a handling value wich multiplies it. so yeah, I think we don't have to care about that.

 

Looking great, will you make some extras like the original Futo?

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Yees, of course, any ideas are welcome biggrin.gif

 

I thought to texture whole body and release a template so everyone could try to make his own paintjob which the best ones would be included in the pack with car. biggrin.gif

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