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[REL|GTAIV] R-A-G-D-O-L-L mod


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WELL NOW YOU CAN!!

 

here is the latest version:

 

-press H to enable ragdoll

-press Space to go back to animated

-press Alt to enable drunken mode

-press C to enable fire mode - hold still to get a steady pose

-press Z to enable rolling mode - hold still to get a steady pose

-press X to enable falling/balance mode - also can be used to walk

 

most important:

-no more little pinching damage whats o' ever while in ragdolled/euphoric,

so now you can roll down a nasty hill or fall off a tall building without gettin hurt aswell (tough its completly cheating orly.gif )

 

i advice to use with my BulletTime mod;

to get the feeling, try ducking, entering BT and pressing 'C' for fire Euphoria. since the torso gets perfectly straight, it makes niko push the ground with his legs and try to swim in zero gravity upwards biggrin.gif )

 

BROWNIES!

cool.gif

 

*edit* - guys alittle request, sustain the copyrights of this mod if u plan to mirror it or make a video with it

i already corrected a few 'misunderstandings' sly.gif

That is the most retarded set of function keys ever. Most of those are used by the game by default. Try think about what keys your using.

Keep up the good work! I have a suggestion, you should add a toggle to switch the mod on and off, like the car spawner and so should every other mod out there. That will allow us to use the same keys on different mods and the ability to choose which mod you want without worrying about conflicting keys would be a good thing to have.

HippieCommunist

so you can SEE! biggrin.gif

 

sry that actually is a blooper on my side, im used that all gta series had middle mouse look behind key... ('cept gta1&2)

 

but you seem to prove another point, the fact no1 else brought this up till now... =\

excelent mod, man

 

but I can't even walk on ragdoll mode. its there a way to active a ragdoll just when someone shot you?

I mod the physic force of the weapons and I'm able to make fly far away the people, but the police can't make me fly, just when the killme and the ragdoll activate.

 

haha, and the fire mode, hahaha, get a gun before you enter to this mode and get some convulsions in middle of star junction while shooting the gun.

HippieCommunist

some creative complainers here...

 

and about the stiff more, ill add it on the next release, i miss that function sigh.gif (it was originally a mistake that i kept in, then rewrote the code alittle and left it out)

 

downgrade engine, upgrade engine, its all the same fun ^_^

 

no need to be an ignorant prick wink.gif

 

(if the download stuck in the middle, use somn like flash get and try downloading it exactly twice =] assuming its middle)

Is there anyway to get this to work in multiplayer?

1. Join an unranked (player) server, then exit it and quit the game.

 

2. Restart the game but don't go past the first menu, instead open your guide, go to recent players and join whoever you saw in the server you were in.

 

3. Play with the ragdoll mod in that server.

 

DON'T GO IN RANKED SERVERS! I'm not even sure if you can this way but don't bother anyway, that's how you get banned.

HippyCommunist, this mod is gold ! So much fun with the ragdoll and drunk mod.

The "C" command makes Niko like he haves an epileptic crisis smile.gif

 

As other haves already mentionned, the default key configuration is bad.

I guess you have got a qwerty keyboard ?

On a azerty keyboard, you need to redefine almost everything (wich is annoying as you can imagine).

 

I hope a .ini file will come soon, because this mod is gonna be one of my favorite, for sure.

 

Thank you and have a cookie.gif and even a beer !

 

 

Ho and you say "I know how to add Natural Motion behavior". What do you mean ?

I'm really fan of NaturalMotion's Endorphin and Euphoria. What do you mean by "add behaviors" ?

Do you think there is a way to act like in Endoprhin, and add behaviors like "foetus" behavior, stuff like that ?

Edited by gorgeprofondegta4
HippieCommunist
Please Alex, would you release the configurable version this weekend?

not sure... i need to work this weekend and so i have no time to learn C++

 

cryani.gif

 

id like to point out that most ppl here dont help even if they know how to make alot of ppl happy, and thats not cool guys icon13.gif

im having the time of my life with this mod so im not THAT motivated for 1-way helping.

HippieCommunist

 

a better solution is to bind the action to the horn via the game natives, then if a user changes the horn control ingame there ragdoll key changes also to the new key.

as usual... best ideas!

 

now all that is left is to find some keys to those funcs:

 

 

IS_KEYBOARD_KEY_PRESSEDIS_KEYBOARD_KEY_JUST_PRESSED

 

 

i think 33 or 31 is the 'E' key.... thats all i found so far ^^

 

so, if any1 could search for the game native key funx to enable ragdoll (like space(jump) key that disables) whatsthat.gif

 

another idea is numkeys but most laptops dont have those =\

 

a little update...

-added the stiffness pose

-disabled the ability to cheat force back to animated, now niko must first stabilize (FIXED!)

 

ok redownload the ZXC version

 

- the scripts were rebuilt in the latest 2.2 C++ SCRIPTHOOK so it should work without those dlls (i hope)

 

feedback?

Edited by HippieCommunist
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