Miklas Posted January 18, 2009 Share Posted January 18, 2009 Probably it will go to the IV if I will find someone to convert/I'll know how and it will be possible of course. 3754 Triangles for now. Link to comment Share on other sites More sharing options...
Flat Face Posted January 18, 2009 Share Posted January 18, 2009 Comment... like i said on IRC, i like it but its too high poly. Link to comment Share on other sites More sharing options...
coasterdude184 Posted January 18, 2009 Share Posted January 18, 2009 Nice work, very nice mesh and very high poly Link to comment Share on other sites More sharing options...
Kowaah Posted January 18, 2009 Share Posted January 18, 2009 while finished it will be around 15k polies,i assume? Link to comment Share on other sites More sharing options...
Miklas Posted January 18, 2009 Author Share Posted January 18, 2009 while finished it will be around 15k polies,i assume? More, much more i think. Link to comment Share on other sites More sharing options...
AzO Posted January 18, 2009 Share Posted January 18, 2009 Well, it looks great for me ^_ Will be a great replacement for that AE86 spoof in GTA4 . Link to comment Share on other sites More sharing options...
SLAYERMAGGOT Posted January 18, 2009 Share Posted January 18, 2009 Another great car by Miklas, will be a perfect replace for the Futo in IV. Link to comment Share on other sites More sharing options...
Maxioo Posted January 18, 2009 Share Posted January 18, 2009 Another great car from Miklas. I hope you'll finish it soon BTW. Greetings from gtasite and Yakuza. Link to comment Share on other sites More sharing options...
Miklas Posted January 18, 2009 Author Share Posted January 18, 2009 Another great car from Miklas. I hope you'll finish it soon BTW. Greetings from gtasite and Yakuza. Hai Hai, greetz 2 And updaaaateeyeah: Link to comment Share on other sites More sharing options...
ShamelessPie Posted January 20, 2009 Share Posted January 20, 2009 I think I need to change my pants now... Ok now, nice model! Link to comment Share on other sites More sharing options...
Ja750 Posted January 20, 2009 Share Posted January 20, 2009 Looking good Miklas, Keep up the good work. Link to comment Share on other sites More sharing options...
Miklas Posted January 20, 2009 Author Share Posted January 20, 2009 Of course there will be chamfers on the boot Link to comment Share on other sites More sharing options...
JostVice Posted January 20, 2009 Share Posted January 20, 2009 Awesome work, a bit highpoly for me polishguy Link to comment Share on other sites More sharing options...
loczek47 Posted January 20, 2009 Share Posted January 20, 2009 Looks nice , but wheels are looking too much cartoony Link to comment Share on other sites More sharing options...
Miklas Posted January 20, 2009 Author Share Posted January 20, 2009 Oh, wheels are urm, "temporary", i forgot to say ;} Link to comment Share on other sites More sharing options...
loczek47 Posted January 20, 2009 Share Posted January 20, 2009 Okay then , can't wait to see it in-game Link to comment Share on other sites More sharing options...
Kowaah Posted January 20, 2009 Share Posted January 20, 2009 so why don't convert it to SA,if only to IV??? Link to comment Share on other sites More sharing options...
Miklas Posted January 20, 2009 Author Share Posted January 20, 2009 Blah, look at teh topic's title, Kowaah. Link to comment Share on other sites More sharing options...
Kowaah Posted January 21, 2009 Share Posted January 21, 2009 you asked to moderator for editing it,right? what's polycount by now? Link to comment Share on other sites More sharing options...
Miklas Posted January 21, 2009 Author Share Posted January 21, 2009 Noes lol, title wasnt changed Polys: 6886 w'out wheels. Lights are 3D of course, textures are urm, dunno, not mine, but the mapping is like in the SA ones, so it will be taken from game when ingame lol Link to comment Share on other sites More sharing options...
quechus13 Posted January 21, 2009 Share Posted January 21, 2009 Ok but what about the plugins for 3d max to export as the GTA IV Model? Is somebody working on it? Link to comment Share on other sites More sharing options...
Miklas Posted January 21, 2009 Author Share Posted January 21, 2009 No idea, im not interested until i dont know Max and the model isnt finished ^_^ Huh, enough for today. Link to comment Share on other sites More sharing options...
AzO Posted January 21, 2009 Share Posted January 21, 2009 Silky smooth, looks lovely . Link to comment Share on other sites More sharing options...
GTA_XP Posted January 21, 2009 Share Posted January 21, 2009 I need that sh*t surely! Man, it looks like a Miss New York! Tasty Link to comment Share on other sites More sharing options...
Maddy25 Posted January 21, 2009 Share Posted January 21, 2009 nice work !! will the deforming of the car -when crashing something- automatically right calculated or is that another topic which u have to work on? Link to comment Share on other sites More sharing options...
Miklas Posted January 22, 2009 Author Share Posted January 22, 2009 nice work !! will the deforming of the car -when crashing something- automatically right calculated or is that another topic which u have to work on? Erm, what? Link to comment Share on other sites More sharing options...
SLAYERMAGGOT Posted January 22, 2009 Share Posted January 22, 2009 This car is going to be f*cking sexy Link to comment Share on other sites More sharing options...
Miklas Posted January 24, 2009 Author Share Posted January 24, 2009 An updateh. Link to comment Share on other sites More sharing options...
JostVice Posted January 24, 2009 Share Posted January 24, 2009 nice work !! will the deforming of the car -when crashing something- automatically right calculated or is that another topic which u have to work on? That is hardcoded, the only control we have over that is a handling value wich multiplies it. so yeah, I think we don't have to care about that. Looking great, will you make some extras like the original Futo? Link to comment Share on other sites More sharing options...
Miklas Posted January 24, 2009 Author Share Posted January 24, 2009 Yees, of course, any ideas are welcome I thought to texture whole body and release a template so everyone could try to make his own paintjob which the best ones would be included in the pack with car. Link to comment Share on other sites More sharing options...
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