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A Theory on Rockstar's Apalling Silence


Goatman455
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Atleast they got G.E.C.K. (garden of eden creation kit) and some patches.

 

What we get:

A hotfix.

 

What we didn't get:

A patch.

Collectors Edition (safety deposit box, duffel bag, and some other sh*t).

Subway map.

AA.

Controller support.

SDK.

Key to the City.

 

Probably a bunch of other sh*t I can't think of right now.

One way or another we as PC gamers, that love GTA, got f*cked in the A.

 

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If it's so great why are you here and not playing it? So you can be the first one to tell anyone that they are wrong if they mention anything bad about GTA IV?

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some patches.

 

 

Some patches = 2, and Fallout 3 was released on 10/28/2008 and its second patch only on 01/13/2009 (2.5 months after release date). GTA 4 PC was released on 12/02/2008.

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CharmingCharlie
If it's so great why are you here and not playing it? So you can be the first one to tell anyone that they are wrong if they mention anything bad about GTA IV?

Never heard of Alt Tab or windowed mode ? I am playing it but every now and again I take a wee break to come here and check what is happening in the forum after all I am the LED BY I am meant to keep an eye on things. However the game stays running in the background and after I have done this post within a second I will be doing another multiplayer race biggrin.gif

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some patches.

 

 

Some patches = 2, and Fallout 3 was released on 10/28/2008 and its second patch only on 01/13/2009 (2.5 months after release date). GTA 4 PC was released on 12/02/2008.

Ok "a couple patches" tounge.gif.

 

The further I look I see they also updated the community as much as possible about any said patches. They also have official forums. Anyway...

 

If nothing else, say something...Anything.

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If it's so great why are you here and not playing it? So you can be the first one to tell anyone that they are wrong if they mention anything bad about GTA IV?

Never heard of Alt Tab or windowed mode ? I am playing it but every now and again I take a wee break to come here and check what is happening in the forum after all I am the LED BY I am meant to keep an eye on things. However the game stays running in the background and after I have done this post within a second I will be doing another multiplayer race biggrin.gif

Yeah I bet

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All games have bugs we know that and looking at that change log they where not major, hell they patched oblivion for a long time and it still has bugs. But these are great games and work for the majority of users, both games are also optimized for the PC.

 

Please dont compare fallout 3 to gta 4 as fallout 3 was released as a finished product. You can play crysis,farcry,fallout etc and not feel like your beta testing regardless of minor bugs. Unfortunately thats not the case with gta 4.

 

Gta 4 has FAR more serious issues than fallout and i honestly cant believe i have to tell you that, but you already know, you dont like to hear that your beloved developer has failed miserably.

 

 

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YES CHARMING WE ARE ALL HAPPY THAT YOU GOT THE GAME TO WORK ON YOUR ONE AND ONLY PC, PERSONALLY HANDED DOWN FROM ZUES HIMSELF. Go clean off that Rockstar facial you have and go somewhere else.

Dude... he really aint alone, the game works. There are some bugs and performance should be much better but it works.

 

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YES CHARMING WE ARE ALL HAPPY THAT YOU GOT THE GAME TO WORK ON YOUR ONE AND ONLY PC, PERSONALLY HANDED DOWN FROM ZUES HIMSELF. Go clean off that Rockstar facial you have and go somewhere else.

Dude... he really aint alone, the game works. There are some bugs and performance should be much better but it works.

Define "works".... low settings, no AA, crappy shadows, missing textures, poor custom control compatibility. I guess all that aside it might work well.

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YES CHARMING WE ARE ALL HAPPY THAT YOU GOT THE GAME TO WORK ON YOUR ONE AND ONLY PC, PERSONALLY HANDED DOWN FROM ZUES HIMSELF. Go clean off that Rockstar facial you have and go somewhere else.

Dude... he really aint alone, the game works. There are some bugs and performance should be much better but it works.

this^^

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YES CHARMING WE ARE ALL HAPPY THAT YOU GOT THE GAME TO WORK ON YOUR ONE AND ONLY PC, PERSONALLY HANDED DOWN FROM ZUES HIMSELF. Go clean off that Rockstar facial you have and go somewhere else.

Dude... he really aint alone, the game works. There are some bugs and performance should be much better but it works.

this^^

It sure does and then some. If anyone is able to start it and play from beginning to end then it sure as hell works. But there are issues.

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suicidal.gif  suicidal.gif  suicidal.gif erm yeah it would say "FIXED" because these are the patch notes of the main patch nearly THREE months after the games release.  That's right all those bugs and game killing glitches have been present in the game for THREE months. 

 

Here you go with claiming GTA 4 is unplayable, not from where I am sitting I have been playing it just fine since it's launch yet you are here claiming you can't play it.  You know just like the people on the fallout 3 forum that were claiming it is bugged to hell but they had people like you saying "fallout 3 is fine what are you moaning about". 

 

I have installed GTA 4, 3 times on 2 different PC's and have not encountered any problems, no memory leaks or anything.  I will admit performance could be better but that is it.  I have had GTA 4 running all day today, it's been going about 10ish hours now and not had one crash yet in the game.  I could never do that with the appalling Fallout 3 which crashed at the drop of a hat.  So from my perspective Fallout 3 is a pretty sh*tty port and the patch notes confirm that.

I think the fact this game doesn't support SLI out of the box is tell tale. Also, the "officially supported 360 controller" for "games for windows live" games doesn't work properly by default. The triggers aren't analog. I mean, come on, in the manual it says supported, but it isn't really. It isn't like other controller work either, pretty much everyone is having some sort of controller issue or another.

 

I mean, you also have to look at the resources of the company, and their experience.

 

They have a huge amount of resources and have the experience of making a good port.

 

 

Screwing this up really points to rushing for profit motive reasons.

Edited by Goatman455
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R* dont give a rats ass about PC GTA4 owners. For them, its just not worth spending the money to correct their faults on PC. Just learn from this and get GTA5 on console, cuz all your moans and complaints are just falling on deaf ears! For R*, PC gamers are just not worth it..

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nitro_hedgehog

 

YES CHARMING WE ARE ALL HAPPY THAT YOU GOT THE GAME TO WORK ON YOUR ONE AND ONLY PC, PERSONALLY HANDED DOWN FROM ZUES HIMSELF. Go clean off that Rockstar facial you have and go somewhere else.

Dude... he really aint alone, the game works. There are some bugs and performance should be much better but it works.

Define "works".... low settings, no AA, crappy shadows, missing textures, poor custom control compatibility. I guess all that aside it might work well.

you forget frequent popins, memory leaks, low frame rate, lack of even the most basic anti cheat system on multiplayer, and 3 pieces of the worst software to ever venture onto my harddrive (securom, RGSC, GFWL) all of which are buggy, unuser friendly, and cause more trouble than they are worth. thanks to the magic of "FEDOR" i can play my legit copy of GTA without having to worry about an invasive DRM corrupting windows.

Edited by nitro_hedgehog
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CharmingCharlie

 

I think the fact this game doesn't support SLI out of the box is tell tale.

I have always been under the impression that SLI has always been more or an after thought amongst most game developers. I don't follow it that closely because I think SLI is a waste of time and money myself. However I would venture that those with SLI rigs are in an extreme minority. I am not saying that SLI shouldn't be supported I am just saying most devs at best only give lip service too it anyway.

 

 

I mean, you also have to look at the resources of the company, and their experience.

Yeah and all those resources and experience are console centric as much as we may hate it Rockstar is now a console company. Now the PC is a totally different beast and Rockstar fail to recognise that, they just poured enough money into getting a quick and dirty port out, just like they have always done.

 

 

They have a huge amount of resources and have the experience of making a good port. 

I really don't understand where people are getting this idea that Rockstar EVER produced a good port. Even the 3 series was god awful from a technical standpoint, you needed a computer vastly more powerful than the consoles of the day to even get the game playable. You just need to look at GTA SA which needed a PC 3 - 4 times more powerful than the consoles just to play adequately. So based on their history I would say GTA 4 is pretty much what we should have expected anyway.

 

 

Screwing this up really points to rushing for profit motive reasons.

I would personally say the problems with this port are an indication that Rockstar isn't sure about the PC market any more and they are unwilling to commit a lot of money towards porting the game appropriately to the PC. I don't expect it to get any better, if anything I expect it to get a lot worse.

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Captain Hemorrhoid
R* dont give a rats ass about PC GTA4 owners. For them, its just not worth spending the money to correct their faults on PC. Just learn from this and get GTA5 on console, cuz all your moans and complaints are just falling on deaf ears! For R*, PC gamers are just not worth it..

Or, how about learn from this and refuse to buy any future Rockstar products on ANY platform?

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I don't really understand how GTA IV can't be playable.

 

I don't have a pretty good rig: 8600 gt xxx, dual core e6750, 2gb.

 

and I run it with 20 fps average and nice graphics. only get 15 fps when I blow all the cars in middle of star junction. In normal situation I get 25 fps. and 30 on the shores.

 

Ok, the game could run better. but is totally playable. I beat it two times. I get the 100%. so, with my dirty rig is playable. Of course if you have the worst pc of the world the game is not going to work. But I can play Fallout 3, far cry 2 and crysis, and I don't see any huge difference of fps between GTA.

 

maybe you just got to delete all the porn and spyware and the game will run fine.

 

 

I'm not saying that the game does not need a patch. I'm just saying that the problems with GTA seems to be someding, hmm, I don't know the word for that in english. something that just happend to 1 of 10 players.

all the people who have problems, of course, they are posting. the big crowd of people without problems are playing.

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Screwing this up really points to rushing for profit motive reasons.

I would personally say the problems with this port are an indication that Rockstar isn't sure about the PC market any more and they are unwilling to commit a lot of money towards porting the game appropriately to the PC. I don't expect it to get any better, if anything I expect it to get a lot worse.

 

 

I could Google this up and look for myself, but I'm not sure what to trust and what not to. You might know of a site that's factual. But I don't get how consoles make more money then PC. Why would they not give a sh*t about PC? Are there numbers to support this from a reliable source? I always see retail this and that. But are there actual numbers from all mediums? From digital (d2d, steam, dell, EA, etc) to retail? Just doesn't make sense that with all the hardware we must buy for computers that developers aren't capitalizing from them in one way are another. Be it in game loading screens, as you see Nvidia and what not. Or some other way to get it done to where it does deem worthy.

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YES CHARMING WE ARE ALL HAPPY THAT YOU GOT THE GAME TO WORK ON YOUR ONE AND ONLY PC, PERSONALLY HANDED DOWN FROM ZUES HIMSELF. Go clean off that Rockstar facial you have and go somewhere else.

Dude... he really aint alone, the game works. There are some bugs and performance should be much better but it works.

Define "works".... low settings, no AA, crappy shadows, missing textures, poor custom control compatibility. I guess all that aside it might work well.

LOW settings are only LOW because R* allowed us to push them to an extreme level, they could have maxed 40 on all sliders so people wouldnt complain about not being able to use maximum settings (leave it for the future).

No AA... technical limitation of the game (DX9) and the lighting method used, but if you are already complaining about performance... i wouldnt mind 2x AA too.

Crappy shadows... they are real time dynamic shadows, do you think you could get perfectly rendered shadows on a environment as open and complex as this?

 

You can use the post processing filter (P) to minimise the two problems above, it will hide the jaggies, smooth the shadows and distant low resolution textures/geometry, it will also improve the effects of speed and being drunk (i strongly discourage being and playing drunk at the same time).

Missing textures... update your drivers, dont push your settings higher than your system can handle and make sure you have enough RAM to run the game.

Poor custom control compatibility... hmm ok i cant really comment on that since i find the default controls confortable enough.

 

 

The game is not broken or anything, it could use some patch work because it does have some nasty bugs and performance isnt all that great... but its playable and very enjoyable (im having a great time with).

 

 

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nitro_hedgehog

 

LOW settings are only LOW because R* allowed us to push them to an extreme level, they could have maxed 40 on all sliders so people wouldnt complain about not being able to use maximum settings (leave it for the future).

No AA... technical limitation of the game (DX9) and the lighting method used, but if you are already complaining about performance... i wouldnt mind 2x AA too.

Crappy shadows... they are real time dynamic shadows, do you think you could get perfectly rendered shadows on a environment as open and complex as this?

 

You can use the post processing filter (P) to minimise the two problems above, it will hide the jaggies, smooth the shadows and distant low resolution textures/geometry, it will also improve the effects of speed and being drunk (i strongly discourage being and playing drunk at the same time).

Missing textures... update your drivers, dont push your settings higher than your system can handle and make sure you have enough RAM to run the game.

Poor custom control compatibility... hmm ok i cant really comment on that since i find the default controls confortable enough.

 

 

The game is not broken or anything, it could use some patch work because it does have some nasty bugs and performance isnt all that great... but its playable and very enjoyable (im having a great time with).

you simply must be high. even with the ridiculous amount of blur, it does a poor job of hiding the "jaggies." DX9 isn't preventing AA, 2nd rate programmers are and finally, the game IS broken. yes it is working for some people. but countless others have staggering errors due to the horrific coding and the 3 bloated programs that are "needed" to run the game. its great that you can run it. but in the end, nobody cares because your not contributing to the topic at hand.

 

to resume the topic: if R* truely has chosen to stay low. then that also means they have already packed their bags and have decided to leave us with a broken product. i wouldn't count on another patch, ever...

Edited by nitro_hedgehog
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CharmingCharlie

 

I could Google this up and look for myself, but I'm not sure what to trust and what not to. You might know of a site that's factual. But I don't get how consoles make more money then PC. Why would they not give a sh*t about PC? Are there numbers to support this from a reliable source? I always see retail this and that. But are there actual numbers from all mediums? From digital (d2d, steam, dell, EA, etc) to retail? Just doesn't make sense that with all the hardware we must buy for computers that developers aren't capitalizing from them in one way are another. Be it in game loading screens, as you see Nvidia and what not. Or some other way to get it done to where it does deem worthy.

OK I did the work for you then, it is obviously notoriously difficult to find sales figures for GTA on the PC. However after the console version of GTA 4 launched many sites did articles on whether the PC would get GTA 4 (funny now looking back at it all). There was this article on IGN that revealed the following :-

 

GTA 3 - Released 8 months after the PS2 - sold 400,000 copies in the US

GTA VC - Released 7 months after the PS2 - sold 300,000 copies in the US

GTA SA - Released 8 months after the PS2 - sold 250,000 copies in the US

source

 

Now granted those figures are for the US only however they clearly show a DECLINE. As GTA got better on the PC the number of copies sold WENT DOWN. Which is why this time around I don't think Rockstar has a lot of faith in the PC and only allocated a small investment in the port. Now if GTA 4 proves to be a financial success on the PC and does well sales wise I can see them committing more resources to the next version. However with all the sensationalism about this version that is unlikely to happen.

 

Now notice I am not talking about the PC as a whole in some areas it does very well with games sales. However it constantly gets out stripped by the consoles, when a game is released on the PC and consoles simultaneously it's the PC that comes in last place software wise.

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CharmingCharlie
250,000 x $50 = $12,500,000 = fix the fcking game

Yeah because Rockstar get the whole 50 bucks don't then mercie_blink.gif Oh wait no they don't at least half of that will go to the retailer so you are down to 25 bucks. Then you can probably whack off another $5 - $10 for distribution and fabricating costs. Which means Rockstar will be lucky to see $15 from your original $50 purchase.

 

So if Rockstar did sell 250,000 they would probably make $3,750,000. Pretty respectable eh !!!!! oh wait the console versions sold well over $500 millions worth which equates to around $150 million going to Rockstar. Now I don't know about you but if I was in Rockstars shoes I would say "f*ck the PC it isn't worth all this hassle especially not on those margins".

 

Oh and before you go "we want proof that sales are broken down like that" I don't have any they are best guess. The only people that know the true figures are Rockstar and they have seen their products declining in sales on the PC so you do the maths. Is it worth supporting a format that brings in a measly $4,000,000 or would it be better throwing resources into exploiting the markets that bring them $150,000,000.

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I could Google this up and look for myself, but I'm not sure what to trust and what not to. You might know of a site that's factual. But I don't get how consoles make more money then PC. Why would they not give a sh*t about PC? Are there numbers to support this from a reliable source? I always see retail this and that. But are there actual numbers from all mediums? From digital (d2d, steam, dell, EA, etc) to retail? Just doesn't make sense that with all the hardware we must buy for computers that developers aren't capitalizing from them in one way are another. Be it in game loading screens, as you see Nvidia and what not. Or some other way to get it done to where it does deem worthy.

OK I did the work for you then, it is obviously notoriously difficult to find sales figures for GTA on the PC. However after the console version of GTA 4 launched many sites did articles on whether the PC would get GTA 4 (funny now looking back at it all). There was this article on IGN that revealed the following :-

 

GTA 3 - Released 8 months after the PS2 - sold 400,000 copies in the US

GTA VC - Released 7 months after the PS2 - sold 300,000 copies in the US

GTA SA - Released 8 months after the PS2 - sold 250,000 copies in the US

source

 

Now granted those figures are for the US only however they clearly show a DECLINE. As GTA got better on the PC the number of copies sold WENT DOWN. Which is why this time around I don't think Rockstar has a lot of faith in the PC and only allocated a small investment in the port. Now if GTA 4 proves to be a financial success on the PC and does well sales wise I can see them committing more resources to the next version. However with all the sensationalism about this version that is unlikely to happen.

 

Now notice I am not talking about the PC as a whole in some areas it does very well with games sales. However it constantly gets out stripped by the consoles, when a game is released on the PC and consoles simultaneously it's the PC that comes in last place software wise.

As most of those figures are many many months after the original release. Most fans would, I think, buy the game when it comes out. Not wait forever and a day for it to release on a platform they prefer (unless your a hardcore PC gamer, it's either PC or nothing). I'd rather wait for what I prefer, the PC. As cheap as consoles are, and also how very uncomplicated they are compared to PC, I understand why most game on consoles. Or it could be for the exclusives and earlier release dates. I guess we can't really determine how well it COULD have sold on the PC, without it not in the first place coming out on PC. But if we look at other games that were PC exclusive. I would think they're not giving up on PC and sell games very well. For many many years. So I'm just not sure why others don't follow suit. Console games (as I've said) are quick buys. But then after that they end up on the selves 3-6 months after release being sold for $15-20 after trade-in. It's just lame.

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i was going for a tip of the iceburg example

we all know that Rockstar as a whole makes plenty of money from all their titles regardless of platform

 

SO FIX IT ALREADY

i cant even play for more than 5 minutes now

i was using the systweaks cache boost but the trial period ended

im not paying 29 bucks for software to run other software i payed 50 for

(shake my fckin head)

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