OGTiago Posted January 6, 2009 Share Posted January 6, 2009 After you complete the game you can do assassination, police missions, etc, but they all finish... I think. Anyway: It would be cool though if there was something like assassination but which was algorithmically (don't know if that's the right word) done, so they'll never finish (besides the reused audio). Even though you can randomly kill people, to me this would be a good idea as it gives it a bit more substance and would be a cool way of earning money, what do you guys think? Link to comment https://gtaforums.com/topic/390607-the-next-gta-needs-some-sort-of-random-missions/ Share on other sites More sharing options...
Mainland Marauder Posted January 6, 2009 Share Posted January 6, 2009 Post your ideas in the pinned ideas topic. That said, that was done to an extent in San Andreas, such as the cash/drug running between Los Santos and San Fierro. I would like to see more to do after the storyline's finished. Link to comment https://gtaforums.com/topic/390607-the-next-gta-needs-some-sort-of-random-missions/#findComment-1058851803 Share on other sites More sharing options...
Lyndon09 Posted January 6, 2009 Share Posted January 6, 2009 Post your ideas in the pinned ideas topic. That said, that was done to an extent in San Andreas, such as the cash/drug running between Los Santos and San Fierro. I would like to see more to do after the storyline's finished. havent you played the rockstar game bully? Link to comment https://gtaforums.com/topic/390607-the-next-gta-needs-some-sort-of-random-missions/#findComment-1058853323 Share on other sites More sharing options...
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