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Have Rockstar announced a second patch yet?


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Personally, I would expect a patch no sooner than Nvidia's latest betas take over the stable spot and Catalyst 9.1 is out. It doesn't mean the patch won't be done by then, but it wouldn't be wise to release it without checking these with it first, imo, since the new drivers (cat due within days, according to some insiders who frequent some VGA boards I go to) are likely to bring a lot of optimization for IV since they have had more time with a wider base of users (read: Consumers far outweigh testing in-house).

I'd take that bet if I thought you'd pay up.

 

There were at least three patches for the PS3 version, so it's obvious the PC will get at least another couple.

Oh, I didn't realize it was so OBVIOUS. PS3 sold about 4 million copes and they got a standard release. Definitely comparable to a half broken PC release. Also, that R* Toronto guy/girl doesn't stop talking about the second patch. IIRC that person was very quick to announce the first one, why hold the info for the second? What good did the first patch do, anyway? Oh yeah, I can bowl now, how ultra useful.

 

Silly me.

Hopefully...

 

Dont forget the promise R* Toranto giving to us. They say " We will support GTA 4 on PC in a long term" somethng like this ,He mentions this in his first thread that posted about first patch here in gtaforums.

 

ANYONE remember ? turn.gif

 

I'd take that bet if I thought you'd pay up.

 

There were at least three patches for the PS3 version, so it's obvious the PC will get at least another couple.

Oh, I didn't realize it was so OBVIOUS. PS3 sold about 4 million copes and they got a standard release. Definitely comparable to a half broken PC release. Also, that R* Toronto guy/girl doesn't stop talking about the second patch. IIRC that person was very quick to announce the first one, why hold the info for the second? What good did the first patch do, anyway? Oh yeah, I can bowl now, how ultra useful.

 

Silly me.

Not all people had bowling issues, IIRC. And you kinda DO need that to function in the very beginning to even play (the story at least).

 

You can expect them to announce the first patch that fast after the lash that was going on that I read about when looking for solutions that may have already been covered. The game is not half broken, it runs great on my bare minimum system (as many saw us all bicker over in the "f*cked us" topic).

 

Here, listen to me talk like a dork and show off my performancez:

 

 

1.86ghz core 2 duo.

2 gigs ram.

HD3850, 38% utilized by game.

 

Only way I can produce most issues is to turn my ram below 533mhz (ddr2/266x2) - any lower than that, I come to issues

 

 

" We will support GTA 4 on PC in a long term"

 

Yep Jack, I remember this, it was even in gaming news smile.gif It's because IV is going to expand Bohan to include North Bohan <3

 

They said they will support for the long term, knowing they will be developing on this platform for the long term anyhow, yea? smile.gif

 

Not all people had bowling issues, IIRC.

I never stated they did.

 

 

And you kinda DO need that to function in the very beginning to even play (the story at least).

No, you can just quit that bawling match with Karen... erm, Michelle and go on.

 

Also, why not use a screen capture app instead of a camera?

Jack' date='Jan 14 2009, 08:53'] Hopefully...

 

Dont forget the promise R* Toranto giving to us. They say " We will support GTA 4 on PC in a long term" somethng like this ,He mentions this in his first thread that posted about first patch here in gtaforums.

 

ANYONE remember ? turn.gif

I think they were reffering to the contests nad the downloadable content that is coming to the PC too.That's their "support" for the game

 

Rockstar:" Rockstar Games rewards loyal, paying customers and will offer incentives and downloadable content that will only be available to registered users of the game, running non-hacked copies, via Rockstar Games Social Club."

Dungeoncrawler

They'll release another patch simply because they are aware if they fix some more stuff more people will then buy the pc version.

It really befalls RS to support this game at least through a few patches. Each patch should generate some sales. Just my opinion.

 

Dc

 

Here, listen to me talk like a dork and show off my performancez:

 

 

1.86ghz core 2 duo.

2 gigs ram.

HD3850, 38% utilized by game.

 

Only way I can produce most issues is to turn my ram below 533mhz (ddr2/266x2) - any lower than that, I come to issues

 

 

" We will support GTA 4 on PC in a long term"

 

Yep Jack, I remember this, it was even in gaming news smile.gif It's because IV is going to expand Bohan to include North Bohan <3

 

They said they will support for the long term, knowing they will be developing on this platform for the long term anyhow, yea? smile.gif

I'm getting a bit pissed off reading all this stuff in the PC forums about preformance. I have these specifications:

 

Quad Core Intel processor Q8200; 2,33 Gighz

4 Gigs of ram

Nvidia 9600 GT (PC says it as somewhat 2 gigs of video memory... but I have in reality, what it said on the box, 512 MB of video memory)

 

In other words, my PC is alot better than yours. But here are the problems: I run it in 1280 x 1024 resolution, medium and Highest settings. Almost everything down (detail distance 30, view distance 20, vehicle density about 10 and shadows set on 1) and I have really choppy gameplay/frames.

 

On top of that, the lack of AA really disturbs me. What is wrong with this game? I really enjoy the gameplay of the game itself, but the way it runs on my PC is just horrible. I had expected to run it maxed out in this PC (although not maxed out shadows/vehicle density/...).

 

Any advice to make it run better?

Well, I'd have to try to get more intimate with your setup, but your right, you should be doing even better than me, way way better (aside from that 9600, BTW - your problem may be that ram error - your card may be faulty, and if windows thinks it has that much room when it really can only charge 512MB, it may be using resources unwisely).

 

About anti aliasing, I know it's not what you want to hear (me niether, as my monitor maxes at 1680) but anti aliasing would make this game REALLY run like sh*t (like it made SA run like sh*t before there were newer cards than it needed). I think they did that for the headache to not occur, as anti aliasing such complicated scenes has never been done that I can remember (but I don't really know for sure) in real time games and I can only imagine the performance people would get if they could use it. AA is for resolutions low like the one you have set, and I agree with most that this game is a pixelated fest, but it's better it's not there. We'd have so many complaints and no one would ever guess AA was a problem (maybe they would, I dunno, maybe after tweaking to find a fix it would come out)

 

So, the part you don't want to hear (finally lol) is that at 2560 with P enabled, this game will be brilliant. And by the time the canon is finished (probably by the next game) monitors that push that res will be so cheap. But to be fair, I have seen someone complain about pixels at 2560, but also to be fair, my P blur fixes all of that (to an acceptable extent that makes me wonder how sweet it is at 2560) at 1680 and he didn't mention whether he is using it or not (and not using it is not wise because it does way more than a DOF blur - it helps to not notice the constant transformations like scale, rotate, and move going on as the player moves the map all around under himself while we see the illusion of the player traveling distance.

 

I highly doubt your ram is as slow as mine with 4 gigs and a quad - so I guess again there is more evidence my theory about slow ram is only some people's problems, and not the main issue as I had thought (since I can only get issues when I slow my ram).

 

Why don't you try this for me for a start and let me know how it goes. If this doesn't help, let's get into a topic about your issues (or link me to one you have started so I can see what has been tried). What I want you to do is to alt tab out of the game just as you launch it and sit at the menu screen and set the affinity to only use 2 of your cores. I know this sounds counter productive, but let's just give it one try, just in case, since quads weren't out during most of the development of IV (2003-2007). Does this help Quad core users at all? if not - go the extra mile and alt tab back out of the menu and while you have CPU 1 & 2 running IV, make all the other stuff in the process explorer run exclusively on CPU 3 & 4. Now, I know, I have only dual core, and I do not mess with affinity, but Quad cores while powerful are (if I remember an article the right way) not as efficient yet as they could be - maybe there are some unforseen issues that there was just no way to see until a quad was loaded with IV. Of course, some have quads and run stellar fast - but then, which quad do they have? Give that a go, let's see if we find a fix. It's easy enough to try.

 

I really feel guilty about having such low specs and such stellar performance (for my specs, at least) and sorry about this convoluted ass parenthesis ridden post tounge.gif

 

Also - bump up your resolution to higher if you can - your specs should support it no problem unless your monitor is holding you back, and the game will run better at higher resolutions (I lose frames the lower I go from pixels fighting for space in the buffer and then I even get tearing from backbuffer faults - it seems my native, also my max, is my best resolution for speed)

Edited by chngdman

 

Also, why not use a screen capture app instead of a camera?

I think that would be rather dumb and counter-productive to his point... A capture program would slow the game down a great deal so a camera is a much better choice obviously. He said the game runs great for him in normal playing conditions and I don't know about you but I don't record every second of my gameplay with some frameraping program

About anti aliasing, I know it's not what you want to hear (me niether, as my monitor maxes at 1680) but anti aliasing would make this game REALLY run like sh*t (like it made SA run like sh*t before there were newer cards than it needed).

Thats true, in fact the lack of AA is quite noticeable at 1680 x 1050 all maxed GFX settings, as i play GTA 4. Btw i hate the blur "filter", i like GTA 4 as crisp and clear as possible - this game all maxed + AA 4x would look simply amazing. colgate.gif

Thales, once you get used to the blur, it's literally like it's not even there and all the benefits start to shine (smoother camera turning, lest shaking as things are moved around in front of the camera, speed/driving effects etc). Once you get used to it, you wouldn't be able to play without it wink.gif

 

You can tweak it too, and I could see all values halved and still have the benefits, and still have that more crisp look too (like, it was overdone, but is a great feature, but really you won't notice except for the benefits after a while, and instead of those white lines on edges of peds and people standing out like they don't belong in the background, it really helps to PUT the characters and cars into the city, rather than looking separate or stand-out too much).

 

I really think they made it able to toggle for screenshots to make the game look crisp where you can't tell it does all that shaking when moving the massive amount of models around, and also, not every eye can pick up on that shake either, so some may just be lucky. Hell, people who need glasses and don't know are probably having a ball. That's where the exteme "vasoline" label came from! lol jk

Edited by chngdman

 

Thales, once you get used to the blur, it's literally like it's not even there and all the benefits start to shine (smoother camera turning, lest shaking as things are moved around in front of the camera, speed/driving effects etc). Once you get used to it, you wouldn't be able to play without it wink.gif

 

 

I have already tried it. confused.gif Check this screenshot, i posted it in another thread, but it shows exactly how i like GTA 4.

Blur imo wouldnt add anything good to this, just eliminate the crisp and clear appearance.

On the other hand, imagine AA applied on this scene - would make me smile for some good time, for sure. colgate.gif

I know we will probably never have AA in GTA 4, but i could dream about it.

 

http://www.ghostaholic.com/datas/users/194...22-08-02-02.jpg

Edited by Raindancer

 

hope the second patch will fix this game so it will run at all and I can finally play it  devil.gif

hmm..i have the same specs like you (i have just different GPU - 4870X2) , and im playin this amazing game without problems..

Edited by diom

 

Thales, once you get used to the blur, it's literally like it's not even there and all the benefits start to shine (smoother camera turning, lest shaking as things are moved around in front of the camera, speed/driving effects etc). Once you get used to it, you wouldn't be able to play without it wink.gif

 

 

I have already tried it. confused.gif Check this screenshot, i posted it in another thread, but it shows exactly how i like GTA 4.

Blur imo wouldnt add anything good to this, just eliminate the crisp and clear appearance.

On the other hand, imagine AA applied on this scene - would make me smile for some good time, for sure. colgate.gif

I know we will probably never have AA in GTA 4, but i could dream about it.

I think the trees will look better, but I love those crisp walls and distant details on building edges being crisp too (sometimes, admittedly, blur will make a nice high def model just seem like a flat textured surface)

 

This pic below, It's not as bad when you are moving in-game (screens dont do justice to movement), both the blur and the non blurred game itself I mean, except the blur reduces "rolling pixels" (like seen on top of those traffic lights in the farther clip in your pic, covered in mine confused.gif), or at least makes them less noticable)

 

See the orange building example above the blue truck? I know a lot of the edges I pointed out would be fine (and possibly better) with high level aa, but those shadows on that building, I think they would look f*cked with AA suicidal.gif rather than nice and smooth with that blur on it. Best I could do, it's probably not exact (my blur seems a bit to strong, maybe, but had to to kinda feel like the P gives me in game)

 

It's all about preference but those things I point out are the things that keep me from using the game without P! And the high-speed effects P brings <3 The rest of it is nice, but those edges I point out, and the trees kill it for me without P after so long playing with P tounge.gif

 

user posted image

 

And the building with collumns, those look awesome without P, P takes away from them, but adds so much to the hard edges.

Edited by chngdman

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