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Modelling problem


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Try this:

 

 

1 - Click on the Select and Move tool on the top. user posted image

Make sure that in the bottom your model's coordinates are all at 0.0

 

user posted image

 

and change the name from model to the name you using.

 

2- Right click on the model: Convert to> and convert it to a editable mesh.

 

Open DFF IO ( All version ), open the export dff settings and select this:

 

user posted image

 

Export your .dff as xx.dff.

 

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Try this:

 

 

1 - Click on the Select and Move tool on the top. user posted image

Make sure that in the bottom your model's coordinates are all at 0.0

 

user posted image

 

and change the name from model to the name you using.

 

2- Right click on the model: Convert to> and convert it to a editable mesh.

 

Open DFF IO ( All version ), open the export dff settings and select this:

 

user posted image

 

Export your .dff as xx.dff.

Nope, it dont work..... Its really weird mad.gif

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In my case, I tried to add rag at a ped's neck after a tut...When I tried to export it as a .dff, my .dff doesn't appeared at the right place.I didn't found it, I tried with Search but nothing..I tried to Export it again but the same thing...I selected Bone/Skin Export but appeared a error...Suggestions?

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I have a strange problem with exporting. Whenever I export it, it works, but the model always moves to 0.0. How can I make it to where it will stay when I export the model?

 

Here is a example, the VC cutscene shotgun to San Andreas,

 

user posted image

 

See it works, but it does not stay where I want it to.

Edited by Gta Guy 108
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