smokeringhalo Posted January 3, 2009 Share Posted January 3, 2009 I see so many threads talking about bad performance and GTA IV being a crappy port yet bad performance doesn't necessarily mean its a bad port. So what makes a crappy port? Simply put, a crappy port is where the developers fail to make adjustments or changes to account for the differences in hardware & peripherals from one platform to another. In this case, Console to PC, GTA IV is a crappy console port mainly due to the following: 1) Counter-intuitive UI The User Interface in GTA IV is the worst I have ever seen. It's even worse than the UI in UT3. This has crappy port written all over it. Whoever thought it was a good idea to have to load a single player game in order to join multiplayer, use the video editor, or even load a different single player game for that matter, should not only be fired - they should be drawn and quartered at the next public gaming convention for all to witness. This counter-intuitive UI effectively doubles the load times just to access the other game features and is inexcusable. 2) Piss Poor Control Mapping With the sheer number of controls that GTA IV uses, you would think that it would have a decent control scheme to manage them. Nothing could be further from the truth. Instead we were given a lazy console port control scheme that makes absolutely no sense. *To exit a menu sometimes the player has to press the E key, other times its the Esc key, still other times its the backspace key. Isn't the delete key in there somewhere as well, sh*t I forget. Easy to do when they map 3-4 keys inorder to do the same damn function. *Another example of piss-poor control mapping is that if the player leaves the sprint key at default (Left Control Key), the player will not be able to run. You can sprint, but not run. Try mapping your sprint control to another key to see the difference. When holding it down you can now run and when tapped you can now sprint. *You can't tell me that they had PC gaming in mind when they didn't even allow gaming mice buttons to be mapped. This is clear evidence of a sh*tty port. 3) Multiplayer for Dummies Nothing makes me want to smash someones face in like the Multiplayer component of GTA IV PC. No dedicated servers is an automatic fail, but every aspect of even setting up a game, from the options to the lobby just screams lazy port. How stupid do they think we are to believe that this multiplayer component was designed for anything other than consoles. 4) Technical Difficulties If GTA IV for PC had been designed with PC's in mind do you think it would have had all the bugs & technical problems it has? Think about that for a minute. I'm not sure if GTA IV is the worst port of all time but it's definitely a contender. With Take Two's stock plummeting sales of GTA IV PC falling short of estimates - Rockstar finds itself at a crossroads. Will R* learn from it's mistakes and publish games with the PC in mind, or will they abandon PC games all together? Based on their previous & current denial that they've done anything to warrant the backlash they've experienced, my guess is they'll abandon the PC all together in the future. I hope not. I hope that they understand that PC gamers want PC games, not crappy ports designed for consoles. Link to comment https://gtaforums.com/topic/389778-you-know-youre-playing-a-crappy-port-when/ Share on other sites More sharing options...
xXGraemeXx Posted January 3, 2009 Share Posted January 3, 2009 (edited) ...you can play the game perfectly with better controls, added movie editor and improved multiplayer? Edited January 3, 2009 by xXGraemeXx Link to comment https://gtaforums.com/topic/389778-you-know-youre-playing-a-crappy-port-when/#findComment-1058839374 Share on other sites More sharing options...
Goatman455 Posted January 3, 2009 Share Posted January 3, 2009 I am going to give it worst port of all time considering Rockstar's budget, and that the best port of all time was San Andreas. They have NO Excuse. Link to comment https://gtaforums.com/topic/389778-you-know-youre-playing-a-crappy-port-when/#findComment-1058839380 Share on other sites More sharing options...
The Horror Is Alive Posted January 3, 2009 Share Posted January 3, 2009 GTA Vice City had the best PC port. San An was f*cked up by the locked 25FPS on PC. Link to comment https://gtaforums.com/topic/389778-you-know-youre-playing-a-crappy-port-when/#findComment-1058839400 Share on other sites More sharing options...
smokeringhalo Posted January 3, 2009 Author Share Posted January 3, 2009 ...you can play the game perfectly with better controls, added movie editor and improved multiplayer? I didn't say that. I said bad performance doesn't necessarily make a 'crappy port'. Is that to say that being a bad port isn't the cause of bad performance? No. It probably has plenty to do with it. But there's just no glaring evidence that the actual porting from console to PC is the cause of the performance issues. Link to comment https://gtaforums.com/topic/389778-you-know-youre-playing-a-crappy-port-when/#findComment-1058839426 Share on other sites More sharing options...
gta-man22 Posted January 3, 2009 Share Posted January 3, 2009 You know you're playing a crappy port when... THE F*CKING LODS SHOWS IN FRONT OF YOU Link to comment https://gtaforums.com/topic/389778-you-know-youre-playing-a-crappy-port-when/#findComment-1058839435 Share on other sites More sharing options...
xXGraemeXx Posted January 3, 2009 Share Posted January 3, 2009 I see so many threads talking about bad performance and GTA IV being a crappy port yet bad performance doesn't necessarily mean its a bad port. So what makes a crappy port? Simply put, a crappy port is where the developers fail to make adjustments or changes to account for the differences in hardware & peripherals from one platform to another. In this case, Console to PC, GTA IV is a crappy console port mainly due to the following: 1) Counter-intuitive UI The User Interface in GTA IV is the worst I have ever seen. It's even worse than the UI in UT3. This has crappy port written all over it. Whoever thought it was a good idea to have to load a single player game in order to join multiplayer, use the video editor, or even load a different single player game for that matter, should not only be fired - they should be drawn and quartered at the next public gaming convention for all to witness. This counter-intuitive UI effectively doubles the load times just to access the other game features and is inexcusable. 2) Piss Poor Control Mapping With the sheer number of controls that GTA IV uses, you would think that it would have a decent control scheme to manage them. Nothing could be further from the truth. Instead we were given a lazy console port control scheme that makes absolutely no sense. *To exit a menu sometimes the player has to press the E key, other times its the Esc key, still other times its the backspace key. Isn't the delete key in there somewhere as well, sh*t I forget. Easy to do when they map 3-4 keys inorder to do the same damn function. *Another example of piss-poor control mapping is that if the player leaves the sprint key at default (Left Control Key), the player will not be able to run. You can sprint, but not run. Try mapping your sprint control to another key to see the difference. When holding it down you can now run and when tapped you can now sprint. *You can't tell me that they had PC gaming in mind when they didn't even allow gaming mice buttons to be mapped. This is clear evidence of a sh*tty port. 3) Multiplayer for Dummies Nothing makes me want to smash someones face in like the Multiplayer component of GTA IV PC. No dedicated servers is an automatic fail, but every aspect of even setting up a game, from the options to the lobby just screams lazy port. How stupid do they think we are to believe that this multiplayer component was designed for anything other than consoles. 4) Technical Difficulties If GTA IV for PC had been designed with PC's in mind do you think it would have had all the bugs & technical problems it has? Think about that for a minute. I'm not sure if GTA IV is the worst port of all time but it's definitely a contender. With Take Two's stock plummeting sales of GTA IV PC falling short of estimates - Rockstar finds itself at a crossroads. Will R* learn from it's mistakes and publish games with the PC in mind, or will they abandon PC games all together? Based on their previous & current denial that they've done anything to warrant the backlash they've experienced, my guess is they'll abandon the PC all together in the future. I hope not. I hope that they understand that PC gamers want PC games, not crappy ports designed for consoles. *sigh* 1) Counter-intuitive UI complain to rockstar about all of their versions. in case you didnt know, on the console version you also had to load single player in order to be able to play multiplayer and load a different single player game. the PC version also has to load the single player portion in order to load the video editor. something i cant definitely cope with considering the console versions didnt even get a video editor. 2) Piss Poor Control Mapping the controls for GTA IV i think have been mapped exceptionally well with onyl a few tweaks having to be made by myself to streamline the experience. i think they work very well for the PC and even better than the console verison but this boils down to personal preference. 3) Multiplayer for Dummies no dedicated servers? at least we have the option to look for servers unlike the console version which just put us into a random game that matched the search criteria. you think the lobby and setting up of a game show that it is a lazy port? do you seriously think that they should completely overhaul the UI when the current one is perfectly suitable to the task? what other game has done this? completely overhauled its UI when it has not been needed. 4) Technical Difficulties reduce your graphics settings for the game and quit moaning. im sure many of your technical problems could be sorted with a bit of help from the gta community. stop crying... Link to comment https://gtaforums.com/topic/389778-you-know-youre-playing-a-crappy-port-when/#findComment-1058839529 Share on other sites More sharing options...
Cornflake Posted January 3, 2009 Share Posted January 3, 2009 (edited) I see so many threads talking about bad performance and GTA IV being a crappy port yet bad performance doesn't necessarily mean its a bad port. So what makes a crappy port? Simply put, a crappy port is where the developers fail to make adjustments or changes to account for the differences in hardware & peripherals from one platform to another. That is excellently said. Even though many poor ports do suffer from bad performance, it may or may not be related to the fact they were ported. I also agree with most of your points. Many early ports from say 2005-2006 (Splinter Cell: Chaos Theory, GTA SA, etc) were brought over to PC and ran well, were integrated well, and you wouldn't believe it if someone told you it was a port. I think what's happening now is more or less evidence of companies spending more time on consoles because of the large amount of money, and not spending enough time on other platforms. no dedicated servers? at least we have the option to look for servers unlike the console version which just put us into a random game that matched the search criteria. you think the lobby and setting up of a game show that it is a lazy port? do you seriously think that they should completely overhaul the UI when the current one is perfectly suitable to the task? what other game has done this? completely overhauled its UI when it has not been needed. Ok, let's take a time machine back to say 2005 and earlier, when people still knew how to make a game. Almost all games of this period have many dedicated servers (machines run 24/7 by the game developers or community with high speed internet connections), which you can browse through with a detailed intuitive server browser allowing you to sort by players, ping (Real PING not just silly green or yellow bars), etc with a favorites list for places you'd like to join later. Also most implement in-game cheating protection, and if need be use 3rd part cheat protection like PunkBuster for things they can't cover (If anyone played Rainbow Six 3: Raven Shield or America's Army you know how effective it can be when PunkBuster is used correctly). The problem is most companies developing games for multiple platforms now a days rush it from the console onto the PC and don't make an effort to add things like quality multiplayer systems. They don't focus on things like optomizing performance, and simple preventative measures to stop cheating (ie server-side vs client-side files, look at the HL2 series of games). So because the X360 is so popular, and companies are getting lazy, the community suffers and they just get blamed saying it's because of 'Piracy'. Believe me, piracy is way worse for the music and movie industry. Case and point: Go download an illegal copy of Battlefield 2. Now how much fun is it to play with bots offline? Not very much, I assume. So when people get 50% of a game or less when they pirate it I find it hard to believe it's hurting sales... Even so, people like R* are breaking their back trying to force all sorts of kinds of activation and logging, verification, and other crap when really they should focus more on making a game that runs well and sells more copies. And now what's the point of locking down saved games so you have to go through hell to use them on another account (I STILL can't figure out a way to transfer XLive online saves to an XLive offline profile even with all the guides and hex editing) Edited January 3, 2009 by Cornflake Link to comment https://gtaforums.com/topic/389778-you-know-youre-playing-a-crappy-port-when/#findComment-1058839594 Share on other sites More sharing options...
whybuybeta Posted January 3, 2009 Share Posted January 3, 2009 stop crying... this is how we can easily tell the real users from the rockstar shills, people who jump to defend features that no sane person would consider relevant to the experience. why would anyone want to play the actual game when there's so much more to it? wow video editor awsome, let me market your game for you rockstar, I'll get to work on that right away. I mean obviously you implemented this feature for OUR enjoyment right? since I can't play the game for more than a few minutes at a time I'll use those precious seconds to record some amusing clips for the masses. I'll make sure I use only the best footage to show off all the great things about this game, we want prospective buyers to make an informed decision. I agree controls are ALSO AWSOME. superior device input hooking, I love how the game blue screens constantly just because I have a usb gaming mouse driver running, that's a great feature. sure I can disable those drivers but then I won't get the blue screens! or the use of half the buttons on my mouse! this game is full of hard decisions, I wonder which one would affect the story more?? GROUNDBREAKING REVOLUTIONARY MULTIPLAYER wow what more can I say. I'm sure that it's very hard work developing a USER INTERFACE. the USER INTERFACE is where all the core features are implemented, it would take much work to put actual pc functions into it. it's ok that pc live can't even play with xlive, we understand how it would be hard to implement both networks into the same USER INTERFACE. using the same USER INTERFACE to be compatible with a new backend makes much more sense, why alter the USER INTERFACE with custom features? and graphical settings, wow this game looks AWSOME. I love how it blatantly abuses system resources for such major benefit. resolution scaling for the same textures consuming exponential values of memory! brilliant! who would have thought of this amazing feature?? I'm sure it had NOTHING to do with the console's method of texture streaming, after all consoles are high tech! it should take double, triple, quadruple the memory for personal computers to display the same textures at higher resolutions. after all you would tune your engine to make frugal use of pc hardware to maximise efficiency right? I'm going to go out and buy a video card with 1 gigabyte of video ram right away because they're dirt cheap, and I know it would make such a huge difference on gameplay quality. since I'm sure this game would look AWSOME at my default monitor resolution, how can mere last gen video card owners expect to play this game at any more than 800x600??? ridiculous. Link to comment https://gtaforums.com/topic/389778-you-know-youre-playing-a-crappy-port-when/#findComment-1058840054 Share on other sites More sharing options...
One-time Posted January 3, 2009 Share Posted January 3, 2009 GTA Vice City had the best PC port. San An was f*cked up by the locked 25FPS on PC. You can turn off the Frame Limiter actually. Link to comment https://gtaforums.com/topic/389778-you-know-youre-playing-a-crappy-port-when/#findComment-1058840070 Share on other sites More sharing options...
livilaNic Posted January 3, 2009 Share Posted January 3, 2009 . eh... umm... when...R* Toronto ports it?! HAHAHA!!!! I'm so f*cking hilarious, it's not even funny... Ok I'm cereal now! Um...when...you can't dial the damn phone numbers with number pad...cmon...I'm cereal! Link to comment https://gtaforums.com/topic/389778-you-know-youre-playing-a-crappy-port-when/#findComment-1058840081 Share on other sites More sharing options...
Kurgen Posted January 3, 2009 Share Posted January 3, 2009 4) Technical Difficulties reduce your graphics settings for the game and quit moaning. Hilarious. You should do stand-up. Link to comment https://gtaforums.com/topic/389778-you-know-youre-playing-a-crappy-port-when/#findComment-1058840116 Share on other sites More sharing options...
Dillyracer Posted January 3, 2009 Share Posted January 3, 2009 . eh... umm... when...R* Toronto ports it?! HAHAHA!!!! I'm so f*cking hilarious, it's not even funny... Ok I'm cereal now! Um...when...you can't dial the damn phone numbers with number pad...cmon...I'm cereal! Actually, you can. Link to comment https://gtaforums.com/topic/389778-you-know-youre-playing-a-crappy-port-when/#findComment-1058840151 Share on other sites More sharing options...
livilaNic Posted January 3, 2009 Share Posted January 3, 2009 . eh... umm... when...R* Toronto ports it?! HAHAHA!!!! I'm so f*cking hilarious, it's not even funny... Ok I'm cereal now! Um...when...you can't dial the damn phone numbers with number pad...cmon...I'm cereal! Actually, you can. By default? SOB! I'll have to check it out after I get all this other sh*t installed...It's that time of the month... Link to comment https://gtaforums.com/topic/389778-you-know-youre-playing-a-crappy-port-when/#findComment-1058840157 Share on other sites More sharing options...
tombcatz Posted January 3, 2009 Share Posted January 3, 2009 4) Technical Difficulties reduce your graphics settings for the game and quit moaning. im sure many of your technical problems could be sorted with a bit of help from the gta community. stop crying... ROFLMAO Link to comment https://gtaforums.com/topic/389778-you-know-youre-playing-a-crappy-port-when/#findComment-1058840669 Share on other sites More sharing options...
HomoUniversalis Posted January 3, 2009 Share Posted January 3, 2009 . eh... umm... when...R* Toronto ports it?! HAHAHA!!!! I'm so f*cking hilarious, it's not even funny... Ok I'm cereal now! Um...when...you can't dial the damn phone numbers with number pad...cmon...I'm cereal! Actually, you can. By default? SOB! I'll have to check it out after I get all this other sh*t installed...It's that time of the month... Just turn on numlock. My biggest problem with the controls is that I have yet to find a way to turn off flying a helicopter with the mouse. Link to comment https://gtaforums.com/topic/389778-you-know-youre-playing-a-crappy-port-when/#findComment-1058840815 Share on other sites More sharing options...
Lord of the Flies Posted January 3, 2009 Share Posted January 3, 2009 My specs aren't that high and the game works perfectly. I can't check online play because internet is useless in South Africa. I like the default controls and the UI. Link to comment https://gtaforums.com/topic/389778-you-know-youre-playing-a-crappy-port-when/#findComment-1058840843 Share on other sites More sharing options...
Kurgen Posted January 3, 2009 Share Posted January 3, 2009 My specs aren't that high and the game works perfectly.I can't check online play because internet is useless in South Africa. I like the default controls and the UI. Intel Core 2 Duo 3.164GB RAM DDR2 800MHz Radeon HD4850 Twin Turbo 2x500GB HDD RAID 0 22" Samsung LCD 2ms Vista 64 Ultimate [Your] "specs aren't that high"? Your processor, while "only" twin-core is one of the best of its kind. Your memory is more than any game will use as of now. Your vid-card is a step or two away from the fastest available... What on earth are you doing describing it as "not that high" spec? Are you falling for the "this game is for next-gen hardware" bollocks? Link to comment https://gtaforums.com/topic/389778-you-know-youre-playing-a-crappy-port-when/#findComment-1058840872 Share on other sites More sharing options...
guitarjunkie Posted January 3, 2009 Share Posted January 3, 2009 . eh... umm... when...R* Toronto ports it?! HAHAHA!!!! I'm so f*cking hilarious, it's not even funny... Ok I'm cereal now! Um...when...you can't dial the damn phone numbers with number pad...cmon...I'm cereal! Actually, you can. You can with the number pad, but if you're using a laptop like me and just want to use the nice 10 numbers which are lined along the top then you can't. Link to comment https://gtaforums.com/topic/389778-you-know-youre-playing-a-crappy-port-when/#findComment-1058840884 Share on other sites More sharing options...
Sys-X Posted January 3, 2009 Share Posted January 3, 2009 The User Interface in GTA IV is the worst I have ever seen. It's even worse than the UI in UT3. Lol this is so true, rlly after +1 years ppl on epic forums are still discussing about the UI gotta admit the one for GTA 4 is even worse Link to comment https://gtaforums.com/topic/389778-you-know-youre-playing-a-crappy-port-when/#findComment-1058840892 Share on other sites More sharing options...
'V.x.' Posted January 3, 2009 Share Posted January 3, 2009 I loved the cars the controls and +/- the gameplay too but the lugs are which ones make me cry ... the city was not so good but better then in SA ....so they had nithing to do if they are poor and had no money so they just make a game for console andt hen they had a little time to change it for PC what the hell you wanted them to do ? for my oppinion the game got out better then other games ... Link to comment https://gtaforums.com/topic/389778-you-know-youre-playing-a-crappy-port-when/#findComment-1058840922 Share on other sites More sharing options...
High Posted January 3, 2009 Share Posted January 3, 2009 It's even worse than the UI in UT3. MUCH. much worse. Link to comment https://gtaforums.com/topic/389778-you-know-youre-playing-a-crappy-port-when/#findComment-1058840927 Share on other sites More sharing options...
kbarber29 Posted January 3, 2009 Share Posted January 3, 2009 I've never had a UI that popped up and told me "Internet Explorer Can Not Open This Web Page". People know that the opening user interface is nothing more than a web page? Also, it's been a month since the release now. Is anyone working on a second patch? This is beginning to feel like the digital version of the Madoff case. We've all invested $50 dollars into this game and I feel Rockstar is running away with our money. This also feels like a classic Tom Rothman (head of Fox) case, "f*ck the fans. We already have their money." Link to comment https://gtaforums.com/topic/389778-you-know-youre-playing-a-crappy-port-when/#findComment-1058841181 Share on other sites More sharing options...
smokeringhalo Posted January 4, 2009 Author Share Posted January 4, 2009 1) Counter-intuitive UI complain to rockstar about all of their versions. in case you didnt know, on the console version you also had to load single player in order to be able to play multiplayer and load a different single player game. the PC version also has to load the single player portion in order to load the video editor. something i cant definitely cope with considering the console versions didnt even get a video editor. It didn't make sense on the consoles and it surely doesn't make sense on the PC. At the risk of being politically incorrect, "f*cking retarded" is the only way I can even describe this design decision. I can't see how anyone could even entertain the idea of defending extra load times to access features that should have been made readily available from the main menu. 2) Piss Poor Control Mapping the controls for GTA IV i think have been mapped exceptionally well with onyl a few tweaks having to be made by myself to streamline the experience. i think they work very well for the PC and even better than the console verison but this boils down to personal preference. Let me guess, your personal preference is an Xbox controller. I myself would like to use button 4 on my razer deathadder to look behind me in vehicles but can't because the extra gaming mice buttons can't be mapped at all. They didn't take into account the different hardware & peripherals across platforms which makes GTA IV a crappy port by definition. Which button is used to exit a menu, E, Esc, Del, Backspace, or all of the above? How many times have you been killed in game due to the crappy controls of the cover system? I'm more likely to die in a mission from taking cover than not. Here's a great article that has much to say of the controls of GTAIV. 5 Reasons GTA IV Is The Worst Great Game Ever 3) Multiplayer for Dummies no dedicated servers? at least we have the option to look for servers unlike the console version which just put us into a random game that matched the search criteria. you think the lobby and setting up of a game show that it is a lazy port? do you seriously think that they should completely overhaul the UI when the current one is perfectly suitable to the task? what other game has done this? completely overhauled its UI when it has not been needed. Yes I do think the lobby and game setup reek of a crappy port. It doesn't look like anything that I've ever seen designed for the PC. I have seen crappy lobbies and setup features such as these on consoles though. No dedicated servers are an instant fail as I've said before because now you have everyone trying to host 32 player games on their dsl/cable modem connection that doesn't have enough bandwidth to host even 8 players and remain stable. People drop like flies out of games I'll guess due to host bandwidth problems. I'd like a stable server please, not you and two buddies trying to find each other across the entire map on your crappy dsl line. And its not like everyone "tries" to host a 32 player game, that's the wrong word. Can you even set the player limit or does an open public game just let players join until it craps out. In any case, it's great that you can host your own matches with friends if you want, but I expected much much more from the multiplayer component on PC. It still has the stink on console on it. 4) Technical Difficulties reduce your graphics settings for the game and quit moaning. im sure many of your technical problems could be sorted with a bit of help from the gta community. Thanks for the advise. Of course graphical settings have nothing to do with missing textures and a wide variety of other technical issues GTA IV has had. Once again, it's the result of not taking into account the different hardware & peripherals while porting across platforms - a.k.a. the definition of a crappy port. Link to comment https://gtaforums.com/topic/389778-you-know-youre-playing-a-crappy-port-when/#findComment-1058843612 Share on other sites More sharing options...
Jackmackg Posted January 4, 2009 Share Posted January 4, 2009 i like the game. but i do wish it did run faster and have DS. Link to comment https://gtaforums.com/topic/389778-you-know-youre-playing-a-crappy-port-when/#findComment-1058843615 Share on other sites More sharing options...
Bobby Budnick Posted January 4, 2009 Share Posted January 4, 2009 I think you should have expanded the technical issues some. I could maybe help you write a book or two on it. Link to comment https://gtaforums.com/topic/389778-you-know-youre-playing-a-crappy-port-when/#findComment-1058843639 Share on other sites More sharing options...
Blazur Posted January 4, 2009 Share Posted January 4, 2009 You know it's a bad port when... ...you waste two afternoons trying to get the game running decently on a computer which theoretically falls directly in between min-recommended requirements. ...when running the game on dual screen has the mouse extending onto the other monitors. Couple this with the fact that every time you alt-tab out of the game it crashes, so accidentally clicking on your desktop will end your game inadvertently. ...2 weeks after releasing to the public, the game retails for no more than $20 on ebay. Link to comment https://gtaforums.com/topic/389778-you-know-youre-playing-a-crappy-port-when/#findComment-1058843658 Share on other sites More sharing options...
Pixelated Posted January 4, 2009 Share Posted January 4, 2009 *sigh* 1) Counter-intuitive UI complain to rockstar about all of their versions. in case you didnt know, on the console version you also had to load single player in order to be able to play multiplayer and load a different single player game. the PC version also has to load the single player portion in order to load the video editor. something i cant definitely cope with considering the console versions didnt even get a video editor. Ummm... that's exactly the point. The PC is not the XBox360. They didn't change a thing. Link to comment https://gtaforums.com/topic/389778-you-know-youre-playing-a-crappy-port-when/#findComment-1058843686 Share on other sites More sharing options...
rockstarsuck Posted January 4, 2009 Share Posted January 4, 2009 (edited) You know you're playing a crappy port when... You spend more time on the forums than you do in the game Your playing the last release instead of the current one Your uber and quite new computer gives up on you You can feel the bitter wind from R* fanning your cash with an evil grin You start having dreams about playing consoles, or is that nightmares... The amount of porn you view suddenly increases You get hooked on Vallium You suddenly gain two new ashtrays, or indeed drinks coasters that for some strange reason have GTA IV written on them. You're advised by the company that a computer capable of running said game at a high standard is not currently available on the market and lack the ability to travel through time to get one. Edited January 4, 2009 by rockstarsuck Link to comment https://gtaforums.com/topic/389778-you-know-youre-playing-a-crappy-port-when/#findComment-1058844490 Share on other sites More sharing options...
Cornflake Posted January 4, 2009 Share Posted January 4, 2009 You know you're playing a crappy port when... You spend more time on the forums than you do in the game Your playing the last release instead of the current one Your uber and quite new computer gives up on you You can feel the bitter wind from R* fanning your cash with an evil grin You start having dreams about playing consoles, or is that nightmares... The amount of porn you view suddenly increases You get hooked on Vallium Hehe, nice Now my turn. You know you're playing a crappy port when... You spend a week trying to figure out why your saves only load on one account, and one account only. No matter how many guides you follow there is still only one real option: Either create an online or offline XLive account and be forced to stick with it. No sharing saves. Link to comment https://gtaforums.com/topic/389778-you-know-youre-playing-a-crappy-port-when/#findComment-1058844513 Share on other sites More sharing options...
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